• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:09
CET 12:09
KST 20:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns0[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Data analysis on 70 million replays I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Awesome Games Done Quick 2026! General RTS Discussion Thread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1378 users

[D] HotS: Zerg detection - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Hambone636
Profile Joined October 2010
United States62 Posts
November 06 2011 00:20 GMT
#81
This is going to be ridiculously awesome
Zerg will just make vipers and make all queens detectors
Have like 8 queens and spread the creep all over the map - You will always have detection and think of all that transfusion
Protoss would have no map contol
It would be decent against terran as well, I think
Tonight is like the weekend of today
Liamo Luo
Profile Joined January 2011
United Kingdom10 Posts
November 06 2011 00:26 GMT
#82
Burrowed banelings on ramps with detection anyone?
ddrddrddrddr
Profile Joined August 2010
1344 Posts
November 06 2011 00:29 GMT
#83
On October 26 2011 11:15 Piousflea wrote:
It's been said by a few others in this thread but i'll re-post it: as of the Blizzcon build, a single Viper can cast detection on as many units as it has energy. If you get a viper or two early and use all of its energy on detection, you can end up feeling like a Starcraft 1 Zerg because all of your overlords have detection. However, you really don't want to use all your Viper energy on detection because its "real" spells are so freaking strong.

Then it goes the other way. I can leave 2 vipers at base and just parasite every single overlord that comes out. Now it'll be just like bw except much more tedious.
UniversalMind
Profile Joined March 2011
United States326 Posts
November 06 2011 01:07 GMT
#84
the toss'es saying, I have to go robo whats the big deal. What unit is zerg and terran making, that is giving you these BO losses? I'm curious cause I wanna make these units too cause from the way you all are making it sound they are really strong. Is the Lurker in the game and I missed it? Terran can make a cloak banshee...everyone has problems with banshees

I just find it silly that blizzard didn't touch Terran detection or Protoss detection at all but has nerfed zergs detection to hell since BW
RastaMonsta
Profile Joined October 2011
304 Posts
November 06 2011 01:34 GMT
#85
why cant you just wait for the beta before u start qqing
Phoobie
Profile Joined December 2010
Canada120 Posts
November 06 2011 03:02 GMT
#86
I personally kind of like the idea of keeping the overseer as only a detection unit and remove it`s abilities.
"Immortal Roach is pretty good against stalkers" ¯\_(ツ)_/¯
Aberu
Profile Blog Joined April 2010
United States968 Posts
Last Edited: 2011-11-06 03:05:48
November 06 2011 03:04 GMT
#87
I think people forgot that many standard zerg builds in zvt and zvp both call for evo chambers before lair, and a spore crawler is just 75 minerals, and costs no gas. Detection woes before you have 200 gas are not an issue currently, so why would they be then.


On November 06 2011 09:20 Hambone636 wrote:
This is going to be ridiculously awesome
Zerg will just make vipers and make all queens detectors
Have like 8 queens and spread the creep all over the map - You will always have detection and think of all that transfusion
Protoss would have no map contol
It would be decent against terran as well, I think



You are right about one thing, that is ridiculous.
srsly
Achilles306
Profile Joined October 2011
Canada84 Posts
November 06 2011 03:07 GMT
#88
I think it makes for neat micro opportunities where your opponent has to see which unit is the detector and has to try to snipe it. Burrowed infestors detecting other burrowed infestors sounds pretty cool also. It might be a little more tedious that using overseers. My main worry would be the amount of energy that it will cost or if it is limited to 1 detector to viper (heard this rumor somewhere).
Whitewing
Profile Joined October 2010
United States7483 Posts
November 06 2011 03:09 GMT
#89
On October 25 2011 19:37 teide wrote:
Dt and banshee kill spore crawler so fast. Zerg dont have scan -.-


Make an extra queen or two, save up energy for a transfuse, and once there are vipers on the field, dump all that energy into creep, and your creep spread will be great really quick.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Whitewing
Profile Joined October 2010
United States7483 Posts
November 06 2011 03:11 GMT
#90
On November 06 2011 10:07 UniversalMind wrote:
the toss'es saying, I have to go robo whats the big deal. What unit is zerg and terran making, that is giving you these BO losses? I'm curious cause I wanna make these units too cause from the way you all are making it sound they are really strong. Is the Lurker in the game and I missed it? Terran can make a cloak banshee...everyone has problems with banshees

I just find it silly that blizzard didn't touch Terran detection or Protoss detection at all but has nerfed zergs detection to hell since BW


If terran goes cloak banshee and you don't have observers you're in trouble, you have to throw cannons down everywhere to avoid taking tons of damage while you get observers out, and you instantly lose the ability to leave your base until robo. Same applies to zerg with burrowed roaches, although we usually put cannons at our walls against zerg, so we just lose the ability to leave our base until observer. Same applies to infestors.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Masq
Profile Blog Joined March 2009
Canada1792 Posts
November 06 2011 03:13 GMT
#91
burrowed roach = pro detector
SpaceYeti
Profile Joined June 2010
United States723 Posts
November 06 2011 03:31 GMT
#92
They need to remove the detection function from the Viper and bring back the Overseer, just stripped of its abilities. I cannot see how they are going to be able to balance the Viper when it is simultaneously a necessity given it's detection role, but also a powerful caster unit and siege breaker that single-handedly changes the tides of a specific battle. These roles are in direct conflict and pose major complications when it comes to determining the costs and tech-requirements of the Viper as a unit.

