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Please DISCUSS the changes and the impact they will have on gameplay.
Straight up whining and bitching will get you a ban, no exceptions. |
On February 11 2012 03:38 Salteador Neo wrote: Awesome changes in the right direction.
Snipe change makes is slightly better against HT and archon and worse against everything else if I'm not wrong? You can't snipe archons. Nor would you want to, EMPing the shields would be better.
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No Zerg buff? oh well....Im still having hopes for Queen getting more speed off creep.
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snipe useless in tvz, i dunno what terrans gonna do now. it was only option to fight zerg deathball
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On February 11 2012 03:38 Salteador Neo wrote: Awesome changes in the right direction.
Snipe change makes is slightly better against HT and archon and worse against everything else if I'm not wrong?
I wish ghost could snipe archons..
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On February 11 2012 03:38 Salteador Neo wrote: Awesome changes in the right direction.
Snipe change makes is slightly better against HT and archon and worse against everything else if I'm not wrong?
You're wrong. Even the faintest amount of thinking, and you would have realized that.
1. Still 2 snipes vs HT 2. Archons can't be sniped.
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On February 11 2012 03:38 hotsuma wrote:Show nested quote +On February 11 2012 03:22 DarkPlasmaBall wrote:On February 11 2012 03:19 hotsuma wrote:On February 11 2012 02:55 n0ave wrote:On February 11 2012 02:53 stratmatt wrote: WHy is it that zerg and toss get a brutal ass area of effect spell that can just mruder entire clumps of units butwe get one measly snipe, and an ALREADY nerfed EMP. Seriosuly EMP now is almost just as useless as snipe is going to be. So that T players learn not to clump up units  But zerg and toss can make a death ball 1A no problem! To even suggest that Protoss can go out of their way to clump everything together against ghosts with EMP is one of the most ignorant things I've ever read. You know that EMP is the size of storm, right? And both storm and EMP's radius got nerfed to that size, right? EMP is useless? Where's my bic razor... Get Real. Where you read that emp is useless? The guy told that terran need to split his army, that's what I trying to say, everyone should need to.
One of the reasons magic boxing mutas over Thors works is that they move so fast, people suggesting Vikings should magic box broodlords.... I give up.
In HotS Z won't even need to magic box / split as Thors won't exist in their form and the mothership is getting removed...
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Great chances, Terran easy mode in TvZ lategame finally nerfed. So funny how people complain about BCs and Thors being "awefully limited" units. Haha, welcome to T3 Units, took you quite a while from your xxx Rax ftw style.
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QuanticNaNi johan lucchesi one more range for phoenix!!!! and you only need fleet beacon which only costs 300/200 WOW. blizzard how could we EVER doubt you.
Hahhaahha
Sad cause it's true though...
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On February 11 2012 03:36 Osteriet wrote:Show nested quote +On February 11 2012 03:30 Empire.Beastyqt wrote:I love how blizzard always boosts strongest race and keeps nerfing terran no matter the balance in game. On top of terran nerfs they keep pushing terrans to micro even more and dumbing out other 2 races. Having problems in microing phoenix vs muta? its fine we'll boost it so you can do it now for sure because its pretty imbalanced having to micro your units  With what is terran supposed to kill broodlords now? Every terran and zerg in GSL that gave interview they said playing vs protoss is super hard and that protoss should always win in PvZ and the only strat that worked for Z gets nerfed? More and more terran players keep quiting their race and this will not help it at all, I agree with mule nerf, but if you already want to nerf ghosts can you give us less useless raven abilities or something to deal with broodlords? For ultras you can make marauders, emp infestors and kite. This isnt rage post, its a whine post and when terran is in worst shape since start of the game they nerf the only unit that could keep terran late game alive vs other 2 races with already having terrible macro abilities (larva/warpgates). Truest post this day. But i honestly dont think it will pass the PTR. what is this i dont even.....
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On February 11 2012 03:37 thezanursic wrote: IMPORTANT QUESTION. Is infestor psyonic? It's a spell user Yep, you could 2 shot infestor with snipe before tho, but now you can do it with just 1 ghost
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On February 11 2012 03:38 Salteador Neo wrote: Awesome changes in the right direction.
Snipe change makes is slightly better against HT and archon and worse against everything else if I'm not wrong?
You can't use snipe on archons... comon guys! Please do some research. There are so many wild claims in this thread but I suppose it's to be expected...
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Such an obviouse patch that hopefully put a slight stop to the people thinking Blizzard doesn't care or listen to the community.
