• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:15
CEST 12:15
KST 19:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview6[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1446 users

Map revisions for GSL October

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 Next All
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2011-09-17 02:22:19
September 17 2011 02:15 GMT
#1
Found this article on PlayXP.

Here are the changes:

Terminus

1. Path into your natural expansion is slightly narrowed. You can now block it off with 3 large buildings and 1 small one.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


2. The path to the 2nd expansion and the destructible rocks have been removed.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


3. Destructible rocks at your 2nd expansion. Also, it now has 8 1500 mineral patches and 2 2500 vespene geysers.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


Belshir Beach

1. The high-ground at your main choke has been removed. In the revised version image, you cannot put units on the low groud.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


2. 2nd path into your natural has been removed. Also, the ramp has been narrowed so that you can block it off with 3 large buildings.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


3. The main is a little bigger.

Before
+ Show Spoiler +
[image loading]

After
+ Show Spoiler +
[image loading]


To mods: Didn't really know whether to post this on the general or the tournament section. Feel free to move as you see fit.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
September 17 2011 02:17 GMT
#2
Great fix for Belshir, should certainly be called Zergshir beach less now. Not sure about the changes on Terminus, rocks at third are just so... @_@
secret - never again
Indrium
Profile Joined November 2010
United States2236 Posts
September 17 2011 02:17 GMT
#3
Great info, thank you!
kineticSYN
Profile Joined May 2011
United States909 Posts
September 17 2011 02:17 GMT
#4
destructible rocks ;_;

pretty decent changes all around, still think belshir beach is an awful map though :S
IMMvp #1 :)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 17 2011 02:18 GMT
#5
NOOOOOOOOO DESTRUCTIBLE ROCKS

UGH! Hit by the Blizzard virus
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
September 17 2011 02:19 GMT
#6
Grrrrr Terminus changes
Oh well the Bel'Shir changes look pretty good
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
September 17 2011 02:19 GMT
#7
awesome! i like the changes.
justinpal
Profile Joined September 2010
United States3810 Posts
September 17 2011 02:20 GMT
#8
Very nice post <3. I like how everything was presented so simply with no random "I think this will make Zerg super good on this..." This is how everything should be presented.
Never make a hydralisk.
usethis2
Profile Joined December 2010
2164 Posts
September 17 2011 02:23 GMT
#9
Not sure what the rationale for the Terminus change. I mean, it does seem to cripple Terran' expansion but not sure how much it will help P/Z.
ramon
Profile Joined April 2011
Germany4842 Posts
September 17 2011 02:30 GMT
#10
thanks for the post, interesting changes, probably for the better (no rocks on third of terminus would just make toss and mech way too happy)
bisu
Sandro
Profile Joined April 2011
897 Posts
September 17 2011 02:33 GMT
#11
Here I was thinking GOM was going to add a whole new slew of maps that are unfavorable to Terran or something.
Arcanne
Profile Joined August 2010
United States1519 Posts
September 17 2011 02:36 GMT
#12
terminus change is a pvz buff hah
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
Imbak333
Profile Joined April 2011
Canada49 Posts
September 17 2011 02:36 GMT
#13
Not sure if im happy about the removal of the highground guarding each main on belshir. Im sure its more balanced and all, but I thought it produced a cool scenario in every game on that map
someday
Oboeman
Profile Joined January 2011
Canada3980 Posts
September 17 2011 02:37 GMT
#14
uhhh did they gave any explanation behind why they were making these changes?
The terminus ones bother me.

The belshir beach ones bug me just because that highground feature was cool and unique.
Kiyo.
Profile Joined November 2010
United States2284 Posts
Last Edited: 2011-09-17 02:37:44
September 17 2011 02:37 GMT
#15
Terminus seemed fine, I wonder if they added rocks because Blizzard is considering making it a ladder map(like what happened with Tal'Darim)?

Blizzard should make Daybreak a ladder map
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
TicketoHELL
Profile Joined April 2010
Canada368 Posts
September 17 2011 02:43 GMT
#16
On September 17 2011 11:37 Oboeman wrote:
uhhh did they gave any explanation behind why they were making these changes?
The terminus ones bother me.

The belshir beach ones bug me just because that highground feature was cool and unique.

its to help the protoss struggle in GSL obv nice buff for protoss imo
idk how tvz will play out though
(づ.ㅡ) 부비적 (ㅡ.ど) 부비적 (づ.ど) 부비부비
Sandro
Profile Joined April 2011
897 Posts
September 17 2011 02:44 GMT
#17
On September 17 2011 11:43 TicketoHELL wrote:
Show nested quote +
On September 17 2011 11:37 Oboeman wrote:
uhhh did they gave any explanation behind why they were making these changes?
The terminus ones bother me.

The belshir beach ones bug me just because that highground feature was cool and unique.

its to help the protoss struggle in GSL obv nice buff for protoss imo
idk how tvz will play out though

I'm happy they helped Protoss but GOM needs to make the maps a little more unfavorable to Terran.
Yew
Profile Blog Joined July 2011
United States940 Posts
September 17 2011 02:46 GMT
#18
Bel'shir change was needed badly, zergs dominated that map in ZvT and ZvP
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
September 17 2011 02:49 GMT
#19
Hmmm, the Terminus change at the 3rd bases kinda remind me of the changes to Tal'Darim to make it a ladder map. Perhaps a subtle hint that Terminus might eventually make it into the ladder? I do like it a bit more than Tal'Darim.

Also, I'm not sure if I agree with the removal of the high ground thing at the main base choke on Belshir. I always liked having a bit of high ground advantage there for early defense. If it helps balance out the map, then I guess I'm fine with it.
ㅇㅅㅌㅅ
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
September 17 2011 02:49 GMT
#20
Looks like the maps are a little less Zerg Favoured in the PvZ matchup now ... Hurray!!
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5: Group D
Cure vs Zoun
Clem vs Lambo
Tasteless627
IntoTheiNu 440
Ryung 257
IndyStarCraft 44
Rex42
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #131 (TLMC 22 Edition)
MiniZergUA vs ExostrikerLIVE!
Classic vs TBD
CranKy Ducklings36
CranKy Ducklings SOOP8
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 627
Ryung 222
Rex 35
IndyStarCraft 14
StarCraft: Brood War
BeSt 457
Hyuk 293
ZerO 249
sorry 81
Shine 80
Mind 77
Pusan 63
Movie 62
JulyZerg 58
Nal_rA 51
[ Show more ]
Backho 40
Last 33
zelot 32
910 31
Shinee 22
yabsab 20
Noble 7
Liquid`Ret 2
Dota 2
Gorgc3607
monkeys_forever167
XcaliburYe95
Other Games
gofns14276
singsing1465
B2W.Neo391
KnowMe117
DeMusliM20
ZerO(Twitch)18
MindelVK10
Organizations
Counter-Strike
PGL31871
Other Games
gamesdonequick2451
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH278
• LUISG 29
• Adnapsc2 15
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3476
• Jankos1262
• TFBlade1175
Other Games
• WagamamaTV180
Upcoming Events
WardiTV Invitational
1h 45m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
8h 45m
Dewalt vs DragOn
Aether vs Jimin
GSL
21h 45m
Afreeca Starleague
23h 45m
Soma vs Leta
Wardi Open
1d 1h
Monday Night Weeklies
1d 5h
OSC
1d 13h
CranKy Ducklings
1d 23h
Afreeca Starleague
1d 23h
Light vs Flash
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
BSL
6 days
GSL
6 days
Cure vs TBD
TBD vs Maru
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.