• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:44
CEST 23:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Behind the scenes footage of ASL21 Group E ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group F 🌍 Weekly Foreign Showmatches
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1669 users

New HotS Units/Abilities in Blizzcon - Page 211

Forum Index > SC2 General
Post a Reply
Prev 1 209 210 211 212 213 378 Next
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
October 21 2011 23:24 GMT
#4201
My suggestion: keep overseers, get rid of corrupters, re intro scourge
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-10-21 23:25:52
October 21 2011 23:24 GMT
#4202
On October 22 2011 08:22 snarl wrote:
I don't understand why the Protoss "raider" merely freezes minerals whereas BFH and Bling drops completely rape mineral lines. Just give us the reaver already..


My thoughts exactly.

I want to be able to make other players suffer from fucking up the way I suffer from fucking up.

Which is to say a nice, big exploded mineral line, followed by an all-in attack to their inevitable death.
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
October 21 2011 23:25 GMT
#4203
On October 22 2011 07:56 Orkfaeller wrote:
I dont know If somebody allready noticed but

the WARHOUND from the Trailer and the one from the pcgamer site, they look different.

http://media.pcgamer.com/files/2011/10/WarHound-B.jpg



At least the Cockpit and the Misslelauncher on its shoulder.



well thank god Kerrigan's personality hasn't changed and she's still the murderous woman I've come to love since BW
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
October 21 2011 23:25 GMT
#4204
On October 22 2011 08:24 SnowK wrote:
Show nested quote +
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
http://i.imgur.com/uQDyj.jpg


Dear god, that sounds silly.

Any idea on the delay between pulses?



1 game second, 0.72 seconds real time.

20 damage per pulse, no idea of upgrade effect
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 23:25 GMT
#4205
On October 22 2011 08:23 XRaDiiX wrote:
Show nested quote +
On October 22 2011 08:22 Toadvine wrote:
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
[image loading]


And this actually kills workers when deployed in a mineral line? Jesus Christ. And I thought baneling drops were bad.


Wow This thing kinda Looks Way overpowered.


You'll have time to run your workers away, but I'm picturing someone dropping a couple out of view, and having one go to each mineral line entrance and stop them from running away, like sentry drops.

Come to think of it, that'd be AWESOME for the replicator! Replicate a shredder, and drop it with some sentries :D.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Fission
Profile Blog Joined August 2010
Canada1184 Posts
October 21 2011 23:25 GMT
#4206
On October 22 2011 08:24 Cyro wrote:
Show nested quote +
On October 22 2011 08:12 Fission wrote:
On October 22 2011 08:11 Phaded wrote:
On October 22 2011 08:09 TroubL wrote:
On October 22 2011 08:08 Phaded wrote:
Shredder damage like psi storm, doesn't stack. Can be repaired. Deactivates with allies units. Deactivates with friendly workers

what is range of Shredder? i mean spread?

Looked like 4 range radius. Bigger than psi storm. 2 of them covered a large wide ramp


Oh god it can't stay like that



Hydras will outrange it.


As it stands, infinite zerglings will die to shredders covering a choke in 0.72 to 1.44 seconds depending on the exact pulse timing and when the lings enter, and roaches will take heavy damage trying to kill a decent number of them


I don't want the game to become that mindless I like the fact that I have to watch out for ling runbys. Come on blizzard...
TERRANLOL
Profile Blog Joined July 2010
United States626 Posts
October 21 2011 23:26 GMT
#4207
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
[image loading]


I heard somewhere it was an 8 second deploy time.
Don't bother asking for proof lol I won't even see your post and I don't care.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
October 21 2011 23:26 GMT
#4208
On October 22 2011 08:24 ZeromuS wrote:
Show nested quote +
On October 22 2011 08:22 Toadvine wrote:
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
[image loading]


And this actually kills workers when deployed in a mineral line? Jesus Christ. And I thought baneling drops were bad.


They don't stack damage at the very least. But they have to be low health or mineral lines will be decimated way way too quickly.




They have an 8 second siege time during which they do 0 damage.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
casualman
Profile Joined April 2010
United States1198 Posts
October 21 2011 23:26 GMT
#4209
Instead of freezing mineral patches, the oracle should just get statis and use its freeze beam on the workers instead. Would be much more effective, I could see something like a medium aoe 10-15 second freeze be pretty good.
GuMiho <3
NeonFox
Profile Joined January 2011
2373 Posts
October 21 2011 23:26 GMT
#4210
On October 22 2011 08:23 Rafael wrote:
Giving a second though I didn't like the Swam Host even one bit.


Yeah there was something... underwhelming about it. It just doesnt feel really swarmy, units are popped so slowly from it.
diLLa
Profile Joined November 2010
Netherlands247 Posts
October 21 2011 23:26 GMT
#4211
just move some burrow moving banelings into the shredders, done deal. xD
TERRANLOL
Profile Blog Joined July 2010
United States626 Posts
October 21 2011 23:26 GMT
#4212
On October 22 2011 08:25 Whitewing wrote:
Show nested quote +
On October 22 2011 08:23 XRaDiiX wrote:
On October 22 2011 08:22 Toadvine wrote:
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
[image loading]


And this actually kills workers when deployed in a mineral line? Jesus Christ. And I thought baneling drops were bad.


Wow This thing kinda Looks Way overpowered.


You'll have time to run your workers away, but I'm picturing someone dropping a couple out of view, and having one go to each mineral line entrance and stop them from running away, like sentry drops.

