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Patch 1.4.3.2 - Page 65

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 63 64 65 66 67 103 Next
Ballistixz
Profile Joined January 2010
United States1269 Posts
May 11 2012 08:06 GMT
#1281
On May 11 2012 16:40 covetousrat wrote:
So is Queens ground attack now range or melee? Does Guardian Shield affects it?



its range 5, if GS didnt effect it then it would be a bug.
Creager
Profile Joined February 2011
Germany1895 Posts
May 11 2012 08:07 GMT
#1282
On May 11 2012 10:58 Gackt_ wrote:
Zergs have been struggling a LONG time. They always struggle with something.

The queen buff is supposed to help the Zerg out vs cheesy bunkerrushes, hellions kiting around for years etc. Sometimes (alot of times...) when this occurs it's a less skilled player that plays Terran and a stronger player that plays Zerg and thanks to the easy control of hellions, etc and weak earlygame units the Zerg has the worse player goes out as a winner..in this case a pretty bad T player could take a game vs a very good Z player WAY easier than a weak Z player could take a game from a stronger T player. And thats simply a fact, we all know it, it's taboo to talk about but Im getting quite tired of it. It is harder to survive as a Zerg than attacking as a Terran all the time.

They buff the queen to prevent worse players to win simply by imbalance or at least even it out a bit.. The bunkerrushes are almost free and the hellion harass can end up winning the entire game, and if the hellion harass fails u dont have a problem coming back into the game (compared to a failed banlingbust that in 99% of the cases is a certain loss for a Zerg). Those kind of cheesy openings takes less skill and they could win you a game which is in fact just wrong. None can deny that.


Dude, they AREN'T supposed to care about worse players... in tvp I lose to worse players / a-click al lot, but is blizzard gonna change something? no, that's just how the game design works... and at the pro level terrans are fine... see the logic behind this? and btw any Zerg with common game sense is able to nullify eco damage by hellions (sure depends on map), but now it's just ridiculous IMO... never hated on the OV changes though...
... einmal mit Profis spielen!
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
May 11 2012 08:21 GMT
#1283
On May 11 2012 17:07 Creager wrote:
Show nested quote +
On May 11 2012 10:58 Gackt_ wrote:
Zergs have been struggling a LONG time. They always struggle with something.

The queen buff is supposed to help the Zerg out vs cheesy bunkerrushes, hellions kiting around for years etc. Sometimes (alot of times...) when this occurs it's a less skilled player that plays Terran and a stronger player that plays Zerg and thanks to the easy control of hellions, etc and weak earlygame units the Zerg has the worse player goes out as a winner..in this case a pretty bad T player could take a game vs a very good Z player WAY easier than a weak Z player could take a game from a stronger T player. And thats simply a fact, we all know it, it's taboo to talk about but Im getting quite tired of it. It is harder to survive as a Zerg than attacking as a Terran all the time.

They buff the queen to prevent worse players to win simply by imbalance or at least even it out a bit.. The bunkerrushes are almost free and the hellion harass can end up winning the entire game, and if the hellion harass fails u dont have a problem coming back into the game (compared to a failed banlingbust that in 99% of the cases is a certain loss for a Zerg). Those kind of cheesy openings takes less skill and they could win you a game which is in fact just wrong. None can deny that.


Dude, they AREN'T supposed to care about worse players... in tvp I lose to worse players / a-click al lot, but is blizzard gonna change something? no, that's just how the game design works... and at the pro level terrans are fine... see the logic behind this? and btw any Zerg with common game sense is able to nullify eco damage by hellions (sure depends on map), but now it's just ridiculous IMO... never hated on the OV changes though...


Don't worry, blizzard aren't balancing for worse players, that's just his perception.
ESPORTS ILLUMINATI
Gigaschatten
Profile Joined January 2011
Germany79 Posts
May 11 2012 08:31 GMT
#1284
Very entertaining thread. Ultra-Slow Overlords are now slow and Queens can have a longer attack-range whilst still doing minimal damage and more or less serving as Meat-Shields.

I even can not understand the terrans. place 4 Hellions outside the creep. Do a scan, dive in and kill the tumors. I guarantee you that you won't loose a Hellion. It will be only damaged. Get back, repair, start again.

