• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:27
CEST 14:27
KST 21:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The future of the SC game model 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11624 users

TLPD Winrates May 2012 - Page 44

Forum Index > SC2 General
Post a Reply
Prev 1 42 43 44 45 46 71 Next
denlillemand
Profile Joined September 2010
Denmark15 Posts
June 14 2012 21:02 GMT
#861
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.
Frex
Profile Joined March 2012
Finland888 Posts
June 15 2012 23:20 GMT
#862
It will be interesting to see how many Terrans there are still in Grandmaster this season. When you start to see less than 50 Terrans in Grandmaster then we can be certain that there is some big issues with Terrans.

I personally just quit for this season. After going 1-10 before the season 7 ended I just figured out that this is not worth it anymore.

Terrans has core issues in their design that Blizzard doesn't even seem to acknowledge. First of all Terrans lacks a reliable anti-air unit as the game goes on in TvP and TvZ. Early on Terran can rely on marines since there is not much to stop them. However, as the game goes on marines are not going do anything against air units since they are unable to reach anything that flies in the later stage of the game. As a result Terran is forced to make tons of vikings to counter air, however, Terrans would never ever make vikings in standard game unless your opponent forces you to do so. This is a serious flaw in design. Terran makes unit purely to counter something your opponent has. The only purpose vikings have is to counter Colossus and Blood Lord tech. In TvT Vikings serve purpose of having air dominance, which is very important aspect of that match-up. Compare vikings to corruptors, they both serve the purpose to counter colossus, but corruptors also has the possibility to morph into Blood Lord, so they will never end up as 20-40 amount of supply floating uselessly in the sky as vikings do.

Next thing is casters. Raven is supposed to be the Terran version of HT and Infestor. All are units that have no attack command, they only have spells. Now compare raven to HT or infestor. Raven is not only the least effective of them all, BUT, it is also the most expensive, it takes the highest amount of time to produce. At least Blizzard could finally remove Durable Materials upgrade (Increases the duration of Auto-Turrets and Point Defense Drones from 180 to 240 seconds, and increases the duration of the Seeker Missile from 15 to 20 Seconds.) and let ravens have it when you make one so they wouldn't be at least so pathetic as they are now.

And my last issue with Terrans is the lack of late game tech. Thors and Battlecruiser can be considered the late tech units of Terran and yet both of them are not worth making in the late game, unless you mass them. Terran should also have badass late game tech unit Terran can add to their army.

You can focus on balance all day long, but as long as I, as Terran player, am using the same unit composition after the 10 minutes into the game until the game ends while having 20-40 supply of vikings in air doing nothing in case there is no air units to kill, without ever having any casters on the field, nor any late game tech unit I'm not interested in playing even if the figures show 50/50.
zmansman17
Profile Joined March 2011
United States2567 Posts
June 16 2012 00:23 GMT
#863
lol @ Terran's 26% win rate in the GSTL, GSL and GSL qualifiers. This is by far the lowest ever recorded win rate.

It's no wonder MVP mentioned that Zerg was too strong in his interview with Mr. Chae. MKP's tweet also confirmed his feelings on the matter.

tbh Zerg may have needed one of the buffs, but certainly not both. Now even the best 11/11 rax can be beaten by a simple reaction from the zerg.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 16 2012 00:26 GMT
#864
On June 16 2012 08:20 Rokoz wrote:
It will be interesting to see how many Terrans there are still in Grandmaster this season. When you start to see less than 50 Terrans in Grandmaster then we can be certain that there is some big issues with Terrans.

I personally just quit for this season. After going 1-10 before the season 7 ended I just figured out that this is not worth it anymore.

Terrans has core issues in their design that Blizzard doesn't even seem to acknowledge. First of all Terrans lacks a reliable anti-air unit as the game goes on in TvP and TvZ. Early on Terran can rely on marines since there is not much to stop them. However, as the game goes on marines are not going do anything against air units since they are unable to reach anything that flies in the later stage of the game. As a result Terran is forced to make tons of vikings to counter air, however, Terrans would never ever make vikings in standard game unless your opponent forces you to do so. This is a serious flaw in design. Terran makes unit purely to counter something your opponent has. The only purpose vikings have is to counter Colossus and Blood Lord tech. In TvT Vikings serve purpose of having air dominance, which is very important aspect of that match-up. Compare vikings to corruptors, they both serve the purpose to counter colossus, but corruptors also has the possibility to morph into Blood Lord, so they will never end up as 20-40 amount of supply floating uselessly in the sky as vikings do.

