• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:24
CEST 11:24
KST 18:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes142BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Team TLMC #5 - Finalists & Open Tournaments Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly) RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion BW General Discussion Diplomacy, Cosmonarchy Edition Soulkey on ASL S20 ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Borderlands 3 Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1708 users

Blizzard Blog: Balance Snapshot - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 26 27 28 Next All
crms
Profile Joined February 2010
United States11933 Posts
September 22 2011 17:23 GMT
#81
On September 23 2011 02:18 SniXSniPe wrote:
Show nested quote +
On September 23 2011 02:13 Teejing wrote:
those numbers are useless !

Players are matched by skill so ofc it will be close to 50% win.

If we only take gm+ masters its terrible too!
There could be 1 Protoss, 1 zerg and 198 terrans in GM only and if those 2 players would win 70% of their matches you would think Zerg and Protoss are super overpowered, when in fact 99% of the players in that gm league are terran !

win % dont mean shit in that context. you would need z, t and P players of the exact same skill to play each others hundreds of times to get a meaningful win % statistics, but how u determine 100% equal skills of the players?

Those numbers are SHIT, screw this shit!
The best way to determine race balance in sc2 right now is to look at the very top positions of leagues and tourneys.
Just look what races place highly in tourneys or even better, look what races are present in the GSL code S.
GSL right now has the highest density of skill, if by a small or large margin can be debated, but not the fact that in the end it has.

So just watch gsl code s player list:

20 T , 7 Z and 5 P


Concluding we can say that Terran dominates at the highest skill level right now.
I am not saying for blizzard to nerf the shit out of terran now, this is a another topic, BUT those BULLSHIT numbers from blizzard presented here are a LIE.

God i got mad seeing those bullshit numbers, deceiving us and padding their shoulders the same time.

SHAME ON YOU BLIZZARD


If you are going to reference GSL, at least make an effort to note the race stats for Code A: 12 P 12 Z 8 T.



yeah all the previous code S P/Z got kicked out to code A by terrans.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Alpino
Profile Joined June 2011
Brazil4390 Posts
September 22 2011 17:23 GMT
#82
Hm. Hm. I'm tired of the whole balance discussion. Just cheering for more toss players and my good ole' T favorites seems more fun.
20/11/2015 - never forget EE's Ember
Brotocol
Profile Joined September 2011
243 Posts
September 22 2011 17:24 GMT
#83
On September 23 2011 02:21 Soma.bokforlag wrote:
matchmaking doesnt mean that a platinum terran gets matched against diamond zerg and toss and gold terran.

if terran is OP this would show even in stats from lower leagues

this is of course in the case that balance works the same across leagues, which it doesnt. it is extremely hard for blizzard to balance the game on all levels. what do you do if its balanced for masters and lower? patch the game just for GM and e-sports?



Misconception.

What it really means to "balance for the highest level of play" is that the strongest play must be balanced, but this should automatically scale down to all levels because skill levels are relative.

If it's balanced for players that have skill levels of 150, then it should automatically ensure balance for skill level 5.
"The Protoss ball of death is already too strong, so Protoss doesn't really need new units in HotS." - David Kim, Blizzcon 2011
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
Last Edited: 2011-09-22 17:25:29
September 22 2011 17:24 GMT
#84
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?

Maybe they are already preparing a next patch, but honestly it still makes no sense, especially when we don't have time frame in which they were collected and they JUST released a patch which is bound to shuffle them around a bit.

Or they want to make feedback on those numbers, though there's pretty loud "fix toss" coming from TL
I will never ever play Mech against Protoss. - MVP
MuseMike
Profile Joined March 2011
United States1339 Posts
September 22 2011 17:25 GMT
#85
On September 23 2011 02:18 SniXSniPe wrote:
Show nested quote +
On September 23 2011 02:13 Teejing wrote:
those numbers are useless !

Players are matched by skill so ofc it will be close to 50% win.

If we only take gm+ masters its terrible too!
There could be 1 Protoss, 1 zerg and 198 terrans in GM only and if those 2 players would win 70% of their matches you would think Zerg and Protoss are super overpowered, when in fact 99% of the players in that gm league are terran !

win % dont mean shit in that context. you would need z, t and P players of the exact same skill to play each others hundreds of times to get a meaningful win % statistics, but how u determine 100% equal skills of the players?

