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Patch 1.4.3.2 - Page 67

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 65 66 67 68 69 103 Next
FairForever
Profile Joined February 2011
Canada2392 Posts
May 11 2012 12:51 GMT
#1321
On May 11 2012 21:49 Match wrote:
Question about the new queen attack: Now that it's one attack, do ranged upgrades give +2 damage or +1?


Well it's +1 per attack so it's +2.
Reithan
Profile Blog Joined February 2011
United States360 Posts
May 11 2012 12:57 GMT
#1322
If it's 1 attack, +1 per attack = +1. Math.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Match
Profile Joined January 2011
215 Posts
May 11 2012 13:05 GMT
#1323
On May 11 2012 21:57 Reithan wrote:
If it's 1 attack, +1 per attack = +1. Math.

Exactly. I'm curious if they made the upgrades scale the same or not.
Detri
Profile Blog Joined February 2011
United Kingdom683 Posts
May 11 2012 13:12 GMT
#1324
Where the hell did it say anything about changing it from 2 to 1 attack?
The poor are thieves, beggars and whores, the rich are politicians, solicitors and courtesans...
jdsowa
Profile Joined March 2011
405 Posts
May 11 2012 13:13 GMT
#1325
Defensively, I think the queen buff is unnecessary. However, it makes offensive queen strats more viable, which should be fun. Problem is still that they take up too much space and spread out too slowly, so I'm not sure if I'm ready to declare them superior to the roach.
mizore
Profile Blog Joined September 2009
40 Posts
May 11 2012 13:17 GMT
#1326
Don't worry, I'm sure talentless schmucks like forgg were just being abusers with their overpowered hellion builds and now that true balance is shining post patch players like fitzyhere can finally bring the noise that they've been oh so held back from doing in what was an otherwise unbalanced game.

Oh wait...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-05-11 13:49:38
May 11 2012 13:49 GMT
#1327
Queens are still doing 2 shots per atack.

Other question is how many upgrade gives to queen. Yes, every upgrade gives to queens +2 damage. Same, as before
sivi0003
Profile Joined February 2011
Sweden4 Posts
May 11 2012 13:57 GMT
#1328
Ovi speed is okay.
Obs build time okay.
Queen ground-to-ground boost is unusually retarded, in my opinion.
"You called down the thunder, now reap the whirlwind"
Cereb
Profile Joined November 2011
Denmark3388 Posts
May 11 2012 14:10 GMT
#1329
On May 11 2012 18:30 Perseverance wrote:
Show nested quote +
On May 11 2012 18:20 -Archangel- wrote:
On May 11 2012 17:57 locant wrote:
i cant understand why protoss and zerg players purely come to this thread to bash on terran players. We have been nerfed in the last 3 patches while the other races get stronger yet there are no signs of this trend stopping...

Personally i dont really care for the changes as im not a fan of hellions its just the attitude of Z and P players which gets me

I would have rather Zerg was OP from the start and then slowly being nerfed for 2 years then being UP and slowly being made stronger (or other races nerfed). Then I would have been in your situation. You had your 2 years of OP, now L2P.


Technically Z was OP first...if you count the state of Roaches in the beta haha, I sure do miss those days ><

Anyway, I look forward to these changes...it really gives me motivation to start playing again. ^^ Anyone got an hour count until this thing goes live?



Ha! Those good ol' days

I still feel like the roach would have been a better 1 food unit. I wish they would just have given it a big damage nerf instead so it'd be easier to flod the screen with zerg units


On another note, why do EU have to wait one more #%¤/"! day for every single patch to hit?! I'm calling racism!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Gajarell
Profile Joined November 2011
Germany29 Posts
May 11 2012 14:23 GMT
#1330
If you want to have fun, write down the name of every terran in this thread posting stuff along those lines of "no hellions ever again, tvz is unplayable now, never deny a creep tumor again, free wins for z in gsl etc" and every single time they post in balance thread remind them of how fucking wrong they have been before.

Instead of "okay i may need to adjust x, let's see how this plays out or i *calculated* and can *verify*" just going "*mental breakdown* its over, never again sc2" ashames me to be part of this community.
Un bon mot ne prouve rien. - Voltaire
Match
Profile Joined January 2011
215 Posts
Last Edited: 2012-05-11 14:24:08
May 11 2012 14:23 GMT
#1331
On May 11 2012 22:49 Existor wrote:
Queens are still doing 2 shots per atack.

