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On September 08 2011 07:54 ThaZenith wrote:I'll be honest, too many TvT's, and not enough Tastosis. And didn't it use to be faster too? Like, code S 5x a week, instead of like 2x? It's harder to keep interest if you spread it out so much. I watch every MLG because it's pure action for 3 days straight. GSL you have to wait and wait all month to have it all play out. And the time-zone doesn't help at all. If they did a re-stream like NASL/IPL (why don't they?!?!) popularity would probably close to double easily, at least among non-hardcore TL viewers.  Honestly, no re-stream is probably one of the biggest issues GSL will have to deal with to keep high interest among foreign viewers.
They spread it out for 2 reasons:
1) to try to get code A done faster because foreigners were complaining about staying an entire month was unreasonable just to see if they had a chance at code S.
2) to squeeze in the new GSTL schedule which is fine by me.
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Racial Diversity would be neat. Code S has all terrans, which I guess is partially Blizzard's fault.
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On September 08 2011 06:02 lizzard_warish wrote: I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay.
User was warned for this post
Yeap, Even though you got warned for this, I couldnt agree with you more!
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On September 08 2011 06:07 OhMyGawd wrote:Show nested quote +On September 08 2011 06:02 lizzard_warish wrote: I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay.
User was warned for this post Hey Terrancraft is fun regardless of the MU aslong as you have great players, the real problem is that you cant root for 1 player consistently without them going into up/down or code A
actually you can. It's NaDa.
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If you guys find TvT boring then you don't really love starcraft. It's like saying "I hate amusement parks because roller coasters are boring". edit; well that didn't make sense.
Also why bring up MLG in this conversation? There are too many arguments favoring GSL over MLG, most of them are obvious, such as format, skill level, production value, amount of drama...
Sure the GSL's format is far from perfect, but I think it's definitely better than MLG. Playing dozens of competitive games during the span of only 3 days is just insane to me. That's not how RTS are supposed to be played. This stuff definitely seems to be working fine with fighting games and first person shooters, but doesn't seem suited AT ALL for strategy games.
It is what it is: if one wants to display top strategies and top tactics, one absolutely needs time in order to properly prepare and plan. As a spectator I prefer watching GSL games because the players are actually prepared for their opponents, they received specific training and developed specific strategies. I know these matches will feature unique builds, tailor-made strategies and elaborate mind games.
Can you imagine if the Chargers had to play the Patriots, the Giants, the Redskins, and the Raiders all in the same day? That may seem far fetched but that's what MLG looks like to me. There is no way that format can produce the highest level games.
Anyway in my opinion if you win MLG, well congratulations that means you have good stamina and you are well-rounded. Just like a Street Fighter or a MvC3 player. Whereas if you win GSL, that means you're a true master strategist. You're like Napoleon or Flash.
Also don't even get me started on the awful pool system. All in all, that 3-day format really bothers me but it's not just MLG, there's Dreamhack too.
As Mr Chae said, MLG is a festival. Indeed it is a fucking funfair, it's not a genuine RTS tournament to me. It is a 3-day fucking stacked to the max marathon ffs. In conclusion, even though I would love GSL to adapt their format to the growing number of progamers, I'll alway be interested in watching the best players duke it out.
PS: TL used to be THE place to meet true Sc fans but where are they now? The more I read this forum, the more I see casual spectators who are not even THAT interested in the game, but are really interested in making threads to complain about it. TvT boring, seriously?
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Honestly, if Code A had to requalified for every "season," and only 4-8 Code S players kept Code S season to season, it would improve the "new blood" factor by a lot.
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u cant hav something like a openbracket, cauz gsl is a 1-2 month event and mlg is a 3 day event ~ and u still get every season 5-8 new faces , cauz > open qualifier to code a and new code a players to code S
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It's not really just GSL that I've lost interest in, it's more the current trends in sc2 that tend to bore me. I don't feel like Terran is a very exciting race to watch, and there's a lot of those nowadays. I skip TvT games in MLG just as much as I skip them in GSL. On top of that, all the one base all-in's recently (in any matchup) are just as boring.
I guess what I'm personally waiting for is the actual game to become more interesting, and I'm sure I'll be back to watching every tournament out there again.
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the whole relegation idea was neat at the beginning but I agree that it's starting to get boring and wish that anyone would have a shot like in BW.
A player only needs to win 1 game to remain in Code S but someone who rips through code B, gets to the finals and loses, and then goes third in his up or down group has to stay in Code A for another season, that just doesn't seem fair to me.
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For me the major problem is the casters, It's not that i do not like Doa, moletrap, Wolf casting but it just seems like they give up too quickly on games and dont build up enough hype for players especially in situations where they are behind.
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SO you want a qualifier to insert new blood into code S?
I believe they have something like that called code A... and that has a qualifier aswell. Making Code A double elimination would be cool but that would not be feasible.