Next thing is casters. Raven is supposed to be the Terran version of HT and Infestor. All are units that have no attack command, they only have spells. Now compare raven to HT or infestor. Raven is not only the least effective of them all, BUT, it is also the most expensive, it takes the highest amount of time to produce. At least Blizzard could finally remove Durable Materials upgrade (Increases the duration of Auto-Turrets and Point Defense Drones from 180 to 240 seconds, and increases the duration of the Seeker Missile from 15 to 20 Seconds.) and let ravens have it when you make one so they wouldn't be at least so pathetic as they are now.

And my last issue with Terrans is the lack of late game tech. Thors and Battlecruiser can be considered the late tech units of Terran and yet both of them are not worth making in the late game, unless you mass them. Terran should also have badass late game tech unit Terran can add to their army.

You can focus on balance all day long, but as long as I, as Terran player, am using the same unit composition after the 10 minutes into the game until the game ends while having 20-40 supply of vikings in air doing nothing in case there is no air units to kill, without ever having any casters on the field, nor any late game tech unit I'm not interested in playing even if the figures show 50/50.


Oh we will certainly see less Terrans. I have been top 8 master for 5 seasons now and none of the seasons have been as difficult as the last 2. I found myself just all-inning Zergs because I couldn't win otherwise. Now all-ins don't even work because of overlord speed and this queen range buff, which negates so many Terran openers (Reaper FE, 11/11 rax, reactor hellion). Of course you can still do these builds, but they are a shell of the builds they once were.

Before I was rewarded for my adroit micro with my reapers by forcing the zerg to delay their inject by a few seconds and maybe picking off a few drones, and generally distracting them. Now they can A move their queen and pwn my reapers. Not to mention the creep spread is not unstoppable until you reach mid game and have the potential to push it back.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Sated
Profile Blog Joined March 2011
England4983 Posts
June 16 2012 00:29 GMT
#865
--- Nuked ---
FataLe
Profile Joined November 2010
New Zealand4549 Posts
June 16 2012 00:32 GMT
#866
On June 15 2012 06:02 denlillemand wrote:
Show nested quote +
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

hahah post of the year.

the op's bias is pretty annoying i've probably commented on it before.
I really want junes figures to draw a comparison :\
hi. big fan.
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
June 16 2012 00:36 GMT
#867
On June 16 2012 09:29 Sated wrote:
Show nested quote +
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

compare pvt late game with tvz late game
a haaaaaaaaaaaa...
@KawaiiRiceLighT
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
June 16 2012 00:40 GMT
#868
On June 16 2012 09:36 KawaiiRice wrote:
Show nested quote +
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

compare pvt late game with tvz late game
a haaaaaaaaaaaa...

In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
AKomrade
Profile Blog Joined March 2010
United States582 Posts
June 16 2012 00:47 GMT
#869
We were already quitting six months ago. This is basically condemning those of us who stayed. If this is how Blizz wants T to be played, I'm hopping on the bandwagon to Z.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
CyDe
Profile Blog Joined November 2011
United States1010 Posts
June 16 2012 00:49 GMT
#870
On June 16 2012 09:29 Sated wrote:
Show nested quote +
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2012-06-16 00:53:57
June 16 2012 00:53 GMT
#871
PvT isn't the best designed, but its at least pretty close to balanced.