Other question is how many upgrade gives to queen. Yes, every upgrade gives to queens +2 damage. Same, as before

Ah, alright. Thanks. I thought it was one shot per attack.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 11 2012 14:29 GMT
#1332
On May 11 2012 23:23 Gajarell wrote:
If you want to have fun, write down the name of every terran in this thread posting stuff along those lines of "no hellions ever again, tvz is unplayable now, never deny a creep tumor again, free wins for z in gsl etc" and every single time they post in balance thread remind them of how fucking wrong they have been before.

Instead of "okay i may need to adjust x, let's see how this plays out or i *calculated* and can *verify*" just going "*mental breakdown* its over, never again sc2" ashames me to be part of this community.


What about the ones who are complaining about it but not to that extreme? I think there are plenty of valid complaints about it, you can't just look at the people who are over reacting. It really is a bad change IMO, even if it doesn't make hellions useless ect.
S1 3500+ Master T. S2 1600+ Master T.
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
May 11 2012 14:34 GMT
#1333
I think giving Queens +1 range would have been sufficient, but otherwise a good patch.
He drone drone drone. Me win. - ogsMC
Maluk
Profile Joined August 2011
France987 Posts
May 11 2012 14:38 GMT
#1334
If I may add my 2 cents to this conversation, in my opinion the big fail of this fake patch is the queens' new attack animation... It is so ridiculous that it prevented me from switching to zerg after the buff. Lol.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 11 2012 14:39 GMT
#1335
On May 11 2012 23:34 awesomoecalypse wrote:
I think giving Queens +1 range would have been sufficient, but otherwise a good patch.

This is really the most confusing part of the buff. I can understand them trying out 4 range, but not jumping right to 5.
S1 3500+ Master T. S2 1600+ Master T.
niilzon
Profile Joined October 2010
Belgium105 Posts
May 11 2012 15:02 GMT
#1336
Are speed-upgraded overlords affected by the speed change ? :O
FairForever
Profile Joined February 2011
Canada2392 Posts
May 11 2012 15:05 GMT
#1337
On May 12 2012 00:02 niilzon wrote:
Are speed-upgraded overlords affected by the speed change ? :O


No.
TheBanana
Profile Joined December 2010
Norway2183 Posts
Last Edited: 2012-05-11 15:12:54
May 11 2012 15:05 GMT
#1338
I just saw a queen spitting a Zealot to death on Creators stream, I did not enjoy this.

Edit: Actually it scared me a little.
If you're not getting better faster than everybody else, you're getting worse.
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
May 11 2012 15:22 GMT
#1339
The Queen buff is really going to make gasless expand builds a lot more stable and powerful, and given their economic strength, its hard to know why Z players who wants to play a macro game wouldn't use them almost exclusively--that style is already very strong economically, safe against most air harass, and not too weak against most ground pushes, but its about to become a lot less vulnerable on the ground for the early stages of the game, seems like an easy way to ensure you head into the midgame in good shape, and we all know Zerg is very solid when they can get into the mid and late game without taking too much damage early.
He drone drone drone. Me win. - ogsMC
Doganaws
Profile Joined February 2011
Italy52 Posts
May 11 2012 15:23 GMT
#1340
If you want to have fun, write down the name of every terran in this thread posting stuff along those lines of "no hellions ever again, tvz is unplayable now, never deny a creep tumor again, free wins for z in gsl etc" and every single time they post in balance thread remind them of how fucking wrong they have been before.

Instead of "okay i may need to adjust x, let's see how this plays out or i *calculated* and can *verify*" just going "*mental breakdown* its over, never again sc2" ashames me to be part of this community.


Basically ther's NOTHING to *calculate* or *verify*. +2 range so no more Queen kiting w Hellions and/or Reapers => no more early game harassment w this units (unless you have pro player micro-control). No one whines or QQ just without reason. Low level players you're ASHAMED of will have troubles dealing with tis and (maybe) less fun.

Every pach i see is triing to reach the goal of turning someone from a bronze player to GM within 2 days (Terran player obviousely):

- no tier 3 units for late game
- ultra difficoult marine management against some specific units
- no more early game pressure vs some races

And thees are just FACTS
Prev 1 65 66 67 68 69 103 Next
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