On May 17 2012 09:30 Goldfish wrote: I agree, I don't get what's wrong with using > or "" for quotes (the quote function takes a lot of space and if you want to quote a single thing, it doesn't matter).
Anyway what I'm excited about this week is that SC2 players can experience BW (*what games are like when there is no such thing as a "ball of death" or "only one good engagement wins the game" or "only one bad engagement loses the game"): Flash's BW game yesterday (he didn't play as well due to split focus but still good):
Will Fantasy be the next (SC2) Zerg bonjwa?
*I am only pointing out these issues because IMO, SC2 could be much better if they somehow make games less only big one engagement or reduce some of the ball of deathness.
Yeah, i didnt really got much into the BW scene back in the day, but that first game that you posted, engagements and active fronts EVERYWERE! So good.
SC2 really needs to move away from the "ima going to sit at this ramp till im 200/200 then a-move" thing.
On May 14 2012 11:32 snakeeyez wrote: Im not sure how anyone knows for 100 percent sure its actually flash, but it does look like a top player from BW. If he actually is as high ranking as people say and he has not watched any vods from current top pros its pretty amazing how good he actually played. That is a very short amount of time to be able to play against a pro sc2 player and win a competitive game with nothing more then marines tanks medivacs.
Yes, that surprised me too. How both Flash and Kawaii had the same build. They're already at the same spot in the meta game.
He just needs to swim with the big fish for a few months and then take over.
Certainly he'll have a psychological edge against most top sc2 players, especially on stage and in big matches. Its clear everyone worships him, and at the very least has a healthy respect for him. I've never seen a Korean utter a negative sentiments towards Flash. Not even remotely negative.
Fascinating to watch. Need more replays!
Not to mention Flash has a mind of steel... He literally will just will himself to several victories because he's unfazed in like any situation... Kinda like Jaedong during his Tyrant reign where Flash could barely keep up. Oh and Flash was analyzed by psychologists a couple years back, and they said his brain functions differently from the average human... It came out in national Korean television during a science show... Closest thing i can think of right now is like Mythbusters but not busting myths... just finding out cool science facts... They had him hooked up to a machine and found out that the colors and graphics of a screen barely register anything in his brain so his full brain is solely focused on the battle and not the flashy screen... That's why he can filter anything that would hinder his brainpower and only focus completely~
This is not the special thing that flash is doing. I had 0 RTS experience, and I made it into masters from day 1, and never dropped out of it. I am not talented at all.
What is special is that flash is getting so close to grandmaster in such a short period of time, IMO.
>I had 0 RTS experience, and I made it into masters from day 1, and never dropped out of it
wtf am i reading
What is so hard to understand about what I wrote? Or is there something wrong with it? I just wanted to make the point that making it into master in a few days is not special...
Wait but Korean masters? I'm a BW noob, but isn't there a difference?
On May 17 2012 09:30 Goldfish wrote: I agree, I don't get what's wrong with using > or "" for quotes (the quote function takes a lot of space and if you want to quote a single thing, it doesn't matter).
Anyway what I'm excited about this week is that SC2 players can experience BW (*what games are like when there is no such thing as a "ball of death" or "only one good engagement wins the game" or "only one bad engagement loses the game"): Flash's BW game yesterday (he didn't play as well due to split focus but still good): http://www.youtube.com/watch?v=xSnoVH6Qyu8 Will Fantasy be the next (SC2) Zerg bonjwa? http://www.youtube.com/watch?v=cceK8V9js-w#t=17m35s
*I am only pointing out these issues because IMO, SC2 could be much better if they somehow make games less only big one engagement or reduce some of the ball of deathness.
Yeah, i didnt really got much into the BW scene back in the day, but that first game that you posted, engagements and active fronts EVERYWERE! So good.
SC2 really needs to move away from the "ima going to sit at this ramp till im 200/200 then a-move" thing.
Thankfully Flash chose terran for SC2. Because the above style is his favorite playstyle in BW. Not that he can't play other ways, but he prefers turtling over other playstyles. So if he had chosen protoss, you'd probably see the most awesome clump of 200/200 protoss deathball army every single non-PvP.
So we at least have this to thank for, as 200/200 deathball in SC2 is much less impressive than the terran mech-ball in BW. SC2 needs higher supply cap or lower unit supply cost if you really want to see how amazing Flash can control a fully maxed out army.
sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
Wow .... now that was an unbiased, well argued, enriching comment ...
