• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:06
CEST 23:06
KST 06:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists12[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion [BSL22] RO32 Group Stage mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] RO32 Group D - Sunday 21:00 CEST [BSL22] RO32 Group C - Saturday 21:00 CEST Korean KCM Race Survival 2026 Season 2 [ASL21] Ro16 Group B
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1782 users

July TLPD Win Rates - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 23 Next All
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 08 2012 19:27 GMT
#241
On August 09 2012 03:13 Dalavita wrote:
Show nested quote +
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
On August 08 2012 23:38 aTnClouD wrote:
On August 08 2012 23:36 ragz_gt wrote:
Holy just realized that international includes Korean... Foreign TvZ must be like 40% win rate.

Don't worry Blizzard is hiring diamond random people for game balance, justice will be done soon.


are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.


If this logic was actually something Blizzard followed, the queen buff would NEVER have happened, and neither would most of the terran nerfs.

Blizzard is babysitting the shit out of zerg and protoss because the races got a low skill cap. The ones who suffer are terrans, people who actually put in the time to practice the game, the entirety of the SC2 community that wants to watch and play good games, and anyone not at korean T level of play.


Wah wah wah my race is the hardest to play with the highest skill cap, thats why i suck. Other races are easy, if i were zerg or protoss i would have won a bajillion gsls already.

That is what i got out of your post.
Brokensc2
Profile Joined June 2011
United States15 Posts
August 08 2012 19:29 GMT
#242
Using the same builds is Taeja is one thing, having his unit control, map awareness and game sense is what I'm working on now.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 08 2012 19:29 GMT
#243
On August 08 2012 23:51 nkr wrote:
Show nested quote +
On August 08 2012 23:50 aTnClouD wrote:
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
On August 08 2012 23:38 aTnClouD wrote:
[quote]
Don't worry Blizzard is hiring diamond random people for game balance, justice will be done soon.


are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.

I'll follow the advice of the guy above you, I'll just stop posting here cause it seems idiocy is rampant. Besides, having a perfectly balanced game at the top and below is possible, koreans will be good no matter what as long as the game balance remains the same, all Blizzard has to do is making zerg mechanics harder so it's a more challenging race to play.


If zerg was such an easy race then amazing players like DRG, NesTea and soon Jaedong would have won and will win every tournament. That's not the case.


How is ease to play relevant in the scenario at the top? Just because a race is easier to play does not make it inherently stronger.

For example, although we all know APM isn't a direct correlation to skill/performance, let's say it was and by some ungodly scenario it could be with objective numbers.

Say Terran benefits most from APM increases. A Terran with 150 APM might have a skill/performance of "75". A Terran with 250 APM might have a skill/performance of 90, and a Terran with 350 APM might have a skill/performance of 95.

At the same time, a Zerg with 150 APM might be able to perform at a skill level of 85. A Zerg with 250 APM might be able to perform at a skill/performance of 93, and a Zerg with 350 APM might have a skill/performance of 95.

Assuming there is no benefit to going beyond 350 APM (for simplicity's sake), we could say that TvZ is balanced at the highest level, yet anywhere below the highest level Zerg is going to perform much better than Terran. It's easier to play at a lower level. This does NOT affect the top tier you mentioned, such as Nestea, DRG, etc. It only affects those below. Zerg at the very top might be just as hard to play as Terran, it's just that it's a lot easier to get "near" the top with Zerg and much less skill than with Terran.

Hopefully that made sense, no time to edit since my lunch break just ended.
Pazuzu
Profile Joined July 2011
United States632 Posts
Last Edited: 2012-08-08 19:33:45
August 08 2012 19:33 GMT
#244
I think Zerg is totally imbalanced! Every ZvZ I play the zerg always wins...people are complaining about a 47-53% winrate....we got a 100% zerg winrate over here and people dont seem to care!
"It is because intuition is sometimes right, that we don't know what to do with it"
ScaSully
Profile Joined April 2011
United States488 Posts
August 08 2012 19:36 GMT
#245
so what this means is that the metagame is closer to balanced and that people can't take out all frustration on zerg! AMEN
¯\_(ツ)_/¯
Shiori
Profile Blog Joined July 2011
3815 Posts
August 08 2012 19:49 GMT
#246
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.
Pazuzu
Profile Joined July 2011
United States632 Posts
August 08 2012 19:51 GMT
#247
On August 09 2012 04:49 Shiori wrote:
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.


easy solution: broods now shoot BANELINGS
"It is because intuition is sometimes right, that we don't know what to do with it"
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
August 08 2012 20:00 GMT
#248
On August 09 2012 04:29 FabledIntegral wrote:
Show nested quote +
On August 08 2012 23:51 nkr wrote:
On August 08 2012 23:50 aTnClouD wrote:
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
[quote]

are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.

