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Active: 1753 users

Why is the Nydus Worm underused? - Page 9

Forum Index > SC2 General
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Celadan
Profile Joined September 2010
Norway471 Posts
March 01 2012 12:22 GMT
#161
On March 01 2012 13:34 AcrosstheSky wrote:
Metagame hasn't got there yet. Once zergs learn to start using them it'll become more than a cheese option.

it used to be a cheese option but now players usually put buildings all over their main, its NOT viable anymore......
спеціальна Тактика
DrPandaPhD
Profile Joined November 2011
5188 Posts
March 01 2012 12:28 GMT
#162
I feel like it's a mix between the scream and the fact it unloads one unit at a time. Because as soon as the scream comes, the enemy will start looking in their base. If they removed the scream it would be fine with 1 unit / time, just like drops unload in the fog of war in the back of your base.

Overlord drops are better overall, when you've researched the tech, you don't need to invest any more into it. Unlike Nydus where each worm costs a lot.

Can see being used vs terran mech lategame effectively, otherwise it's just a cheese that rarely has a use. (It's like PvP where one protoss is able to put a pylon in the main of the other and then decide to 4gate.)
리노크 👑
VoiceOfDecember
Profile Joined December 2010
Australia206 Posts
March 01 2012 12:30 GMT
#163
I've used nydus quite a few times where it's really worked wonders for me. Traveling from one side of the map to the other, only having to deal with the unit loading time traveling, it's pretty awesome to smash roaches around the map making sweet counters and generally being cost efficient with the roaches. I love the unit and so glad we got it
If I keep making drones and expanding while fending off their attacks, I'm sure to win...right?
TheRhox
Profile Joined March 2011
Canada868 Posts
March 01 2012 12:31 GMT
#164
Because they're not good.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
March 01 2012 12:32 GMT
#165
Drops seem better investment as the game goes on.
FlashDave.999 aka Star
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-03-01 12:40:38
March 01 2012 12:36 GMT
#166
On March 01 2012 21:14 Sbrubbles wrote:
I have a feeling that eventually Zergs will use it defensively in the late game to bounce between faraway bases, like it was done occasionally in BW, except more expensive.

Frankly I think it would make WAY more sense (both in terms of in-universe credibility and in terms of balance) if it worked like a nuke. Same build time, the opponent would be able to spot it (or, better yet, their "systems" would "estimate" where the nydus will pop up, with a message or sound like "underground movement detected"), but it would only be killable after it come out of the ground.

If BLs could go to Nydus i would agree with you, but alas its not possible.

There is really no comparison to BW, nydus in BW is a must, because at some points in time you have only 1/2 supply you have in star2 at that point, in sc2 when multiple harass starts to happen you already have big enough army to send a chunks of it to defend it, zerg is generally up in supply (not down in supply like in BW), against like double-triple drop harassment in sc2 nydus wouldnt help you, hatchery or even nydus would be dead way to fast for you to even react. If you spot the drop 10 sec before it happens i can assure you zerglings should be already close to intercepting it, without need to spend 300gas for a risky defense. So overlord spread and fast reaction time ftw. Nydus is inferior defense, and way more risky than in BW (no high ground lurkers as buffer, no swarm)

I agree that Nydus could be used as flanking tool, theoretically if your opponent went into middle turtle army and cut your entrance than of course. But then again he will be aware of it if hes smart...
Stork[gm]
TheRhox
Profile Joined March 2011
Canada868 Posts
Last Edited: 2012-03-01 12:40:16
March 01 2012 12:38 GMT
#167
http://www.own3d.tv/video/374522/_IM__Incredible_Miracle__id_195802__Archive__2012-01-06_13_58_53_-_14_58_53_

@3:30ish nestea says nydus worm is a waste of gas
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
Last Edited: 2012-03-01 12:42:53
March 01 2012 12:40 GMT
#168
On March 01 2012 21:28 DrPandaPhD wrote:
I feel like it's a mix between the scream and the fact it unloads one unit at a time. Because as soon as the scream comes, the enemy will start looking in their base. If they removed the scream it would be fine with 1 unit / time, just like drops unload in the fog of war in the back of your base.

Overlord drops are better overall, when you've researched the tech, you don't need to invest any more into it. Unlike Nydus where each worm costs a lot.

Can see being used vs terran mech lategame effectively, otherwise it's just a cheese that rarely has a use. (It's like PvP where one protoss is able to put a pylon in the main of the other and then decide to 4gate.)


I dissagree with the first part. The problem isn't the scream, but the fact that a player with good building placement will see the nydus before it pops and will be able to kill it just by sending a few workers. It's just way too reliant on surprise.

