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TLPD Winrates May 2012 - Page 45

Forum Index > SC2 General
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Prev 1 43 44 45 46 47 71 Next
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
Last Edited: 2012-06-16 03:48:34
June 16 2012 03:29 GMT
#881
aLive got first Terran win against zerg in GSTL season 2 so far, and we are going into semis Whooop...
thats Terran 1 - 12 Zerg. ^^
nyaru267
Profile Joined January 2012
United States117 Posts
June 16 2012 03:37 GMT
#882
ZvP 52,5% - 47,5% zerg is OP. Even with all of the terran's complaining that protoss is OP the win rate is like 1%, Yet in ZvP there's a 5% difference.
Yugioh|Grubby|Huk|White Ra|Boxer|Bomber|Vines|DongRaeGu Fighting!
SYGY
Profile Joined March 2012
Canada88 Posts
June 16 2012 03:37 GMT
#883
I'm pretty sure the Zerg Queen buff was unneeded.. making the race a much easier to hold of any early pushes.. so forcing a macro game.. but they also have the advantage in the early game, scaring people with a bunch of queens and doing some weird mass ling bane bust. T_T
sc:WOL [Masters] sc:BW [Unranked]
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
June 16 2012 03:42 GMT
#884
zerg all inn ? herp derp take third sdddddddddddddddddd after 13 roaches and 20 lings morphing into banelings. ezpz..
SYGY
Profile Joined March 2012
Canada88 Posts
June 16 2012 03:42 GMT
#885
^ I totally agree.
sc:WOL [Masters] sc:BW [Unranked]
DarkPlasmaBall
Profile Blog Joined March 2010
United States46279 Posts
June 16 2012 03:52 GMT
#886
On June 16 2012 12:37 nyaru267 wrote:
ZvP 52,5% - 47,5% zerg is OP. Even with all of the terran's complaining that protoss is OP the win rate is like 1%, Yet in ZvP there's a 5% difference.


To be fair, I think most Terrans haven't generally said that Protoss is OP with any serious commitment (at least, for a very, very long time).

The most recent Protoss statement that Terrans have been making (and we Protoss players see it too) is that there is a slight imbalance throughout the stages of TvP. That slight imbalance is that Terran is slightly (notice that I keep using the word "slight", because I really mean it) stronger in the early and mid game, and then Protoss becomes more dominant in the late game when it becomes deathball vs. deathball.

But as far as "X is OP" is concerned, Terran has turned their sights on Zerg- and seemingly rightly so; this new patch has led to some pretty crazy tournament results (i.e. Zerg in general is on a hot streak everywhere). We'll see if Zerg maintains that hot streak for longer than a month.

June should show Zergs raping face, but a month of dominance always happens after a patch. I'm more concerned with July's TLPD, which is when things *should* even out. If they don't, then there's a big balance problem.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
seeelwab
Profile Joined July 2011
Australia9 Posts
June 16 2012 05:03 GMT
#887
Part of the problem was the map pool early on sucked. The game was balanced based on a very limited map pool. Map pool's have changed dramatically since the beta. Maybe blizz need to have a look and see if some of the earlier nerfs/buffs are necessary now that we have a more deverse map pool.
canikizu
Profile Joined September 2010
4860 Posts
June 16 2012 05:07 GMT
#888
Something to remember that Zerg OP doesn't necessarily reflect in the form of ZvT or ZvP, but overall Zerg present. Take GSTL for example, there're 69 matches up until now
Z: we have 13 ZvT, 17 ZvZ, and 24 ZvP, which is 54 out of 69 or 78% of the total games.
T: we have 13 TvZ, 1 TvT, 9 TvP, which is 23 games out of 69, or 33% of the total games.
P: 9 PvT, 24 PvZ, 5PvP, which is 38 out of 69 games, or 55%.

