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Good Game: A Film About Evil Geniuses - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 Next All
nekoconeco
Profile Blog Joined May 2009
Australia359 Posts
Last Edited: 2011-12-21 12:06:46
December 21 2011 12:04 GMT
#161
Are you filming in Korea right now I would love to see Idra's road to GSL Code S January.

On November 15 2011 04:29 Flyingdutchman wrote:
do you mind if I pirate the film :D

Why would you ask the creator of the work if you can pirate it? So heartless.
My Photoshop stream (requests welcome) --> http://www.teamliquid.net/forum/viewmessage.php?topic_id=304143
Brya
Profile Joined December 2010
United States58 Posts
December 30 2011 01:15 GMT
#162
On December 21 2011 21:04 nekoconeco wrote:
Are you filming in Korea right now I would love to see Idra's road to GSL Code S January.



I leave next week, and we'll be there for two weeks at the start of Code S. I can't wait, it's going to be a very exciting trip with a lot of great content.

We're also starting our post-production any day now as well, I'm meeting with my editor tomorrow to talk about it!
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
Brya
Profile Joined December 2010
United States58 Posts
January 24 2012 19:08 GMT
#163
Just wanted to let everybody know I just got back from Seoul, and there should be some new stuff available coming soon! I'll be doing a couple press interviews in the next few weeks, so I'll announce when those go up so that you can hear all about the trip!
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
krooked
Profile Joined May 2011
376 Posts
January 24 2012 20:21 GMT
#164
great!!!!!!
Saiton
Profile Blog Joined February 2011
Sweden467 Posts
January 24 2012 20:25 GMT
#165
So..will you be adjusting parts about Axslav and StrifeCro or are they still relevant to the history of EG and the film?
Top diamond terran streaming at http://www.twitch.tv/saitontv
Brya
Profile Joined December 2010
United States58 Posts
January 26 2012 16:37 GMT
#166
On January 25 2012 05:25 prOpSaiton wrote:
So..will you be adjusting parts about Axslav and StrifeCro or are they still relevant to the history of EG and the film?


We'll be adjusting things a bit. The story is a year in the life of the team, and so that becomes part of the story. Obviously we don't know exactly what we'll be doing with it, but they don't get written out or anything like that.
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
Brya
Profile Joined December 2010
United States58 Posts
January 29 2012 01:28 GMT
#167
For anybody who may be following: we are looking for a few good volunteers to help us out as we move into post production on the film. Details here: http://goodgamemovie.com/?q=node/60
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
SonOfBoxer
Profile Joined December 2011
Korea (South)62 Posts
January 29 2012 02:18 GMT
#168
I find it kinda weird that any movie with IdrA in it should be called "good game", but that's just me. Good luck on your working, looking forward to it!
No Pain, No Gain.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
January 29 2012 07:16 GMT
#169
The positions are not within my area of expertise, but I hope you find some helpful assistants. Trust in eSports to pull through for you, Mary!
Thank God and gunrun.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 29 2012 07:26 GMT
#170
Seems promising. Hopefully there is lots of footage from the new Slayers house as well.
Team Slayers, Axiom-Acer and Vile forever
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
January 29 2012 07:30 GMT
#171
On this note, I will be doing an interview with Mary this Tuesday on The Weekly Edit.
Tune in to http://www.twitch.tv/theamazombie for the live stream at 2:30 PST or on the archives at http://blip.tv/sc2newscast. She was on the show once back on episode 18, so I am looking forward to hearing more about Korea, Slayers, and the EG team as a whole after a year of filming.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
July 26 2012 15:45 GMT
#172
When will this be released? Its said summer 2012 and we are in summer.
It's good to be back
elctrc_wzrd
Profile Joined October 2010
Canada61 Posts
Last Edited: 2012-07-26 15:56:37
July 26 2012 15:55 GMT
#173
It is important you focus on the day to day of being a progamer instead of the players simply talking about each other and patting each other on the back. Some us of WANT to see HuK at his computer, his frustrations and his breakthroughs in gameplay. Even some community tips for improvement would be nice. Just my .02. I'm sure there are people who want a Liquid Rising 2, I don't. Not to say Liquid shouldn't make another doc. I just hope next time it focuses on the game and the players actually playing it and that your documentary avoids those pitfalls.
BM
Brya
Profile Joined December 2010
United States58 Posts
August 02 2012 23:05 GMT
#174
Hello!

Mary here, the director of the film. I'm sorry I wasn't here to update you all sooner! I've been really swamped with taking on a lot of projects so that I can stay busy (and earn money to pay people) while our editors are working on the film.