After watching more tvz, I think I'm with the terrans now. TvZ lategame seems just as unforgiving as TvP lategame, but the big difference is that there's no distinct midgame advantage to be exploited and in fact there are really powerful mid game semi-allins zerg can do to terran. Hive tech and infestor/bl is too strong and the queen buff neutered most of terran's early game aggression.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
mburke005
Profile Joined May 2012
United States22 Posts
June 16 2012 01:03 GMT
#872
On June 15 2012 06:02 denlillemand wrote:
Show nested quote +
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.


as a high masters terran who quit 6 months ago, this made me smile . keep fighting the good fight bro.

i just fuck around on TF2 and iccup these days. sc2 bleh. sometimes cool to watch korean terrans. otherwise meh.
LOL
DarkPlasmaBall
Profile Blog Joined March 2010
United States46132 Posts
June 16 2012 01:09 GMT
#873
On June 16 2012 09:49 CyDe wrote:
Show nested quote +
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


Keep in mind that the reason why Terran kept getting nerfed is because they used to be much stronger than both Protoss and Zerg (and the historical winrates and tournament wins support this). Then we hit around even balance... but then Zerg got buffed all of a sudden and now everything's potentially screwed. But before that, the Terran nerfs had been completely justified (except possibly the recent ghost snipe nerf because of late game TvZ). But the vast majority of Terran nerfs (and nearly all patch changes- buffs and nerfs to all races across the board) in retrospect seem rather sensible.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
canikizu
Profile Joined September 2010
4860 Posts
June 16 2012 01:10 GMT
#874
On June 16 2012 09:32 FataLe wrote:
Show nested quote +
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

hahah post of the year.

the op's bias is pretty annoying i've probably commented on it before.
I really want junes figures to draw a comparison :\

lol you shouldn't, because if you have the figures right now, Terran winrate is like 25% or something. This first half of June is way worst than May. People should hope the winrate will improve in the second half, or we're gonna have another topic like this.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
June 16 2012 01:31 GMT
#875
On June 16 2012 10:09 DarkPlasmaBall wrote:
Show nested quote +
On June 16 2012 09:49 CyDe wrote:
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


Keep in mind that the reason why Terran kept getting nerfed is because they used to be much stronger than both Protoss and Zerg (and the historical winrates and tournament wins support this). Then we hit around even balance... but then Zerg got buffed all of a sudden and now everything's potentially screwed. But before that, the Terran nerfs had been completely justified (except possibly the recent ghost snipe nerf because of late game TvZ). But the vast majority of Terran nerfs (and nearly all patch changes- buffs and nerfs to all races across the board) in retrospect seem rather sensible.


Agreed, coming from a Terran all previous nerfs to Terran were justified and possibly the ghost change too, but since the recent buff to Zerg and how much Terrans are struggling late game against them. Due to this I would say that reverting the ghost change would or even slightly buffing them would sort out the problems in late game tvz.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
Freeze967
Profile Joined August 2011
United States230 Posts
June 16 2012 01:34 GMT
#876
I love these, helps me win so many arguments. Hope to keep seeing them. Thanks <3
Severus_
Profile Blog Joined October 2010
759 Posts
Last Edited: 2012-06-16 01:56:36
June 16 2012 01:55 GMT
#877
Hm beeing high masters T since it came out and I find this winrates quite strange. Maybe cuz i play bad people in the EU server or because my style is retarded to just defend,defend,defend and then attack after 2-3 max out attacks from the opponents. I think KR Terrans just didn't adapt fast enough cuz they didn't know that all of the pressure builds go out of the window with the new buffs but as you can see StC came out with some new stuff like banshee,raven,banshee and hellions into mech ( or bio ) which works the same way as the old days clear creep and expand yourself and harass. Just give it some time.

I agree about the no anti-air unit but still we have seen is not a issue ( yet ) if you are skilled enough. About no T3 for Terran well I don't know if you have ghosts with your thor,raven,bc or whatever Terran units work in a mix so to excel and really do their job you need support units. It was same for zerg back in the day massing T3 unit like ultra or BL and dying. Check what is happening now most of the time their T3 units are supported by low tier units so try to grasp that idea insted of maxing out some unit and saying its not viable and T has no T3. Even that every unit has energy bar you can emp them or try to waste energy before fight or relly on your ghost micro to hit the enemy casters before they hit you so just play more and find answers.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
June 16 2012 02:05 GMT
#878
posting 80% win + this season vs zerg in high master na and china

what am i doing
11/11 as close as humanly possible,pulling the scvs like mkp, maru and the only terrans who can win in this patch vs zerg taught me to do

