• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:12
CEST 11:12
KST 18:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 24-30): Patches' balance mod takes over0New 3v3 BGH Ladder (and more) on ShieldBattery!36Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over Trial of Chaos Farming Strategies for Stronger Run SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion Starcraft vs Retro Category on Twitch ASL22 General Discussion Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
Escore Tournament - Season 3 [ASL22] Ro24 Group F [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Browser Invoker Combo Trainer & Speedrun Simulator Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5622 users

July TLPD Win Rates - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 23 Next All
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 08 2012 19:27 GMT
#241
On August 09 2012 03:13 Dalavita wrote:
Show nested quote +
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
On August 08 2012 23:38 aTnClouD wrote:
On August 08 2012 23:36 ragz_gt wrote:
Holy just realized that international includes Korean... Foreign TvZ must be like 40% win rate.

Don't worry Blizzard is hiring diamond random people for game balance, justice will be done soon.


are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.


If this logic was actually something Blizzard followed, the queen buff would NEVER have happened, and neither would most of the terran nerfs.

Blizzard is babysitting the shit out of zerg and protoss because the races got a low skill cap. The ones who suffer are terrans, people who actually put in the time to practice the game, the entirety of the SC2 community that wants to watch and play good games, and anyone not at korean T level of play.


Wah wah wah my race is the hardest to play with the highest skill cap, thats why i suck. Other races are easy, if i were zerg or protoss i would have won a bajillion gsls already.

That is what i got out of your post.
Brokensc2
Profile Joined June 2011
United States15 Posts
August 08 2012 19:29 GMT
#242
Using the same builds is Taeja is one thing, having his unit control, map awareness and game sense is what I'm working on now.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 08 2012 19:29 GMT
#243
On August 08 2012 23:51 nkr wrote:
Show nested quote +
On August 08 2012 23:50 aTnClouD wrote:
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
On August 08 2012 23:38 aTnClouD wrote:
[quote]
Don't worry Blizzard is hiring diamond random people for game balance, justice will be done soon.


are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.

I'll follow the advice of the guy above you, I'll just stop posting here cause it seems idiocy is rampant. Besides, having a perfectly balanced game at the top and below is possible, koreans will be good no matter what as long as the game balance remains the same, all Blizzard has to do is making zerg mechanics harder so it's a more challenging race to play.


If zerg was such an easy race then amazing players like DRG, NesTea and soon Jaedong would have won and will win every tournament. That's not the case.


How is ease to play relevant in the scenario at the top? Just because a race is easier to play does not make it inherently stronger.

For example, although we all know APM isn't a direct correlation to skill/performance, let's say it was and by some ungodly scenario it could be with objective numbers.

Say Terran benefits most from APM increases. A Terran with 150 APM might have a skill/performance of "75". A Terran with 250 APM might have a skill/performance of 90, and a Terran with 350 APM might have a skill/performance of 95.

At the same time, a Zerg with 150 APM might be able to perform at a skill level of 85. A Zerg with 250 APM might be able to perform at a skill/performance of 93, and a Zerg with 350 APM might have a skill/performance of 95.

Assuming there is no benefit to going beyond 350 APM (for simplicity's sake), we could say that TvZ is balanced at the highest level, yet anywhere below the highest level Zerg is going to perform much better than Terran. It's easier to play at a lower level. This does NOT affect the top tier you mentioned, such as Nestea, DRG, etc. It only affects those below. Zerg at the very top might be just as hard to play as Terran, it's just that it's a lot easier to get "near" the top with Zerg and much less skill than with Terran.

Hopefully that made sense, no time to edit since my lunch break just ended.
Pazuzu
Profile Joined July 2011
United States632 Posts
Last Edited: 2012-08-08 19:33:45
August 08 2012 19:33 GMT
#244
I think Zerg is totally imbalanced! Every ZvZ I play the zerg always wins...people are complaining about a 47-53% winrate....we got a 100% zerg winrate over here and people dont seem to care!
"It is because intuition is sometimes right, that we don't know what to do with it"
ScaSully
Profile Joined April 2011
United States488 Posts
August 08 2012 19:36 GMT
#245
so what this means is that the metagame is closer to balanced and that people can't take out all frustration on zerg! AMEN
¯\_(ツ)_/¯
Shiori
Profile Blog Joined July 2011
3815 Posts
August 08 2012 19:49 GMT
#246
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.
Pazuzu
Profile Joined July 2011
United States632 Posts
August 08 2012 19:51 GMT
#247
On August 09 2012 04:49 Shiori wrote:
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.


easy solution: broods now shoot BANELINGS
"It is because intuition is sometimes right, that we don't know what to do with it"
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
August 08 2012 20:00 GMT
#248
On August 09 2012 04:29 FabledIntegral wrote:
Show nested quote +
On August 08 2012 23:51 nkr wrote:
On August 08 2012 23:50 aTnClouD wrote:
On August 08 2012 23:48 nkr wrote:
On August 08 2012 23:46 aTnClouD wrote:
On August 08 2012 23:45 nkr wrote:
On August 08 2012 23:44 aTnClouD wrote:
On August 08 2012 23:42 nkr wrote:
On August 08 2012 23:40 aTnClouD wrote:
On August 08 2012 23:39 nkr wrote:
[quote]

are you ignoring the TvZ winrates of korea?

