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New Terran Unit in Heart of the Swarm - Page 30

Forum Index > SC2 General
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RoboBob
Profile Blog Joined September 2010
United States798 Posts
October 05 2011 03:45 GMT
#581
Yeah I'm guessing hellion transformer. Fast and weak while mobile, tough while inert. Kinda like a siege tank, except instead of a dps increase its a health/armor increase.

It would be pretty cool if they make Terrans into the official transformer race. Polt would be so sad he left Prime....
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 05 2011 03:45 GMT
#582
It's OP

Haha, bnet forums never fail to make me laugh.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 05 2011 03:45 GMT
#583
On October 05 2011 12:40 Sbrubbles wrote:
A combat walker that can turn into a vehicle with wheels ... what kind of purpose can it fit?

To rid the world of the Decepticons! Or Autobots.

On October 05 2011 12:39 0neder wrote:
If it replaces the reaper or viking I will be angry.
If it replaces the marauder, hellion, or thor, I will be very happy.

I do recall reading a Dustin Browder interview where he says that they will probably un-nerf the Reaper in HotS, so I assume that the Reaper is safely going to be in the expansion, though changed.

On October 05 2011 12:41 L3gendary wrote:
Show nested quote +
On October 05 2011 12:30 StarStrider wrote:
Everyone missed the firebat. They are bringing that back, changing the hellion, combining them into a versatile viking-like transforming bio unit. Win.


Not really. Firebat's one of the last units you'd hear when people talk about units from bw they wanna see in sc2.

The Firebat almost made it into SC2, as it was going to fit the role of a "tanking" Bio unit for Terran by having increased armor and health like the Marauder. However, Blizzard tweaked around with unit roles, and ended up reskinning the SC2 Firebat into the Marauder and giving it an anti-armor, speed-slowing attack to create what is now the Marauder.

The Firebat in the SC2 campaign did kinda suck IMO, since the attack animation was a bit too slow to make the unit practical.
ㅇㅅㅌㅅ
Headnoob
Profile Joined September 2010
Australia2108 Posts
October 05 2011 03:47 GMT
#584
I would love a more specific situation bio unit, something you don't just make because you have to.

SCIENCE VESSEL BIO UNIT! FUND IT!
unifo
Profile Joined September 2009
Canada65 Posts
October 05 2011 03:48 GMT
#585
I got the funny feeling its most likely going to be a mech unit.... or a really large bio unit, but seeing there are 4 bio units and 3 factory units currently in the game play... its more likely to be a factory based unit.

Based on the size of this thing, definitely 2 food or more.

If I were to take a wild guess on that, it'll be a modified version of a "reversed" goliath, meaning great anti-land, crappy anti-air unit. Maybe even a thor replacement (or better yet, a more mobile version of a thor).

And I would guess heavy grenade launcher on its hands, with a weak laser weapon that hits air only.
None
StarStrider
Profile Joined August 2011
United States689 Posts
October 05 2011 03:48 GMT
#586
On October 05 2011 12:41 L3gendary wrote:
Show nested quote +
On October 05 2011 12:30 StarStrider wrote:
Everyone missed the firebat. They are bringing that back, changing the hellion, combining them into a versatile viking-like transforming bio unit. Win.


Not really. Firebat's one of the last units you'd hear when people talk about units from bw they wanna see in sc2.


Aww cmon! You didn't get nostalgic nerd chills from the firebat in the WoL campaign when he said "Scorched earth" ? I wanted to play with them online so bad
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 05 2011 03:48 GMT
#587
On October 05 2011 12:42 Kroml. wrote:
-no region free gameplay
-no free name change feature
-no clan support
-no multi-player replay watching feature
-there is still a lot of balance discussion going on

-the community barely forced Blizzard to add chat channels.

and they come up with new units, which will probably make "balance" concept to build up from zero.

I don't think most of the employees working on the missing B.net features have a hand in designing the units. They're almost completely unrelated development departments.
ㅇㅅㅌㅅ
DiuLaSing
Profile Joined August 2011
Hong Kong225 Posts
October 05 2011 03:48 GMT
#588
WOW Incontrol called it!! It's a portable bunker with mau in there! it got nerfed though! now its 50% refund only!
"You just abuse idiocy" - bad boy
Kroml
Profile Joined September 2011
Turkey308 Posts
Last Edited: 2011-10-05 03:51:23
October 05 2011 03:50 GMT
#589
On October 05 2011 12:48 eviltomahawk wrote:
Show nested quote +
On October 05 2011 12:42 Kroml. wrote:
-no region free gameplay
-no free name change feature
-no clan support
-no multi-player replay watching feature
-there is still a lot of balance discussion going on

-the community barely forced Blizzard to add chat channels.

and they come up with new units, which will probably make "balance" concept to build up from zero.

I don't think most of the employees working on the missing B.net features have a hand in designing the units. They're almost completely unrelated development departments.