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Blazinghand
United States25552 Posts
On September 08 2011 08:05 AlBundy wrote: If you guys find TvT boring then you don't really love starcraft. It's like saying "I hate amusement parks because roller coasters are boring".
Also why bring up MLG in this conversation? There are too many arguments favoring GSL over MLG, most of them are obvious, such as format, skill level, production value, amount of drama...
Sure the GSL's format is far from perfect, but I think it's definitely better than MLG. Playing dozens of competitive games during the span of only 3 days is just insane to me. That's not how RTS are supposed to be played. This stuff definitely seems to be working fine with fighting games and first person shooters, but doesn't seem suited AT ALL for strategy games.
It is what it is: if one wants to display top strategies and top tactics, one absolutely needs time in order to properly prepare and plan. As a spectator I prefer watching GSL games because the players are actually prepared for their opponents, they received specific training and developed specific strategies. I know these matches will feature unique builds, tailor-made strategies and elaborate mind games.
Can you imagine if the Chargers had to play the Patriots, the Giants, the Redskins, and the Raiders all in the same day? That may seem far fetched but that's what MLG looks like to me. There is no way that format can produce the highest level games.
Anyway in my opinion if you win MLG, well congratulations that means you have good stamina and you are well-rounded. Just like a Street Fighter or a MvC3 player. Whereas if you win GSL, that means you're a true master strategist. You're like Napoleon or Flash.
Also don't even get me started on the awful pool system. All in all, that 3-day format really bothers me but it's not just MLG, there's Dreamhack too.
As Mr Chae said, MLG is a festival. Indeed it is a fucking funfair, it's not a genuine RTS tournament to me. It is a 3-day fucking stacked to the max marathon ffs. In conclusion, even though I would love GSL to adapt their format to the growing number of progamers, I'll alway be interested in watching the best players duke it out.
PS: TL used to be THE place to meet true Sc fans but where are they now? The more I read this forum, the more I see casual spectators who are not even THAT interested in the game, but are really interested in making threads to complain about it. TvT boring, seriously?
I think we can agree on a lot of things here. I remember the Hellion Elevator build being so dominant in MLG and so not-a-thing afterwards as Zerg players quickly figured it out-- something that wasn't possible during the 3-day MLG span.
I find MLG to be enormously entertaining, and I usually watch several games from it, especially those from my favorite players. But I don't set aside $10/month for MLG, I set it aside for GSL.
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On September 08 2011 08:05 AlBundy wrote: If you guys find TvT boring then you don't really love starcraft. It's like saying "I hate amusement parks because roller coasters are boring". edit; well that didn't make sense.
Also why bring up MLG in this conversation? There are too many arguments favoring GSL over MLG, most of them are obvious, such as format, skill level, production value, amount of drama...
Sure the GSL's format is far from perfect, but I think it's definitely better than MLG. Playing dozens of competitive games during the span of only 3 days is just insane to me. That's not how RTS are supposed to be played. This stuff definitely seems to be working fine with fighting games and first person shooters, but doesn't seem suited AT ALL for strategy games.
It is what it is: if one wants to display top strategies and top tactics, one absolutely needs time in order to properly prepare and plan. As a spectator I prefer watching GSL games because the players are actually prepared for their opponents, they received specific training and developed specific strategies. I know these matches will feature unique builds, tailor-made strategies and elaborate mind games.
Can you imagine if the Chargers had to play the Patriots, the Giants, the Redskins, and the Raiders all in the same day? That may seem far fetched but that's what MLG looks like to me. There is no way that format can produce the highest level games.
Anyway in my opinion if you win MLG, well congratulations that means you have good stamina and you are well-rounded. Just like a Street Fighter or a MvC3 player. Whereas if you win GSL, that means you're a true master strategist. You're like Napoleon or Flash.
Also don't even get me started on the awful pool system. All in all, that 3-day format really bothers me but it's not just MLG, there's Dreamhack too.
As Mr Chae said, MLG is a festival. Indeed it is a fucking funfair, it's not a genuine RTS tournament to me. It is a 3-day fucking stacked to the max marathon ffs. In conclusion, even though I would love GSL to adapt their format to the growing number of progamers, I'll alway be interested in watching the best players duke it out.
PS: TL used to be THE place to meet true Sc fans but where are they now? The more I read this forum, the more I see casual spectators who are not even THAT interested in the game, but are really interested in making threads to complain about it. TvT boring, seriously?
Roller coasters can be fun.
An entire theme park filled with the same roller coaster is not as fun.
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On September 08 2011 06:09 Hybris wrote: As a protoss player, I have lost alot of interest due to the severe lack of protoss players in code s. I still watch those protoss players religiously though.
Pretty much my story also. I very rarely watch games that don't involve protoss. I enjoy the occasional zvt match, but don' t have any interest in other ones. The amount of GSL matches I watch is a direct function of how many protosses are playing.
