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BW Teams playing Starcraft 2 - Page 73

Forum Index > SC2 General
3464 CommentsPost a Reply
Prev 1 71 72 73 74 75 174 Next
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
October 28 2011 23:58 GMT
#1441
bisu said he would play P for fun, T for money.
"When the geyser died, a probe came out" - SirJolt
Herry
Profile Joined March 2011
England681 Posts
October 28 2011 23:58 GMT
#1442
I just dont get some of you people lol

Ive been a fan of STARCRAFT since i played the demo in 1999. I dont understand why people cant appreciate both Broodwar and Starcraft 2. they are of the same ilk. the same universe, the same Characters in the story archs, the same units for the most part, and you argue and fight like cats and dogs. Pretty sad.

Personally, i am excited to see how the current legends of the game adapt their play to Starcraft 2 and if they end up playing it like the current pro's, or do they approach it much different?

One question i have about Proleague, will the current SC2 teams be competing in it? (Slayers, OGS, IM etc.) or will it purely be the BW teams or a bit of both? Or don't we know yet?
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 28 2011 23:58 GMT
#1443
It's too bad no one is naming names. One day we're gonna wake up and someone big will have switched. Obviously the really top tier players (Flash, for example) will be the last ones to leave and will get out only when BW can't sustain itself.
Bora Pain minha porra!
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
October 29 2011 00:00 GMT
#1444
On October 29 2011 08:58 fabiano wrote:
bisu said he would play P for fun, T for money.


He did? Where?

I do remember an interview where he complained about balance and Terran winning everything, but in the end he said he would probably play Protoss anyway.

But oh well, I was looking for a reason to switch to Terran for a long time now. Considering Bisu is the reason I picked Protoss in the first place, I'm going to follow him anywhere. <3
figq
Profile Blog Joined May 2010
12519 Posts
October 29 2011 00:03 GMT
#1445
On October 29 2011 07:32 ptrpb wrote:
Show nested quote +
On October 29 2011 07:28 figq wrote:
What do you think about this issue? I can say I'm undecided, either option seems possible to me at this point.


Poll: The BW elite in SC2 will...:

prove the SC2 engine limits the stratification of skill, and the "elephant" is "stuck in the room (61)
 
60%

revolutionize the scene, reinvent the difficulty of SC2 to a new level; and ultimately dominate (40)
 
40%

101 total votes

Your vote: The BW elite in SC2 will...:

(Vote): revolutionize the scene, reinvent the difficulty of SC2 to a new level; and ultimately dominate
(Vote): prove the SC2 engine limits the stratification of skill, and the "elephant" is "stuck in the room




Reference: "The Elephant in the Room"

Where's the option for "Will do alright but not be anything special?"
Like after listening to FXO_Boss on F Slasher my idea kind of changed.
When Slasher asked if there Boss knew anything about BW pros playing, Boss had said many of the BW pros had been playing for a while and were nothing special in most cases.
MVP / Nestea / MC (and Idra from the foreigners) are all ex-BW pros. He probably means the legends Boxer/July/Nada, but they were far beyond prime already in BW (and still doing very very well in SC2).

Certainly, the poll is biased, feel free to not vote. I considered the option that BW players just won't adapt; not because of engine flaws in SC2. But if you go through the history of any of them, you'll see their strength is exactly adapting and developing, they weren't always that good. They are good at redefining skill in RTS. We'll see.

Thanks to all who voted, and despite the slightly pessimistic expectations, let's hope for the best.
If you stand next to my head, you can hear the ocean. - Day[9]
Toadily
Profile Blog Joined April 2010
United States837 Posts
October 29 2011 00:03 GMT
#1446
MIND = BLOWN
Toadvine
Profile Joined November 2010
Poland2234 Posts
October 29 2011 00:04 GMT
#1447
On October 29 2011 08:42 fant0m wrote:
Show nested quote +
On October 29 2011 06:37 aTnClouD wrote:
i wonder if they can handle the frustration of losing to bad players time after time since sc2 is designed so people are able to win against much better player with very little effort and some luck.


Honestly this is wrong, and I think all the "BW scene" people are putting up this same straw man, it's really their only argument against SC2.

A better player never loses due to "luck." If you lose due to "luck" in SC2, you aren't the better player, period.