Those numbers are SHIT, screw this shit!
The best way to determine race balance in sc2 right now is to look at the very top positions of leagues and tourneys.
Just look what races place highly in tourneys or even better, look what races are present in the GSL code S.
GSL right now has the highest density of skill, if by a small or large margin can be debated, but not the fact that in the end it has.

So just watch gsl code s player list:

20 T , 7 Z and 5 P


Concluding we can say that Terran dominates at the highest skill level right now.
I am not saying for blizzard to nerf the shit out of terran now, this is a another topic, BUT those BULLSHIT numbers from blizzard presented here are a LIE.

God i got mad seeing those bullshit numbers, deceiving us and padding their shoulders the same time.

SHAME ON YOU BLIZZARD


If you are going to reference GSL, at least make an effort to note the race stats for Code A: 12 P 12 Z 8 T.



Not anymore. Naniwa, MC, Tassadar, HerO, Weekend, Shiny, Alicia, Trickster, Sase all lost.

Falling out of Code A is Naniwa, MC, Tassadar, Weekend, Shinystar, Alicia, Trickster and Sase.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
September 22 2011 17:25 GMT
#86
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?


my thoughts exactly, seems as if they're looking for an excuse to say the game is balanced

I play terran and I still think that there are some incredibly unbalanced parts of the game
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Zorkmid
Profile Joined November 2008
4410 Posts
September 22 2011 17:25 GMT
#87
On September 23 2011 02:13 Teejing wrote:
So just watch gsl code s player list:

20 T , 7 Z and 5 P

Concluding we can say that Terran dominates at the highest skill level right now.
I am not saying for blizzard to nerf the shit out of terran now, this is a another topic, BUT those BULLSHIT numbers from blizzard presented here are a LIE.
SHAME ON YOU BLIZZARD


Here's a thought. Since there are only 50 or 60 players that have a chance to be Code S in the GSL, couldn't it just be that the better players happened to pick terran?

I'd rather look at the HUGE sample sizes that Blizzard provides than a 32 man tournament.
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
September 22 2011 17:26 GMT
#88
If the numbers indicate zerg is getting the shit end of the stick in NA/EU, why would they destroy infestors with 1.4?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
September 22 2011 17:26 GMT
#89
Honestly I don't think ladder works THAT well as a balance mechanism. Yes there are certain builds which high masters-GM can execute to 90%+ of what top Koreans can(1/1/1 I'm looking at you), but the level of refinement even between pros, and ladder heroes is HUGE.

I'm not surprised about lower levels inflating Protoss winrates against terran though, in the absence of good kiting, splitting and multitasking and army, Colossus/zealots do FAR more damage than against better players.

There is definitely something the Korean Terrans know PvT that the European and American don't though...Ladder definitely shows some trends but I'd hate to think what happens in Korea if we could see just Korean GM.
Porouscloud - NA LoL
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
September 22 2011 17:27 GMT
#90
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?

Because Blizz can't stop doing things that makes their community go "lol...."
crms
Profile Joined February 2010
United States11933 Posts
September 22 2011 17:27 GMT
#91
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?



I think it's because balance issues are about the most significant outcry of the community in RTS gaming. While these numbers are basically nonsensical they make balance (to a casual viewer) seem pretty damn good. These numbers alleviate some of the mass hysteria regarding balance for people who take everything blizzard say as gospel (a lot of fucking people).

Blizzard throws out nice looking balanced numbers and 99% think, wow the game is pretty balanced, 1% (TL nerds, redditors etc.,) are left scratching their head with the same balance concerns they've always had.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
September 22 2011 17:28 GMT
#92
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?


They want to interact with the community and try to establish some rationale behind whatever balance changes they made for 1.4, and make going into the future. (I'm guessing)
"Trash Micro but Win. Its Marin." - Min Chul
Brotocol
Profile Joined September 2011
243 Posts
September 22 2011 17:28 GMT
#93
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?


I could be wrong, but as far as I can tell, there's an increasing unrest in online communities related to balance. That recent TL article which discusses Protoss balance (and MC's fall from GSL) springs to mind.

