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Please discuss IdrA and Sen in Code S January in this thread. |
greg be the first to win code s
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Russian Federation112 Posts
A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped.
They should have invited huk, sase, or stephano instead (they are in korea).
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On December 14 2011 20:34 Ace.Xile wrote:Show nested quote +On December 14 2011 20:33 Ghanburighan wrote:On December 14 2011 20:29 Ace.Xile wrote:On December 14 2011 20:24 aebriol wrote:On December 14 2011 20:17 Ace.Xile wrote: There was pretty much however no reward for Naniwa beating Nestea, the game was pointless. At this point you're arguing that players should drop their roles as professional competitors and should pick up a role as an entertainer. No. Just like professional soccer players have to play meaningless soccer matches, professional sc2 players should have to play meaningless sc2 matches. If you want to argue that SC2 is NOT a professional sport, then that's fine. But what you are doing is arguing that what you think is professional behavior is more important than what MLG / GOMTV / other tournament organizers think is professional behavior and that it's fine to ignore their rules if you disagree with them. That's not professional. Read my post and understand why essentially you're asking people to become entertainers, and asking them to forgo general ideas of competition in order for more perceived entertainment inherently hurting competition overall. When there is no competition a game is just entertainment, which is fine, but when played in a competitive setting (with no real incentive to win, and no real competition then) all it leads to is catering to the audience and in turn does nothing but hurt real competition, because while it may look cool to the audience all it is, is fake competition aimed to please an audience, instead of real competition where things matter. It turns the whole idea of a real genuine competitive environment into something that is just meant for show to please... which isn't what competition is about at all. It's about the struggle of two people to overcome one another for a prize, not about trying to make a game look cool for the audience despite the fact that nothigns on the line, and it makes a mockery of real competition. We've read your post, and you choose to ignore our replies and merely spout the same stuff again. Please stop. Which is what may i ask, that the professional thing is just to fake it so the people watching are happy despite the fact... that it's not really competitive and means nothing?
And once more the same stuff...
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On December 14 2011 20:34 Ace.Xile wrote:Show nested quote +On December 14 2011 20:33 Ghanburighan wrote:On December 14 2011 20:29 Ace.Xile wrote:On December 14 2011 20:24 aebriol wrote:On December 14 2011 20:17 Ace.Xile wrote: There was pretty much however no reward for Naniwa beating Nestea, the game was pointless. At this point you're arguing that players should drop their roles as professional competitors and should pick up a role as an entertainer. No. Just like professional soccer players have to play meaningless soccer matches, professional sc2 players should have to play meaningless sc2 matches. If you want to argue that SC2 is NOT a professional sport, then that's fine. But what you are doing is arguing that what you think is professional behavior is more important than what MLG / GOMTV / other tournament organizers think is professional behavior and that it's fine to ignore their rules if you disagree with them. That's not professional. Read my post and understand why essentially you're asking people to become entertainers, and asking them to forgo general ideas of competition in order for more perceived entertainment inherently hurting competition overall. When there is no competition a game is just entertainment, which is fine, but when played in a competitive setting (with no real incentive to win, and no real competition then) all it leads to is catering to the audience and in turn does nothing but hurt real competition, because while it may look cool to the audience all it is, is fake competition aimed to please an audience, instead of real competition where things matter. It turns the whole idea of a real genuine competitive environment into something that is just meant for show to please... which isn't what competition is about at all. It's about the struggle of two people to overcome one another for a prize, not about trying to make a game look cool for the audience despite the fact that nothigns on the line, and it makes a mockery of real competition. We've read your post, and you choose to ignore our replies and merely spout the same stuff again. Please stop. Which is what may i ask, that the professional thing is just to fake it so the people watching are happy despite the fact... that it's fake?
He signed up to play 4 matches and only played 3.
If he didn't want to play 4, he shouldn't have accepted the invite.
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On December 14 2011 19:38 VTPerfect wrote:Show nested quote +On December 14 2011 19:23 Skipton wrote:On December 14 2011 19:21 VTPerfect wrote: #1 rule of viewership; You may judge a Starcraft 2 Tournament unfit to receive your Esport dollars. Naniwa earns Code S by placing 2nd in one of the most competitive Sc2 tournaments all year and its taken away by not trying in a worthless game? Sorry but either viewers teach GOM a lesson that bullshit is bad or they are going to do this again and again and we may find our beloved sport more like WWE and much less like Chess. Bullshit is bad. They agree. They aren't putting up with it either. Perhaps you need to stop playing on my words without understanding their definition. Bullshit is being used as a noun here which is defined as stupid, Untrue talk or writing, nonsense. I find it "bullshit" (as in nonsense) that a (professional) league has 4 rules with 1 being a we can invent anything at all whenever we want discretionary rule. As well as "bullshit" (as in stupid) that GOM feels its somehow been short changed because its format creates worthless games. You have no idea how many games players like MVP and MC have thrown because the cost of revealing a secret strategy does not outweigh the benefit of winning the game. Yet they have received no disciplinary action whatsoever. I call into question GOM's prestige as the most meritorious tournament in Sc2
It doesn't really matter if you call it into question or not. They still have the most Koreans playing in it, meaning the most talented players. Unless you define meritorious by some skewed definition.