The problem with this position is that you are assuming that we have "good" pro players already playing SC2. A truly "good" pro player is consistent. No one except MVP and Nestea is consistent in SC2 so far, literally no one else. And Nestea doesn't have the extreme APM to match MVP's consistency. MVP obviously doesn't have 100% win rate, but the only people he loses to are the ones right behind him, like MMA and Bomber (and Nestea once). Even in his foreign tournaments, he went through MLG Anaheim without losing (winner's bracket -> won grand final), went through Blizzcon dropping only 1 set (to Nestea, and one of the games was close spawn Shattered Temple).

Seriously, go take a look at MVP's record on gomtv.net. Take out the BO1's in group stages and team leagues. Look at his record in BO3+ and his individual league record.

Ever since January, when he first established himself, he has lost to Ganzi (Super Tournament - June 1st), 2 Protoss (in March- when Protoss was unbeatable/had amulet), Bomber, and MMA in BO3+ series.

That is IT. The Ganzi loss is honestly his only blemish in the last 10 MONTHS. Beyond that, he lost to Bomber and MMA, the only people close to him.

That is not the sign of a "luck-based" game.


He also has a loss vs DRG in AoL. Though I'm particularly amused by you explaining away his losses to Protoss (when he was in a huge slump and just playing poorly in TvP) as "Protoss unbeatable because of Amulet", when the PvT winrate was only like 55% at the time. Really desperate to make our point, aren't we? I don't even think Amulet made an appearance in those games.

In any case, find a Protoss or Zerg with a similar quality, and we can talk. Terran is widely considered to be the most cheese-proof race with the most stable mirror matchup, and is at the moment very clearly the best race in the game. It's not especially surprising someone could consisitently do well with it. But if you look at Nestea's record, he has quite a few losses to players most would consider worse than him. Not to speak of Protoss players, they're complete rollercoasters.

If anything, MVP sort of proves that the game would be less luck based if everybody played Terran. So I guess we should be happy about them dominating Code S, at least the best Terrans win a lot of the time.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
October 29 2011 00:04 GMT
#1448
On October 29 2011 08:55 setzer wrote:
Show nested quote +
On October 29 2011 08:51 Bobster wrote:
On October 29 2011 08:42 fant0m wrote:
On October 29 2011 06:37 aTnClouD wrote:
i wonder if they can handle the frustration of losing to bad players time after time since sc2 is designed so people are able to win against much better player with very little effort and some luck.


Honestly this is wrong, and I think all the "BW scene" people are putting up this same straw man, it's really their only argument against SC2.

A better player never loses due to "luck." If you lose due to "luck" in SC2, you aren't the better player, period.

The problem with this position is that you are assuming that we have "good" pro players already playing SC2. A truly "good" pro player is consistent. No one except MVP and Nestea is consistent in SC2 so far, literally no one else. And Nestea doesn't have the extreme APM to match MVP's consistency. MVP obviously doesn't have 100% win rate, but the only people he loses to are the ones right behind him, like MMA and Bomber (and Nestea once). Even in his foreign tournaments, he went through MLG Anaheim without losing (winner's bracket -> won grand final), went through Blizzcon dropping only 1 set (to Nestea, and one of the games was close spawn Shattered Temple).

Seriously, go take a look at MVP's record on gomtv.net. Take out the BO1's in group stages and team leagues. Look at his record in BO3+ and his individual league record.

Ever since January, when he first established himself, he has lost to Ganzi (Super Tournament - June 1st), 2 Protoss (in March- when Protoss was unbeatable/had amulet), Bomber, and MMA in BO3+ series.

That is IT. The Ganzi loss is honestly his only blemish in the last 10 MONTHS. Beyond that, he lost to Bomber and MMA, the only people close to him.

That is not the sign of a "luck-based" game.

Maybe he just got lucky.


On October 29 2011 08:42 testthewest wrote:
On October 29 2011 08:25 Gann1 wrote:
On October 29 2011 08:22 ManaO wrote:
Brood War is not balanced, even now.

Starcraft 2 is not balanced

Brood War requires more mechanical skill. Macroing in sc2 is piss easy compared to BW, and if someone tries to deny this he's just bias or hasn't played bw

Starcraft 2 requires more tactical skill. Not to say that BW didn't as well, but it's basically the main skill required for sc2.

They are two different games, there is no real reason to discuss what will happen because only time will tell

Oh, and i'm happy to see the BW pros switch over!


I'm just curious. Did you ever really follow BW, or are you just stating an uninformed opinion as fact?


Guess you missunderstand the man. The sentence "Starcraft 2 requires more tactical skill." refers not to "...more tactical skill than BW", but "...more tactical skill than mechanical skill".