I am thinking as a whole game,
still there are ppl who are telling those 2 different departments what to do.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
October 05 2011 03:52 GMT
#590
Maybe it's like a mech medic that heals vehicles ;o Does Terran really need ANOTHER bio unit? :|
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Ksi
Profile Joined May 2010
357 Posts
Last Edited: 2011-10-05 04:02:11
October 05 2011 03:57 GMT
#591
Looks like an armored marauder with an anti-air cannon.

Blizzard, giving terrans yet another Dragoon unit that completely opposes their racial identity in Starcraft 1!

Just as a sidenote. Really Blizzard? Of all the units to tease first, you tease a unit for Terran , the race that people most agree almost doesn't need any more units.

Also I laughed pretty hard at the Banjo Kazooie photoshop.
crms
Profile Joined February 2010
United States11933 Posts
October 05 2011 03:57 GMT
#592
cool, still hyping T units for the Zerg expansion... well it's been fun. C'ya guys in dota2.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 05 2011 03:58 GMT
#593
It's Super Mario Sunshine!

All races get new units, it will all depend on their utility though!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
PeT[uK]
Profile Joined November 2009
United States412 Posts
October 05 2011 04:01 GMT
#594
judging by previous art models done by blizzard, i can like 100% guarantee that this unit comes from the factory because of how boxy the unit is. Terran units that are considered bio traditionally have a rounded look to their armor. and mech has a boxy look.
How Happy Are the Blameless Vestals Lot.
kikimama
Profile Joined April 2010
Korea (South)297 Posts
October 05 2011 04:01 GMT
#595
It's a call down weapons upgrade for the maurader. You need a tech lab add on from the barracks. It allows the marauder to shoot at air units.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
October 05 2011 04:02 GMT
#596
On October 05 2011 12:42 Kroml. wrote:
-no region free gameplay
-no free name change feature
-no clan support
-no multi-player replay watching feature
-there is still a lot of balance discussion going on

-the community barely forced Blizzard to add chat channels.

and they come up with new units, which will probably make "balance" concept to build up from zero.
It may be a good thing, if their idea is to fix the imbalances with new units instead of changing a current unit extremely. But the problem is, players always find other ways to use units and abilties other than Bizzard thought for, it will be a risky business.

We learn about 1 new unit and you cry foul? Why not wait until blizzcon/whenever they further announce the things that are coming with HotS?

Also, new units for multiplayer is generally a given for an expansion. See: every other game blizzard has ever made. Usually the expansion units help make things even more balanced.
0neder
Profile Joined July 2009
United States3733 Posts
October 05 2011 04:03 GMT
#597
On October 05 2011 12:57 Ksi wrote:
Blizzard, giving terrans yet another Dragoon unit that completely opposes their racial identity in Starcraft 1!

Yep. Browder decided that 4 almost dragoons were better than the original:
Marauder
Stalker
Roack
Immortal
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 05 2011 04:03 GMT
#598
On October 05 2011 12:58 Torte de Lini wrote:
It's Super Mario Sunshine!

All races get new units, it will all depend on their utility though!

Yes. Yes indeed! It all makes sense now!

Dustin Browder was hinting about new creep effects in HotS. Perhaps... perhaps that it's actually a water cannon instead of a flamethrower?

The new unit runs around the map, using the water-cannon as a sort of jetpack to jump up and down cliffs like Reapers. It shoots water at creep to clean up the map in an effort to clean up Isle Delfino of the Zerg infestation. The water also has a tendency to cause charging Zealots, blinking Stalkers, and Colossi to slip and fall on the water.
ㅇㅅㅌㅅ
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 05 2011 04:05 GMT
#599
On October 05 2011 13:03 eviltomahawk wrote:
Show nested quote +
On October 05 2011 12:58 Torte de Lini wrote:
It's Super Mario Sunshine!

All races get new units, it will all depend on their utility though!

Yes. Yes indeed! It all makes sense now!

Dustin Browder was hinting about new creep effects in HotS. Perhaps... perhaps that it's actually a water cannon instead of a flamethrower?

The new unit runs around the map, using the water-cannon as a sort of jetpack to jump up and down cliffs like Reapers. It shoots water at creep to clean up the map in an effort to clean up Isle Delfino of the Zerg infestation. The water also has a tendency to cause charging Zealots, blinking Stalkers, and Colossi to slip and fall on the water.


Princess Peach can be medic ;D
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
killerdog
Profile Joined February 2010
Denmark6522 Posts
October 05 2011 04:05 GMT
#600
I think it looks like they are changing the marauder into more of a support unit, mabye a combat medic, with high health, healing and mabye some form of supression or area buff or something?

I just think if they are adding another ground unit, they need to remove/change something in the marine/marauder/medivac triumvirate because otherwise there just isnt really a niche that needs filling.
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