Call to Action: Balance Testing (live custom map) - Page 69
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VPCursed
1044 Posts
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iAmJeffReY
United States4262 Posts
On May 04 2012 10:38 leo23 wrote: it's the problem with the creep not killing... 4 - 6 hellions are enough to deny creep No they aren't. Notice how some amazing ZvT players drop a roach warren when they see a standard hellion opening, and make 3-7 roaches to repel the hellions, take map control, and take an early third? Then use 2 queens and cover the map? Stop being greedy, and drop a damn roach warren. Hellions can't deny creep if roaches are on the map on creep defending it. | ||
GreYMisT
United States6736 Posts
On May 04 2012 10:38 Gackt_ wrote: I freaking loved this video, it shows the acutal speed of the ovi and something extra special...! That settles it, Nerf Terran | ||
s3rp
Germany3192 Posts
On May 04 2012 10:38 leo23 wrote: it's the problem with the creep not killing... 4 - 6 hellions are enough to deny creep And thats the point of Helions to deny creep . If the Zerg has half the Map covered in creep you might as well leave the game as Terran. I mean if you don't like that than build a few Roaches ... | ||
iAmJeffReY
United States4262 Posts
On May 04 2012 10:39 goswser wrote: Queens don't outrange marines in a bunker do they? I thought marines had 5 range at least... Ya...5 range, 6 in bunker. Queen will have 5. Move 2 spaces back, no longer in bunker range. Aka you can use a queen to engage a bunker for longer as it doesn't have to run so many hexes to get out of range and take free pot shots. Queens used to have to run 4 hexes away to avoid getting hit by a bunker. really? what's all this archon toilet business then? ^^ lol =) | ||
Roe
Canada6002 Posts
really? what's all this archon toilet business then? | ||
ROOTFayth
Canada3351 Posts
On May 04 2012 10:22 Noocta wrote: " Hey Terran, we made you good in midgame, so win your freaking games during it and stop complaining " "hey protoss we made you good late game so win your freaking games during it and stop complaining" | ||
Jono7272
United Kingdom6330 Posts
Queen anti-ground weapon attack range increased from 3 to 5." Hahaahahaa. What. This can't be fucking serious. So now Terran doesn't have a viable light harass opening? Sounds good! No one will ever go reaper's against zerg again, thats cool! | ||
Broodwurst
Germany1586 Posts
On May 04 2012 10:38 Gackt_ wrote: I freaking loved this video, it shows the acutal speed of the ovi and something extra special...! http://www.youtube.com/watch?v=w1rfRwIuXTg ahahahahahaha | ||
Bidj
France98 Posts
On May 04 2012 10:36 -_- wrote: if terran players played protoss, they would never stop complaining about broodlord infestor. "bl infestor can't be defeated! guess I better 4 gate every game!" Because T players don't face broodlord infestor on a daily basis, right ? | ||
AxionSteel
United States7754 Posts
On May 04 2012 10:36 -_- wrote: if terran players played protoss, they would never stop complaining about broodlord infestor. "bl infestor can't be defeated! guess I better 4 gate every game!" Terrans love complaining about brood lord /infestor actually, especially now that most zergs seem to get them that much faster than they used to. | ||
Solo Terran
367 Posts
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the`postman
United States1643 Posts
How can you possibly say this? | ||
Lovely_US
United States94 Posts
On May 04 2012 10:27 iAmJeffReY wrote: So reapers are now again, completely worthless against zerg. Queens can now repel hellions before they even get into range. Queens need no change, if anything drop some of that god damn HP down. That's fucking so stupid. Bunker rushes are all but worthless. You move 2 hex back and queen is out of range of the bunker with marines in it...completely out of range. Now you can't bunker in any cove with any kind of high ground, because queens can pick your ass away. In before mass queens becomes a new strat. Marines have 5 range before they're in a bunker, 6 range once they're in a bunker, which means they outrange a queen...Bunker rushes are still going to be good but it got to the point where you could build 1 bunker with 1 scv and put in 3-4 marines and it's almost a kill move against a zerg assuming the bunker is in a good spot. The only way for a Zerg to beat it was with a spine and lings, or queens and lings, etc... But with an scv repairing the bunker and nothing really to reach it unless there was high ground it was very hard to cost effectively eliminate. It's not much in style anymore not because it's weak but because zergs got better at how to handle them thats all... Now this allows for a queen to be able to pick off the scv without having to be so close to the bunker that you're sacrificing a queen for an scv. | ||
Noocta
France12578 Posts
On May 04 2012 10:43 ReignFayth wrote: "hey protoss we made you good late game so win your freaking games during it and stop complaining" And winrate stay at 50%, Blizzard is happy and tell everyone the game's fine. ![]() | ||
holy_war
United States3590 Posts
On May 04 2012 10:38 Gackt_ wrote: I freaking loved this video, it shows the acutal speed of the ovi and something extra special...! http://www.youtube.com/watch?v=w1rfRwIuXTg lol I spat water out when Danger Zone started to play | ||
Lovely_US
United States94 Posts
On May 04 2012 10:44 Solo Terran wrote: Wtf the queen range upgrade is just another Terran nerf. Now we can't kite queens with hellions/ marines/ reapers. True... I think the range should be 4 not 5... Gives you guys the ability to kite off creep but not ridiculously unfair... | ||
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Whitewing
United States7483 Posts
On May 04 2012 10:43 Roe wrote: really? what's all this archon toilet business then? Rephrase: Mothership does not beat BL/Infestors if they're spread out and split and controlled properly. It annihilates BL/Infestors if they're clumped for some reason. It's hilarious watching Stephano roll protoss players who go Mothership with his infestor/BL control, because there's nothing at any point Protoss can do to engage it. | ||
Wrathsc2
United States2025 Posts
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KimJongChill
United States6429 Posts
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