And now no nyduses on bel shir on that high platform, dont know if that is bad or good
Map revisions for GSL October - Page 6
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firehand101
Australia3152 Posts
And now no nyduses on bel shir on that high platform, dont know if that is bad or good | ||
ZeromuS
Canada13372 Posts
On September 17 2011 19:57 firehand101 wrote: Wow these are massive changes! The destructible rocks that led to the expansion on terminus was a huge part of gameplay, this is going to be so weird! And now no nyduses on bel shir on that high platform, dont know if that is bad or good good if you are protoss and lose to roach armies running past you or nyduses on bel shir. Also if you fast expo and cant in any way pressure the free 3rd for Zerg on terminus | ||
ZAiNs
United Kingdom6525 Posts
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Whiplash
United States2928 Posts
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Noam
Israel2209 Posts
Too bad GSL didn't look at the way iCCup map making team solved this on Testbug by placing the rocks on the minerals. | ||
Superouman
France2195 Posts
NO at the removal of the highground on Belshir Beach Yes about the fix of the natural. | ||
Cosmos
Belgium1077 Posts
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BigLighthouse
United Kingdom424 Posts
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Evilmystic
Russian Federation266 Posts
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oni_link
Germany165 Posts
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Joseph123
Bulgaria1144 Posts
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Special Endrey
Germany1929 Posts
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Flossy
United States870 Posts
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Amlitzer
United States471 Posts
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mikeDS
Australia25 Posts
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Terranist
United States2496 Posts
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Lobotomist
United States1541 Posts
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TRAP[yoo]
Hungary6026 Posts
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ChriseC
Germany440 Posts
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Ruyguy
Canada988 Posts
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