In a bigger view frame, it shows that teams generally feel comfortable to send Zerg players out, but not Terran players. That perception shows that it's hard to win as Terran right now.
CajunMan
Profile Joined July 2010
United States823 Posts
June 16 2012 05:17 GMT
#889
I like how terrens are just deserting all of a sudden. Terrens are still in top 3 or winning every tournament they have most certainly not been knocked out completely and it hasn't even been that long. I don't understand why terren players are so whiney and not willing to change styles. I still rarely see mech terren even though it is an extremely effective style that demolishes all but the best multitaskers with ease. But I guess its qq time no need to adapt.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
June 16 2012 05:54 GMT
#890
On June 16 2012 14:17 CajunMan wrote:
I like how terrens are just deserting all of a sudden. Terrens are still in top 3 or winning every tournament they have most certainly not been knocked out completely and it hasn't even been that long. I don't understand why terren players are so whiney and not willing to change styles. I still rarely see mech terren even though it is an extremely effective style that demolishes all but the best multitaskers with ease. But I guess its qq time no need to adapt.


it's hard as fuck to hold all ins with mech early game, so unless you're extremely used to mech and know timings with mech for everything, it's much easier to lose by playing mech (early game.)

however i could just be talking out of my ass
watch the wall collide with my fist, mostly over problems that i know i should fix
Frex
Profile Joined March 2012
Finland888 Posts
June 16 2012 05:58 GMT
#891
On June 16 2012 14:17 CajunMan wrote:
I like how terrens are just deserting all of a sudden. Terrens are still in top 3 or winning every tournament they have most certainly not been knocked out completely and it hasn't even been that long. I don't understand why terren players are so whiney and not willing to change styles. I still rarely see mech terren even though it is an extremely effective style that demolishes all but the best multitaskers with ease. But I guess its qq time no need to adapt.


I like this logic, you actually think that Terran players behavior differs from the players that play Zerg or Protoss by a vast amount. I'm sorry but Terrans are no less whiny than Zerg or Protoss.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
June 16 2012 09:13 GMT
#892
On June 16 2012 09:49 CyDe wrote:
Show nested quote +
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


That was protoss in the first ~10 patches. Collo and Vray were pretty retarded at beta tbh xD And WG timing, and Sentry damage, and Amulet.

I actually think Terran got more buffed than nerfed in those too. Except for the tank which got shafted big time.
Revolutionist fan
SiroKO
Profile Joined February 2012
France721 Posts
June 16 2012 09:17 GMT
#893
On June 07 2012 18:47 TheBloodyDwarf wrote:
One clever guy once said that Do not look korean graphics. Even single lost bo will destroy whole winrate in korea.


One clever guy who obviously knows nothing about statistics, relevant sample size, and law of big number.
Our envy always last longer than the happiness of those we envy
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
June 16 2012 09:29 GMT
#894
On June 16 2012 18:13 Salteador Neo wrote:
Show nested quote +
On June 16 2012 09:49 CyDe wrote:
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


That was protoss in the first ~10 patches. Collo and Vray were pretty retarded at beta tbh xD And WG timing, and Sentry damage, and Amulet.

I actually think Terran got more buffed than nerfed in those too. Except for the tank which got shafted big time.

Yeah if I recall correctly Protoss got nerfed in every single patch during the beta.

But I think he's talking about post-release. Terran has been nerfed A LOT since release(rightfully so, but it's still frustrating as a casual player)

That, and the "only pros can play Terran" makes for a lot of frustrated terrans I think. Since most of the terran's OP'ness only shows when great micro/multitasking is involved most casual Terrans probably never felt that they were overpowered.
What a player
Xova
Profile Joined November 2010
United States342 Posts
June 16 2012 09:34 GMT
#895
On June 16 2012 10:31 Jaegeru wrote:
Show nested quote +
On June 16 2012 10:09 DarkPlasmaBall wrote:
On June 16 2012 09:49 CyDe wrote:
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


Keep in mind that the reason why Terran kept getting nerfed is because they used to be much stronger than both Protoss and Zerg (and the historical winrates and tournament wins support this). Then we hit around even balance... but then Zerg got buffed all of a sudden and now everything's potentially screwed. But before that, the Terran nerfs had been completely justified (except possibly the recent ghost snipe nerf because of late game TvZ). But the vast majority of Terran nerfs (and nearly all patch changes- buffs and nerfs to all races across the board) in retrospect seem rather sensible.


