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New HotS Units/Abilities in Blizzcon - Page 104

Forum Index > SC2 General
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Tofugrinder
Profile Joined September 2010
Austria899 Posts
Last Edited: 2011-10-21 18:32:31
October 21 2011 18:31 GMT
#2061
sry if that has been answered before, but is the information "carriers are gone" for real?

edit: OH NO i just saw the picture.. and i was soo hoping they do something about the carriers to make them viable
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
October 21 2011 18:31 GMT
#2062
Actually, the tempest is just a big corsair, destroying air with aoe effect, and they added some random beam to pwe pwe the ground too.
I wonder how fast that shit is.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 21 2011 18:32 GMT
#2063
On October 22 2011 03:31 Ragoo wrote:
So banelings can burrow move now?

Great Blizz, make banelinge mine positioning completely redundant and encourage less micro while placing them. I like how that just makes using banelinge mines more newbie so even bronze idiots can pull it off...

less micro to set up bane mines hahah thats a good one
no dude, the question
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 21 2011 18:32 GMT
#2064
On October 22 2011 03:31 Tofugrinder wrote:
sry if that has been answered before, but is the information "carriers are gone" for real?


Carrier will not arrive ._.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
sc2effort
Profile Blog Joined June 2011
Russian Federation269 Posts
October 21 2011 18:32 GMT
#2065
I can already tell the replicant for toss is going to be a bitch....
5 time GM zerg Currently top masters
zyglrox
Profile Joined August 2010
United States1168 Posts
October 21 2011 18:32 GMT
#2066
protoss player here.

absolutely love the zerg units.

protoss units are dumb

terran units are even dumber


can't wait to see high level play with the new zerg units though. they sound incredible.
champagne for my real friends, and real pain for my sham friends.
Sqq
Profile Joined August 2010
Norway2023 Posts
October 21 2011 18:32 GMT
#2067
if the new lurker spawns 2 every 15 seconds, with 16 dps per, do they have life-timer ? Or can i spawn them on my buildings and have a massive army ready to move out on 8 minutes ? :D
Dead girls don't say no.
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 18:32 GMT
#2068
On October 22 2011 03:31 Exarl25 wrote:
The more I think about it the more I really, really don't like the idea of the replicant.

I want to play Protoss, with Protoss units.


ya dude,

have you ever played a team game when your ally gives you control of his non-protoss units

doesnt work out well. they dont act well together (unit speed differences).
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 21 2011 18:32 GMT
#2069
Well, there's new kinds of rocks so I guess they provided everything we really wanted.
https://steamcommunity.com/id/*tlusernamehere*/
hasuterrans
Profile Joined April 2009
United States614 Posts
Last Edited: 2011-10-21 18:34:07
October 21 2011 18:33 GMT
#2070
Clearly Blizzard is trying to make mech viable (which I support) but they seem to lack good ideas. The warhound seems too similar to the thor. A transforming hellion? Rofl. A silly idea that might work o.k. In transformed mode it will still have its BF attack presumably only it will be slightly sturdier. The shredder might have potential though as a defensive unit. It will depend on its range though it seems an obvious companion to siege tanks.

edit: drop shredders in the enemy mineral lines? I wonder how long they take to set-up..
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
October 21 2011 18:33 GMT
#2071
Seems okay, but feels like toss will use air pretty much every game now but I hope I'm wrong. The terran units dont look that great imo but maybe they'll be ok when I see them.
I have the best fucking lawyers in the country including the man they call the Malmis.
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 18:33 GMT
#2072
On October 22 2011 03:31 WhiteDog wrote:
Actually, the tempest is just a big corsair, destroying air with aoe effect, and they added some random beam to pwe pwe the ground too.
I wonder how fast that shit is.


Twice as fast as a phoenix. And it shoots while moving too. You actually hear the sonic boom when it moves.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
GypsyBeast
Profile Joined December 2010
Canada630 Posts
October 21 2011 18:33 GMT
#2073
these actually look kind of cool
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
October 21 2011 18:33 GMT
#2074
if these changes all make it in I think everyone is going to have to get way better at micro and general army movement/positioning
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
psycroptic
Profile Joined January 2011
Canada115 Posts
October 21 2011 18:33 GMT
#2075
the replicant is stupid. is it some sort of sick joke? are they trolling us? 'LOL YOU KEEP SAYING YOU NEED A UNIT, SO HERES EVERY UNIT, LOL'
'ALSO, YOU HAVE TO BE IN MELEE RANGE, LOL!'

give us an actual unit, not 3 pieces of gimmicky bullshit that dont do anything.

i don't know how the tempest will turn out...but a carrier replacement? sad stuff.
nooboon
Profile Blog Joined July 2011
2602 Posts
October 21 2011 18:33 GMT
#2076
On October 22 2011 03:28 TheKefka wrote:
Show nested quote +
On October 22 2011 03:27 Daralii wrote:
On October 22 2011 03:26 Sm3agol wrote:
On October 22 2011 03:25 youngminii wrote:
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw

Steal an scv, build a bunker, put immortals inside.

Don't think it would work with immortals since they're mechanical. We could put zealots in?

To do what ROFL?Play poker?


Remember, bunkers give +1 range......if the replicant can copy any non-massive unit.....then we could put roaches in bunkers!....or an ultra.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
October 21 2011 18:33 GMT
#2077
HotS info coming up on the opening event at Blizzcon.
http://us.battle.net/blizzcon/en/live-stream/
rolfe
Profile Joined September 2010
United Kingdom1266 Posts
October 21 2011 18:34 GMT
#2078
for a long time now i've thought taking the carrier out would be a sensible choice but i'm still kind of sad now its happened :/
life will not be contained. Life breaks free, it expands to new territories and crashes through barriers, painfully, maybe even dangerously but there it is. Life finds a way
setzer
Profile Joined March 2010
United States3284 Posts
October 21 2011 18:34 GMT
#2079
On October 22 2011 03:31 Cyro wrote:
Show nested quote +
On October 22 2011 03:30 SnowK wrote:
On October 22 2011 03:27 Cyro wrote:
On October 22 2011 03:27 statikg wrote:
Lol shredder sounds useless except as mineral line bomb. Probably won't be powerful enough to wipe out a mineral line tho sooo....useless?



3 shredders siege at a choke, 10'0000 lings cant ever get past.


Doesn't work with friendlies around.

So yeah. If you run a pack of zerglings through three shredders, you kinda deserve it.



If you put 3 shredders at a choke, ie shakuras natural, he simply cant attack up your ramp with lings or roaches.


That is my point, you could stop 200/200 army of low range/melee units with 6 supply of your own stuff.


You could just send ten supply up the ramp and trigger the shredders
dranko
Profile Joined April 2010
Sweden378 Posts
October 21 2011 18:34 GMT
#2080
Hmm, will the Warhound replace the Thor? they seem to overlap
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