Is that too much? Easy going. The queen got a bit stronger and can defend against all kind of early cheeses a tiny bit better (especially vs bunkers - yes) but thats fine. Stop whining and enjoy the game.
I said good day, sir! Axe-actly!
xUnSeEnx
Profile Blog Joined December 2010
United States183 Posts
May 11 2012 08:37 GMT
#1285
On May 11 2012 14:37 xOny wrote:
Show nested quote +
On May 11 2012 12:51 xUnSeEnx wrote:
I will not play sc2 anymore until Dustin Browder is fired... He is truly ruining this game. (AKA unnecessary buffs, protoss is op now, and this game is getting harder and harder for terran players)

Well non-Terran races have fun not changing your style of play ever in any patch. Terrans back to the drawing board, gotta come up with something not all-in ish and aggressive or gg every game.


k good bye, no one will miss another generic whining terran who thinks protoss is OP. just a dime a dozen, and a really annoying dozen.

when will people learn the game is balanced around the pro-level and in the pro-level terrans are doing just fine. they're not going to balance the game to make it easier for you in your plat league cause you lack skill. that would be a terrible and casual way to design a competitive game.


Plain and simple, I agree I was whinning, however, the game is not "balanced". You can lose even if you are the better player in TvP. Why is it I can switch to Z or P and rofl stomp? This game was and still is poorly design and garbage.
"All your base are belong to us."
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
May 11 2012 08:39 GMT
#1286
I'm so glad with the overlord speed boost. Finally I can just send an overlord cross map on some large maps in ZvZ and have it arrive at the natural, saving me a dronescout.

Though queens are perhaps a bit much, 4 range would have sufficed.
Ktk
Profile Blog Joined May 2010
Korea (South)753 Posts
May 11 2012 08:41 GMT
#1287
On May 11 2012 17:31 Gigaschatten wrote:
Very entertaining thread. Ultra-Slow Overlords are now slow and Queens can have a longer attack-range whilst still doing minimal damage and more or less serving as Meat-Shields.

I even can not understand the terrans. place 4 Hellions outside the creep. Do a scan, dive in and kill the tumors. I guarantee you that you won't loose a Hellion. It will be only damaged. Get back, repair, start again.

Is that too much? Easy going. The queen got a bit stronger and can defend against all kind of early cheeses a tiny bit better (especially vs bunkers - yes) but thats fine. Stop whining and enjoy the game.


So we're losing 300 minerals every 30 seconds to kill creep (mineral cost: 600 minerals)? Scanning repeatedly is not sustainable;;

Going back to repair? Also unfeasible on several maps just because of sheer travel distance. By the time the hellions come back on daybreak the Zerg would be at least a tumor advanced... And there's nothing you could've done about it with the units at hand without allining?

The overlord buff: Messed around with zerg, no difficulties in scouting everything in the base. It sometimes cost me the overlord but boy was it worth it! Now all the races can scout everything: obs (25/75), overlord (100/supply), scan (300/OC)

The patch just drives further the concept that Blizzard is trying to get everyone to realize, be really active early-game as Terran. .. IMO, easier said than done, since the effort your opponent has to put in is proportional to how much you demand of them right?

And I think 2rax is still viable but you're gonna see this a lot less often now?
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
May 11 2012 08:42 GMT
#1288
the observer is just so badly. you have it, and you know everything. its not possible for zerg or terran to deny scouting if protoss make one.
| Idra | YuGiOh | Leenock | Coca |
xUnSeEnx
Profile Blog Joined December 2010
United States183 Posts
Last Edited: 2012-05-11 08:44:54
May 11 2012 08:43 GMT
#1289
Hey terrans, Do we have any more all-ins we can do early game? I think we should vote for scv rushing every game. Then blizzard will nerf scv damage and health.

All early aggressive builds are denied, therefore, TvZ will soon be like TvP (almost near impossible late game).
"All your base are belong to us."
snexwang
Profile Joined April 2011
Australia224 Posts
May 11 2012 08:46 GMT
#1290
I'm late but *grabs popcorn* please continue.
Lowko
Profile Joined August 2010
Netherlands286 Posts
May 11 2012 08:50 GMT
#1291
Thanks OP for using my video.
www.LowkoTV.com
Yoshi Kirishima
Profile Blog Joined July 2009
United States10344 Posts
May 11 2012 08:50 GMT
#1292
On May 11 2012 17:43 xUnSeEnx wrote:
Hey terrans, Do we have any more all-ins we can do early game? I think we should vote for scv rushing every game. Then blizzard will nerf scv damage and health.