Still, I agree the unloading time is way too slow ... they could at least make it faster for smaller units (slings and blings).
Bora Pain minha porra!
quen
Profile Joined March 2011
201 Posts
March 01 2012 12:40 GMT
#169
On March 01 2012 21:38 TheRhox wrote:
http://www.own3d.tv/video/374522/_IM__Incredible_Miracle__id_195802__Archive__2012-01-06_13_58_53_-_14_58_53_

@3:30ish nestea says nydus worm is a waste of gas


Nestea speaks the truth.
haitike
Profile Joined June 2009
Spain2726 Posts
Last Edited: 2012-03-01 12:48:13
March 01 2012 12:44 GMT
#170
It should cost mineral only like in Broodwar.
Zeon0
Profile Joined September 2010
Austria2995 Posts
March 01 2012 12:47 GMT
#171
i hate people who open threads like this and dont get the facts right. its 150/200 for the network, not 100/100. but whats 100 gas right?
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
StarBrift
Profile Joined January 2008
Sweden1761 Posts
March 01 2012 12:52 GMT
#172
Becuase it costs gas and 5 +probes can kill it.
greenknight999
Profile Joined January 2012
69 Posts
March 01 2012 12:57 GMT
#173
Too expensive.

Imagine if a terran was guaranteed to lose their medivac on every drop and chances are it wont even be able to unload first.

By the time I can afford it, I don't need it. Why Nydus when for broadly similar cost you can ovie transport?

Maps too small for defensive use.
Bazzyrick
Profile Blog Joined June 2011
United Kingdom361 Posts
March 01 2012 12:58 GMT
#174
On March 01 2012 21:47 Zeon0 wrote:
i hate people who open threads like this and dont get the facts right. its 150/200 for the network, not 100/100. but whats 100 gas right?


As I put in the OP edit, I don't play Zerg so I dont have building costs memorised, I looked it up on wiki and accidentally put the cost of the Worm rather than the network. Not that it changes the discussion all that much.
You exist because we allow it and you will end because we demand it.
BeeNu
Profile Joined June 2011
615 Posts
Last Edited: 2012-03-01 12:59:31
March 01 2012 12:58 GMT
#175
Most of the time it's a waste of gas. Some games it can be useful and great, sure, but it's pretty situational. Most often your opponent can easily spot it and stop it and then when you actually do manage to get the Nydus off it's not like you're guarenteed to do any damage either, if they still respond in time you will just be funneling units out to die and it's going to cost you even more than just the Nydus.

So like, yeah Nydus can be great if your opponent has bad map awareness and if your opponent's army is out of position but otherwise it's a waste of time, I'd rather just drop, it's far far cheaper and you're almost always guarenteed to be able to do damage and you can also more easily limit how many units you want to commit to it.


IMO the Nydus Worm works better for wacky type of plays like, say I'm doing a big Broodlord push and I use Nudus to bring 10 Queens out to the field and cover my Broodlords, that kinda thing.
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
March 01 2012 13:00 GMT
#176
Probably becouse there are no Lurkers and Defiliers to hold ground till more unit arrives. I dont think so that unloading units one by one is such a bad design, just there isn't anything actually worth unloading
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Xacalite
Profile Joined September 2010
Germany533 Posts
Last Edited: 2012-03-01 13:09:17
March 01 2012 13:09 GMT
#177
1. Move to Hive
2. make it very cheap (i would say halve gas cost)
3. make it just a little bit more durable. (5 probes should not kill a nydus ever)

you have a bw Nydus that can also be used offensively and since it so cheap will replace zerg walking with zerg nydusing.
Ultralisks can then say haters gonna hate and get unloaded whereever they want and stop loosing games for zerg.

that would make me feel good =)
I feel fear...for the last time
shizna
Profile Joined April 2011
United Kingdom803 Posts
Last Edited: 2012-03-01 13:39:17
March 01 2012 13:35 GMT
#178
i still think people are thinking about it wrong.... it should not be compared to dropship - it should be compared to nuking.

making it cheaper just so people use it more often would be gamebreaking, like making nuke cheaper or making the ghost more hardy when deploying a nuke.

imo it's job is to break a stalemate situation. it's difficult to nydus when opponent denies vision, but it's hard to nuke when opponent has detection all over the place as well - yet nuking is still amazing at breaking stalemates.


most zerg just attack repeatedly until they win or lose, if they set up for a stalemate then nydus would come into play.



nestea says 100 gas is a waste of gas? well 40 banelings, infestors and ultras dying to a tank line is a waste of gas as well. his quote is so out of context. nydus has a role, it's just doesn't fit in the current metagame.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 01 2012 13:53 GMT
#179
Waste of minerals
Waste of gas
It's a coinflip if you use it offensivly because it dies so fast if you opponent notice it
Slow load and unload
You have no use of it late game do defend bases because you have creep.
[13:40] <Qbek> gosi i dreanmt about you
TheLOLas
Profile Joined May 2011
United States646 Posts
March 01 2012 13:57 GMT
#180
Hasn't there already been a million threads on this topic? The Nydus is a really cool unit, but it has plenty of limitations. Such as its slow build time, how easy it is to kill, it can't be canceled, unloading takes a while. But they are still pretty cool and useful.
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