Which of course, is a vague way of saying no, we're not done yet. I had hoped for the film to be finished up by now, but we've pushed back the release for a lot of really good reasons. First and foremost, because we didn't make it out to Korea until January, when we had hoped to be wrapped up on filming and in the editing stage by then. Then several other events happened and we didn't wrap until Mid-March. We also want to make sure that every part of post production is done as well as it can be, which takes time. Our editors are hard at work, and then we'll have graphic artists, a composer, color correction, sound design, it's a really long and complicated process to make a great film. I also have a few other reasons for wanting to take a little bit of extra time, but they're not really ready for a public announcement yet. But I promise, the only reason that we delay the film is to make it better. I know a lot of the things that people worry about with how long it takes to put together a documentary (that the action of the film is no longer relevant, for one) but I'm confident that my team and I can make something that you'll enjoy.


On July 27 2012 00:55 elctrc_wzrd wrote:
It is important you focus on the day to day of being a progamer instead of the players simply talking about each other and patting each other on the back. Some us of WANT to see HuK at his computer, his frustrations and his breakthroughs in gameplay. Even some community tips for improvement would be nice. Just my .02. I'm sure there are people who want a Liquid Rising 2, I don't. Not to say Liquid shouldn't make another doc. I just hope next time it focuses on the game and the players actually playing it and that your documentary avoids those pitfalls.


I'm going to be very clear up front here: I've been working non-stop for the last few months and so I haven't had a chance to see Liquid Rising yet. So I can't even begin to speak on it and how we may or may not be different. I've read a few reaction threads, so I do know what people are saying but again, I haven't seen the film and so I can't speak to it myself. And in general, I'm always more comfortable talking about myself and my film and not comparing us to other people/films.

That said, I have been saying from the beginning of this project that it's not about just the game but the people who play the game. The best documentaries are character based, in my opinion, and those are the ones I'm the most drawn to as a director. I'm also a big believer in story and structure, even in non-fiction filmmaking. Banu and Alex, my editors, are on the same page with me on this as well, and it's definitely the reasoning behind every decision that we make.

I can understand your worry, but I can assure you that it's something that we as filmmakers are always wary of and worried about, but especially with this project. It's not as easy a subject as it might appear, but we're doing our best to do it justice. Which brings me right back full circle to why it's taking so long to finish.

I have just set up a mailing list through our website if people want to keep up with how things are going, and our website is also being redesigned right now as well. So there should be a ton of new stuff once that's finished.

Thanks everybody!
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
Brya
Profile Joined December 2010
United States58 Posts
August 22 2012 13:35 GMT
#175
I just posted this on our Facebook fanpage, but I thought I would post for our fans here as well:

Fans of Good Game - I know a lot of you have really been anxiously awaiting news and information about the film as we progress through post-production. I apologize for the lack of updates, but in general I'm the only one who maintains the blogs/social media for the film. I've had a series of health, family, and personal issues over the course of this year that have made it hard for me to keep up with everything that I'd like to. I've had to pull back a lot from my participation in the world of esports to focus closer to home.

Rest assured, we are still working on the film, and it is still on track, and we will still have something great for you to see when it is finished. I'm just not being as good as I would like at keeping you all up to date on it and posting to twitter/facebook/the website. I'm looking into a few ways to fix this, but it may take a bit of time and I hope that you'll all be patient. I hate asking you to wait, but I'd rather give you guys something worthwhile than just throwing something together once in a while.

Thank you so much for your support of the film, it has meant the world to me to see that we have so many fans and people excited about seeing what we have to show you. It's definitely something that has helped me this year, and there can't be enough said about that.

Thanks again, and don't worry, this movie is still happening and it's still awesome. And I'll be traveling down to MLG Raleigh for part of the event, so if you'll be there, please tweet at me so we can meet up and chat! I'll bring some stickers and wristbands with me to hand out to fans.

Sincerely,
Mary Ratliff
"If you put quotes around certain words it sounds more like a metaphor." - John Linnell
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
August 22 2012 14:36 GMT
#176
Thank you for the update!
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
August 22 2012 14:41 GMT
#177
Starcraft fans are used to delays anyway, so no biggie
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
August 22 2012 14:48 GMT
#178
Take your time, dude
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Godofsilver
Profile Joined August 2012
United States15 Posts
Last Edited: 2013-02-22 01:27:40
February 22 2013 01:26 GMT
#179
Hey everyone, sorry that this is a necro - googled when the movie was coming out and I'd rather bump an existing thread than make a new one (especially given the quality of the OP). That being said, is there any news on when this film is coming out? I donated to back it up SEVERAL months ago and I don't have the faintest idea as to when I'll be able to watch it.
KaiserKieran
Profile Blog Joined August 2011
United States615 Posts
February 22 2013 01:29 GMT
#180
Sons of starcraft 2.0
It's really sad how this hasn't come out yet nearly 2 years later
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