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BW Teams playing Starcraft 2 - Page 75

Forum Index > SC2 General
3464 CommentsPost a Reply
Prev 1 73 74 75 76 77 174 Next
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
October 29 2011 00:58 GMT
#1481
I just want an epic ending for BW. KT v SKT proleague was good, and so was this last OSL, but how about one more JvF finals, or Bisu finally winning an MSL, or Flash beating out Nada's records at last? All good things must come to an end, lets just hope the ending is fucking baller as all hell.
Stork HerO and Protoss everywhere - redfive on bnet
SkimGuy
Profile Joined December 2010
Canada709 Posts
October 29 2011 01:01 GMT
#1482
On October 29 2011 09:09 XRaDiiX wrote:
Show nested quote +
On October 28 2011 19:59 NeWeNiyaLord wrote:


Jaedong: I'll show you muta micro!


I never watched brood war pro-matches too much but this picture gave me the sickest nerd chills; I can't even begin to comprehend how much this picture means to BW followers


Lol that pic was taken in the middle of a sniffle

This is more scary xd
[image loading]
That's the "Ok, you're dead now" stare xd
garlicface
Profile Joined April 2010
Canada4196 Posts
October 29 2011 01:01 GMT
#1483
On October 29 2011 09:58 Oreo7 wrote:
I just want an epic ending for BW. KT v SKT proleague was good, and so was this last OSL, but how about one more JvF finals, or Bisu finally winning an MSL, or Flash beating out Nada's records at last? All good things must come to an end, lets just hope the ending is fucking baller as all hell.

These 2 already happened.
#TeamBuLba
Fojji
Profile Joined August 2010
United Kingdom217 Posts
Last Edited: 2011-10-29 01:04:05
October 29 2011 01:03 GMT
#1484
NaDa is focusing quite hard on his studies, this is evident by the fact that he's not even in the oGs house. Yet, he still remains the most SOLID code S player, he can still beat anyone, and he's extremely solid and has almost flawless macro, he loses due to strategies he's unfamiliar with or bad unit composition, probably because he doesn't have the time to practice against all of them often. Seriously, check out artosis camera vod of NaDa, it's just perfection, and the games been out for like a year at that time. NaDa atleast in my eyes was the only one with real skill out of Boxer/nada/july, July had crazy amazing strategies, and BoxeR's innovation revolutionized the game, but NaDa's raw talent for APM/precision/skill was imo alot higher. People don't seem to understand this.

I do not see anyone touching Jaedong or Flash or Bisu if they transition over, Bisu's multitasking will blow people away, just check his FPVoD's, one game vs Jaedong springs to mind where he is storm dropping and controlling DT's and never drops below 800 minerals/gas, just insane.

Will it take them time? Most likely, but people who've only followed SC2 should know that these guys will stop at no end until perfection is reached, they learn and don't repeat mistakes, it's why they get payed so much more in salary compared to their teammates, and why they are the best at the hardest game to ever master. The sheer determination in their eyes when they play is incredible and a real talent to behold. The hardwork in practice is ALWAYS mentioned by their coaches aswell, so clearly all they want to do is play play play.

That said, I do think it'll take them a few months to be at that level, just due to the fact that Nestea can probably keep up with Jaedong in speed due to the easy mechanics that SC2 has (Jaedong will slowly use this to his advantage by figuring out ways he can use his outstanding unit control and APM in other efficient ways).

It's exciting, and it's sad for brood war, and no you don't have to have played Brood War to appreciate the skill, well ok maybe load a few games up just to see how hard it is, cause that's all i've ever done with that game but watching it is still mind blowing.
Sabre
Profile Blog Joined February 2011
United Kingdom1086 Posts
October 29 2011 01:05 GMT
#1485
On October 29 2011 09:58 Oreo7 wrote:
I just want an epic ending for BW. KT v SKT proleague was good, and so was this last OSL, but how about one more JvF finals, or Bisu finally winning an MSL, or Flash beating out Nada's records at last? All good things must come to an end, lets just hope the ending is fucking baller as all hell.


