Patch 1.4.3 - Preview Blog - Page 28
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Please DISCUSS the changes and the impact they will have on gameplay. Straight up whining and bitching will get you a ban, no exceptions. | ||
CuHz
United States354 Posts
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TheV
Brazil107 Posts
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Psychobabas
2531 Posts
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HaXXspetten
Sweden15718 Posts
On February 11 2012 03:14 Recognizable wrote: I just switched from Terran to Zerg I guess. No reason to play the hardest race when it doesn't even result in a stronger race ![]() The fuck? Have you watched lategame TvZ lately? >.> | ||
Demonaz
United Kingdom1219 Posts
![]() Nerfing snipe slightly will be nice for late game tvz no doubt, plus making mules harvest the same from gold should fix that problem. The 'risk-reward' thing of gold bases is a good aspect of the game and now mules can't abuse it stupidly. | ||
freetgy
1720 Posts
fleet beacon is too much tech imho. also snipe change is a huge buff in PvT | ||
eFeS
5 Posts
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Ryukku
Singapore545 Posts
Its a good change cause now ghosts kill infestors faster. So ghosts are still a must against broodlord infestor it just adds another micro dance between armies. Should the ghost be able to snipe the infestors, the vikings can swoop in for the kill on the air force of zerg, but should the zerg micro his infestors properly, he will be at an advantage. Its very similar to the HT/Ghost battle in TvP. Regarding the phoenix change, the fact that it needs a fleet beacon probably just encourages more air play IMO. not so sure about this but phoenixs gonna be such a pain now =s | ||
Zumm
Germany122 Posts
But let's see. | ||
Wildmoon
Thailand4189 Posts
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MVTaylor
United Kingdom2893 Posts
On February 11 2012 03:13 Qaatar wrote: MVP lost in TvT's, most due to his CTS problems flaring up. Jjakji lost in TvP's, but these Terran nerfs do nothing in that matchup, as others have stated. Gold bases are already non-existent in the GSL, and Snipes actually do +5 damage to many Protoss units now (Terrans only snipe Templars anyways...EMP is more effective for everything else). Sniping zealots wasn't the worst thing in the world you know... As for gold bases, the thing is they do exist in a bunch of ladder maps... | ||
SolidMoose
United States1240 Posts
On February 11 2012 03:12 theofficial wrote: The simple answer is don't overmake. The more complicated asnwer resides in what you have to do in order NOT to overmake vikings. Just scout hard and often. I'm supposed to scout 10 ultras popping at once when it's too late? Maybe they should use that april fools patch and make ultra eggs gigantic. | ||
magnaflow
Canada1521 Posts
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Erik.TheRed
United States1655 Posts
On February 11 2012 03:15 eFeS wrote: If someone saw Neastea vs Genius games, where Genius controlled Nestea's mutalisk numbers with phoenixes so well. I cant imagine how overpowered it would looked if phoenix has +1 range. O.o it's +2 range. but you need a fleet beacon for it | ||
ZenithM
France15952 Posts
On February 11 2012 03:11 TheV wrote: Aren't Phoenixes going to be able to pick up workers from waaaay far away from the mineral line? I am afraid of them phoenixes avoiding my spore crawlers and still picking up workers. It probably doesn't affect Graviton's casting range. I'm curious to see how this extra range will work. You can even kite the fucking 2-3 corruptors Zergs could mix in their mutas ball, sounds good to me. | ||
TDH
Finland25 Posts
![]() Ps! Im not sarcastic | ||
Peanutbutter717
United States240 Posts
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magnaflow
Canada1521 Posts
This is going to make Terran even more micro intensice (having to control vikings) which is great at the top level, but lower league terran players are going to dissapear. Which isn't a good thing | ||
DarkPlasmaBall
United States43771 Posts
On February 11 2012 03:12 mvtaylor wrote: And for all us plebs that aren't pro players? I think the vast majority of people who like watching starcraft also play it... The problem here is that balance is (obviously) centered around the pro-gamers, because they make the fewest mechanical errors. You can't just give Terran ten extra buffs just because gold Terran players might have a tough time. Then we would see Terrans winning *every* GSL instead of only half of them (lol). The game would be even further away from balanced. A helpful thing to keep in mind is that the lower level of players should worry less about balance issues and more about their own mechanics. Getting your macro down, not getting supply blocked, and having a decent unit composition are all far more important in the lower leagues than the fact that Snipe is getting nerfed. It's about a million times more important. | ||
unifo
Canada65 Posts
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