"There are lies, damn lies and statistics."
Blizzard Blog: Balance Snapshot - Page 27
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b0t
Luxembourg37 Posts
"There are lies, damn lies and statistics." | ||
paralleluniverse
4065 Posts
On September 24 2011 02:24 MilesTeg wrote: I could just be retarded but this doesn't make any sense to me. MMR is designed to be very volatile, winning against people with a higher MMR... only means that your MMR should be higher. I have a university-level background in statistics, and it still doesn't make sense. I am drunk and not in the best shape to think about this stuff, but wouldn't this only work if MMR was fixed (meaning they need another way to measure skill than MMR) ? The whole point of MMR is that it's constantly readjusted depending on your result... MMR is a random variable, and you can condition on a random variable, giving the probability of winning when MMR is fixed. If you have a university-level understanding of statistics, this post might be more complete: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250789¤tpage=6#113 | ||
The Final Boss
United States1839 Posts
On September 23 2011 01:52 Andreas wrote: Interesting how NA and EU PvZ and TvZ winrates are so much higher than in Korea. Are Korean Zergs really that good? Have you seen players like ![]() ![]() ![]() ![]() But the stats are a little bit odd. Personally I think that with mechanical precision, Zerg can be super powerful, which might be why they're so strong in Korea. | ||
Qntc.YuMe
United States792 Posts
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Dommk
Australia4865 Posts
On September 24 2011 13:06 The Final Boss wrote: Have you seen players like ![]() ![]() ![]() ![]() But the stats are a little bit odd. Personally I think that with mechanical precision, Zerg can be super powerful, which might be why they're so strong in Korea. Those players are amazing, but these statistics are averaged over 4000+ players. Not every Zerg in Korea is NesTea or Losira, infact I doubt 99% of them are even close to being as good as they are | ||
Sumadin
Denmark588 Posts
On September 24 2011 09:31 b0t wrote: The purpose of this blog post is to convince the community SC2 currently is balanced. The author didn't give a f*ck if PvT is really balanced, he just picked numbers in a way to make it look so. "There are lies, damn lies and statistics." So Blizzard only tells the truth when the truth fits your version of the game? Serriolsly i am tired of people trying to deny facts everytime blizzard posts some, or try to claim that blizzard couldn't make data out of their own statestics because"Technically the MMR makes all go closer to 50%". | ||
infinity2k9
United Kingdom2397 Posts
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Madkipz
Norway1643 Posts
On September 24 2011 16:32 Sumadin wrote: So Blizzard only tells the truth when the truth fits your version of the game? Serriolsly i am tired of people trying to deny facts everytime blizzard posts some, or try to claim that blizzard couldn't make data out of their own statestics because"Technically the MMR makes all go closer to 50%". if they were telling the truth would it not be more thorough? A map based statistic for instance? | ||
Sumadin
Denmark588 Posts
On September 24 2011 20:03 Madkipz wrote: if they were telling the truth would it not be more thorough? A map based statistic for instance? Well the topic for the blog was to focus on overall race balance not the balance for individual maps. It is safe to assume through that most of them are within the margin of 60:40 for all races. History has also shown us that blizzard does care for map balance aswell. Jungle basin was removed from ladder mid-season because it grossly favored terran beyond what was acceptable. | ||
ScottChen
Taiwan29 Posts
On September 25 2011 00:20 Sumadin wrote: Well the topic for the blog was to focus on overall race balance not the balance for individual maps. It is safe to assume through that most of them are within the margin of 60:40 for all races. History has also shown us that blizzard does care for map balance aswell. Jungle basin was removed from ladder mid-season because it grossly favored terran beyond what was acceptable. I am not so sure blizzard really cares about map balance. How long had Delta Quadrant existed in the ladder map pools? It's a super favored terran map. | ||
hobosrus
United States99 Posts
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chocolatebunny
301 Posts
so the game must be balanced. ![]() | ||
FluidKMC
United States45 Posts
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kofman
Andorra698 Posts
On September 26 2011 13:52 ScottChen wrote: I am not so sure blizzard really cares about map balance. How long had Delta Quadrant existed in the ladder map pools? It's a super favored terran map. Metalopolis was removed because it was super zerg favored (60% winrate), and taldarim is also super zerg favored (60% winrate), but they kept it. | ||
brachester
Australia1786 Posts
On September 23 2011 01:56 Keula wrote: So according to this Zerg struggle the most in EU and NA. Tournament results kinda showed that but I didnt think that there is such a difference between korea and the rest. there is a big difference, Korean are much better skill wise, especially korean terran hence korean terran are dominating while foreign terran are not | ||
wattabeast
United States957 Posts
On September 26 2011 14:08 chocolatebunny wrote: and remembers guys. mirror matchups are always 50% win and 50% loss. so the game must be balanced. ![]() What about ties? :C | ||
Hetz
196 Posts
Nice stats, nothing new really. | ||
penguinking
United States23 Posts
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AcrossFiveJulys
United States3612 Posts
On September 26 2011 14:06 hobosrus wrote: these numbers dont mean anything doesnt blizzard know that it matches people so that their winrate is constantly 50% so if a person's race is imbalanced he will be playing people who are better than him and make his winrate 50% and the game will say that he is evenly matched with these people even if it could just be a racial imbalance. Yeah, you're smarter than everyone with PhDs working in blizzard's matchmaking/statistics team. Apparently too smart to read their explanation of what the numbers mean. | ||
Slusher
United States19143 Posts
On September 30 2011 06:56 AcrossFiveJulys wrote: Yeah, you're smarter than everyone with PhDs working in blizzard's matchmaking/statistics team. Apparently too smart to read their explanation of what the numbers mean. Pretty sure they do know they are just hoping that people don't recognize it. Hobo is correct, the MMR system will always artificially balance the game around your skill, in their own explanation they point out that sometimes a new build will create a week or two of 'imbalance' which is erased as the meta game shifts. You could just as easily say a new build will create a week or two of imbalance which is erased as the people abusing it rank up. | ||
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