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How to play Starcraft Master mod - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
February 22 2012 17:26 GMT
#21
how/why would you get the portrait/achivements when the mod isn't officially implemented yet? I think it is pretty obvious that you can't get it.
Lies, damned lies and statistics: http://aligulac.com
zachMEISTER
Profile Joined December 2010
United States625 Posts
February 22 2012 17:30 GMT
#22
What is this?
psillypsybic!
Lorch
Profile Joined June 2011
Germany3690 Posts
February 22 2012 17:37 GMT
#23
Was kinda fun, the marine/ht one was just annoying, the rest was pretty easy though. Wish this wouldn't run at effing normal speed though.
inCyde
Profile Joined June 2011
Germany42 Posts
February 22 2012 18:01 GMT
#24
Hit + and it runs faster :D
onPHYRE
Profile Joined October 2010
Bulgaria923 Posts
February 22 2012 18:33 GMT
#25
On February 23 2012 02:23 Flanq wrote:
Show nested quote +
On February 23 2012 02:15 foxj wrote:
I need help on round 10th QQ since i don't play toss how to deal with lings ?

Assuming Round 10 is the 4 stalkers/2 sentries vs lings, back into the wall behind you, and use 4 forcefields tight to your units so that no lings get in, then when the forcefields are about to die, replace them, most of the lings should be dead, then just blink micro for the last few.


Yea there is supposed to be an achievement for that one I think once the mod is released in which if you don't loose a stalker you earn it, was pretty easy not to with that many FFs.

On February 23 2012 03:01 inCyde wrote:
Hit + and it runs faster :D


Thanks for the tip!
Livin' this life like it was written.
Sqorpion
Profile Joined October 2011
Denmark384 Posts
Last Edited: 2012-02-22 19:36:39
February 22 2012 19:34 GMT
#26
Well at least now I can see the portrait and not just some blue square, but it's still not possible to get?
After level 15 I just get a success thingy
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
onPHYRE
Profile Joined October 2010
Bulgaria923 Posts
February 22 2012 21:16 GMT
#27
On February 23 2012 04:34 Sqorpion wrote:
Well at least now I can see the portrait and not just some blue square, but it's still not possible to get?
After level 15 I just get a success thingy



Yea I have tried everything, doesn't seem possible to get with the mod from alpha :-/.
Livin' this life like it was written.
kaluro
Profile Joined November 2011
Netherlands760 Posts
February 27 2012 14:59 GMT
#28
http://www.teamliquid.net/forum/viewmessage.php?topic_id=316070

Someone did get the achievements.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
February 27 2012 15:25 GMT
#29
So do we really get the achievement this way? Would be so nice
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
February 27 2012 15:28 GMT
#30
The single HT versus 2234459283456896 Marines is quite difficult
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
February 27 2012 17:49 GMT
#31
How do you do the Hellion one?
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
February 28 2012 00:51 GMT
#32
On February 28 2012 00:28 JOJOsc2news wrote:
The single HT versus 2234459283456896 Marines is quite difficult


Yep, I somehow managed to lose a life on the colo vs lings one... but ignoring that mistake I had all my lives just for the HT vs marines... Never got above 50 kills
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Zombo Joe
Profile Joined May 2010
Canada850 Posts
February 28 2012 00:59 GMT
#33
Is this some sort of micro map or something?
I am Terranfying.
MurMiLLo
Profile Joined February 2011
United States260 Posts
February 28 2012 01:45 GMT
#34
the ht one is really really hard borderline impossible
corose
Profile Joined August 2011
United States31 Posts
February 28 2012 02:11 GMT
#35
Are the achievements capable of completing, or will they not be unlockable until the finished version is released on battle.net?
synd
Profile Joined July 2011
Bulgaria586 Posts
February 28 2012 15:03 GMT
#36
Is it just me or the speed is set to normal in this challenge?
I find it quite annoying that I need to play in slow motion-ish normal game speed.
Is there a way to set it to what should be standard - faster ?
inCyde
Profile Joined June 2011
Germany42 Posts
February 28 2012 15:39 GMT
#37
On February 29 2012 00:03 synd wrote:
Is it just me or the speed is set to normal in this challenge?
I find it quite annoying that I need to play in slow motion-ish normal game speed.
Is there a way to set it to what should be standard - faster ?


