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New Zerg Unit in Heart of The Swarm - Page 73

Forum Index > SC2 General
Post a Reply
Prev 1 71 72 73 74 75 120 Next
Greth
Profile Blog Joined November 2007
Belgium318 Posts
Last Edited: 2011-10-11 11:15:26
October 11 2011 11:13 GMT
#1441
On October 11 2011 19:42 RockStarCrft wrote:
Show nested quote +
On October 11 2011 12:18 shihido wrote:
[image loading]
I think this is a roach hydra baby.

Basically you need roach and hydra to make sweet love, not like those gay high/dark templars and the roach and hydra make a hydroach baby.

HYDROACH! It can do everything, including solve a rubix cube.


[image loading]
rrrrrr.

Old pic from some TL page, idk which, got it off elsewhere.


Oh man, you guys are awesome. This is probably how this unit looks like. OP should put this post in the first post. I agree with you that this will most probably the result of merging and hydra and roach. Lets hope that its functionality will be similar to lurker. Maybe throwing an acid spray in a line of action like lurker which can attack only attached to ground like siege tank.



^That second pic is an early concept of the baneling.

It's probably going to be a unit that burrows to 'siege' having its abdomen sticking out of the ground to fire.
But really ... Why don't they just give us our damned lurker back.
http://youtube.com/grethsc
FaceOfOrder
Profile Joined October 2011
United States1 Post
October 11 2011 11:14 GMT
#1442
Man that thing is ugly. Roach/Hydra TT
NERF ZERGLINGS!
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
October 11 2011 11:31 GMT
#1443
These create so much awesome hype. Can not wait for my siege mode Roach that shoots loaded up banelings.
Mass Motherships Counters Almost everything
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
Last Edited: 2011-10-11 11:34:04
October 11 2011 11:31 GMT
#1444
I really think this thing is a roach-evolution that has faster movement when burrowed than anything in the zerg arsenal yet and has a very strong regen underground, kinda what the roach was at first.

This would give Zerg a decent T2-Unit that can force the opponent into making detection and be used offensively. Zerg really needs an offensiv cloaked Unit IMHO.

I guess it should also be armored by how it looks and have decent HP and probably a rather short-ranged attack from anywhere around 4-6 I guess. This would also be a decent Collossi/Sentry Counter, cuz it's well armored and can move very fast underground, to get into the Collossi and under the Force-Fields very fast. Maybe it can even move under structures when burrowed so smart building-placement cannot deny zerg aggression completely.

I hear a lot of ppl saying it's some kind of a siege-tank, but c'mon; zerg with a siege-tank Unit that is so similar to the tank? I guess it could be interesting, but I really doubt it.

I also thought about some sort of "teleport" mechanic while burrowed... Some sort of fast underground movement, kinda like the Nydus, with which this Unit could move from one point on the Map to another, regardless of any obstacles, if you have sight of course and surely not as far as the Nydus with it's infinity-range. This would also allow a very good way to combat Collo+Sentry+Stalkers or Siege-Lines, which is kinda needed after the Neural-Parasite-Nerf.

*Edit: It could also be quite similar to the Lurker, but they needed a new Skin because it now evolves from the Roach, so it can be a decent T2 Unit...
https://soundcloud.com/thesamplethief
eSc_Kin
Profile Joined July 2011
Hong Kong25 Posts
Last Edited: 2011-10-11 11:37:29
October 11 2011 11:37 GMT
#1445
maybe is creep tumor type
can move
Leach
Profile Joined December 2010
United States536 Posts
October 11 2011 11:37 GMT
#1446
I don't think Blizz can implement a siegetank-esque unit without changing many now playstyle-defining things, because giving zerg a possibility of taking an infinite number of bases and fortifying them with siegetanks seems just not feasible
nihlon
Profile Joined April 2010
Sweden5581 Posts
Last Edited: 2011-10-11 11:41:53
October 11 2011 11:41 GMT
#1447
On October 11 2011 20:37 Leach wrote:
I don't think Blizz can implement a siegetank-esque unit without changing many now playstyle-defining things, because giving zerg a possibility of taking an infinite number of bases and fortifying them with siegetanks seems just not feasible


You don't know what new units the other races get and what units possibly gets removed. I think it's fair to say either way that the expansion will have effect the playstyles.
Banelings are too cute to blow up
KimJongChill
Profile Joined January 2011
United States6429 Posts
October 11 2011 11:47 GMT
#1448
On October 11 2011 20:13 Greth wrote:
Show nested quote +
On October 11 2011 19:42 RockStarCrft wrote:
On October 11 2011 12:18 shihido wrote:
[image loading]
I think this is a roach hydra baby.