Mules on high yield, PvZ muta and snipe all fixed feels like the most straightforward clean patch so far in sc2 actually.
Terrans unfair advantage of golds has been removed
PvZ becomes more versatile again with ling muta not being such a powerful choice compared to much else.
and my absolute favorite, I can use T3 against terran again! :D I honestly was a bit sick of having to be on ling bling muta 50 min into the game...
And at people thinking snipe wasn't broken; how can you justify a unit that forces ZvT to exclude infestors and T3 in late game?
Even a post before me stating how snipe should be at least 30 so it still one shots banelings, I don't know if he is trolling or seriouse, but you are not ment to make ghosts against banelings.
I am however curious if the patch is legit; afterall.. + Show Spoiler +there is no bunker change 
EDIT: I also feel sorry for good terrans that will be associated with some of the less than gifted terran whiners I have seen posts from in this thread. Stupid people always exist : /
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On February 11 2012 03:36 Osteriet wrote:Show nested quote +On February 11 2012 03:30 Empire.Beastyqt wrote:I love how blizzard always boosts strongest race and keeps nerfing terran no matter the balance in game. On top of terran nerfs they keep pushing terrans to micro even more and dumbing out other 2 races. Having problems in microing phoenix vs muta? its fine we'll boost it so you can do it now for sure because its pretty imbalanced having to micro your units  With what is terran supposed to kill broodlords now? Every terran and zerg in GSL that gave interview they said playing vs protoss is super hard and that protoss should always win in PvZ and the only strat that worked for Z gets nerfed? More and more terran players keep quiting their race and this will not help it at all, I agree with mule nerf, but if you already want to nerf ghosts can you give us less useless raven abilities or something to deal with broodlords? For ultras you can make marauders, emp infestors and kite. This isnt rage post, its a whine post and when terran is in worst shape since start of the game they nerf the only unit that could keep terran late game alive vs other 2 races with already having terrible macro abilities (larva/warpgates). Truest post this day. But i honestly dont think it will pass the PTR. Touché. Some more Raven viablity certainly wouldn't hurt. Wouldn't say muta is the only ZvP build that's working atm, Infestor/Brood Lord is still pretty ridiculous.
Overall, whatever you decide to patch, someone will be unhappy. Only time will tell if this is overall for the best, but I really, really hope it does, because these patch notes just makes so much sense in theory.
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Ok i guess terran is fucked now ...
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On February 11 2012 03:38 Salteador Neo wrote: Awesome changes in the right direction.
Snipe change makes is slightly better against HT and archon and worse against everything else if I'm not wrong?
Archons ? .......
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On February 11 2012 03:37 UniversalMind wrote: ghost now knows what it feels like to be the High templar and infestor ROFL
BLIZZARD LAYING DOWN THE LAW!
How do you compare a ghost to a hightemplar are u dumb? Hightemplar storm can kill so much with huge amounts of splash with a single storm and infestors who have the ability to make fighting units with energy and splash damage ability aswell. You sir must be below Diamond for sure
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On February 11 2012 03:30 Empire.Beastyqt wrote:I love how blizzard always boosts strongest race and keeps nerfing terran no matter the balance in game. On top of terran nerfs they keep pushing terrans to micro even more and dumbing out other 2 races. Having problems in microing phoenix vs muta? its fine we'll boost it so you can do it now for sure because its pretty imbalanced having to micro your units  With what is terran supposed to kill broodlords now? Every terran and zerg in GSL that gave interview they said playing vs protoss is super hard and that protoss should always win in PvZ and the only strat that worked for Z gets nerfed? More and more terran players keep quiting their race and this will not help it at all, I agree with mule nerf, but if you already want to nerf ghosts can you give us less useless raven abilities or something to deal with broodlords? For ultras you can make marauders, emp infestors and kite. This isnt rage post, its a whine post and when terran is in worst shape since start of the game they nerf the only unit that could keep terran late game alive vs other 2 races with already having terrible macro abilities (larva/warpgates).
Well said, have to agree with it all! Unfortunely EU/NA Terrans gonna have a hard time in tourneys this year:/
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Mutas will get completly wrecked by phenix, but yeah,,... and T stop whining, The mule was oficially broken on gold and every1 above plat could see that snipe was way to good.
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All this balance patching is starting to get old, i'm fucking tired of patches modifying the "meta-game" every 4 months. SC2 is volatile enough to fuck around with units so often, specially when ZvT is the most well-rounded match in the entire game. All the date from the TLPD showed that ZvT was getting close to 50/50.
Edit: gold minerals shouldn't exist anyway... they should just delete them.
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