To be honest: It's all aweinspiring to see humans control armys and economy in BW, but basicly a good part of the difficulty comes from difficult control of the game, not of the real game.
It's just like paralympics. Aweinspiring how blind people play basketball....then again: I rather watch non-disabled pro play the game.
Stuff like small controlgroups, arkward hotkeys etc doesn't make the game more interesting for me. BW of course also has the tactical side. And that's the interesting part. SC2 cuts out the slack. That doesn't mean it's the better tactical game, but at least it has the potential to get to new heights, because it doesn't bind so much APM on control, but rather on the actual game.

I always use the three-legged race comparison.

That's why a lot of people are excited for the BW players changing over. Imagine what those guys can do when their legs are untied. :D


I'm super excited to see Bisu micro some colossus around instead of reavers.



hahahahaha that actually made me laugh irl.
age: 84 | location: california | sex: 잘함
Gesperrt
Profile Joined February 2011
Germany417 Posts
October 29 2011 00:06 GMT
#1449
SC:BW Pros start playing SC2 on a serious level? Hell yea.
SC2 would benefit so much from this even if this goes along with the death of the real (korean way to play) BW. As a SC2 fan I can only be happy if this would come true, as a fan of the good old SC there is some kind of sadness in me. But I think SC2 is the future (of the SC-Community and the Esports scene in general) so I can live with that.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
October 29 2011 00:06 GMT
#1450
I think the the skill level is going to shoot up for top tier play just with more high caliber players constantly playing each other. I think builds, and units tricks that might otherwise take longer with few pros playing are going to start flowing a lot faster. Metagame shifts could possibly speed up as well with build refinement occuring faster.

To be honest, I am less interested in seeing this big BW specific influx, then I am with seeing this massive new talent pool exploding onto the scene. I mean, the foreign "gap" was in the process of closing recently and there was a trickle of Korean pros onto foreign teams. Could this result in more Korean players pushed into foreign organizations? Or will this sort of consolidation in Korea create enough money to allow teams to fund their "expeditionary" forces.
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
October 29 2011 00:09 GMT
#1451
On October 29 2011 08:35 Silidons wrote:
Show nested quote +
On October 29 2011 08:26 Akta wrote:
If sc2 was the old game and sc1 the new, the sc2 fans would probably say the the "skill cap" is low in sc1 since they would have other things in mind like perhaps extremely fast micro of large amounts of units.

Different games, different things to excel at. The way the game currently works no human will ever get anywhere close to a mechanical skill cap in sc2 so I wouldn't worry about that part.

no they wouldn't, because side by side sc1 is actually the harder game, in each and every aspect you look at it. i don't understand how people don't realize this, i never even heard of starcraft before i played sc2 and i know that sc1 is 10x harder to play than sc2.


This is just down to the engine and interface. Coming from ES RTS games:

RoR was first, and was harder than AoK.
AoK was second, and was harder than AoM.
AoE3 was fourth, which I did not play.

Also, every time a new game came out there were some people who stayed with the old game, mostly because they thought the new game was too easy.

For blizzard games, it went: WC, WC2, BW, WC3. The only reason WC2 isnt considered harder than BW is because the warcraft games have very low worker counts.

As a closing point: Things change and you cant stop that.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 29 2011 00:09 GMT
#1452
On October 28 2011 19:59 NeWeNiyaLord wrote:
[image loading]

Jaedong: I'll show you muta micro!


I never watched brood war pro-matches too much but this picture gave me the sickest nerd chills; I can't even begin to comprehend how much this picture means to BW followers
Never GG MKP | IdrA
Bobster
Profile Joined January 2011
Germany3075 Posts
October 29 2011 00:09 GMT
#1453
What happens to the non-Korean BW players when there's no one left playing the game professionally in Korea?

I'm guessing a fair few of the guys still sticking around are doing so because they're inspired by the play of the current BW greats.
Akta
Profile Joined February 2011
447 Posts
October 29 2011 00:10 GMT
#1454
On October 29 2011 08:35 Silidons wrote:
Show nested quote +
On October 29 2011 08:26 Akta wrote:
If sc2 was the old game and sc1 the new, the sc2 fans would probably say the the "skill cap" is low in sc1 since they would have other things in mind like perhaps extremely fast micro of large amounts of units.

