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Call to Action: Balance Testing (live custom map) - Page 68

Forum Index > SC2 General
2110 CommentsPost a Reply
Prev 1 66 67 68 69 70 106 Next
Noocta
Profile Joined June 2010
France12578 Posts
May 04 2012 01:29 GMT
#1341
On May 04 2012 10:26 Tachion wrote:
Show nested quote +
On May 04 2012 10:24 Noocta wrote:
If they do that, hellions and reapers can't kitte queens anymore...

Blizz said they wanted zerg to have more creep to better deal with early hellions. But instead they're increasing queen range so that hellions can't kite them anymore.


Early helliosn ain"t a fucking problem tho. -_-

Reactor hellion expand is good to deny early third from Zerg, not to kill them. :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 04 2012 01:29 GMT
#1342
On May 04 2012 10:25 teamhozac wrote:
Show nested quote +
On May 04 2012 10:22 MorroW wrote:
On May 04 2012 10:04 neoghaleon55 wrote:
OMG New Blizzard Statement regarding TvP!!!

http://us.battle.net/sc2/en/forum/topic/4838104108#1

Lol can't wait for the Terran whine flood that will come from this. I don't honestly know what timing window Terran has to deal solid damage to the Protoss if the Protoss is on top of his game along with playing safe and solid midgame. The most senseful thing I take from blizzards post is that Terran has to focus a ton on economy and upgrades during this window they think Terran can do damage.
Just seems kinda coinflippy anyway since Protoss can be just as aggressive at this timing window if they skip the double forge. I think scouting is what needs to be improved for Terran so they can push their late game oriented builds without being called a coin flipper.

Seeing how MVP approaches his game style vs Protoss doesn't actually make it feel better. I think if they truly were on an even playing ground we'd see more top level terrans not play so gimmicky and mistake oriented style instead just play solid macro games. At same time I rarely see protosses coin flip or take risks because all of them feel so confident in macro games....


No kidding, you know when MVP is going full cheese mode in TvP in the GSL, there just might be a problem

I mean it's understandable he mixes up like he's known for but he seemed kind of desperate after halfway into that series. And I mean it's just not some Terran were talking about here, MVP is actually just the best Terran who's speciality is to design new solid builds
Progamerpls no copy pasterino
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 04 2012 01:29 GMT
#1343
queens with 5 range hurts marine micro early game, lowering the skill cap / multitasking. which is sad.
Rhine
Profile Joined October 2011
187 Posts
May 04 2012 01:30 GMT
#1344
On May 04 2012 10:04 neoghaleon55 wrote:
OMG New Blizzard Statement regarding TvP!!!

http://us.battle.net/sc2/en/forum/topic/4838104108#1


Well, time to work on my 1 and 2 base all ins. That's taking advantage of the race mechanics, right?
s3rp
Profile Joined May 2011
Germany3192 Posts
May 04 2012 01:32 GMT
#1345
I guess they really only care about the winrates and don't care about how horrible the state of TvP in general is. The MU is completely fucked . I mean do they really want to basically tell Terrans to win by minute X or your at a big disadvantage ? What kind of non-sense is that ? If the Toss plays save enough its not really possible to do decent damage . Thats not good game design.
Bidj
Profile Joined September 2010
France98 Posts
May 04 2012 01:33 GMT
#1346
On May 04 2012 10:32 s3rp wrote:
I guess they really only care about the winrates and don't care about how horrible the state of TvP in general is. The MU is completely fucked . I mean do they really want to basically tell Terrans to win by minute X or your at a big disadvantage ? What kind of non-sense is that ? If the Toss plays save enough its not really possible to do decent damage . Thats not good game design.


Well, it's time to blindly 3 rax every game !
Rooooaaaar
teamhozac
Profile Joined April 2012
404 Posts
May 04 2012 01:33 GMT
#1347
Wow Taeja and Supernova both got 3-0'd by Squirtle and Hero... yeah Protoss are just terrible at the top level eh blizz? ridiculous
Mirosuu
Profile Blog Joined December 2010
England283 Posts
May 04 2012 01:35 GMT
#1348
On May 04 2012 10:33 teamhozac wrote:
Wow Taeja and Supernova both got 3-0'd by Squirtle and Hero... yeah Protoss are just terrible at the top level eh blizz? ridiculous

Jesus.. whine more could you?

The players that played against taeja and supernova were really fucking good, and deserved to win their games, but you just can't be happy for it, can you? Come on...
The more things change, the more they stay the same.
goswser
Profile Blog Joined May 2009
United States3548 Posts
May 04 2012 01:35 GMT
#1349
On May 04 2012 10:29 turdburgler wrote:
queens with 5 range hurts marine micro early game, lowering the skill cap / multitasking. which is sad.

