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New Protoss Unit in Heart Of The Swarm - Page 70

Forum Index > SC2 General
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Marcus420
Profile Joined January 2011
Canada1923 Posts
Last Edited: 2011-10-18 21:09:13
October 18 2011 21:09 GMT
#1381
Only reason i dont think its a portable shield battery is that it would make immortals SOO op.
rpgalon
Profile Joined April 2011
Brazil1069 Posts
Last Edited: 2011-10-18 21:13:37
October 18 2011 21:11 GMT
#1382
On October 19 2011 06:05 SeaSwift wrote:
I don't see it as a transformation or morph at all - that kind of thing is purely for Zergs.

While Terran get the Viking and the Seige tank, which can switch "modes", they don't really get an upgrade turning one unit into a "better" unit, and I highly doubt Protoss will either.


one thing is what it looks, other is what you want it to look, just because you think that transformation is only for terran/zerg, does not mean it is out of the posibilities, because you can't deny the similarities.

the phoenix has the same number of spikes as the new unit, and there is already images with phoenix being with the wings more closed.

I think it is either a total substitute for the phoenix or just a transformation/upgrade of it.
badog
Starcraftplaylist
Profile Joined May 2011
194 Posts
October 18 2011 21:12 GMT
#1383
I think its a mule which destroy enemy minerals fields!!!
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-10-18 21:15:02
October 18 2011 21:14 GMT
#1384
On October 19 2011 06:09 Marcus420 wrote:
Only reason i dont think its a portable shield battery is that it would make immortals SOO op.


I agree, that would be as absurd as terran having a 100/25 bio unit, with stim, that does 20 dmg to mechanical, slows down whatever it hits, and has a flying unit above rapidly healing it. Right?
:)
0neder
Profile Joined July 2009
United States3733 Posts
October 18 2011 21:17 GMT
#1385
On October 19 2011 06:14 Reborn8u wrote:
Show nested quote +
On October 19 2011 06:09 Marcus420 wrote:
Only reason i dont think its a portable shield battery is that it would make immortals SOO op.


I agree, that would be as absurd as terran having a 100/25 bio unit, with stim, that does 20 dmg to mechanical, slows down whatever it hits, and has a flying unit above rapidly healing it. Right?

I love you. Tell Blizzard to hire you.
0neder
Profile Joined July 2009
United States3733 Posts
October 18 2011 21:19 GMT
#1386
[QUOTE]On October 19 2011 06:11 rpgalon wrote:
[QUOTE]On October 19 2011 06:05 SeaSwift wrote:
one thing is what it looks, other is what you want it to look, just because you think that transformation is only for terran/zerg, does not mean it is out of the posibilities, because you can't deny the similarities.
[/QUOTE]
I'm sorry, we need to nip this in the bud. According to Browder's OWN requirements, racial diversity must be maximized.

That's why they moved the mobile static d to zerg, because it didn't fit protoss.
That's why only Zerg has transformations.
That's why only terran has transformers.
We could go on.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 18 2011 21:20 GMT
#1387
Raider from the Starport, anti-light AtG. If it's a detector, it fills my issues with Protoss: not enough incentive to build Starport, only one Detector, harassment. Viola.
It's your boy Guzma!
Marcus420
Profile Joined January 2011
Canada1923 Posts
October 18 2011 21:21 GMT
#1388
On October 19 2011 06:14 Reborn8u wrote:
Show nested quote +
On October 19 2011 06:09 Marcus420 wrote:
Only reason i dont think its a portable shield battery is that it would make immortals SOO op.


I agree, that would be as absurd as terran having a 100/25 bio unit, with stim, that does 20 dmg to mechanical, slows down whatever it hits, and has a flying unit above rapidly healing it. Right?

well the new terran could possibly be a medic. so still possible for shield battery i guess.
0neder
Profile Joined July 2009
United States3733 Posts
October 18 2011 21:22 GMT
#1389
Immortals should get a buff anyway. They're not that scary right now, and they should be.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
October 18 2011 21:23 GMT
#1390
On October 19 2011 06:00 rpgalon wrote:
This

Show nested quote +
On October 18 2011 22:03 ElJefe wrote:
So does anyone else think this thing has to come from a phoenix somehow? I mean the units for the other races seemingly morph or transform it only makes since this one does also.
[image loading]
This picture shows key features of the Phoenix that could change into features on the new unit.
The wings simply bend forward to create the more arched look of the new units "wings". The cockpit area of the phoenix slides back when it changes into the new unit. The area circled in red on the phoenix changes into either of the sets of red circles on the new unit. The area boxed in orange on the phoenix folds down into the area circled in orange on the new unit. This is possibly where the weapon is housed. The yellow circle on the phoenix spreads apart into the yellow circles on the new unit.

[image loading]

What does everyone think?


+ This

Show nested quote +
On October 19 2011 04:30 aznagent wrote:
[image loading]


Urun from the campaign, maybe his phoenix could open up like a gateway


It is clearly a substitute or a transformation for the phoenix, almost 100% sure now


transfoooooormers

invisible tetris level master
tsango
Profile Joined July 2011
Australia214 Posts
October 18 2011 21:23 GMT
#1391
On October 18 2011 10:02 SkimGuy wrote:
Flying ultralisk jaws


^^ this. :D
If you dont like something, then that should be reason enough to try and change it
YesAnotherSC2Player
Profile Joined July 2011
5 Posts
October 18 2011 21:23 GMT
#1392


I'm sorry, we need to nip this in the bud. According to Browder's OWN requirements, racial diversity must be maximized.