All early aggressive builds are denied, therefore, TvZ will soon be like TvP (almost near impossible late game).


Hm hopefully this might mean some kind of a buff for T late game though! Although the change is not that huge, it still is significant enough that now it is possible to buff Terran late game to make up for it (especially cus of TvP's state imo -- they already buffed observers by 10 seconds so that's gonna help a lot vs terran aggression/all-ins, so it seems we shall just wait for blizzard to figure out what should be tweaked, as they did say they are keeping a close eye on things).
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
kosai
Profile Joined August 2010
20 Posts
May 11 2012 08:56 GMT
#1293
On May 11 2012 17:50 Yoshi Kirishima wrote:
Show nested quote +
On May 11 2012 17:43 xUnSeEnx wrote:
Hey terrans, Do we have any more all-ins we can do early game? I think we should vote for scv rushing every game. Then blizzard will nerf scv damage and health.

All early aggressive builds are denied, therefore, TvZ will soon be like TvP (almost near impossible late game).


Hm hopefully this might mean some kind of a buff for T late game though! Although the change is not that huge, it still is significant enough that now it is possible to buff Terran late game to make up for it (especially cus of TvP's state imo -- they already buffed observers by 10 seconds so that's gonna help a lot vs terran aggression/all-ins, so it seems we shall just wait for blizzard to figure out what should be tweaked, as they did say they are keeping a close eye on things).


Can anyone really trust blizzard balance team anymore? None of these changes were needed and they nerfed a lot of terran stuff for no reason.
locant
Profile Joined April 2011
Australia45 Posts
May 11 2012 08:57 GMT
#1294
i cant understand why protoss and zerg players purely come to this thread to bash on terran players. We have been nerfed in the last 3 patches while the other races get stronger yet there are no signs of this trend stopping...

Personally i dont really care for the changes as im not a fan of hellions its just the attitude of Z and P players which gets me
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2012-05-11 09:07:10
May 11 2012 09:04 GMT
#1295
lol? Are some people whinning because the queen gets 2 extra range??

This is just a nice reminder to everyone to never take any whinning player seriously



On May 11 2012 17:43 xUnSeEnx wrote:
Hey terrans, Do we have any more all-ins we can do early game? I think we should vote for scv rushing every game. Then blizzard will nerf scv damage and health.

All early aggressive builds are denied, therefore, TvZ will soon be like TvP (almost near impossible late game).



Didn't you just say that you were quitting the game? Stop flooding the thread with more complaints, not all Terran players are as bad as you and you're making them look bad.
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
gruff
Profile Joined September 2010
Sweden2276 Posts
May 11 2012 09:11 GMT
#1296
On May 11 2012 17:57 locant wrote:
i cant understand why protoss and zerg players purely come to this thread to bash on terran players. We have been nerfed in the last 3 patches while the other races get stronger yet there are no signs of this trend stopping...

Personally i dont really care for the changes as im not a fan of hellions its just the attitude of Z and P players which gets me

Protoss players were saying the exact same thing when they got nerfed over and over and terrans reacted the same way to them. Don't expect any pity tears.
Gigaschatten
Profile Joined January 2011
Germany79 Posts
Last Edited: 2012-05-11 09:19:49
May 11 2012 09:19 GMT
#1297
On May 11 2012 17:41 Ktk wrote:
Show nested quote +
On May 11 2012 17:31 Gigaschatten wrote:
Very entertaining thread. Ultra-Slow Overlords are now slow and Queens can have a longer attack-range whilst still doing minimal damage and more or less serving as Meat-Shields.

I even can not understand the terrans. place 4 Hellions outside the creep. Do a scan, dive in and kill the tumors. I guarantee you that you won't loose a Hellion. It will be only damaged. Get back, repair, start again.

Is that too much? Easy going. The queen got a bit stronger and can defend against all kind of early cheeses a tiny bit better (especially vs bunkers - yes) but thats fine. Stop whining and enjoy the game.