Different games, different things to excel at. The way the game currently works no human will ever get anywhere close to a mechanical skill cap in sc2 so I wouldn't worry about that part.

no they wouldn't, because side by side sc1 is actually the harder game, in each and every aspect you look at it. i don't understand how people don't realize this, i never even heard of starcraft before i played sc2 and i know that sc1 is 10x harder to play than sc2.
You probably misunderstood. A term like skill cap indicates there is some form of cap. In discussions like these, a cap that can be reached. In sc2 somewhat perfect macro might be humanly possible but for example close to perfect micro is not. So if sc2 was the old game with amazing players people wouldn't be used to how physical skills are displayed in "this new game sc1" and would probably complain that some displays of skills were missing. 10 years from now perhaps the best terrans individually micro 20+ marines(well) during battles for example.
DEN1ED
Profile Joined December 2009
United States1087 Posts
October 29 2011 00:11 GMT
#1455
I kinda feel bad for the current SC2 teams. I feel like a lot of them will just get outclassed and disband.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
October 29 2011 00:13 GMT
#1456
the real question is, if when kespa goes full sc2, how is it going to work with gom?

locked in players or players allowed to play in different leagues?

i can't help but feel this new influx of new talents won't matter much if gom and kespa stay seperate, at least in korea. and are the teams going to focus both korea and foreign scene? and will ogn cast in english too, and if they do cast in english, will they allow korean casts viewable for koreans in foreign countries? (i love gom for their efforst but i hate them for not allowing korean casts out side of korea)

so much changes coming up in the future of starcraft. i just hope sc2 evolves into a great game so it can live long and prosper.
age: 84 | location: california | sex: 잘함
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2011-10-29 00:17:44
October 29 2011 00:16 GMT
#1457
On October 29 2011 09:00 Talin wrote:
Show nested quote +
On October 29 2011 08:58 fabiano wrote:
bisu said he would play P for fun, T for money.


He did? Where?

I do remember an interview where he complained about balance and Terran winning everything, but in the end he said he would probably play Protoss anyway.

But oh well, I was looking for a reason to switch to Terran for a long time now. Considering Bisu is the reason I picked Protoss in the first place, I'm going to follow him anywhere. <3


Oh man, he said this:


DES: If you do change over you starcraft 2, would you continue to play protoss?
Bisu: If you're asking for my opinion, then no. Reviews seem to be calling it Terran-World. It'd be nice if they worked on the balance a little bit. If Terran continues to win like this, who is going to play that game? If you're going to make Protoss such a weak race, might as well get rid of it. It's quite saddening. But, if I had to make the switch to Starcraft 2, I probably would play Protoss. (laughs)


I bolded an interesting question by him

From: http://www.teamliquid.net/forum/viewmessage.php?topic_id=276676

So he says for money T, but would play P... hmm.. SC2 must be just for fun then
"When the geyser died, a probe came out" - SirJolt
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
October 29 2011 00:16 GMT
#1458
On October 29 2011 09:11 DEN1ED wrote:
I kinda feel bad for the current SC2 teams. I feel like a lot of them will just get outclassed and disband.


Or it could cause them to work harder and more efficiently since they have already tasted success. It is a bit idealistic, but we could end up possibly seeing stronger mergers between the recent Korean-foreigner teams, and sort of shifting the game from Korea vs. the world to Old school vs. New school. How sick would that be. BW vs SC2 feud could overtake Korea vs. Foreigners.
LEGAsee
Profile Joined January 2010
170 Posts
October 29 2011 00:18 GMT
#1459
On October 29 2011 07:09 MrHoon wrote:
The unreal lack of respect most new SC2 fans give Brood War is disgusting in this thread.

The overwhelming elitism (which ALWAYS has been there since the dawn of time) BW Fans give out is just as disgusting as well.



One thing that pisses me off more than anything from SC2 fans is the whole "hurrr BW sprites and game is just graphically ugly as fuck" and "You can't even run HD on BW!" You guys are so damn spoiled, jesus christ. Back in my days we couldn't even watch BroodWar in it's default resolution because it didnt fucking exist back then. We had to watch "Daum Potplayer Slideshow" and I can tell you now we were fucking grateful to even get daum slideshow running. Have some respect for your fellow bw peers.

And BW fans need to seriously stop feeding the damn trolls. Have an open mind for fucks sake. Be happy your favorite team and or favorite player will be playing for you on TV. We have a chance for players like Flash/Bisu/JD/Stork to continue and pursue their career in SC2 which would be awesome. Afterall isn't that what we all want in the end?



I wonder how many people are truly "FOR ESPORTS!" when it all gets boiled down. Sure, it's cool that professional gamers are gaining acceptance as legit 'athletes' but quite frankly I don't care about esports, I care about BW..I certainly wouldn't watch my favorite hockey team if they switched to lacrosse. Should the teams stop playing BW then the extent of my esports support will probably be EVO for SSFIV and that's it and TL will be dead to me..sad day that will be.