That's why they moved the mobile static d to zerg, because it didn't fit protoss.
That's why only Zerg has transformations.
That's why only terran has transformers.
We could go on.



sorry, bro, but that made no sense. protoss already has a unit that is being made some kind of transformation: the Archon.

i highly doubt that blizzard would give terra and zerg a unit being made from another and not for toss.
0neder
Profile Joined July 2009
United States3733 Posts
October 18 2011 21:25 GMT
#1393
On October 19 2011 06:20 Requizen wrote:
Raider from the Starport, anti-light AtG. If it's a detector, it fills my issues with Protoss: not enough incentive to build Starport, only one Detector, harassment. Viola.

Lol, so no observers needed? Should every path of the tech tree have detection? Just so you can have a Protoss Banshee?
rotegirte
Profile Joined April 2011
Germany2859 Posts
October 18 2011 21:27 GMT
#1394
it's a guardian
0neder
Profile Joined July 2009
United States3733 Posts
October 18 2011 21:27 GMT
#1395
On October 19 2011 06:23 YesAnotherSC2Player wrote:

Show nested quote +

I'm sorry, we need to nip this in the bud. According to Browder's OWN requirements, racial diversity must be maximized.

That's why they moved the mobile static d to zerg, because it didn't fit protoss.
That's why only Zerg has transformations.
That's why only terran has transformers.
We could go on.



sorry, bro, but that made no sense. protoss already has a unit that is being made some kind of transformation: the Archon.

i highly doubt that blizzard would give terra and zerg a unit being made from another and not for toss.

It makes perfect sense and I can go on.
Two units combining to make a new unit is completely different from one unit changing into a new unit. Archon/Morph overlap is nothing compared to the overlap you suggest.
Deleted User 183001
Profile Joined May 2011
2939 Posts
October 18 2011 21:29 GMT
#1396
On October 19 2011 06:14 Reborn8u wrote:
Show nested quote +
On October 19 2011 06:09 Marcus420 wrote:
Only reason i dont think its a portable shield battery is that it would make immortals SOO op.


I agree, that would be as absurd as terran having a 100/25 bio unit, with stim, that does 20 dmg to mechanical, slows down whatever it hits, and has a flying unit above rapidly healing it. Right?

A unit like this could never exist in StarCraft 2!!
ChestKunt
Profile Joined January 2011
Canada81 Posts
October 18 2011 21:30 GMT
#1397
why air unit.. i wanted a ground unit
i love my collosi and storms <3
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 18 2011 21:30 GMT
#1398
On October 19 2011 06:27 0neder wrote:
Show nested quote +
On October 19 2011 06:23 YesAnotherSC2Player wrote:


I'm sorry, we need to nip this in the bud. According to Browder's OWN requirements, racial diversity must be maximized.

That's why they moved the mobile static d to zerg, because it didn't fit protoss.
That's why only Zerg has transformations.
That's why only terran has transformers.
We could go on.



sorry, bro, but that made no sense. protoss already has a unit that is being made some kind of transformation: the Archon.

i highly doubt that blizzard would give terra and zerg a unit being made from another and not for toss.

It makes perfect sense and I can go on.
Two units combining to make a new unit is completely different from one unit changing into a new unit. Archon/Morph overlap is nothing compared to the overlap you suggest.


Maybe sentry + pheonix = that thing then
Flying, sOs, free, Light, Soulkey & ZerO
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 18 2011 21:32 GMT
#1399
On October 19 2011 06:25 0neder wrote:
Show nested quote +
On October 19 2011 06:20 Requizen wrote:
Raider from the Starport, anti-light AtG. If it's a detector, it fills my issues with Protoss: not enough incentive to build Starport, only one Detector, harassment. Viola.

Lol, so no observers needed? Should every path of the tech tree have detection? Just so you can have a Protoss Banshee?

I'm just saying that there's never an incentive to not build a Robo because that's the only place you get detection, but there's almost never an incentive to get a Stargate unless you're doing some sort of Void harass. Stargates are almost never used lategame unless you're Code S control and use Phoenixes to lift a bunch of stuff in the middle of a big engagement.

Protoss lacks a good air-to-ground unit, as the Void Ray is really only useful against tough ground units (Thor, Tanks, Ultras, etc) situationally, and there really is no Stargate answer to smaller units.

It just seems odd to me that people just accept that the Starport, an entire branch of the Protoss arsenal, is considered useless outside of a few very specific openings or builds.
It's your boy Guzma!
CrAzEdMiKe
Profile Joined March 2011
Canada151 Posts
October 18 2011 21:32 GMT
#1400
I could actually forsee this unit NOT being the speedy Protoss harass unit that has been promised to us... I can actually imagine this as a large Protoss support flier in the same vein as the Carrier I suppose, but somehow functionally different.

The way so much space has been left by its wings for that "energy rift" leads me to believe it has something to do with teleportation... So either the teleportation of units or as some form of weapon. Something that would be interesting would be if there was a whole new structure required to build this unit, and you have to construct the weapons AT the structure and it is then teleported through the unit when you want to attack with it.

It would make it interesting in the sense that if you invested in a unit like this you wouldn't lose your entire investment if the unit is destroyed... Say you were building the "bombs" at home and you lose this bomber, you'd at least still have the bombs ready to be used by the next bomber you build.

As said, just by the look and feel of the unit I don't neccessarily get the feeling of small speedy harass... This to me feels more like big, ominous and powerful.
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