Im'a just presume you mean OSL :D
UK TrackMania Champion | Former SC2 player | http://www.twitter.com/Sabre_CS
Vindicare605
Profile Blog Joined August 2011
United States16129 Posts
October 29 2011 01:06 GMT
#1486
As a fan of both games, but someone who never kept up with professional BW. I am absolutely thrilled to hear that the best RTS players in the world are possibly swapping over. That can do nothing except broaden SC2 even more and make it even bigger.

This game has come so far in such a short period of time, having these guys take the game by storm would just make it explode to a whole new level.

I'm excited. I can't wait to see what happens, I can't wait to see who among the best in SC2 now can compete with the best from SC1 and vice versa. I can't wait to see how the western teams adapt.

It's a good time to be a fan.
aka: KTVindicare the Geeky Bartender
thepuppyassassin
Profile Joined April 2011
900 Posts
Last Edited: 2011-10-29 01:11:33
October 29 2011 01:10 GMT
#1487
On October 29 2011 09:19 infinity2k9 wrote:
Show nested quote +
On October 29 2011 06:44 karpo wrote:
On October 29 2011 06:37 aTnClouD wrote:
i wonder if they can handle the frustration of losing to bad players time after time since sc2 is designed so people are able to win against much better player with very little effort and some luck. many scbw pros couldn't translate well to sc2 for this reason and i think not every single one of them will like the game enough to dominate the scene.


Of course some ex BW pros will drop out of SC2.

And about the "losing to bad players" seems to be a old and quite tired argument against SC2. We've had the same two guys win 6 out of the 9 or so GSLs so far. We've seen the same bunch of people place well in most tournaments. Sure there's a difference from BW but it's a huge exaggeration to say that the best lose "time after time" against worse players.


Well the Code A/S format was designed to help this consistency, even if it's changed now. The person you quoted ClouD is actually a very good player i think his opinion is worthwhile. Personally i don't think certain players will enjoy the game enough to play it professionally; Flash for one. The first generation who switched, such as MVP had a lot more motivation to play because they had a very good chance of winning some serious prize money. With a large switch at once this isn't going to be as big of a motivation anymore.

ForGG must feel a bit stupid now he gave up a salaried position in KT to play SC2.

Show nested quote +
On October 29 2011 09:10 Akta wrote:
On October 29 2011 08:35 Silidons wrote:
On October 29 2011 08:26 Akta wrote:
If sc2 was the old game and sc1 the new, the sc2 fans would probably say the the "skill cap" is low in sc1 since they would have other things in mind like perhaps extremely fast micro of large amounts of units.

Different games, different things to excel at. The way the game currently works no human will ever get anywhere close to a mechanical skill cap in sc2 so I wouldn't worry about that part.

no they wouldn't, because side by side sc1 is actually the harder game, in each and every aspect you look at it. i don't understand how people don't realize this, i never even heard of starcraft before i played sc2 and i know that sc1 is 10x harder to play than sc2.
You probably misunderstood. A term like skill cap indicates there is some form of cap. In discussions like these, a cap that can be reached. In sc2 somewhat perfect macro might be humanly possible but for example close to perfect micro is not. So if sc2 was the old game with amazing players people wouldn't be used to how physical skills are displayed in "this new game sc1" and would probably complain that some displays of skills were missing. 10 years from now perhaps the best terrans individually micro 20+ marines(well) during battles for example.


That's stupid, how would they do that? I don't know if you even watched any BW but the thing is the APM has to be split between macro/micro. No one can do everything at once, even Flash has idle SCVs everywhere. In BW when a pro micro's his army, he's using ALL of his APM at that time to control his army. The difference is he has to stop controlling it at some point, picking the best time to devote his attention to other tasks. In SC2 they will have the same APM used for army control except they can just focus on the army entirely. They are not going to be able to magically achieve any feats they couldn't do before. Why people don't quite understand this and get it wrong every time i don't know. This is ignoring the whole fact that battles are over so quickly and the units are not designed to maximize micro potential. You aren't going to see anything like this:



The game simply isn't designed for it no matter if players have 100% attention to their units at all time.