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
I must admit that the whole one big engagement thing needs to be addressed, especially in zvp, I really want the muta to return to play in zvt as well, way more exciting unit than the infestor
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be sc:bw reloaded and are butthurt real bad
On May 17 2012 09:30 Goldfish wrote: I agree, I don't get what's wrong with using > or "" for quotes (the quote function takes a lot of space and if you want to quote a single thing, it doesn't matter).
Anyway what I'm excited about this week is that SC2 players can experience BW (*what games are like when there is no such thing as a "ball of death" or "only one good engagement wins the game" or "only one bad engagement loses the game"): Flash's BW game yesterday (he didn't play as well due to split focus but still good): http://www.youtube.com/watch?v=xSnoVH6Qyu8 Will Fantasy be the next (SC2) Zerg bonjwa? http://www.youtube.com/watch?v=cceK8V9js-w#t=17m35s
*I am only pointing out these issues because IMO, SC2 could be much better if they somehow make games less only big one engagement or reduce some of the ball of deathness.
Yeah, i didnt really got much into the BW scene back in the day, but that first game that you posted, engagements and active fronts EVERYWERE! So good.
SC2 really needs to move away from the "ima going to sit at this ramp till im 200/200 then a-move" thing.
Thankfully Flash chose terran for SC2. Because the above style is his favorite playstyle in BW. Not that he can't play other ways, but he prefers turtling over other playstyles. So if he had chosen protoss, you'd probably see the most awesome clump of 200/200 protoss deathball army every single non-PvP.
So we at least have this to thank for, as 200/200 deathball in SC2 is much less impressive than the terran mech-ball in BW. SC2 needs higher supply cap or lower unit supply cost if you really want to see how amazing Flash can control a fully maxed out army.
Hard to say what his favourite style is, but Flash rarely turtles anymore. Maybe 1 in 4 games against Protoss when he goes for 3 base heavy upgrade. But almost never against zerg or terran.
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be sc:bw reloaded and are butthurt real bad
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be sc:bw reloaded and are butthurt real bad
i'am a sc2 fan but he is right ball vs ball is fuckin boring and most of the time the game is over after one big battle. in most bw matches there are battles everywhere on the map. also "terrible terrible damage" sucks big time you can't micro when a 200 supply army melts in 2 seconds..
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be sc:bw reloaded and are butthurt real bad
While some may just post to put sc2 down, I think most genuinely want sc2 to be better because it could be. Unless you did play a lot of bw yorrself I don't think you know what they are getting at. If you don't understand their motivation, pulling the bw elitist card doesn't seem fair.
On May 14 2012 11:32 snakeeyez wrote: Im not sure how anyone knows for 100 percent sure its actually flash, but it does look like a top player from BW. If he actually is as high ranking as people say and he has not watched any vods from current top pros its pretty amazing how good he actually played. That is a very short amount of time to be able to play against a pro sc2 player and win a competitive game with nothing more then marines tanks medivacs.
Yes, that surprised me too. How both Flash and Kawaii had the same build. They're already at the same spot in the meta game.
He just needs to swim with the big fish for a few months and then take over.
Certainly he'll have a psychological edge against most top sc2 players, especially on stage and in big matches. Its clear everyone worships him, and at the very least has a healthy respect for him. I've never seen a Korean utter a negative sentiments towards Flash. Not even remotely negative.
Fascinating to watch. Need more replays!
Not to mention Flash has a mind of steel... He literally will just will himself to several victories because he's unfazed in like any situation... Kinda like Jaedong during his Tyrant reign where Flash could barely keep up. Oh and Flash was analyzed by psychologists a couple years back, and they said his brain functions differently from the average human... It came out in national Korean television during a science show... Closest thing i can think of right now is like Mythbusters but not busting myths... just finding out cool science facts... They had him hooked up to a machine and found out that the colors and graphics of a screen barely register anything in his brain so his full brain is solely focused on the battle and not the flashy screen... That's why he can filter anything that would hinder his brainpower and only focus completely~
That was an interesting read, i always knew that the reason why a player can become good was his ability to focus on the same thing during a long period of time, that's why i believe koreans are better than foreigners because of their culture. The good news is that it can be trained through meditation^^ I think that as long foreigners don't train their ability to focus there is no way we can match with koreans we also need to get rid of emotions such as pride honnor, ego, those things block you from improvement.
Also I want to point out that Flash is good at bw mainly because of the race he's playing, which is Terran, and terran = turtle = siege tank > your favorite player ok? if he can do the same thing at sc2 then there is high chances he becomes the best.