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On December 14 2011 20:35 EdouarKiLL wrote: A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped.
They should have invited huk, sase, or stephano instead (they are in korea). thats objective. and assuming that players' skill don't improve over time while in korea
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On December 14 2011 20:35 EdouarKiLL wrote: A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped.
They should have invited huk, sase, or stephano instead (they are in korea).
Huk has been code S, where have you been. Stephano has openly expressed many times, he doesn't want GSL, it's not his thing. Just the fact that you mention Sase shows the European bias.
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YES Sen to Code S!!! Finally my dream has come true! I can't wait to see how he does in there... hope he doesn't meet MVP, MMA, or forGG in first round = =
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On December 14 2011 20:36 Ghanburighan wrote:Show nested quote +On December 14 2011 20:34 Ace.Xile wrote:On December 14 2011 20:33 Ghanburighan wrote:On December 14 2011 20:29 Ace.Xile wrote:On December 14 2011 20:24 aebriol wrote:On December 14 2011 20:17 Ace.Xile wrote: There was pretty much however no reward for Naniwa beating Nestea, the game was pointless. At this point you're arguing that players should drop their roles as professional competitors and should pick up a role as an entertainer. No. Just like professional soccer players have to play meaningless soccer matches, professional sc2 players should have to play meaningless sc2 matches. If you want to argue that SC2 is NOT a professional sport, then that's fine. But what you are doing is arguing that what you think is professional behavior is more important than what MLG / GOMTV / other tournament organizers think is professional behavior and that it's fine to ignore their rules if you disagree with them. That's not professional. Read my post and understand why essentially you're asking people to become entertainers, and asking them to forgo general ideas of competition in order for more perceived entertainment inherently hurting competition overall. When there is no competition a game is just entertainment, which is fine, but when played in a competitive setting (with no real incentive to win, and no real competition then) all it leads to is catering to the audience and in turn does nothing but hurt real competition, because while it may look cool to the audience all it is, is fake competition aimed to please an audience, instead of real competition where things matter. It turns the whole idea of a real genuine competitive environment into something that is just meant for show to please... which isn't what competition is about at all. It's about the struggle of two people to overcome one another for a prize, not about trying to make a game look cool for the audience despite the fact that nothigns on the line, and it makes a mockery of real competition. We've read your post, and you choose to ignore our replies and merely spout the same stuff again. Please stop. Which is what may i ask, that the professional thing is just to fake it so the people watching are happy despite the fact... that it's not really competitive and means nothing? And once more the same stuff...
Which doesn't answer the question, either you pay for GOM for one of two reasons, (i suppose a third if you want to combine them and just say you watch) you like the true competitive aspect of it, in which case you should be relatively annoyed that Naniwa is kicked out because the competition ended for naniwa before the nestea game started, or that you like the entertainment aspect of it, in which case you should be pissed almost any time a gsl final happens.
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On December 14 2011 20:39 Ace.Xile wrote:Show nested quote +On December 14 2011 20:36 Ghanburighan wrote:On December 14 2011 20:34 Ace.Xile wrote:On December 14 2011 20:33 Ghanburighan wrote:On December 14 2011 20:29 Ace.Xile wrote:On December 14 2011 20:24 aebriol wrote:On December 14 2011 20:17 Ace.Xile wrote: There was pretty much however no reward for Naniwa beating Nestea, the game was pointless. At this point you're arguing that players should drop their roles as professional competitors and should pick up a role as an entertainer. No. Just like professional soccer players have to play meaningless soccer matches, professional sc2 players should have to play meaningless sc2 matches. If you want to argue that SC2 is NOT a professional sport, then that's fine. But what you are doing is arguing that what you think is professional behavior is more important than what MLG / GOMTV / other tournament organizers think is professional behavior and that it's fine to ignore their rules if you disagree with them. That's not professional. Read my post and understand why essentially you're asking people to become entertainers, and asking them to forgo general ideas of competition in order for more perceived entertainment inherently hurting competition overall. When there is no competition a game is just entertainment, which is fine, but when played in a competitive setting (with no real incentive to win, and no real competition then) all it leads to is catering to the audience and in turn does nothing but hurt real competition, because while it may look cool to the audience all it is, is fake competition aimed to please an audience, instead of real competition where things matter. It turns the whole idea of a real genuine competitive environment into something that is just meant for show to please... which isn't what competition is about at all. It's about the struggle of two people to overcome one another for a prize, not about trying to make a game look cool for the audience despite the fact that nothigns on the line, and it makes a mockery of real competition. We've read your post, and you choose to ignore our replies and merely spout the same stuff again. Please stop. Which is what may i ask, that the professional thing is just to fake it so the people watching are happy despite the fact... that it's not really competitive and means nothing? And once more the same stuff... Which doesn't answer the question, either you pay for GOM for one of two reasons, (i suppose a third if you want to combine them and just say you watch) you like the true competitive aspect of it, in which case you should be relatively annoyed that Naniwa is kicked out because the competition ended for naniwa before the nestea game started, or that you like the entertainment aspect of it, in which case you should be pissed almost any time a gsl final happens.