Basically you need roach and hydra to make sweet love, not like those gay high/dark templars and the roach and hydra make a hydroach baby.

HYDROACH! It can do everything, including solve a rubix cube.


[image loading]
rrrrrr.

Old pic from some TL page, idk which, got it off elsewhere.


Oh man, you guys are awesome. This is probably how this unit looks like. OP should put this post in the first post. I agree with you that this will most probably the result of merging and hydra and roach. Lets hope that its functionality will be similar to lurker. Maybe throwing an acid spray in a line of action like lurker which can attack only attached to ground like siege tank.



^That second pic is an early concept of the baneling.

It's probably going to be a unit that burrows to 'siege' having its abdomen sticking out of the ground to fire.
But really ... Why don't they just give us our damned lurker back.


Omg, THAT was the baneling?? Looked so much cooler and scarier! Banelings are too cute imo @_@
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
GUImperfect
Profile Joined April 2011
Guam23 Posts
October 11 2011 11:51 GMT
#1449
On October 11 2011 20:37 eSc_Kin wrote:
maybe is creep tumor type
can move

LOL
just wow
¯\_(ツ)_/¯
Frankon
Profile Joined May 2010
3054 Posts
October 11 2011 11:59 GMT
#1450
On October 11 2011 20:47 KimJongChill wrote:
Show nested quote +
On October 11 2011 20:13 Greth wrote:
On October 11 2011 19:42 RockStarCrft wrote:
On October 11 2011 12:18 shihido wrote:
[image loading]
I think this is a roach hydra baby.

Basically you need roach and hydra to make sweet love, not like those gay high/dark templars and the roach and hydra make a hydroach baby.

HYDROACH! It can do everything, including solve a rubix cube.


[image loading]
rrrrrr.

Old pic from some TL page, idk which, got it off elsewhere.


Oh man, you guys are awesome. This is probably how this unit looks like. OP should put this post in the first post. I agree with you that this will most probably the result of merging and hydra and roach. Lets hope that its functionality will be similar to lurker. Maybe throwing an acid spray in a line of action like lurker which can attack only attached to ground like siege tank.



^That second pic is an early concept of the baneling.

It's probably going to be a unit that burrows to 'siege' having its abdomen sticking out of the ground to fire.
But really ... Why don't they just give us our damned lurker back.


Omg, THAT was the baneling?? Looked so much cooler and scarier! Banelings are too cute imo @_@

But it couldn't roll... And rolling banelings are scary
Gesperrt
Profile Joined February 2011
Germany417 Posts
October 11 2011 12:02 GMT
#1451
looks weird, i don't like it :o
Cuiu
Profile Joined March 2011
Germany410 Posts
October 11 2011 12:20 GMT
#1452
On October 11 2011 20:13 Greth wrote:
Show nested quote +
On October 11 2011 19:42 RockStarCrft wrote:
On October 11 2011 12:18 shihido wrote:
[image loading]
I think this is a roach hydra baby.

Basically you need roach and hydra to make sweet love, not like those gay high/dark templars and the roach and hydra make a hydroach baby.

HYDROACH! It can do everything, including solve a rubix cube.


[image loading]
rrrrrr.

Old pic from some TL page, idk which, got it off elsewhere.


Oh man, you guys are awesome. This is probably how this unit looks like. OP should put this post in the first post. I agree with you that this will most probably the result of merging and hydra and roach. Lets hope that its functionality will be similar to lurker. Maybe throwing an acid spray in a line of action like lurker which can attack only attached to ground like siege tank.



^That second pic is an early concept of the baneling.