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be sc:bw reloaded and are butthurt real bad
I really hate 1 kind of ppl 1.) those who translates every criticism against sc2 with "bw elitism"
With that said, some of his points were clearly biased, but the general thought, of war of the balls being boring, wasn't wrong
On May 18 2012 19:06 Garmer wrote: sc2 need higher supply cap, or should decrease some units supply, like thor to 4 colossus to 4 and ultra to 4, immortal to 3 and tank to 2, the rest are fine, right now the scale is really small compared to BW, resemble more WC3.....
this game is so broken on many levels....
ball-war low cap due to high supply of some units one big engagment most of the time little micro stupid spell the race are too similar cause of the "Two Dragoon" some boring units "cough colossus cough" some useless units ecc...
let me translate this for you all:
"blablablalbalbalbalbalbablalbalbalbalbalbalbalblablalbalbablabl sc:bw best game ever
everything imba because....
its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw its not like in bw *ecc*"
Edit: i really hate 2 kinds of ppl 1) bw elitists 2) ppl who expected sc2 to be a good game, worthy of its predecessor
Fixed that for you.
His points are mostly valid and they have been talked about to death. There were several TLFE's (?) about them, not to mention many good players talked about those issues since beta.
On May 14 2012 11:32 snakeeyez wrote: Im not sure how anyone knows for 100 percent sure its actually flash, but it does look like a top player from BW. If he actually is as high ranking as people say and he has not watched any vods from current top pros its pretty amazing how good he actually played. That is a very short amount of time to be able to play against a pro sc2 player and win a competitive game with nothing more then marines tanks medivacs.
Yes, that surprised me too. How both Flash and Kawaii had the same build. They're already at the same spot in the meta game.
He just needs to swim with the big fish for a few months and then take over.
Certainly he'll have a psychological edge against most top sc2 players, especially on stage and in big matches. Its clear everyone worships him, and at the very least has a healthy respect for him. I've never seen a Korean utter a negative sentiments towards Flash. Not even remotely negative.
Fascinating to watch. Need more replays!
Not to mention Flash has a mind of steel... He literally will just will himself to several victories because he's unfazed in like any situation... Kinda like Jaedong during his Tyrant reign where Flash could barely keep up. Oh and Flash was analyzed by psychologists a couple years back, and they said his brain functions differently from the average human... It came out in national Korean television during a science show... Closest thing i can think of right now is like Mythbusters but not busting myths... just finding out cool science facts... They had him hooked up to a machine and found out that the colors and graphics of a screen barely register anything in his brain so his full brain is solely focused on the battle and not the flashy screen... That's why he can filter anything that would hinder his brainpower and only focus completely~
That was an interesting read, i always knew that the reason why a player can become good was his ability to focus on the same thing during a long period of time, that's why i believe koreans are better than foreigners because of their culture. The good news is that it can be trained through meditation^^ I think that as long foreigners don't train their ability to focus there is no way we can match with koreans we also need to get rid of emotions such as pride honnor, ego, those things block you from improvement.
Also I want to point out that Flash is good at bw mainly because of the race he's playing, which is Terran, and terran = turtle = siege tank > your favorite player ok? if he can do the same thing at sc2 then there is high chances he becomes the best.
Really? Flash is good mainly because of the race he plays? That's why he was able to beat progamers while off-racing as Protoss (before the mixed league farce) vs. their main race, right?
On May 18 2012 21:45 FlyingDike wrote: SC:BW is simply the greatest video game ever made. Give SC2 more time, it might catch up, it might not.
That's like saying "That house has lasted for centuries. Let's give this other house more time, it might last equally long, or it might not.", while ignoring that the second house has shaky foundations.
Fortunately, SC2's shaky foundations can be fixed. Unfortunately, blizzard is unwilling to do that. But now that they killed BW, Browder can choke on his words. There will soon be no more BW to go to if we don't like SC2. Hopefully people will pressure blizzard into fixing the game. Day[9] could certainly help here, same with other community figures.
Haha. Garmer, you made me laugh. Starcraft I and Starcraft II are different games. Meaning, they play differently than each other. Meaning Starcraft II is not Starcraft I with better graphics. If you do not like SC2, do not play it.
@maybenexttime Flash is playing SC2 because KeSPA is "forcing" him to. Hopefully you can understand (just as Flash is), that all great things do come to an end. SC2 appeals to the masses and is a great game by itself. It has already gained more fame and furthered eSports more than SC:BW did.