it's that or 15 CC, 15 rax, 2 OC's, 3rd CC eco cheese


food for thought: my zerg friend had this to say : "when i get multiple queens, the result is snowballing. larvae pools up and has no limit (that i know of), creep is always good because it's basically like taking income away from terran, free scouting and ridiculous unit mobility. it also buys you time for pushes. with multiple queens i am able to aggressively push the center of maps such as antiga where the central control == the whole game and transfuse my corruptors/BL's to overwhelm his 1 starport production(15-16 min, most terran i play donot have 2 starport), sometimes i can't break the fortified position in mid or the terran did well with his 13-14 min push but right now my build order is basically 6 queens + double upgrades, produce infestors + spire + hive, produce lings, produce corruptors +broods
ZeromuS
Profile Blog Joined October 2010
Canada13408 Posts
Last Edited: 2012-06-16 02:49:32
June 16 2012 02:47 GMT
#879
Im surprised Protoss is winning as much as they are vs Zerg, then I remember that they are all just doing the immortal sentry 2 base all in against the roach metagame.

And I feel for the terrans who don't have much to exploit against Zerg.

At the top level the match was super balanced and close games EVEN THOUGH zerg would lose some 30 drones in the early mid game. And now that Terran can't hurt the drones, we are starting to see just how strong Zerg is when they can keep drones and have 3 or 4 hatches with queens injecting them.

StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
DougJDempsey
Profile Joined April 2010
747 Posts
June 16 2012 02:58 GMT
#880
On June 16 2012 10:09 DarkPlasmaBall wrote:
Show nested quote +
On June 16 2012 09:49 CyDe wrote:
On June 16 2012 09:29 Sated wrote:
On June 15 2012 06:02 denlillemand wrote:
On June 07 2012 17:59 Serpest wrote:
That's super hilarious. The PvZ and ZvT winrates have skewed towards 60/40 - ZvT especially. It'll be interesting to see what Terrans say now that the situation from 2010 has been reversed.



what terrans? .-- ive played 31 games today,, only 2 of them was TvT, and they didn't put up a fight, there wont be any changes, because there is no terrans left to QQ about the balance, they gave up a long time ago.

When it was bad for Protoss, people stuck with Protoss. When it was bad for Zerg, people stuck with Zerg.

It's bad for Terran for a month and they all quit.

Lol.

Obviously you don't play a race that has been getting nerfed every patch since release. It gets a little old.


Keep in mind that the reason why Terran kept getting nerfed is because they used to be much stronger than both Protoss and Zerg (and the historical winrates and tournament wins support this). Then we hit around even balance... but then Zerg got buffed all of a sudden and now everything's potentially screwed. But before that, the Terran nerfs had been completely justified (except possibly the recent ghost snipe nerf because of late game TvZ). But the vast majority of Terran nerfs (and nearly all patch changes- buffs and nerfs to all races across the board) in retrospect seem rather sensible.


i dont think they were much stronger to begin with considering the recent zerg strats(double evo, getting mass infestors) werent used until recently. other than the fungal changes there were hardly anything changed to those, zergs just werent doing it. i found the ghost snipe nerf excessive tho. instead of just taking 10-15 dmg off it and see how it went blizz just went fuck it and cut the damage in half totally.
Prev 1 42 43 44 45 46 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech181
MindelVK 37
StarCraft: Brood War
Britney 44531
Calm 11723
Mini 1296
Jaedong 753
EffOrt 476
Soma 379
BeSt 289
Light 235
Last 206
Hyun 182
[ Show more ]
Mong 176
ggaemo 110
Zeus 98
JYJ 75
Rush 74
Pusan 58
GoRush 24
Hm[arnc] 24
sorry 20
zelot 19
Sacsri 16
ajuk12(nOOB) 14
Noble 11
Terrorterran 9
Purpose 9
Dota 2
Gorgc4861
XaKoH 477
XcaliburYe272
Counter-Strike
pashabiceps1180
Super Smash Bros
Mew2King108
Heroes of the Storm
Khaldor273
Other Games
B2W.Neo1450
crisheroes283
Hui .276
Organizations
Dota 2
PGL Dota 2 - Main Stream8375
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 44
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 857
League of Legends
• Lourlo789
Upcoming Events
BSL22 NKC (BSL vs China)
1h 34m
Mihu vs TBD
Online Event
2h 34m
RSL Revival
13h 34m
WardiTV Weekly
22h 34m
RSL Revival
1d 21h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.