It's probably going to be a unit that burrows to 'siege' having its abdomen sticking out of the ground to fire.
But really ... Why don't they just give us our damned lurker back.


maybe because the lurker would be a bad unit in sc2
only because it was a good unit in sc1 doesnt make it a good unit in sc2.
i thoght the lurker only worked because the defiler so you also would need the defiler but zerg has the infestor....but whatever i dont rly care
Cirqueenflex
Profile Joined October 2010
499 Posts
October 11 2011 12:31 GMT
#1453
On October 11 2011 19:28 grappasc wrote:
your version is a little different from the one I was arguing against earlier. I was thinking the silhouette would show the front edge of the shell, but you drew it a lot higher. so my previous arguments don't apply to this one.

yours is a little weird to me, too.
[image loading]

I have no clue of what's going on in the silhouette. I would like to think that it's symmetrical, but I don't see what it is.


what about this one?
[image loading]

maybe there are even 4 barrels, but i dont think so
2 seems to be the correct number
Give a man a fire, you keep him warm for a night. Set a man on fire, and you keep him warm for the rest of his life.
villageidiot
Profile Joined May 2009
353 Posts
October 11 2011 12:36 GMT
#1454
Looks like melee air unit.
Good night sour prince. You won't be missed!
bbm
Profile Joined April 2011
United Kingdom1320 Posts
October 11 2011 12:42 GMT
#1455
Upgraded broodling. That's not a shell or cannon or anything, that's a parachute for when it's spat out of the broodlord
By.Sun or By.Rain, he always delivers
methematics
Profile Joined August 2010
United States392 Posts
October 11 2011 12:43 GMT
#1456
On October 11 2011 01:03 Shewklad wrote:
Nope, just Chuck Testa.

User was warned for this post


WP sir. I want it to be a lurker but it doesnt look like it. Is there gonna be 2 new units for each race or just 1?
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2011-10-11 12:44:50
October 11 2011 12:43 GMT
#1457
I think it is some kind of heavy anti-air, zerg still needs it. They just cant kill colovoidray mixes cost effectively. Huge range, big bonus against armored, works well with broodlords (against vikings, zerg has problems seiging terrans even if has huge advantage), probably doesnt attack ground at all.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2011-10-11 12:55:44
October 11 2011 12:46 GMT
#1458
On October 11 2011 21:31 Cirqueenflex wrote:
Show nested quote +
On October 11 2011 19:28 grappasc wrote:
your version is a little different from the one I was arguing against earlier. I was thinking the silhouette would show the front edge of the shell, but you drew it a lot higher. so my previous arguments don't apply to this one.

yours is a little weird to me, too.
[image loading]

I have no clue of what's going on in the silhouette. I would like to think that it's symmetrical, but I don't see what it is.


what about this one?
[image loading]

maybe there are even 4 barrels, but i dont think so
2 seems to be the correct number


here again only for you

the boss
[image loading]

and btw

if it´s a hydra evolve -> it will have spike attackes
if it´s a roach evolve -> it will have acid attacks

another thing i want to mention because i think it´s cleary a shell thing

A) it protect the unit itself in an way
or B) it protect the "weapon" that´s hidding under it

one could also think about the way of how the the "shell" opens
either in a way of folding down OR it could also go like a flower and expand backwards to set the "canon/spikes" free
invisible tetris level master
TeH_CaRnAg3
Profile Joined March 2010
United States239 Posts
Last Edited: 2011-10-11 12:48:22
October 11 2011 12:48 GMT
#1459
On October 11 2011 01:07 Kuror wrote:
I wrote this in the other thread, here's what i think:

There's a clear opening on the front of the thing on it's back. So it's obviously ranged, plus the fact that the turret or whatever you want to call it is pointed upwards is almost as big as the unit itself hints that it's shoots far/strong. Siege unit is my guess.
Dig into the ground and shoots acid. Calling it now.

Also, not sure if this matters, but the head looks almost exactly like the hydralisk. Has that long, cone shaped skull. Plus the two claws on the end of the mouth are exactly like hydras. Could it evolve from the hydralisk like it did to the lurker? :O

if it evolves from the hydra, I hope we get back hydra SPEED!
I stole leonardo dicaprios ladder points
nehl
Profile Joined November 2010
Germany270 Posts
October 11 2011 12:53 GMT
#1460
i do so want it to be the lurker
but it will be any kind of siedge unit since blizzard said they will implement this kind of unit into the game
Prev 1 71 72 73 74 75 120 Next
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