The official forums are also full of balance complaints. I'd say that this is a cautious PR move by Blizzard.
"The Protoss ball of death is already too strong, so Protoss doesn't really need new units in HotS." - David Kim, Blizzcon 2011
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
September 22 2011 17:30 GMT
#94
On September 23 2011 02:25 Zorkmid wrote:
Show nested quote +
On September 23 2011 02:13 Teejing wrote:
So just watch gsl code s player list:

20 T , 7 Z and 5 P

Concluding we can say that Terran dominates at the highest skill level right now.
I am not saying for blizzard to nerf the shit out of terran now, this is a another topic, BUT those BULLSHIT numbers from blizzard presented here are a LIE.
SHAME ON YOU BLIZZARD


Here's a thought. Since there are only 50 or 60 players that have a chance to be Code S in the GSL, couldn't it just be that the better players happened to pick terran?

I'd rather look at the HUGE sample sizes that Blizzard provides than a 32 man tournament.

What defines "better players?" Ones with a better win ratio? Those players are all high level players, but it's clear that Terran have tools to deal with pretty much any situation, and for these tools there is a lower barrier to acquisition for them compared to Protoss and Zerg because of the flexibility of Terran's early units: you can basically do anything you like and be safe behind pure marine (early pressure, saves gas) or mm (stronger early pressure, takes a bit of gas)
Knowing is half the battle... the other half is lasers.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
September 22 2011 17:30 GMT
#95
I feel more comfortable in the Korea results than anything else, the mecca of sc and sc2 where everything happens first.
Flying, sOs, free, Light, Soulkey & ZerO
pPingu
Profile Joined September 2011
Switzerland2892 Posts
Last Edited: 2011-09-22 17:35:33
September 22 2011 17:30 GMT
#96
Does anyone know from when to when have they registered this ratio? Only september 13?

Edit: master and grandmaster, this numbers are near to useless :/
Dommk
Profile Joined May 2010
Australia4865 Posts
September 22 2011 17:30 GMT
#97
On September 23 2011 02:27 Condor Hero wrote:
Show nested quote +
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?

Because Blizz can't stop doing things that makes their community go "lol...."

Or maybe they genuinely feel like they want to give the community some insight given the heightened amount of balance whine lately.

They have done this before, it seems to me they just keep tabs on the community because whenever they post these numbers is when ever there is a lot of crying about balance within the community (more than usual)
sitromit
Profile Joined June 2011
7051 Posts
September 22 2011 17:32 GMT
#98
Good thing they nerfed Infestors to keep Zerg from dominating everyone!
Hikari
Profile Blog Joined May 2010
1914 Posts
September 22 2011 17:33 GMT
#99
On September 23 2011 02:22 Liquid`Tyler wrote:
I'm kind of interested why Blizzard wants us to know this. As far as I know, there's no pressure on them to release these numbers. No one is waiting on them. And no one in the community is going to use them for anything. Blizzard simply wants us to know them... why?



Probably the demand of them are high: they are most likely going to release the numbers during balance discussions during the upcoming blizzcon anyway.
RinconH
Profile Joined April 2010
United States512 Posts
September 22 2011 17:33 GMT
#100
The only thing that matters are the results in the GSL.

Sadly, this is the 1st season I didn't buy a pass because TvT all-day is boring.
Prev 1 2 3 4 5 6 7 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
BSL Open LAN 2025 - War…
08:00
Day 1 - Group Stages
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 258
Nina 199
StarCraft: Brood War
GuemChi 1346
actioN 497
PianO 253
BeSt 174
firebathero 161
Pusan 141
Zeus 124
Aegong 103
Larva 102
Free 94
[ Show more ]
Sharp 89
Nal_rA 72
JulyZerg 65
EffOrt 53
sSak 31
Bale 26
ZZZero.O 25
soO 17
ajuk12(nOOB) 17
Sacsri 16
Rush 15
Sexy 9
Dota 2
XcaliburYe1122
Fuzer 79
League of Legends
JimRising 452
Counter-Strike
Stewie2K463
allub101
Heroes of the Storm
Khaldor132
Other Games
summit1g6186
crisheroes192
NeuroSwarm87
SortOf51
ViBE36
Trikslyr20
OptimusSC27
Organizations
Other Games
gamesdonequick724
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH302
• LUISG 34
• Adnapsc2 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1083
• Stunt576
Other Games
• WagamamaTV56
Upcoming Events
RSL Revival
36m
Reynor vs Cure
TBD vs Zoun
OSC
11h 36m
BSL Open LAN 2025 - War…
22h 36m
RSL Revival
1d
Classic vs TBD
WardiTV Invitational
1d 1h
Online Event
1d 6h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
LiuLi Cup
4 days
[ Show More ]
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.