Good post. Loved the video. Although "micro potential" is something that will be only developed after lengthy exposure to a given unit.. more so than just 1 year.. I do agree that battles in SC2 simply end to quickly. I think Blizzard should think about increasing the health:damage ratio to combat this. Or perhaps reduce attack speed across the board...
Vindicare605
Profile Blog Joined August 2011
United States16129 Posts
October 29 2011 01:13 GMT
#1488
On October 29 2011 10:10 thepuppyassassin wrote:
Show nested quote +
On October 29 2011 09:19 infinity2k9 wrote:
On October 29 2011 06:44 karpo wrote:
On October 29 2011 06:37 aTnClouD wrote:
i wonder if they can handle the frustration of losing to bad players time after time since sc2 is designed so people are able to win against much better player with very little effort and some luck. many scbw pros couldn't translate well to sc2 for this reason and i think not every single one of them will like the game enough to dominate the scene.


Of course some ex BW pros will drop out of SC2.

And about the "losing to bad players" seems to be a old and quite tired argument against SC2. We've had the same two guys win 6 out of the 9 or so GSLs so far. We've seen the same bunch of people place well in most tournaments. Sure there's a difference from BW but it's a huge exaggeration to say that the best lose "time after time" against worse players.


Well the Code A/S format was designed to help this consistency, even if it's changed now. The person you quoted ClouD is actually a very good player i think his opinion is worthwhile. Personally i don't think certain players will enjoy the game enough to play it professionally; Flash for one. The first generation who switched, such as MVP had a lot more motivation to play because they had a very good chance of winning some serious prize money. With a large switch at once this isn't going to be as big of a motivation anymore.

ForGG must feel a bit stupid now he gave up a salaried position in KT to play SC2.

On October 29 2011 09:10 Akta wrote:
On October 29 2011 08:35 Silidons wrote:
On October 29 2011 08:26 Akta wrote:
If sc2 was the old game and sc1 the new, the sc2 fans would probably say the the "skill cap" is low in sc1 since they would have other things in mind like perhaps extremely fast micro of large amounts of units.

Different games, different things to excel at. The way the game currently works no human will ever get anywhere close to a mechanical skill cap in sc2 so I wouldn't worry about that part.

no they wouldn't, because side by side sc1 is actually the harder game, in each and every aspect you look at it. i don't understand how people don't realize this, i never even heard of starcraft before i played sc2 and i know that sc1 is 10x harder to play than sc2.
You probably misunderstood. A term like skill cap indicates there is some form of cap. In discussions like these, a cap that can be reached. In sc2 somewhat perfect macro might be humanly possible but for example close to perfect micro is not. So if sc2 was the old game with amazing players people wouldn't be used to how physical skills are displayed in "this new game sc1" and would probably complain that some displays of skills were missing. 10 years from now perhaps the best terrans individually micro 20+ marines(well) during battles for example.


That's stupid, how would they do that? I don't know if you even watched any BW but the thing is the APM has to be split between macro/micro. No one can do everything at once, even Flash has idle SCVs everywhere. In BW when a pro micro's his army, he's using ALL of his APM at that time to control his army. The difference is he has to stop controlling it at some point, picking the best time to devote his attention to other tasks. In SC2 they will have the same APM used for army control except they can just focus on the army entirely. They are not going to be able to magically achieve any feats they couldn't do before. Why people don't quite understand this and get it wrong every time i don't know. This is ignoring the whole fact that battles are over so quickly and the units are not designed to maximize micro potential. You aren't going to see anything like this:

http://www.youtube.com/watch?v=12BZjrGJxH8

The game simply isn't designed for it no matter if players have 100% attention to their units at all time.