So we're losing 300 minerals every 30 seconds to kill creep (mineral cost: 600 minerals)? Scanning repeatedly is not sustainable;;

Going back to repair? Also unfeasible on several maps just because of sheer travel distance. By the time the hellions come back on daybreak the Zerg would be at least a tumor advanced... And there's nothing you could've done about it with the units at hand without allining?

The overlord buff: Messed around with zerg, no difficulties in scouting everything in the base. It sometimes cost me the overlord but boy was it worth it! Now all the races can scout everything: obs (25/75), overlord (100/supply), scan (300/OC)

The patch just drives further the concept that Blizzard is trying to get everyone to realize, be really active early-game as Terran. .. IMO, easier said than done, since the effort your opponent has to put in is proportional to how much you demand of them right?

And I think 2rax is still viable but you're gonna see this a lot less often now?

Dude... i am playing Random on Master level. These patch changes are no big deal. I play round about 33% Terran too. The only things which are really nerfed a little bit (a tiny little bit) are
- bunker rushes,
- creep denial.

You can still do bunker rushes and also deny creep.... takes more micro.

Another thing while people are whining: It's human nature. We all knew that Terrans were OP in the beginning (at least all randoms knew for sure) but people don't think logically in these cases. If you got something you want to preserve it.

If you take something away from them (like in this case) or give something to someone else, then people will feel a loss. Take 10€ away from someones monthly income when e.g. they earn 10.000€ they will cry and shout like hell. Give them an increase of 10€ they will moan about how little it is but not further bother.

Summary:
- Terrans didnt get a nerf (bunker build time still the same )
- Zergs got a tiny little buff - neglectable.

Blizzard, thank you for continuing to tweak races. Looking forward to Hots and all the good stuff delivered there (clan support, replay viewing, etc..)

My 5 Cents.
I said good day, sir! Axe-actly!
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 11 2012 09:20 GMT
#1298
On May 11 2012 17:57 locant wrote:
i cant understand why protoss and zerg players purely come to this thread to bash on terran players. We have been nerfed in the last 3 patches while the other races get stronger yet there are no signs of this trend stopping...

Personally i dont really care for the changes as im not a fan of hellions its just the attitude of Z and P players which gets me

I would have rather Zerg was OP from the start and then slowly being nerfed for 2 years then being UP and slowly being made stronger (or other races nerfed). Then I would have been in your situation. You had your 2 years of OP, now L2P.
Nyast
Profile Joined November 2010
Belgium554 Posts
May 11 2012 09:25 GMT
#1299
On May 11 2012 17:37 xUnSeEnx wrote:
Plain and simple, I agree I was whinning, however, the game is not "balanced". You can lose even if you are the better player in TvP. Why is it I can switch to Z or P and rofl stomp? This game was and still is poorly design and garbage.


It's a false perception, cause you just know the matchups.

I'm masters Toss, I litterally played Zerg in ladder 3 times since beta, yet when I tried some games against other masters I roflstomped them. Because I know the builds, timings, army compos and can macro/micro decently well even with a race I'm not familiar with.

Still I do not conclude that Zerg is easier to play than Toss, or unbalanced.

Also, what is your definition of being the "better" player ? There are a lot of factors into winning a game, and I often think Terrans consider that micro is the most important one when it's not true. As a toss, I may not have exceptionnal micro and rely on 1-a quite a bit, but if I compensate with better macro, strats and timings, does that not make me the better player ?
kosai
Profile Joined August 2010
20 Posts
May 11 2012 09:26 GMT
#1300
On May 11 2012 18:20 -Archangel- wrote:
Show nested quote +
On May 11 2012 17:57 locant wrote:
i cant understand why protoss and zerg players purely come to this thread to bash on terran players. We have been nerfed in the last 3 patches while the other races get stronger yet there are no signs of this trend stopping...

Personally i dont really care for the changes as im not a fan of hellions its just the attitude of Z and P players which gets me

I would have rather Zerg was OP from the start and then slowly being nerfed for 2 years then being UP and slowly being made stronger (or other races nerfed). Then I would have been in your situation. You had your 2 years of OP, now L2P.



Terran wasn't OP for quite a while now. Win ratios show that. Hell, zergs even have higher winrate in TvZ. Despite that, we're being nerfed hard. How is that fair?
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