Agreed, coming from a Terran all previous nerfs to Terran were justified and possibly the ghost change too, but since the recent buff to Zerg and how much Terrans are struggling late game against them. Due to this I would say that reverting the ghost change would or even slightly buffing them would sort out the problems in late game tvz.


As a Terran player I agree that most nerfs were justified, but to what degree they were nerfed is questionable. The snipe nerf was more like a round house kick to the face and could have been delt with in a much better way than beating it into oblivion. The same goes for the reaper speed nerf.

After the bunker was nerfed so many times I think it was time to lay some blame on the zergs...how many times do you really need a nerf/buff to deal with an early agression build?

Now this new queen buff is just out of this world, forcing me to all in every zerg I get on ladder before they semi all in me. I just hope Blizzard fixes this problem and when they nerf something in the future not to essentially remove it from the game.
If you're a Starcraft fan, you're an Lim Yo Hwan fan.
Toadvine
Profile Joined November 2010
Poland2234 Posts
June 16 2012 11:19 GMT
#896
On June 16 2012 09:36 KawaiiRice wrote:
Show nested quote +
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

compare pvt late game with tvz late game
a haaaaaaaaaaaa...


To be fair, before the EMP radius nerf, lategame TvP was definitely not P favored. There were tons of games where the Terran would just EMP the entire Protoss army and crush it easily. That, and 1/1/1 giving Terrans tons of easy wins, made for a pretty frustrating matchup for Protoss, and the winrates of that time support this.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Evangelist
Profile Blog Joined June 2011
1246 Posts
June 16 2012 11:26 GMT
#897
If fungal lost the ability to hit air, zerg might play more conservatively.
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2012-06-16 11:36:34
June 16 2012 11:35 GMT
#898
On June 16 2012 20:26 Evangelist wrote:
If fungal lost the ability to hit air, zerg might play more conservatively.


That would actually be a very good balance decision, both from a conceptual point (fungal hiting air makes no sense whatsoever) and from a balance point of view (infestors would stop countering everything).
It would also force the Zerg to use the new hydralisk/abduct combination of HoTS.
Our envy always last longer than the happiness of those we envy
teamhozac
Profile Joined April 2012
404 Posts
June 16 2012 12:22 GMT
#899
On June 16 2012 10:09 DarkPlasmaBall wrote:
Show nested quote +
On June 16 2012 09:49 CyDe wrote:
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


Keep in mind that the reason why Terran kept getting nerfed is because they used to be much stronger than both Protoss and Zerg (and the historical winrates and tournament wins support this). Then we hit around even balance... but then Zerg got buffed all of a sudden and now everything's potentially screwed. But before that, the Terran nerfs had been completely justified (except possibly the recent ghost snipe nerf because of late game TvZ). But the vast majority of Terran nerfs (and nearly all patch changes- buffs and nerfs to all races across the board) in retrospect seem rather sensible.


Actually in retrospect they dont seem sensible at all... They were nerfing things that had already been figured out or things that just needed some time for players to react to and figure out a counter. Terran is the only race they do this with, knee jerk reactions to showcased strategies in tournaments (slayers BFH in TvZ, Thorzain Thor rush TvP, Mass Ghosts late game TvZ) ...they didnt give ANY time for players to figure out a counter to these strats, they just fucking nerfed them basically as soon as they were put on display. Nerfing rax build time for 11/11 rushes was retarded as well, yeah its a strong build but was it OP? No, it wasnt... neither were reactored hellions, but they decided to buff queens anyways. Zerg players learned a long time ago how to deal with hellions and with 11/11 rush, but they still nerfed/buffed anyways.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
June 16 2012 12:27 GMT
#900
On June 16 2012 20:26 Evangelist wrote:
If fungal lost the ability to hit air, zerg might play more conservatively.


It always pisses me off when Phoenix die in ZvP as soon as they fly in range of Infestors. It's really silly. Making FG not hit air would also encourage players to use Warp Prisms, Medivacs and Mutas more.
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