I'll follow the advice of the guy above you, I'll just stop posting here cause it seems idiocy is rampant. Besides, having a perfectly balanced game at the top and below is possible, koreans will be good no matter what as long as the game balance remains the same, all Blizzard has to do is making zerg mechanics harder so it's a more challenging race to play.


If zerg was such an easy race then amazing players like DRG, NesTea and soon Jaedong would have won and will win every tournament. That's not the case.


How is ease to play relevant in the scenario at the top? Just because a race is easier to play does not make it inherently stronger.

For example, although we all know APM isn't a direct correlation to skill/performance, let's say it was and by some ungodly scenario it could be with objective numbers.

Say Terran benefits most from APM increases. A Terran with 150 APM might have a skill/performance of "75". A Terran with 250 APM might have a skill/performance of 90, and a Terran with 350 APM might have a skill/performance of 95.

At the same time, a Zerg with 150 APM might be able to perform at a skill level of 85. A Zerg with 250 APM might be able to perform at a skill/performance of 93, and a Zerg with 350 APM might have a skill/performance of 95.

Assuming there is no benefit to going beyond 350 APM (for simplicity's sake), we could say that TvZ is balanced at the highest level, yet anywhere below the highest level Zerg is going to perform much better than Terran. It's easier to play at a lower level. This does NOT affect the top tier you mentioned, such as Nestea, DRG, etc. It only affects those below. Zerg at the very top might be just as hard to play as Terran, it's just that it's a lot easier to get "near" the top with Zerg and much less skill than with Terran.

Hopefully that made sense, no time to edit since my lunch break just ended.


Thank you. Someone who can think beyond GSL race distribution as if Zerg and Protoss didnt win GSLs while being underrepresented.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
August 08 2012 20:00 GMT
#249
According to some people here, any terran pro that is not top tier Korean player, which currently means Taeja, Alive, Byun and MKP, maybe Gumiho, should just stop playing because even though they probably practice as hard as their zerg and protoss colleagues, they simply suck at this game.

Overall, there is less terrans in finishing rounds of tournaments,there is less terrans winning tournaments, there is less pro terran streamers, there is less terrans who are actually candidates for winning anything (atm Taeja is probably the only one), terran is underrepresented in ladder all the way to gm etc.

People need to look at this realistically, numbers don't lie, opinions of people based on their view of the matchup from their ladder experience don't >>> facts. This is hurting sc2 and so called esports.

International wr is composed of both international and Korean tournament win rates, you also have worldwide gm player representation. We now have 3 months of data and anyone who says TvZ is ok is actually hurting this game.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
August 08 2012 20:01 GMT
#250
On August 09 2012 03:46 Dalavita wrote:
Reminder that foreign terrans are simply worse than their zerg/protoss buddies, whereas korean terrans can't possibly be better than korean zergs/protosses.

Flawless logic coming from our alien players since the release of SC2.


Sad but true...

"besides thorzain and kas no one else is good compared to other foreign races!"

"but taeja, mkp, mma, mvp aren't actually BETTER than others, it's just the race!"

it really irks me
watch the wall collide with my fist, mostly over problems that i know i should fix
jdsowa
Profile Joined March 2011
405 Posts
August 08 2012 20:05 GMT
#251
Nerfs and buffs aside--

The way that Terran was designed--that is, to take advantage of timings, exploit terrain, etc--is an advantage that was going to have diminishing returns as players developed a familiarity with responding to those various exploits. Zerg, being the reactive race, was going to strengthen as knowledge of defenses increased.

I don't know if pure MMM is completely viable anymore for late game play. Maybe Blizzard needs to shrink map size. Or maybe Terran players need to adjust to playing an immobile turtle deathball style.

PlacidPanda
Profile Joined September 2011
United States246 Posts
August 08 2012 20:11 GMT
#252
Guys international Terran balance doesn't really matter considering that there aren't really any good foreign terrans.
Squirtle Hwaitting!!
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
August 08 2012 20:11 GMT
#253
the closest thing to a one-way balance-check for lower leagues would be to look at people who only play random, no? If random players keep winning way more with one race that tells something, even though its possible "random players" differ from us who stick to won race in some significant fashion. IE if the population of random players does not match the population of players as a whole in some important aspect (apart from them playing random of course).
Amove for Aiur
nyaru267
Profile Joined January 2012
United States117 Posts
August 08 2012 20:12 GMT
#254
Seems that the koreans figured out how to kill zerg.
Yugioh|Grubby|Huk|White Ra|Boxer|Bomber|Vines|DongRaeGu Fighting!
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2012-08-08 20:19:23
August 08 2012 20:14 GMT
#255
On August 09 2012 04:49 Shiori wrote:
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.