Well the graphs just show that zerg is way easier to play if anything. That's why they are hiring low league players for game balance, so they can also work on balancing difficulty.


but it also shows that terran is perfectly fine if you are good at the game, so maybe you should focus on that :D

So it's ok for me to be twice as good as somebody and still lose cause the race at top foreign level is too easy, while I would have to move to korea and practice with the best players there just to be competitive and balance the win rates with my own race. Solid point bro, try again maybe.


so if im in gold and i keep losing to terrans who amove with stimmed marauders when im toss, i guess they need to buff forcefields, right?

Are you comparing top foreign players to gold players? Please stop being a dick.


No, what im saying is that there's no point in balancing the game for anyone but the best. Stop being so angry.

I'll follow the advice of the guy above you, I'll just stop posting here cause it seems idiocy is rampant. Besides, having a perfectly balanced game at the top and below is possible, koreans will be good no matter what as long as the game balance remains the same, all Blizzard has to do is making zerg mechanics harder so it's a more challenging race to play.


If zerg was such an easy race then amazing players like DRG, NesTea and soon Jaedong would have won and will win every tournament. That's not the case.


How is ease to play relevant in the scenario at the top? Just because a race is easier to play does not make it inherently stronger.

For example, although we all know APM isn't a direct correlation to skill/performance, let's say it was and by some ungodly scenario it could be with objective numbers.

Say Terran benefits most from APM increases. A Terran with 150 APM might have a skill/performance of "75". A Terran with 250 APM might have a skill/performance of 90, and a Terran with 350 APM might have a skill/performance of 95.

At the same time, a Zerg with 150 APM might be able to perform at a skill level of 85. A Zerg with 250 APM might be able to perform at a skill/performance of 93, and a Zerg with 350 APM might have a skill/performance of 95.

Assuming there is no benefit to going beyond 350 APM (for simplicity's sake), we could say that TvZ is balanced at the highest level, yet anywhere below the highest level Zerg is going to perform much better than Terran. It's easier to play at a lower level. This does NOT affect the top tier you mentioned, such as Nestea, DRG, etc. It only affects those below. Zerg at the very top might be just as hard to play as Terran, it's just that it's a lot easier to get "near" the top with Zerg and much less skill than with Terran.

Hopefully that made sense, no time to edit since my lunch break just ended.


Thank you. Someone who can think beyond GSL race distribution as if Zerg and Protoss didnt win GSLs while being underrepresented.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
August 08 2012 20:00 GMT
#249
According to some people here, any terran pro that is not top tier Korean player, which currently means Taeja, Alive, Byun and MKP, maybe Gumiho, should just stop playing because even though they probably practice as hard as their zerg and protoss colleagues, they simply suck at this game.

Overall, there is less terrans in finishing rounds of tournaments,there is less terrans winning tournaments, there is less pro terran streamers, there is less terrans who are actually candidates for winning anything (atm Taeja is probably the only one), terran is underrepresented in ladder all the way to gm etc.

People need to look at this realistically, numbers don't lie, opinions of people based on their view of the matchup from their ladder experience don't >>> facts. This is hurting sc2 and so called esports.

International wr is composed of both international and Korean tournament win rates, you also have worldwide gm player representation. We now have 3 months of data and anyone who says TvZ is ok is actually hurting this game.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
August 08 2012 20:01 GMT
#250
On August 09 2012 03:46 Dalavita wrote:
Reminder that foreign terrans are simply worse than their zerg/protoss buddies, whereas korean terrans can't possibly be better than korean zergs/protosses.

Flawless logic coming from our alien players since the release of SC2.


Sad but true...

"besides thorzain and kas no one else is good compared to other foreign races!"

"but taeja, mkp, mma, mvp aren't actually BETTER than others, it's just the race!"

it really irks me
watch the wall collide with my fist, mostly over problems that i know i should fix
jdsowa
Profile Joined March 2011
405 Posts
August 08 2012 20:05 GMT
#251
Nerfs and buffs aside--

The way that Terran was designed--that is, to take advantage of timings, exploit terrain, etc--is an advantage that was going to have diminishing returns as players developed a familiarity with responding to those various exploits. Zerg, being the reactive race, was going to strengthen as knowledge of defenses increased.

I don't know if pure MMM is completely viable anymore for late game play. Maybe Blizzard needs to shrink map size. Or maybe Terran players need to adjust to playing an immobile turtle deathball style.