Let me quote myself and others from the thread: "Players should play their hearts out!"
For elaboration, search back in the thread (or any other thread). I'm not your slave that needs to personally deliver each post that you choose to ignore.
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On December 14 2011 20:37 MrSexington wrote:Show nested quote +On December 14 2011 20:34 Ace.Xile wrote:On December 14 2011 20:33 Ghanburighan wrote:On December 14 2011 20:29 Ace.Xile wrote:On December 14 2011 20:24 aebriol wrote:On December 14 2011 20:17 Ace.Xile wrote: There was pretty much however no reward for Naniwa beating Nestea, the game was pointless. At this point you're arguing that players should drop their roles as professional competitors and should pick up a role as an entertainer. No. Just like professional soccer players have to play meaningless soccer matches, professional sc2 players should have to play meaningless sc2 matches. If you want to argue that SC2 is NOT a professional sport, then that's fine. But what you are doing is arguing that what you think is professional behavior is more important than what MLG / GOMTV / other tournament organizers think is professional behavior and that it's fine to ignore their rules if you disagree with them. That's not professional. Read my post and understand why essentially you're asking people to become entertainers, and asking them to forgo general ideas of competition in order for more perceived entertainment inherently hurting competition overall. When there is no competition a game is just entertainment, which is fine, but when played in a competitive setting (with no real incentive to win, and no real competition then) all it leads to is catering to the audience and in turn does nothing but hurt real competition, because while it may look cool to the audience all it is, is fake competition aimed to please an audience, instead of real competition where things matter. It turns the whole idea of a real genuine competitive environment into something that is just meant for show to please... which isn't what competition is about at all. It's about the struggle of two people to overcome one another for a prize, not about trying to make a game look cool for the audience despite the fact that nothigns on the line, and it makes a mockery of real competition. We've read your post, and you choose to ignore our replies and merely spout the same stuff again. Please stop. Which is what may i ask, that the professional thing is just to fake it so the people watching are happy despite the fact... that it's fake? He signed up to play 4 matches and only played 3. If he didn't want to play 4, he shouldn't have accepted the invite. He did play 4 matches. He just did not play 4 matches the way you expected/want.
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On December 14 2011 20:35 EdouarKiLL wrote: A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped.
They should have invited huk, sase, or stephano instead (they are in korea).
You made me laugh, thank you for that. Very nice troll.
Two of my favorite zergs in code S. Cant wait to see how far they get, can see both sen and idra going very deep. They both have very strong ZvT and that is a must for Code S. Idra just need to avoid MC xp.
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honestly i have to say that this sounds a bit over heated.
there is no proportionality in the way they reacted. others like Jinro feel the same way.
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Hope they do well, but I think we all want to see rank 18 GM (!) Stephano compete in GSL :D
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Awesome! Can't wait to see IdrA in code S, he could do well if he practice hard
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On December 14 2011 20:34 AgentChaos wrote: greg be the first to win code s Naniwa will be the first foreigner to win Code S. You know, deservedly.
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On December 14 2011 20:48 AziDon wrote:Awesome! Can't wait to see IdrA in code S, he could do well if he practice hard idra will get crushed so badly..
i really think. and i don't dislike idra.
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On December 14 2011 20:35 EdouarKiLL wrote: A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped.
actually no. He may or may not loose but one thing is for certain, he will _NOT_ get raped. Raping a very serious crime and should _NEVER_ be used in terms of "he will loose".
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On December 14 2011 20:50 Tofugrinder wrote:Show nested quote +On December 14 2011 20:35 EdouarKiLL wrote: A high master with a 50% winratio dont have his place in codeS. Cmon ! Idra is nowere near the code S level. He will get raped. actually no. He may or may not loose but one thing is for certain, he will _NOT_ get raped. Raping a very serious crime and should _NEVER_ be used in terms of "he will loose". QQ moar! Bad language QQ
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