Bingo.

And this is a result of Infestors being such a do all-unit (good anti-air, as harassment, and powerful in large battles), and the reactionary aspect of Zerg. The longer since the game is was released, the more Zerg's have realized through playing where they can cut corners and where they can't and thus it does become a "couple of do-all builds that require little more than rote memorization of reactions" simply because they react to what they see and that almost always means getting Infestors, since they are just better than Hydras in almost any situation, and have proven themselves to be superior to be Mutalisks too, as Terrans first, then Protoss have discovered how to deal with Mutalisks.

Sadly, I think this is a problem with PvP too, because the Colossus is so powerful it is almost impossible to avoid massing them late game. And the Protoss in PvZ have a pretty stale metagame too.
superstartran
Profile Joined March 2010
United States4013 Posts
August 08 2012 20:15 GMT
#256
On August 09 2012 05:05 jdsowa wrote:
Nerfs and buffs aside--

The way that Terran was designed--that is, to take advantage of timings, exploit terrain, etc--is an advantage that was going to have diminishing returns as players developed a familiarity with responding to those various exploits. Zerg, being the reactive race, was going to strengthen as knowledge of defenses increased.

I don't know if pure MMM is completely viable anymore for late game play. Maybe Blizzard needs to shrink map size. Or maybe Terran players need to adjust to playing an immobile turtle deathball style.




This is what various Terran players told Z and P players but they refused to listen and just cried for buffs the entire length of the game, while also calling for incredibly large maps that are by far much larger than the vast majority of BW maps now adays.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
August 08 2012 20:21 GMT
#257
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.
I'm not an otaku, I'm a specialist.
hunts
Profile Joined September 2010
United States2113 Posts
August 08 2012 20:31 GMT
#258
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


Did I miss some patch or something or where are you getting this?
twitch.tv/huntstv 7x legend streamer
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
August 08 2012 20:32 GMT
#259
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


At least they noticed something is wrong instead of saying things like "we are happy with tournament results".
I like the idea of buffing ravens both in terms of speed but also acceleration. It was too easy to lose them to
a fungal.

Hope they really implement the changes.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
August 08 2012 20:34 GMT
#260
On August 09 2012 05:31 hunts wrote:
Show nested quote +
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


Did I miss some patch or something or where are you getting this?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=359152

http://us.battle.net/sc2/en/blog/6873704/Call_to_Action_Balance_Testing-8_8_2012
I'm not an otaku, I'm a specialist.
Prev 1 11 12 13 14 15 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 654
elazer 189
ProTech130
UpATreeSC 101
CosmosSc2 24
StarCraft: Brood War
Britney 17268
Calm 2748
ggaemo 253
firebathero 121
Dewaltoss 117
SilentControl 9
Dota 2
ODPixel151
canceldota107
capcasts75
febbydoto18
League of Legends
Reynor61
Counter-Strike
byalli455
Super Smash Bros
PPMD51
Heroes of the Storm
Liquid`Hasu361
Other Games
summit1g9412
tarik_tv5529
FrodaN770
B2W.Neo508
shahzam353
mouzStarbuck280
C9.Mang0195
ArmadaUGS116
ZombieGrub71
QueenE38
Trikslyr33
Organizations
Other Games
BasetradeTV514
Counter-Strike
PGL115
StarCraft 2
angryscii 30
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• davetesta20
• Adnapsc2 13
• musti20045 10
• Reevou 5
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 45
• HerbMon 25
• RayReign 18
• Azhi_Dahaki18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2977
• WagamamaTV310
League of Legends
• Doublelift1799
Other Games
• imaqtpie1089
• Scarra761
• Shiphtur182
Upcoming Events
Replay Cast
2h 54m
Escore
12h 54m
WardiTV Map Contest Tou…
13h 54m
OSC
17h 54m
Big Brain Bouts
18h 54m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
1d 5h
CranKy Ducklings
1d 12h
WardiTV Map Contest Tou…
1d 13h
IPSL
1d 18h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 21h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
[ Show More ]
CranKy Ducklings
2 days
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
4 days
Afreeca Starleague
4 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4 days
RSL Revival
5 days
Replay Cast
6 days
The PondCast
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.