On September 08 2011 08:05 AlBundy wrote: If you guys find TvT boring then you don't really love starcraft. It's like saying "I hate amusement parks because roller coasters are boring". edit; well that didn't make sense.
Also why bring up MLG in this conversation? There are too many arguments favoring GSL over MLG, most of them are obvious, such as format, skill level, production value, amount of drama...
Sure the GSL's format is far from perfect, but I think it's definitely better than MLG. Playing dozens of competitive games during the span of only 3 days is just insane to me. That's not how RTS are supposed to be played. This stuff definitely seems to be working fine with fighting games and first person shooters, but doesn't seem suited AT ALL for strategy games.
It is what it is: if one wants to display top strategies and top tactics, one absolutely needs time in order to properly prepare and plan. As a spectator I prefer watching GSL games because the players are actually prepared for their opponents, they received specific training and developed specific strategies. I know these matches will feature unique builds, tailor-made strategies and elaborate mind games.
Can you imagine if the Chargers had to play the Patriots, the Giants, the Redskins, and the Raiders all in the same day? That may seem far fetched but that's what MLG looks like to me. There is no way that format can produce the highest level games.
Anyway in my opinion if you win MLG, well congratulations that means you have good stamina and you are well-rounded. Just like a Street Fighter or a MvC3 player. Whereas if you win GSL, that means you're a true master strategist. You're like Napoleon or Flash.
Also don't even get me started on the awful pool system. All in all, that 3-day format really bothers me but it's not just MLG, there's Dreamhack too.
As Mr Chae said, MLG is a festival. Indeed it is a fucking funfair, it's not a genuine RTS tournament to me. It is a 3-day fucking stacked to the max marathon ffs. In conclusion, even though I would love GSL to adapt their format to the growing number of progamers, I'll alway be interested in watching the best players duke it out.
PS: TL used to be THE place to meet true Sc fans but where are they now? The more I read this forum, the more I see casual spectators who are not even THAT interested in the game, but are really interested in making threads to complain about it. TvT boring, seriously?
Part of the appeal of watching GSL is learning new strategies and finding things that professional players are doing that I could be emulating. Some of us don't just view GSL as an entertaining television show, but sort of an instruction manual as well. Watching a few really good TvT matches can be fun, but it's almost never going to make me a better protoss player.
Imbawhine: It's also getting a little boring in general when the game is balanced in a way that makes certain matchups extremely predictable or one sided. I think we all know what I'm talking about...
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GSL is simply too hard to watch if you don't pay for VODS. I would pay if I could but I can't afford anything atm. MLG is very ez watch times and only lasts for 3days (minimal time needed to follow everything going on).
If GSL was rebroadcasted or something at an earlier time I would def be watching every single person I have a slight interest in. But atm I have to screw up my sleep schedule just to watch my favorites, I don't even try anymore to watch people I don't know, simply not worth it.
Also as mentioned alrdy TvT is very boring, at least imo it is. I thought it was the most boring in BW and I still think it is today. Also I think Foreign vs Korean games are much funner to watch because theres that added excitement that we might see some huge under-dog come from behind win.
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In my opnion it's all of the TvT's. I watch GSL, while my friends and i talk over Mumble. As soon as a TvT comes on we just start playing SC2. They are just sooooooooooooooooooo boring to watch.
I'm not saying it's the definitive reason, but it's why i stop watching it alot of the time.
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Goodbye code S next SS lol. I won't buy ticket though, wish they would sell code A separately cuz there's more Protoss and Zerg to watch rather than TvT.
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New seasons with new strats will come about. I will continue to watch GSL because that is where I will see the best play. Hands down. It might be flooded with TvT for now. But there is so much more than Code S... I enjoy everything GSL has brought to me. MLG is fun and has some crazy games when it comes around but it's obvious their is MORE solid play in GSL.
As long as I am up with my daughter in the morning I will always continue watching GSL 
MLG is always amazing to watch and entertaining as hell as well. Basically if it is a major tournament I am gonna watch it no matter what the match-ups are. I love SC2
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On September 08 2011 08:05 AlBundy wrote: If you guys find TvT boring then you don't really love starcraft. It's like saying "I hate amusement parks because roller coasters are boring". edit; well that didn't make sense.
I know you caught the fact the statement makes no sense all on your own, but I would still like to point out that TvT is not a rollercoaster, it's a Merry-go-Round, and sometimes it's a Ferris Wheel. Every once in a while, it's a Tilt-a-Whirl. And I would definitely hate any amusement park with nothing but those 3 rides.
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On September 08 2011 07:53 ZeromuS wrote: My issue is that I play protoss. Protoss has very little representation in the GSL. I do not learn anything from watching TvT which is the most common matchup. Therefore, while I might watch a TvT finals or semi finals, I do not particularly enjoy watching TvT because there is nothing for me to learn from the matchup. That is the only reason I dont enjoy GSL as much as I used to,
How most Protoss players feel summed up perfectly.
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