
Code S might be losing entertainment value. - Page 11
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EminentRising
United States205 Posts
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GenoPewPew
United States347 Posts
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Klive5ive
United Kingdom6056 Posts
Plus once the expansion comes out that should REALLY boost interest. I think Code S is fine; it's been a bit unlucky really with the race distribution and especially the finals (lol) but as the skill level increases the games in general get pretty awesome. Like Nestea vs MVP. It's just a shame that was in an early round. | ||
Zechs
United Kingdom321 Posts
Frankly, i blame the terran dominance. The only thing about GSL that bores me is the same matchups over and over, especially TvT. | ||
snafoo
New Zealand1615 Posts
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Sabu113
United States11048 Posts
I think if MLG is smart they'll focus on inviting 2 P or 2Z instead of 2 T wherever possible to their tournament. It's their major selling point above having the Foreign players we love. Current GSL is frankly not worth the cash. I don't think the op's highly complex system would fix that. I Think it's something more fundamental... or maybe something a little more conservative (like the mlg seasons) that would do the trick. | ||
pieisamazing
United States1234 Posts
On September 08 2011 06:02 lizzard_warish wrote: I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay. User was warned for this post I don't get this warning. The GSL would be fucking boring if it was all zvz or all pvp, as well, not just tvt. The fact that there's likely going to be a lot of the same [mirror] matchup seems like it will very likely get stale. | ||
GullyFoyle
United States103 Posts
Tastosis sets the bar high, and I even tolerate the Kpop, but the seasons are just running into each other now. Also, just being selfish, I liked it better when every match was a Tastosis cast, even though the poor guys were wearing themselves out casting so much. I'll continue to subscribe, to stay with my support of esport, but there are so many choices out there now! | ||
ondik
Czech Republic2908 Posts
On September 08 2011 07:00 icarly wrote: gold players and players that don't enjoy high skill matches are the only one's complaining. TvT has the highest skillcap of the mirror matchups by far. MvP, Bomber, Nada, Polt, Top, Ryung-- these guys are legitimately good and better players-- mechanics, decision making, macro/micro-- then most players of the other races. Terran attracts more players and always will-- as does the human race in every other rts game. Players think 30 minute games are "boring", when they ignore the fact that the longer the game goes on the higher the chance the better player wins. 10 minute pvps may be exciting to some people but it is such a coinflip matchup that anyone can win. Naniwa/Huk/Mana can probably take series off any KR Protoss in the world. I highly doubt the same can be said for MvP, Bomber, Ryung in regards to facing foreign Terrans. you obviously don't get it. it doesn't matter how good or bad a matchup is, when it's played too much, people will prefer to watch matchups that are less enjoyable. TvT is the most interesting mirror, but rather than watch 30 TvT, people will prefer for example 12 TvT, 10 ZvZ, 8 PvP. Same goes for non-mirror matches. And same goes for real life. You may prefer cola over fanta and sprite, but if you drink cola every day, sooner or later you will supersede it with fanta and sprite, no matter that cola is in your opinion superior to those two drinks. It's called law of diminishing marginal utility and while you call people gold leaguers, they're acting perfectly rational. | ||
Rococo
United States331 Posts
On September 08 2011 06:48 Kazeyonoma wrote: something that confuses me about threads like this is that where are the stats that prove this? Also, TvT's are apparently awful, but they provide everything everyone complains for. longer games, strategic games, drop play, multiple engagements, varying strategies. non-all ins. macro play, with some cheesy play mixed in. How many TvT's have you seen this GSL that followed the exact same build. How many games have you watched of PvP's that came down to who 4gated better. or ZvZ on who ling/baned better or who got roaches first. TvT is one of the few mirror matchups that has a constantly evolving meta game, yet people constantly complain about it. Sure, of course, TvZ would be awesome to watch, and we do get to see it often, but mirror matches are inevitable. Telling gomtv to somehow not have so many TvT's is kinda stupid. Yes, i know, Protoss is in a bad spot right now, losing to both T 1/1/1's and Z current metagame, but how long did P suffer in BW before Bisu came along and revolutionized the game? I mean, it's weird to me to hear about "getting boring" after just a handful of GSLs. Yes the finals haven't been amazing, but is that Gom's fault? I feel like changing the format won't suddenly make it better. Players getting stomped by players who are entire tiers better than them are why the finals haven't been as exciting right? How is adding in randoms from an open bracket going to make this more fun? Because occassionally we'll see our favorite heroes get cheesed out by some random unknown? I love MLG, i Love GSL, i watch both religiously. I fail to see how GSL has declined in it's watchability. Mvp doing as well as he has without relying on 1/1/1 has only made this final even more fun to watch as he takes on Top the underdog who is trying to prove himself to the world. So can people elaborate why TvT is so boring to watch unless it's the fact that players actually don't like long games, and only want to watch their own races? It's confirmation bias. A vocal, chronically negative subset of the community decided sometime last year that it's a boring matchup, so the 80% of TvTs that are good are just exceptions to the rule, and the 20% that are bad confirm it. Which is sad, because what Blizzard is hearing from the community is that it's boring when actually it's the matchup that they need to study to figure out how make the others more like it, especially other mirrors. Edit: And yeah, the complaining may be symptomatic of the over-abundance of TvT in the GSL, but half the time complaints are still framed as "TvT is boring". | ||
LetoAtreides82
United States1188 Posts