I really hope they see this problem and resolve it. I also don't like that they have make Zerg early game scouting even worse than it currently is.
Behavior is a function of its consequences.
ScaSully
Profile Joined April 2011
United States488 Posts
November 06 2011 03:34 GMT
#93
but the viper is really versital and overseer was not really good at anything imo
¯\_(ツ)_/¯
Supamang
Profile Joined June 2010
United States2298 Posts
November 06 2011 03:36 GMT
#94
I dont see much of a problem.

You could have 1 Viper designated for creating detectors. Upgrade overlord speed and after you get a Viper morphed in, just have him sit at base slowly making every overlord you have into a detector. I see that as a much cheaper alternative to overseer
deadjawa
Profile Joined May 2011
United States179 Posts
November 06 2011 03:40 GMT
#95
On November 06 2011 12:36 Supamang wrote:
I dont see much of a problem.

You could have 1 Viper designated for creating detectors. Upgrade overlord speed and after you get a Viper morphed in, just have him sit at base slowly making every overlord you have into a detector. I see that as a much cheaper alternative to overseer

Yeah, but the viper can only cast the eye stalk thing once.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
November 06 2011 03:45 GMT
#96
Use ocular parasite on a roach with tunneling claws - you now have a mobile cloaked detector with more HP than an obs (only disadvantage is that it doesn't fly).
vibeo gane,
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
November 06 2011 03:47 GMT
#97
On November 06 2011 12:40 deadjawa wrote:
Show nested quote +
On November 06 2011 12:36 Supamang wrote:
I dont see much of a problem.

You could have 1 Viper designated for creating detectors. Upgrade overlord speed and after you get a Viper morphed in, just have him sit at base slowly making every overlord you have into a detector. I see that as a much cheaper alternative to overseer

Yeah, but the viper can only cast the eye stalk thing once.

You should really read the thread.

It could cast it multiple times in the Blizzcon build that people played.
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 06 2011 03:50 GMT
#98
On November 06 2011 12:04 Aberu wrote:
I think people forgot that many standard zerg builds in zvt and zvp both call for evo chambers before lair, and a spore crawler is just 75 minerals, and costs no gas. Detection woes before you have 200 gas are not an issue currently, so why would they be then.


Show nested quote +
On November 06 2011 09:20 Hambone636 wrote:
This is going to be ridiculously awesome
Zerg will just make vipers and make all queens detectors
Have like 8 queens and spread the creep all over the map - You will always have detection and think of all that transfusion
Protoss would have no map contol
It would be decent against terran as well, I think



You are right about one thing, that is ridiculous.


while that does sound pretty awesome lol you probably dont want to have 16 supply in queens before you have your power units out like the ultra or broodlord
Esports is killing Esports.
jinixxx123
Profile Joined June 2010
543 Posts
November 06 2011 03:55 GMT
#99
i think they should have both overseer and viper detection, but then revert back the Spore crawlers to have a longer uproot /downroot time.
hitpoint
Profile Joined October 2010
United States1511 Posts
November 06 2011 04:06 GMT
#100
They should leave overseer and have vipers also. Or just remove the stupid detection ability from the viper.
It's spelled LOSE not LOOSE.
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #67
CranKy Ducklings246
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 129
Rex 45
StarCraft: Brood War
Sea 2859
Horang2 2707
Jaedong 887
Larva 586
BeSt 432
actioN 432
Hyuk 315
Rush 265
Leta 165
ggaemo 156
[ Show more ]
Killer 142
Light 134
Pusan 130
Hyun 126
Sharp 93
ZerO 91
Mong 72
Aegong 70
hero 41
Snow 36
Nal_rA 29
Bale 20
Yoon 20
soO 18
JulyZerg 17
yabsab 16
scan(afreeca) 6
Dota 2
XaKoH 726
XcaliburYe99
NeuroSwarm91
League of Legends
C9.Mang0529
JimRising 512
Counter-Strike
shoxiejesuss1019
zeus677
x6flipin125
edward0
Super Smash Bros
Westballz31
Other Games
summit1g9104
singsing1674
olofmeister1082
B2W.Neo826
Pyrionflax267
crisheroes228
BRAT_OK 65
MindelVK23
ZerO(Twitch)7
Organizations
Other Games
gamesdonequick27212
StarCraft: Brood War
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
51m
RotterdaM Event
6h 21m
Patches Events
8h 51m
PiGosaur Cup
13h 51m
OSC
1d
SOOP
1d 16h
OSC
2 days
OSC
3 days
SOOP
4 days
The PondCast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
IPSL
6 days
DragOn vs Sziky
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 21
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.