Are you serious? It doesn't hurt marine micro early game at all, except against queens....and the ONLY time you will ever need to micro marines against queens is when you have 2-3 marines against a queen, which is negligible. After that queens do so little damage to marines kiting them is pointless.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
-_-
Profile Blog Joined November 2003
United States7081 Posts
May 04 2012 01:36 GMT
#1350
if terran players played protoss, they would never stop complaining about broodlord infestor.

"bl infestor can't be defeated! guess I better 4 gate every game!"
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
May 04 2012 01:38 GMT
#1351
Thank fucking god they removed the queen energy buff.
Gackt_
Profile Joined March 2010
335 Posts
May 04 2012 01:38 GMT
#1352
I freaking loved this video, it shows the acutal speed of the ovi and something extra special...!

Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-05-04 01:43:30
May 04 2012 01:38 GMT
#1353
Ever since queen movement speed off creep was reduced, it makes sense to increase range to at least 4.

This is definitely a better move to help zerg early game than changing queen energy.

This change makes hydralisks even more terrible units though. Fixing hydralisks has been the most important problem Blizzard could do for zerg in the longest time (since like release).
On May 04 2012 10:38 Gackt_ wrote:
I freaking loved this video, it shows the acutal speed of the ovi and something extra special...!http://www.youtube.com/watch?v=w1rfRwIuXTg
hahaha that is gold!

Aside from it's humor value it's really good to show that overlord are still worse scouting than a floating building. Not only to buildings have what— 5 times more health or something but they have a significantly faster movement speed too. definitely more than worth the 50 extra minerals. There's also the issue of building location and build time too, but still. (I've personally wondered why people don't use floating buildings more than now instead of scans. Sure they use them, but not a whole lot)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
leo23
Profile Blog Joined November 2010
United States3075 Posts
May 04 2012 01:38 GMT
#1354
On May 04 2012 10:29 Noocta wrote:
Show nested quote +
On May 04 2012 10:26 Tachion wrote:
On May 04 2012 10:24 Noocta wrote:
If they do that, hellions and reapers can't kitte queens anymore...

Blizz said they wanted zerg to have more creep to better deal with early hellions. But instead they're increasing queen range so that hellions can't kite them anymore.


Early helliosn ain"t a fucking problem tho. -_-

Reactor hellion expand is good to deny early third from Zerg, not to kill them. :/


it's the problem with the creep not killing... 4 - 6 hellions are enough to deny creep
banelings
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
May 04 2012 01:39 GMT
#1355
Queen range is a good middle-ground approach imo
goswser
Profile Blog Joined May 2009
United States3548 Posts
May 04 2012 01:39 GMT
#1356
On May 04 2012 10:27 iAmJeffReY wrote:
So reapers are now again, completely worthless against zerg. Queens can now repel hellions before they even get into range. Queens need no change, if anything drop some of that god damn HP down.

That's fucking so stupid. Bunker rushes are all but worthless. You move 2 hex back and queen is out of range of the bunker with marines in it...completely out of range. Now you can't bunker in any cove with any kind of high ground, because queens can pick your ass away.

In before mass queens becomes a new strat.

Queens don't outrange marines in a bunker do they? I thought marines had 5 range at least...
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
s3rp
Profile Joined May 2011
Germany3192 Posts
May 04 2012 01:39 GMT
#1357
The 5 range will kill my Reaper builds in TvZ . I mean its kinda hard to do anything with them the way it is but with 5 range Reapers will become a TvT only unit , great i guess the BC isn't alone in that anymore.
Roe
Profile Blog Joined June 2010
Canada6002 Posts
May 04 2012 01:39 GMT
#1358
On May 04 2012 10:36 -_- wrote:
if terran players played protoss, they would never stop complaining about broodlord infestor.

"bl infestor can't be defeated! guess I better 4 gate every game!"

Well, protoss does have a super unit to help deal with the late game zerg army. I guess in hots maybe the Thor will be the lategame solution
s3rp
Profile Joined May 2011
Germany3192 Posts
May 04 2012 01:41 GMT
#1359
On May 04 2012 10:36 -_- wrote:
if terran players played protoss, they would never stop complaining about broodlord infestor.

"bl infestor can't be defeated! guess I better 4 gate every game!"


Its not much better as Terran against Bl/Infestor ....
-_-
Profile Blog Joined November 2003
United States7081 Posts
May 04 2012 01:41 GMT
#1360
On May 04 2012 10:39 Roe wrote:
Show nested quote +
On May 04 2012 10:36 -_- wrote:
if terran players played protoss, they would never stop complaining about broodlord infestor.

"bl infestor can't be defeated! guess I better 4 gate every game!"

Well, protoss does have a super unit to help deal with the late game zerg army. I guess in hots maybe the Thor will be the lategame solution



mothership does not beat bl infestor.
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