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Season 9 maps:What should be removed/added - Page 7

Forum Index > SC2 General
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joeschmo
Profile Joined January 2011
United States167 Posts
Last Edited: 2012-08-30 15:32:12
August 30 2012 15:30 GMT
#121
Replace every map except for Ohana, Cloud Kingdom and Daybreak. Don't put in Metropolis.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
August 30 2012 15:42 GMT
#122
Kulas Ravine please.
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
August 30 2012 15:44 GMT
#123
Condemned ridge is terrible. It's nerazim all over again. I don't understand the hate on Tal Darim. It still produces good games.
The best Flash meme ever: http://imgur.com/zquoK
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
August 30 2012 15:44 GMT
#124
On August 31 2012 00:42 acrimoneyius wrote:
Kulas Ravine please.


please give me back my kulas ravine. The best map of all time!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 30 2012 15:45 GMT
#125
I would love to see Khaydaria added.... but that's just me.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 30 2012 15:46 GMT
#126
need an additional alternative for maps to add,

I want a large macro map, but not like TDA because TDA is shit with rocks, positions of nat/main AND SO MANY OTHER THINGS D:
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
August 30 2012 15:47 GMT
#127
no matter what happens I just want antiga, shakuras, and Tal'darim gone. They've gotten too stale for my taste.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2012-08-30 15:53:28
August 30 2012 15:52 GMT
#128
On August 31 2012 00:45 IronManSC wrote:
I would love to see Khaydaria added.... but that's just me.

Of course they might make the center expos full... But that wouldn't hurt Khaydaria too much imo.

As far as ESV maps with only 8m2g bases... We have what? Muspelheim, Frigid Pass, Colo3 and Odd-Eye? Bloody ridge if we can get a workaround for the creep tumor.

I'd be good with Odd-Eye or Muspelheim, though. They seem fit for ladder.
all's fair in love and melodies
joeschmo
Profile Joined January 2011
United States167 Posts
August 30 2012 15:52 GMT
#129
On August 31 2012 00:44 Gyro_SC2 wrote:
Show nested quote +
On August 31 2012 00:42 acrimoneyius wrote:
Kulas Ravine please.


please give me back my kulas ravine. The best map of all time!


I don't know if you two are being sarcastic but i'm not when I say Kulas Ravine was a great map.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
August 30 2012 15:54 GMT
#130
Remove TDA. Don't care what map they add as long as it doesn't have 4 spawns because I'm sick of retarded last scouting on 9 and dying/being way behind vs silly shit.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Iodem
Profile Joined October 2010
United States1173 Posts
August 30 2012 15:54 GMT
#131
I really want to see Atlantis Spaceship on the ladder.
If you don't like it, you can quit.
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
August 30 2012 15:58 GMT
#132
tda and shak should both go, both have issues for all the races. Blizzard need to start adding tournament maps to the ladder more, instead of their own "let's put ricks EVERYWHERE" maps
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
August 30 2012 15:59 GMT
#133
I could see Shakuras or Tal'darim being removed from the pool just because they are the oldest maps left in it right now. Hopefully they add some ESV maps those are soo fun looking
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 30 2012 16:02 GMT
#134
So after browsing our very own Team Liquid's Custom Map Thread I've found two maps that are both really well done and should get added to Ladder.

Ultrix Prime
+ Show Spoiler +
[image loading]


Prophets Passage
+ Show Spoiler +
[image loading]


Although something tells me the gold mineral block on Prophets would turn into rocks as well as the half bases on each map would probably turn into full ones.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Gfire
Profile Joined March 2011
United States1699 Posts
August 30 2012 16:04 GMT
#135
On August 31 2012 01:02 SidianTheBard wrote:
So after browsing our very own Team Liquid's Custom Map Thread I've found two maps that are both really well done and should get added to Ladder.

Ultrix Prime
+ Show Spoiler +
[image loading]


Prophets Passage
+ Show Spoiler +
[image loading]


Although something tells me the gold mineral block on Prophets would turn into rocks as well as the half bases on each map would probably turn into full ones.