Press +
legek
Profile Joined September 2010
Slovenia153 Posts
February 28 2012 15:41 GMT
#38
Update is tomorrow so it is probably going to be released
murd3r3r
Profile Joined April 2010
Czech Republic102 Posts
February 29 2012 07:27 GMT
#39
On February 29 2012 00:41 legek wrote:
Update is tomorrow so it is probably going to be released


nope :-(
and the heavens shall tremble
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2012-03-01 14:56:52
March 01 2012 13:49 GMT
#40
Hello,

first of all: @Mods - Shouldn't this thread be in the single player forum?!

Anyways, these are my methods of completing the 15 playable levels, that are available already:

#1:
+ Show Spoiler +
Put the one Marine that isn't attacked on Hold Position. Run in circles with the other. If you don't make sharp turns, you won't get hit a single time.

#2:
+ Show Spoiler +
Your stalkers are faster than the Zealots. Just studderstep them: Run a bit until you have a small gap. Press Stop. Let them shoot. Repeat until win.

#3:
+ Show Spoiler +
Run all your Zealots back to the smaller choke immediately. Put them all on Hold Position when arrived. They should form a nice line. One Zealot will not be able to attack at first. Replace a weaker one with him, when needed.

#4:
+ Show Spoiler +
Wait until the Marines go north. Burrow all your Lings in their pass. When the Marines are exactly above your lings unburrow. Lean back and watch.

#5:
+ Show Spoiler +
Split the hydras in two groups. Queue a move command for the left group to go slightly to the left, the other slightly to the right, so that you get a nice arc as soon as the challenge starts. Move weak hydras back to mitigate damage.

#6:
+ Show Spoiler +
Targetfire the spinecrawler. Move back weak hydras. The spine may attack a hydra 3 times before you have to move it back.

#7:
+ Show Spoiler +
Put the colossus on hold right at the beginning. Wait until ALL the lings come to the highground, then go down the cliff and hold again. Repeat. Important: Wait until ALL lings are either on the low or high ground. If they get split up, you might be in trouble. Also make sure that your Colossus never stands half on the high and half on the low ground.

#8:
+ Show Spoiler +
Blink up to a tank so that you stand really close. Take him out, then walk real close to the other tank. You can spread your Stalkers out a bit, while attacking the first tank, so that the other wont splash-hit both, but thats optional.

#9:
+ Show Spoiler +
Attack the bunker. Burrow weak roaches, thus mitigate the damage over all three. If necessary you can burrow all 3 roaches for healing as there is no detection.

#10:
+ Show Spoiler +
Go to the most southern end of the platform with all your units. As the lings attack, close the cap with 3(!) ForceFields. That should be enough, to not get hit by a single zerling. Replace ForceFields right before they expire. Let your units just autofire. If the FFields land correctly, you wont lose a single bit of healthpoints.

#11:
+ Show Spoiler +
This challenge is bs. You need to walk your HT back as soon as the challenge starts. Then you need to attract attention of very small groups of marines, by baiting them as you walk close. If you are lucky, you get chunks of 3-6 marines, if not you get a single marine. Repeat this until every marine is dead. Can take up to an hour or so.

#12:
+ Show Spoiler +
Send your drones mining and build an overlord asap. Larva will pop out very quickly. Build 3 drones, as soon as overlord pops. When the 'rush' comes, wait until the lings are in the mineralline, then select all workers and a-click somewhere. You even may build 3 more drones, but thats optional.

#13:
+ Show Spoiler +
Queue a probe in the nexus before the challenge starts. Take all your probes, right click asap on the cannon and put them to hold position. This way you will get a nice surround on your cannon. Correct the positioning a little bit, so that there is a full blockade on the cannon and no zergling can slip through. Because the lings are set to targetfire the cannon, they won't attack your probes, if they are on hold. If the cannon has exactly 8 kills, you can a-move all your probes to get a nice completion time (my record: 27.5 seconds).

#14:
+ Show Spoiler +
Move all your Zealots away from the lings at first. Then select single zealots and attack-move them into the banelings one by one. Spread the remaining zealots out, and put them on hold. You may ensure your victory by grabbing one zealot and movecommanding him with some waypoints along the edges to place the banelings initially spawend.

#15:
+ Show Spoiler +
Before the challenge actually starts, grab the left 3 hellions and set them to target fire the 2nd left marine in the 2nd row. Tell the 2 other hellions on the right to target fire the 2nd right marine in the 2nd row. In fact you can lean back now, while the challenge is actually going on. If for some reason that doesn't work for you, set all your hellions to targetfire a marine in the middle AFTER they blew of their first shot.




Hope this helps!
If requested, i can also add my highscore times.
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