So no, that isn't what we all want and I wish people would figure that out. Why is SC2 the future? Command and Conquer 3 wasn't the future, it was just another RTS game which is what SC2 is. They play entirely different. Seeing the links people put in here of awesome BW players, like all the bisu FPVODS and seeing SC2 fans say "Man I can't wait for him to switch over and do cool stuff!"...why don't you just start watching BW instead?

That cool shit is happening in BW NOW..why hope that importing amazing players and killing off an amazing game will bring life to a mediocre rts that is seemingly designed to undo all the cool micro battles and mechanics that left you with an "OMFG how did how do that!!!" so that everyday people could focus on throwing armies against each other since macroing etc is easier? Sure, it's easier to play and you don't need to focus on macro so I understand why some people would prefer to PLAY SC2, but that's what makes these BW PROFESSIONALS goddamn amazing to WATCH. It's art, 5 things to do all the time and the APM to do any 3 of them.

SC2 isn't even stable right now anyway, balance patches fairly often and 2 more expansions so it will be a long while before just 'meta-game' shifts are what move the balance between the races. BW is already an amazing game with deep strategy (Seriously, makes me a sad panda to read some of these comments...you really think SC2 has more strategy just because you need more APM in BW? sigh...)

Well that was slightly scattered.
Brood War has been a part of our lives for the last 12 years. No, we don't want change.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2011-10-29 00:29:54
October 29 2011 00:19 GMT
#1460
On October 29 2011 06:44 karpo wrote:
Show nested quote +
On October 29 2011 06:37 aTnClouD wrote:
i wonder if they can handle the frustration of losing to bad players time after time since sc2 is designed so people are able to win against much better player with very little effort and some luck. many scbw pros couldn't translate well to sc2 for this reason and i think not every single one of them will like the game enough to dominate the scene.


Of course some ex BW pros will drop out of SC2.

And about the "losing to bad players" seems to be a old and quite tired argument against SC2. We've had the same two guys win 6 out of the 9 or so GSLs so far. We've seen the same bunch of people place well in most tournaments. Sure there's a difference from BW but it's a huge exaggeration to say that the best lose "time after time" against worse players.


Well the Code A/S format was designed to help this consistency, even if it's changed now. The person you quoted ClouD is actually a very good player i think his opinion is worthwhile. Personally i don't think certain players will enjoy the game enough to play it professionally; Flash for one. The first generation who switched, such as MVP had a lot more motivation to play because they had a very good chance of winning some serious prize money. With a large switch at once this isn't going to be as big of a motivation anymore.

ForGG must feel a bit stupid now he gave up a salaried position in KT to play SC2.

On October 29 2011 09:10 Akta wrote:
Show nested quote +
On October 29 2011 08:35 Silidons wrote:
On October 29 2011 08:26 Akta wrote:
If sc2 was the old game and sc1 the new, the sc2 fans would probably say the the "skill cap" is low in sc1 since they would have other things in mind like perhaps extremely fast micro of large amounts of units.

Different games, different things to excel at. The way the game currently works no human will ever get anywhere close to a mechanical skill cap in sc2 so I wouldn't worry about that part.

no they wouldn't, because side by side sc1 is actually the harder game, in each and every aspect you look at it. i don't understand how people don't realize this, i never even heard of starcraft before i played sc2 and i know that sc1 is 10x harder to play than sc2.
You probably misunderstood. A term like skill cap indicates there is some form of cap. In discussions like these, a cap that can be reached. In sc2 somewhat perfect macro might be humanly possible but for example close to perfect micro is not. So if sc2 was the old game with amazing players people wouldn't be used to how physical skills are displayed in "this new game sc1" and would probably complain that some displays of skills were missing. 10 years from now perhaps the best terrans individually micro 20+ marines(well) during battles for example.


That's stupid, how would they do that? I don't know if you even watched any BW but the thing is the APM has to be split between macro/micro. No one can do everything at once, even Flash has idle SCVs everywhere. In BW when a pro micro's his army, he's using ALL of his APM at that time to control his army. The difference is he has to stop controlling it at some point, picking the best time to devote his attention to other tasks. In SC2 they will have the same APM used for army control except they can just focus on the army entirely. They are not going to be able to magically achieve any feats they couldn't do before. Why people don't quite understand this and get it wrong every time i don't know. This is ignoring the whole fact that battles are over so quickly and the units are not designed to maximize micro potential. You aren't going to see anything like this:



The game simply isn't designed for it no matter if players have 100% attention to their units at all time.
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