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Active: 1492 users

New HotS Units/Abilities in Blizzcon - Page 106

Forum Index > SC2 General
Post a Reply
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Diab
Profile Joined October 2011
Denmark320 Posts
October 21 2011 18:36 GMT
#2101
On October 22 2011 03:27 eatmybunnies wrote:
Show nested quote +
On October 22 2011 03:26 kabar wrote:
damn, no new bio units for t?



is this a joke.

A new Bio unit would be fine, if they removed the Marauder in the mean time
"He who laughs most, learns best." - John Cleese
FeUerFlieGe
Profile Joined April 2011
United States1193 Posts
October 21 2011 18:36 GMT
#2102
People QQing because the carrier is gone... is this a joke?
To unpathed waters, undreamed shores. - Shakespeare
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
Last Edited: 2011-10-21 18:37:28
October 21 2011 18:36 GMT
#2103
Super disappointed. Dislike all the Protoss and Terran units except the Shredder (Spinder Mines 2.0). Viper looks cool, Swarm Host not fussed about.

And the Mothership/Carrier gone and replaced with a capital ship which counters Mutalisks?? Really?!
I have a beard. I'm unprofessional.
dSoda
Profile Joined April 2011
United States122 Posts
October 21 2011 18:36 GMT
#2104
i can see it now... replicant drops...
Caesarion
Profile Joined April 2011
Australia8332 Posts
October 21 2011 18:36 GMT
#2105
Tune in now!

http://us.battle.net/blizzcon/en/live-stream/
Colak
Profile Joined December 2010
United States87 Posts
October 21 2011 18:36 GMT
#2106
HERE WE GO. (blizzcons stream of course)
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
October 21 2011 18:36 GMT
#2107
On October 22 2011 03:34 Cirn9 wrote:
Show nested quote +
On October 22 2011 03:31 Cyro wrote:
On October 22 2011 03:30 SnowK wrote:
On October 22 2011 03:27 Cyro wrote:
On October 22 2011 03:27 statikg wrote:
Lol shredder sounds useless except as mineral line bomb. Probably won't be powerful enough to wipe out a mineral line tho sooo....useless?



3 shredders siege at a choke, 10'0000 lings cant ever get past.


Doesn't work with friendlies around.

So yeah. If you run a pack of zerglings through three shredders, you kinda deserve it.



If you put 3 shredders at a choke, ie shakuras natural, he simply cant attack up your ramp with lings or roaches.


That is my point, you could stop 200/200 army of low range/melee units with 6 supply of your own stuff.


His point is the shredders are friendly to eachother and won't trigger if you have three in a choke



They will trigger if you put their ranged edge-to-edge so they dont hit eachother, but there is no gap for lings to run through
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 18:36 GMT
#2108
HoTS video on blizzcon right now.
Cackle™
Vega62a
Profile Blog Joined December 2010
946 Posts
October 21 2011 18:36 GMT
#2109
On October 22 2011 03:36 FeUerFlieGe wrote:
People QQing because the carrier is gone... is this a joke?


I think the hope was that they would balance the carrier to make it viable, not just give up and delete it.
Content of my posts reflects only my personal opinions, and not those of any employer or subsidiary
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
October 21 2011 18:36 GMT
#2110
On October 22 2011 03:18 eNyoron wrote:
>Moving burrowed banes OP
--
>Pay no attention to my cloaked ghosts

>Or banshees
--
>Or DTs

Or maybe every race should be able to punish a complete lack of mobile detection.

you don't insta die with banshee , dts or ghosts.
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 21 2011 18:37 GMT
#2111
On October 22 2011 03:36 FeUerFlieGe wrote:
People QQing because the carrier is gone... is this a joke?

No. They shoulda just fixed the carrier. One of the most bad ass units int he game that just doesnt get used.
Jaedong.
hasuterrans
Profile Joined April 2009
United States614 Posts
October 21 2011 18:37 GMT
#2112
Depending on the range, the replicant could be really annoying TvP especially if the protoss copies a siege tank. However most terran players will probably still be making marauders in HoTS..
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
October 21 2011 18:37 GMT
#2113
On October 22 2011 03:36 FeUerFlieGe wrote:
People QQing because the carrier is gone... is this a joke?


carrier being removed is like removing battlecruisers.

you might as well remove the zealot and marine while you're at it.
I AM THE UNIVERSAL CONSTANT
nerak
Profile Blog Joined September 2011
Brazil256 Posts
October 21 2011 18:37 GMT
#2114
If Protoss save Nexus energy so they can Recall later, its gonna hurt their economy/army building.

So maybe Protoss players build and extra Nexus just like macro Hatcheries.

Also, I guess that if the Recall ability comes early in the game, it helps harassing?
"I am smiling" - Marauder Dynamite
Grummler
Profile Joined May 2010
Germany743 Posts
October 21 2011 18:37 GMT
#2115
On October 22 2011 03:28 TERRANLOL wrote:
There aren't any new terran units lol. The hellion is the only thing with new function. The new goliath is going to replace the thor. The spine crawler is probably a planetary fortress replacement.


No, the spine crawler is the shredder. Try reading the first post. You can do it.
workers, supply, money, workers, supply, money, workers, ...
DMXD
Profile Joined February 2008
United States4064 Posts
October 21 2011 18:37 GMT
#2116
the new zerg units look amazing ..can't be said about the other races. =/
Kahlgar
Profile Joined June 2011
411 Posts
October 21 2011 18:37 GMT
#2117
this is madness
eatmybunnies
Profile Joined October 2010
United States90 Posts
October 21 2011 18:37 GMT
#2118
On October 22 2011 03:35 FrankWalls wrote:
Show nested quote +
On October 22 2011 03:22 XerrolAvengerII wrote:
On October 22 2011 02:54 Markwerf wrote:
So apparently protoss has another way to use nexus energy: recall.
Providing buildings with a weak attack. Seems like an awesome way to dump all that spare nexus energy you have late in the game and could make openings much more interesting as you would have to choose between using chronoboost or saving up the energy for defensive purposes. Somewhat similar to using a MULE or saving energy for a scan. Awesome!



Are you cannon rushing? do you have your pylon up, but your enemy is attacking and your cannons aren't finished? NO WORRIES, you can now turn your PYLON into a cannon so cannons are no longer neccesary to kill yo enemies


oh wow i just realized that lol. that could be problematic



you do realize thatn pylon buff does 3 dmg per second o.o
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
October 21 2011 18:37 GMT
#2119
On October 22 2011 03:35 TheToast wrote:
I'm so sorry, I couldn't help myself.....

+ Show Spoiler +
[image loading]

Cannon - a mounted gun for firing heavy projectiles
Canon - an ecclesiastical rule or law enacted by a council or other competent authority
Dbla08
Profile Joined March 2011
United States211 Posts
October 21 2011 18:37 GMT
#2120
hopefully they don't just nerf the other races to shit again and only change terrans reapers and bunkers lol
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