PlacidPanda
Profile Joined September 2011
United States246 Posts
August 08 2012 20:11 GMT
#252
Guys international Terran balance doesn't really matter considering that there aren't really any good foreign terrans.
Squirtle Hwaitting!!
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
August 08 2012 20:11 GMT
#253
the closest thing to a one-way balance-check for lower leagues would be to look at people who only play random, no? If random players keep winning way more with one race that tells something, even though its possible "random players" differ from us who stick to won race in some significant fashion. IE if the population of random players does not match the population of players as a whole in some important aspect (apart from them playing random of course).
Amove for Aiur
nyaru267
Profile Joined January 2012
United States117 Posts
August 08 2012 20:12 GMT
#254
Seems that the koreans figured out how to kill zerg.
Yugioh|Grubby|Huk|White Ra|Boxer|Bomber|Vines|DongRaeGu Fighting!
BronzeKnee
Profile Joined March 2011
United States5225 Posts
Last Edited: 2012-08-08 20:19:23
August 08 2012 20:14 GMT
#255
On August 09 2012 04:49 Shiori wrote:
I have no idea what race is imbalanced. I think that the strategic depth of Zerg strategies is lacking in the non-mirror, just because there are a couple of do-all builds that require little more than rote memorization of reactions. Of course, it's not so much a balance thing so much as it is boring and simplistic, which I think stunts innovation and makes the metagame extremely dry.


Bingo.

And this is a result of Infestors being such a do all-unit (good anti-air, as harassment, and powerful in large battles), and the reactionary aspect of Zerg. The longer since the game is was released, the more Zerg's have realized through playing where they can cut corners and where they can't and thus it does become a "couple of do-all builds that require little more than rote memorization of reactions" simply because they react to what they see and that almost always means getting Infestors, since they are just better than Hydras in almost any situation, and have proven themselves to be superior to be Mutalisks too, as Terrans first, then Protoss have discovered how to deal with Mutalisks.

Sadly, I think this is a problem with PvP too, because the Colossus is so powerful it is almost impossible to avoid massing them late game. And the Protoss in PvZ have a pretty stale metagame too.
superstartran
Profile Joined March 2010
United States4013 Posts
August 08 2012 20:15 GMT
#256
On August 09 2012 05:05 jdsowa wrote:
Nerfs and buffs aside--

The way that Terran was designed--that is, to take advantage of timings, exploit terrain, etc--is an advantage that was going to have diminishing returns as players developed a familiarity with responding to those various exploits. Zerg, being the reactive race, was going to strengthen as knowledge of defenses increased.

I don't know if pure MMM is completely viable anymore for late game play. Maybe Blizzard needs to shrink map size. Or maybe Terran players need to adjust to playing an immobile turtle deathball style.




This is what various Terran players told Z and P players but they refused to listen and just cried for buffs the entire length of the game, while also calling for incredibly large maps that are by far much larger than the vast majority of BW maps now adays.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
August 08 2012 20:21 GMT
#257
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.
I'm not an otaku, I'm a specialist.
hunts
Profile Joined September 2010
United States2113 Posts
August 08 2012 20:31 GMT
#258
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


Did I miss some patch or something or where are you getting this?
twitch.tv/huntstv 7x legend streamer
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
August 08 2012 20:32 GMT
#259
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


At least they noticed something is wrong instead of saying things like "we are happy with tournament results".
I like the idea of buffing ravens both in terms of speed but also acceleration. It was too easy to lose them to
a fungal.

Hope they really implement the changes.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
August 08 2012 20:34 GMT
#260
On August 09 2012 05:31 hunts wrote:
Show nested quote +
On August 09 2012 05:21 ragz_gt wrote:
Well, Zerg is getting nerfed and Terran buffed.

The changes seems to be minor and reasonable. I think creep tumor change is alot more important in late game TvZ. I'm not sure how much Raven speed buff does, as I think a buff seeker missile rather than raven itself is more needed.

We will see how it turns out.


Did I miss some patch or something or where are you getting this?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=359152

http://us.battle.net/sc2/en/blog/6873704/Call_to_Action_Balance_Testing-8_8_2012
I'm not an otaku, I'm a specialist.
Prev 1 11 12 13 14 15 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 90
EnDerr 34
Trap 6
StarCraft: Brood War
Hyuk 2077
Bisu 767
Killer 349
Larva 219
HiyA 211
Sharp 136
Mind 63
Yoon 54
Bale 39
Hm[arnc] 25
[ Show more ]
ajuk12(nOOB) 10
Sacsri 9
Free 6
League of Legends
JimRising 466
Counter-Strike
shoxiejesuss709
olofmeister479
Other Games
ceh9764
KnowMe209
XaKoH 148
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH244
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1485
Upcoming Events
Sparkling Tuna Cup
48m
Afreeca Starleague
48m
Monday Night Weeklies
6h 48m
GSL
1d 1h
OSC
1d 3h
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.