Patch 1.4.3 - Preview Blog - Page 26
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Please DISCUSS the changes and the impact they will have on gameplay. Straight up whining and bitching will get you a ban, no exceptions. | ||
TheAntZ
Israel6248 Posts
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s3rp
Germany3192 Posts
On February 11 2012 03:01 PaterPatriae wrote: pretty convincing points, but i don`t get the gas problem. Terran never has gas problems because only the raven is gas intense. Terrans always have overgas in the late game. Why not turteling and switch to raven.But im not the pro just suggesting some things ![]() Because Ravens spells cost sooo much Energy that they are out of Energy so fast . 50 , 100 and 125 for the Spells and they only have 200 Energy . And without Energy Ravens are useless if you don't need the detection. | ||
Azhrei16
United States284 Posts
On February 11 2012 03:08 Armaz wrote: Yeah I think the upgrade being on Fleet Beacon is a little too far away, remember FB costs 300/200 and the actual Phoenix upgrade will probably be like 100 gas, it's gonna be pretty hard to get to that before Mutas ruin your day. I think putting it on Stargate would be better or maybe even Twilight Council? I wish they would just put the Void Ray speed upgrade and Phoenix +range upgrade on the Stargate x_x | ||
RDaneelOlivaw
Vatican City State733 Posts
Getting back to "dominance"... it doesn't really exist any more, Jjakji and MVP have won four GSLs combined and both got eliminated in the ro16. And Nestea has won 3 and yet he's out now too? Good players lose sometimes. You don't see Flash winning EVERY tournament, do you? | ||
bubl100500
Ukraine538 Posts
On February 11 2012 03:06 RockIronrod wrote: Because it should be easy instead? Are you complaining its a challenge now to win? No, I'm just saying that terrans are going to complain hardcore. | ||
CyDe
United States1010 Posts
On February 11 2012 03:04 Luppy1 wrote: Not as if it's not already done like in every single game. The reason it is done every day is because how difficult it is, and now will be even more so, to beat any other race in late game. So now people will probably hate terran even more, even though they are getting weaker and weaker, so have to resort to more drastic measures. I'm not gonna lie, I three rax all-in vs protoss every game (gold league lol) since I know that there is a 90% that if my attack fails, I will lose to late game protoss death ball. Hence the pull workers all-in. Lose it or win it, right there on the spot. | ||
densha
United States797 Posts
On February 11 2012 03:07 venage wrote: When was the last time terran had a buff? TTQQ When was the last time Terran was balanced? Buffs/nerfs are only handed out if Blizzard deems necessary and I think Terrans are lucky with how long Ghosts have gone without a nerf. Remember they were even buffed with a reduced gas cost but their power was never brought in line with that buff. Now I think Snipe scales nicely with how easy it is to mass ghosts (at least at the pro level). | ||
Wildmoon
Thailand4189 Posts
On February 11 2012 03:10 Zealos wrote: Terrans can kill ultralisks without ghosts at all. Also bear in mind the scroll wheel attack that terrans can use now, making chain snipes easier. The problem is not about Ultras or how fast we can snipe but it's BL/Infestor. | ||
stormchaser
Canada1009 Posts
On February 11 2012 03:08 superstartran wrote: David Kim simply doesn't understand that if the Z is allowing Terran to take a split map position than the Z is doing something seriously wrong. Ghosts are expensive as shit, and for them to have such a significantly weakened snipe only means that Blord/Infestor is going to be that much better. It's not even like everyone could do it, you had a handful of pro players who were capable of utilizing Ghosts well enough to counter Blord/Infestor. Are you kidding me. Everything you just said is so misinformed, I don't even wanna explain... | ||
SolidMoose
United States1240 Posts
On February 11 2012 03:08 Fencer710 wrote: This change is not small. Nerfing Snipe by 20 damage is huge. I can understand 5 damage nerf, or even 10, but the main reason Terran has a chance in the late-game is because of Snipe. The thing is, Zerg can max out on infestor/corruptor/broodlord, then after Terran finally kills of that army with viking/ghost, he remaxes on something ground based, like zergling/baneling or ultra/ling and crushes the Terran because he had to spend all his $$$ on Vikings because Snipe doesn't work against broodlords. Yeah, ghosts were a safe way to deal with BL because the insta tech switch to ultras wouldn't totally kill you. Every zerg will simply go corruptor/BL/infestor and never, ever lose. Ever. Nerfed snipes on corruptors simply means there's no way vikings can kill the BL's, so BL's just win. All of this would have worked with infestor nerfs or ghost cost decrease but fuck, this shit is broken. | ||
TheV
Brazil107 Posts
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xTrim
472 Posts
overmake vikings = lose to f**king ultra switch... god i hate this, why do i keep playing? | ||
Angel_
United States1617 Posts
happy for apm change. - and. gold bases....why u no just remove them blizzard? ber. | ||
-stOpSKY-
Canada498 Posts
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MVTaylor
United Kingdom2893 Posts
On February 11 2012 03:11 densha wrote: When was the last time Terran was balanced? Buffs/nerfs are only handed out if Blizzard deems necessary and I think Terrans are lucky with how long Ghosts have gone without a nerf. Remember they were even buffed with a reduced gas cost but their power was never brought in line with that buff. Now I think Snipe scales nicely with out easy it is to mass ghosts (at least at the pro level). And for all us plebs that aren't pro players? I think the vast majority of people who like watching starcraft also play it... | ||
ScaringKids
Portugal819 Posts
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neobowman
Canada3324 Posts
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theBOOCH
United States832 Posts
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Cyro
United Kingdom20294 Posts
David Kim simply doesn't understand that if the Z is allowing Terran to take a split map position than the Z is doing something seriously wrong. I dont think it is possible to stop turtle mech which transitions into ghost/mech with a planetary on every base past the natural and missile turrets as needed. There is simply nothing you can do to it unless you are in a position to trade as well as you can and then remax, which takes a long time, and is completely all in if you attack, remax and attack again into planetaries. | ||
theofficial
12 Posts
On February 11 2012 03:10 xTrim wrote: overmake vikings = lose to f**king ultra switch... god i hate this, why do i keep playing? The simple answer is don't overmake. The more complicated asnwer resides in what you have to do in order NOT to overmake vikings. Just scout hard and often. | ||
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