I like MLG, and not just for Starcraft 2 I also enjoy watching their Halo: Reach games, but I hate their vod system which is why I've never subscribed to MLG. Luckily their free live stream works very well for me. I await the day the god of Starcraft 2 appears, I believe he/she hasn't yet, but when it does I'm fairly certain he/she will be on GSL mainly. | ||
RoyAlex
Norway420 Posts
On September 08 2011 06:01 roymarthyup wrote: What happens is code S will have its NORMAL ro32 action take place, with 16 players advancing to the ro16. That's a very interesting concept. Hope to see new tournaments go with new set ups like you just mention. | ||
farnham
1378 Posts
Top Players of the past get out of the Tournament in blazing speed while new players get in every month. Fruit Dealer, oGsInca, SlayersBoxer, Jinro, San, AnyproPrime all players that got Ro4 of the major tournament and dropped out because they couldnt keep up I also believe that GSL actually has become a lot better nowadays. The UP and Down Matches are very stacked and very entertaining. Code A is actually a very high level tournament now. They also stream the qualifiers of Code A which is also pretty exiting and MLG ? well players like incontrol or machine are still in because they had high finishes in the beginning of this year. Sure MLG has become a lot more entertaining since koreans joined the tournament. but without them it would be pretty boring. So basically I prefer seeing all the koreans duking it out rather then 6 to 7 koreans joining the tournament and getting top 6. | ||
jinorazi
Korea (South)4948 Posts
every single GSL finals have been so far, under par. good luck to them this time around. as for TvT complain...shit guys, go watch some BW TvT. i must say, its a huge improvement. the match up, not the game itself. | ||
Vei
United States2845 Posts
On September 08 2011 06:02 lizzard_warish wrote: I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay. User was warned for this post Yeah this sums it up for me. Also, Moletrap. I really feel like he's an awful caster. He is awkward and has no synergy, and I don't care for his voice but that's much less of a complaint. TvTs however, are fucking gay in such high frequency. | ||
aebriol
Norway2066 Posts
On September 08 2011 07:18 krisss wrote: same with the 111 against toss. I dont want to start a balance discussion, im jst saying that i have the feeling that terran players have it so much easier atm than any other race.. therefore i wont continue watching this. I have greatest respect for the pros still trying to keep up with the terrans.. i would have quit long time ago. I do agree that the perceived balance problem, and variety of cheese builds possible for Terrans, hurt the entertainment value because no matter the truth, atm they do seem a bit overpowered - as I personally feel is shown in how many mediocre terrans make it far in tournaments compared to mediocre P and Z. Whether or not that's just perceived or real doesn't really matter, it does hurt the entertainment value if you are one of the players that play P or Z. (I tend to think it's a mix of balance and the fact that T at release was overpowered, and koreans more so than foreigners chose the perceived strongest race to easier win money, and so, you get a double effect). | ||
Dimagus
United States1004 Posts
There are no Code S/A games on Thursday/Friday. So while MLG is 3 days over a weekend with an insane number of games, the GSL is now 3 days a week with a really spread out schedule which may or may not have players you are interested in and matchups that are actually interesting. While it's not anyone but Blizzard's fault if certain matchups are uninteresting, having a format that results in that matchup more than the others for the top tier of players is the tournament's fault. Maybe they should look at expanding the schedule to 1.5x or 2x as long with a longer prize pool but more players in each tier and double elimination. | ||
Kaxon
United States117 Posts
1. Too many Terrans. Hopefully this will be improved with patches. 2. Too many matches. With the new accelerated Code A and the team league it's basically impossible to keep up with. I wish they would slow it down a little, maybe make each season last twice as long. That would also help them fix problem 3... 3. Bad format. Code S is supposed to be the best of the best, but it's way too volatile. The Bo1 group stage is probably the worst part since it means any player is just 2 game losses away from the up and down matches. So instead of protecting the best of the best, it basically just means that some of the best players get stuck in code A and don't get to compete in the main event for at least a month. A better format would be a 64 person tournament where the group stage was a round robin of Bo3s. Top 32 get invited back next time, the rest have to requalify. | ||
LoraX
69 Posts
I took a month off because I was in the same boat as many people, I thought I was over GSL. I returned to it this season, and I am so happy that I did. It is by far the best/most competitive/most exciting/best produced tournament in the world. With a few changes to the format to support a more stable tournament for the players it will only become greater. I love MLG/Dreamhack/IEM and all the other tournaments, but they just feel like a tournament for Double A players. I can't help but continually think that the players performing well at these tournaments would get wrecked in GSL Code S. Don't count out GSL, more and more great players will earn a Code S spot. (DRG next season, hopefully players like Puma or a top foreigner could earn a spot at the next MLG) The Code A tournament continues to produce some of the best Code S players, as well as re-motivate former top players, MVP,MKP, Leenock, and hopefully MC. I love the GSL and will continue to watch until the last of my days in SC2 | ||
Zzoram
Canada7115 Posts
In Broodwar, when something tense is happening, they'll cut the camera for 1 second to show the face of the player at that moment, zoom in, then go back to the action in-game. Sure we might miss a second of action, but seeing the players sweating worried face at that moment adds a lot to the viewing experience IMO. Instead of that, maybe they can have both players' faces appear in the bottom UI bar in the empty spaces so we can see their facial reactions to in-game events. I really think being able to see the players' faces more is very important. | ||
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