Come to think of it, that'd be AWESOME for the replicator! Replicate a shredder, and drop it with some sentries :D.


Can't be any worse than high templar in a warp prism lol
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 21 2011 23:26 GMT
#4213
We are gonna s ee a lot of changes from now till then.
FOOTBALL
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 23:26 GMT
#4214
On October 22 2011 08:24 Bibdy wrote:
Show nested quote +
On October 22 2011 08:22 snarl wrote:
I don't understand why the Protoss "raider" merely freezes minerals whereas BFH and Bling drops completely rape mineral lines. Just give us the reaver already..


My thoughts exactly.

I want to be able to make other players suffer from fucking up the way I suffer from fucking up.

Which is to say a nice, big exploded mineral line, followed by an all-in attack to their inevitable death.


The strength of the harass unit is in warping buildings out I think, not so much in the mineral harass. Shutting down tech entirely is going to be awesome.

If I warp out a barracks out of existance temporarily while an attached tech lab is researching, does that cancel the research like lifting the barracks would? O.o
Strategy"You know I fucking hate the way you play, right?" ~SC2John
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-10-21 23:27:11
October 21 2011 23:27 GMT
#4215
On October 22 2011 08:24 VillageBC wrote:
Heart of the Swarm apparently means ripping out the Zerg heart and giving it to Protoss.

Perma NP was good, but Clone is even better!
You thought canon rushing was bad, now just need to do a normal build with and just warp in a pylon.
Phoenix's, blink stalker and storm wasn't good enough to counter mutas, have some tempest.
Mining, bah! You don't need that 2 oracles can disable 4 spores and 4 mineral patches.

But hey, at least I can pull a colossus off a cliff.



You're actually Kinda Right

Surprised this Expansion wasn't named Legacy of the Void
Never GG MKP | IdrA
Toadvine
Profile Joined November 2010
Poland2234 Posts
October 21 2011 23:27 GMT
#4216
On October 22 2011 08:24 springtree wrote:
Show nested quote +
On October 22 2011 08:21 Silver777 wrote:
I'm really surprised no one has mentioned the best use for the replicator, only possible in TvP. By getting an SCV you can then repair all your blink stalkers/immortals/voidrays/colossus.. To me this seems BY FAR the best use as its the only way to get back the health on these expensive units so EMP doesn't make your 10 hp Colossus die from 1 marauder shell.


:O

Or build CC's instead of nexi, get mules, and scvs to repair your army.

Hi, exploit, nice to meet you XD


Or just choose Terran before the game starts if you want to use Terran units.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Fluttershy
Profile Joined August 2011
47 Posts
October 21 2011 23:27 GMT
#4217
I love the warhound, simply because it might be a powered up goliath, hoping it does like 35 damage a shot to mechanical and has 12 range anti air.

Also great design like mechwarrior.
ACrow
Profile Joined October 2011
Germany6583 Posts
October 21 2011 23:27 GMT
#4218
On October 22 2011 08:21 ayaz2810 wrote:
Show nested quote +
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
[image loading]


Are 2 of these in close proximity going to mean instant death for light units that try to enter the no fly zone?

No, it was said that their dmg doesn't stack. They also said they are working on this, and have especially radius and deploy time in mind, so don't panic guys. I actually think this fits the terran style quite well (zoning, methodical pushing... I only wish they'd remove hellions/marauders).
Get off my lawn, young punks
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 21 2011 23:27 GMT
#4219
On October 22 2011 08:25 Cyro wrote:
Show nested quote +
On October 22 2011 08:24 SnowK wrote:
On October 22 2011 08:20 Phaded wrote:
Shredder radius.
Looked like a 1 second deploy time, faster than seige tank/viking deployment
http://i.imgur.com/uQDyj.jpg


Dear god, that sounds silly.

Any idea on the delay between pulses?



1 game second, 0.72 seconds real time.

20 damage per pulse, no idea of upgrade effect

so wait I miss it for 1.5s and my entire base is dead?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
casualman
Profile Joined April 2010
United States1198 Posts
October 21 2011 23:27 GMT
#4220
On October 22 2011 08:26 NeonFox wrote:
Show nested quote +
On October 22 2011 08:23 Rafael wrote:
Giving a second though I didn't like the Swam Host even one bit.


Yeah there was something... underwhelming about it. It just doesnt feel really swarmy, units are popped so slowly from it.


Well apparently rumors are that the swarm things the swarm host poops out do 16 damage and have a 0.8something attack speed, so like 2x the dps of a +2 marine. Not bad.
GuMiho <3
Prev 1 209 210 211 212 213 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 581
elazer 166
UpATreeSC 132
ProTech121
CosmosSc2 30
StarCraft: Brood War
Britney 11068
Soma 242
Rush 157
Sexy 11
IntoTheRainbow 10
LancerX 10
Dota 2
syndereN330
canceldota101
capcasts89
Counter-Strike
taco 445
Super Smash Bros
C9.Mang0167
Heroes of the Storm
Liquid`Hasu421
Other Games
tarik_tv4267
summit1g3750
FrodaN2034
fl0m892
ToD353
ViBE49
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 60
• musti20045 36
• Response 2
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21358
Other Games
• imaqtpie1141
• WagamamaTV351
• Shiphtur205
Upcoming Events
OSC
2h 16m
RSL Revival
12h 16m
TriGGeR vs Cure
ByuN vs Rogue
Big Brain Bouts
18h 16m
Replay Cast
1d 2h
RSL Revival
1d 12h
Maru vs MaxPax
BSL
1d 21h
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
3 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.