Good post. Loved the video. Although "micro potential" is something that will be only developed after lengthy exposure to a given unit.. more so than just 1 year.. I do agree that battles in SC2 simply end to quickly. I think Blizzard should think about increasing the health:damage ratio to combat this. Or perhaps reduce attack speed across the board...


That video just reminds me of how overpowered Vultures were in SC1. I miss that.
aka: KTVindicare the Geeky Bartender
insanet
Profile Joined January 2010
Peru439 Posts
October 29 2011 01:14 GMT
#1489
No, no ,no . This is bad news.

let me explain you, if BW players switch they are gonna increase the skill ceiling sooo much is gonna be hell for everybody else.
Everybody will need to play 24/7 like BW players do and they are not used it to it and they are gonna become unhappy and fall back.

The amount of time foreigners put in the game are a joke compared with BW house factories,
BW players are practice machines, you dont understand dont you?. ask BW gods what were doing christmas night? practicing. New year eve? practicing. Holidays? practicing, they get bored if they dont practice.

is gonna be hell for everybody else to keep up. so i encourage you to be against this! BW needs to live for SC2 to be enjoyable for the current players.
Kuja
Profile Blog Joined May 2011
United States1759 Posts
October 29 2011 01:17 GMT
#1490
i guess the only thing that never changes is that things change. Have mixed feeling about this news.
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
Ghostface_Killa
Profile Joined March 2011
United States168 Posts
October 29 2011 01:24 GMT
#1491
Great news! Can't wait for Jaedong to keep his word and make the switch! Flash I never expected but equally excited nonetheless.
Arrested for what, baby? Being awesome?
Ouga
Profile Joined March 2008
Finland645 Posts
October 29 2011 01:24 GMT
#1492
It's about time imo. SC1 was and is awesome, but it feels they eat each others a bit. Since I'm man of one game, I'm happy if this gets even more attention and money into SC2. It's hard to stay interested in both. If players like JD or flash switched, they'd be just as awesome to follow in SC2. Nostalgia is cool, but it's hard to see SC1 still being strong in 3 years.
lexpoa
Profile Joined March 2011
Brazil73 Posts
October 29 2011 01:26 GMT
#1493
Well, I guess I'm done with eSports.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
October 29 2011 01:26 GMT
#1494
I'm a switch too. From following E-sports to not following E-sports.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
ChefTony
Profile Joined March 2011
United States68 Posts
October 29 2011 01:29 GMT
#1495
Hmm seen quite a few post about this being bad for e-sports, but this is e-sports the new version of the game comes out everyone switches. This is of course different because BW was around for 10 years unlike other games where the new version comes out in a year or 2 but it's just what happens.
Talack
Profile Joined September 2010
Canada2742 Posts
October 29 2011 01:29 GMT
#1496
Very exciting with HOTS comming out!

Looking forward to the two games being joined and more exciting matches comming out!

Having a fresh set of eyes on the races will be great to see and hopefully we'll see alot less QQ and more Pew Pew.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 29 2011 01:30 GMT
#1497
people keep talking about Bisu's amazing Mechanics ... just curious what are Flash and Jaedongs trademark skills ?
DertoQq
Profile Joined October 2010
France906 Posts
October 29 2011 01:30 GMT
#1498
On October 29 2011 10:26 mustaju wrote:
I'm a switch too. From following E-sports to not following E-sports.


If you were "following Esport" only for BW, then you were not rly following Esport, only BW.
"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2011-10-29 01:33:41
October 29 2011 01:31 GMT
#1499
I disagree with the mod note that SC2 is a "less difficult game".

Its pretty obvious that anything that makes it easier for you is also easier for your opponent. Come on.

Game could be fucking 4-square (game of kings), if I am playing against a 7 foot tall pro 4-square player it is going to be real rough, even though the entire game can be described in two sentences.
twitch.tv/medrea
crazeh
Profile Joined August 2010
91 Posts
Last Edited: 2011-10-29 01:34:00
October 29 2011 01:32 GMT
#1500
.
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