You should say those are your maps so everyone knows you're biased.
all's fair in love and melodies
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 30 2012 16:04 GMT
#136
On August 31 2012 00:52 Gfire wrote:
Show nested quote +
On August 31 2012 00:45 IronManSC wrote:
I would love to see Khaydaria added.... but that's just me.

Of course they might make the center expos full... But that wouldn't hurt Khaydaria too much imo.

As far as ESV maps with only 8m2g bases... We have what? Muspelheim, Frigid Pass, Colo3 and Odd-Eye? Bloody ridge if we can get a workaround for the creep tumor.

I'd be good with Odd-Eye or Muspelheim, though. They seem fit for ladder.


Khaydaria would work for several reasons:

1) It's rotational, and every spawn is enabled
2) There are interesting uses for the rocks

But I agree that they would probably change the center bases to full bases. The only beef I have with that move is that the center pods are not THAT big, so it might look awkward seeing 8m2g on them (i.e. minerals and gas geysers overhanging the ramps etc) But who knows...

Muspelheim and Frigid Pass are good though.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Gfire
Profile Joined March 2011
United States1699 Posts
August 30 2012 16:07 GMT
#137
On August 31 2012 01:04 IronManSC wrote:
Show nested quote +
On August 31 2012 00:52 Gfire wrote:
On August 31 2012 00:45 IronManSC wrote:
I would love to see Khaydaria added.... but that's just me.

Of course they might make the center expos full... But that wouldn't hurt Khaydaria too much imo.

As far as ESV maps with only 8m2g bases... We have what? Muspelheim, Frigid Pass, Colo3 and Odd-Eye? Bloody ridge if we can get a workaround for the creep tumor.

I'd be good with Odd-Eye or Muspelheim, though. They seem fit for ladder.


Khaydaria would work for several reasons:

1) It's rotational, and every spawn is enabled
2) There are interesting uses for the rocks

But I agree that they would probably change the center bases to full bases. The only beef I have with that move is that the center pods are not THAT big, so it might look awkward seeing 8m2g on them (i.e. minerals and gas geysers overhanging the ramps etc) But who knows...

Muspelheim and Frigid Pass are good though.

Yes, I agree. I think Khaydaria and Abode would both be good for ladder, so long as changing the bases doesn't ruin them. I don't know that it would though, for either. It could be a bit awkward if there's not enough space, though.

I don't really like frigid pass, though.
all's fair in love and melodies
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
August 30 2012 16:07 GMT
#138
I want metalopolis back lul. Too many memories for me not to like that map.
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
SkySnake2005
Profile Joined April 2011
Belgium46 Posts
August 30 2012 16:07 GMT
#139
On August 30 2012 16:06 genius_man16 wrote:
Blizz just needs to hire some mapmaking team to make new ladder maps each season to spice things up.

Also holy fuck we need more team maps, especially 3v3 and 4v4. How we still have almost the exact same 3v3/4v4 map pool that we did at release is mind boggling.

I mean I get that team games aren't the focus of competitive players, but a VAST majority of casual players ONLY play team games, so why do they get the shaft when it comes to maps? When honestly maps are not that hard to make. (good ones maybe, but it's not really hard to make a good 3v3/4v4 map, it's already inherently imbalanced so you don't have to freak out too much about terrain choices as you do when doing a 1v1)


^^ THIS, so much ! If Blizz wants to have people keep playing this game, they shouldn't ignore the big group of people (only) playing team games (including me & my friends). It's so horribly annoying that all the changes done to the 1v1 maps to level the balance between races (by design, or by the consequent patches introduced since the start) are not taken into account for the team maps !
Qikz
Profile Blog Joined November 2009
United Kingdom12027 Posts
August 30 2012 16:08 GMT
#140
I really hope they add ESV Colosseum to Ladder. It's one of my favourite Broodwar maps and the rejig of it they did for SC2 looks amazing.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
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