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APM measurements changes in 1.4.0 - Page 31

Forum Index > SC2 General
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RezChi
Profile Blog Joined January 2010
Canada2368 Posts
September 22 2011 01:44 GMT
#601
I had APM of pre 1.4 of 130~150 Now..... 70~90.....
Medrea
Profile Joined May 2011
10003 Posts
September 22 2011 01:47 GMT
#602
You mean I cant hold down 6 buttons and have 9600 APM?

Get rid of this change now.
twitch.tv/medrea
ChriseC
Profile Joined December 2010
Germany440 Posts
September 22 2011 02:04 GMT
#603
apm is always the same in all games

spam or not doesnt matter, apm is apm.
Termit
Profile Joined December 2010
Sweden3466 Posts
September 22 2011 02:52 GMT
#604
I like how they count tabbing thru your production buildings as spam but actually spamming mouse clicks with your scv on the same spot over and over counts as real actions. o.o
( ̄。 ̄)~zzz ◕ ◡ ◕
Grampz
Profile Joined November 2010
United States2147 Posts
September 22 2011 02:54 GMT
#605
i had 190 apm not i have 110 average, i didnt even spam before...jokes
ene13
Profile Joined February 2011
50 Posts
September 22 2011 02:54 GMT
#606
WHoa, man, I used to have an apm of 110, now its down to ~70!

I didnt know i spammed so much, i mean 40 wasteful actions per minute, I'm glad i found out now!
DjRetro
Profile Blog Joined December 2010
Chile309 Posts
September 22 2011 04:31 GMT
#607
On September 22 2011 10:44 RezChi wrote:
I had APM of pre 1.4 of 130~150 Now..... 70~90.....


Me too hahaha. It's pretty sad...
SpaceSynth-ItaloDisco-HiNRG http://www.radiostaddenhaag.com/
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
September 22 2011 05:12 GMT
#608
I wonder why they did this.

Since lots of the changes they do to the UI or stats and stuff like that is to help the players to learn something about their gameplay (like the clock, hotkeys on the buttons, don't remember more now hehe)

Maybe they were thinking that now people can realize if they are spamming (Macroing??) too much so if they do then it means that you should focus more on other buttons beside the numbers. (producing, using your mouse, that kind of stuff)

I'm sure someday we will have a blue post about this on battle.net :D.
In the beginning there was nothing... and then exploded
chenchen
Profile Joined November 2010
United States1136 Posts
September 22 2011 05:15 GMT
#609
Switching between hotkeys isn't even spam.

Most of the time, it's just checking production cycles or switching through different parts of the map, both pretty important parts of the game (macro and scouting/micro).

I don't really understand this change. If anything . . . change apm to real minutes instead of blizzard "faster" minutes.
powerade = dragoon blood
K3Nyy
Profile Joined February 2010
United States1961 Posts
September 22 2011 05:16 GMT
#610
150~ apm with Protoss before. 140~ apm in the two games I played today.

I guess my spam was almost nonexistent. ><"
Leyra
Profile Blog Joined May 2010
United States1222 Posts
September 22 2011 05:17 GMT
#611
What a stupid change. People say "well you were just spamming"... and that's not even true, lol, Cycling through buildings is not "Spam" in mid-game if you're cycling checking build times, etc, and even so, repeated button sequences aren't counted either, so it's not just repeated spam presses. Essentially their APM stat means something completely subjective now, and now longer has any use whatsoever, lol.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
September 22 2011 05:18 GMT
#612
110+ APM to 70 whoa a huge drop
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
PeZuY
Profile Blog Joined February 2011
935 Posts
September 22 2011 05:19 GMT
#613
I dont really give a shit about this change in either way. I don't play the game because to value my speed.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
September 22 2011 05:19 GMT
#614
Why not just show both APM and EAPM? would be cool to see
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
shakenbake
Profile Joined August 2010
United States207 Posts
September 22 2011 05:20 GMT
#615
like most other ppl here my apm significantly dropped. 100-110 to 70-80.

would really love to see a replay of merz or vibe post patch. apm would go from like 400 to 100. lol
SpiritAshura
Profile Joined March 2007
United States1271 Posts
September 22 2011 05:21 GMT
#616
Does blizzard seriously not realize that pros cycle control groups with a purpose? who cares if a bunch of noobs gets a higher APM....it just gives the newbs a sense of happiness from a high APM even though it means nothing. pointless to me.
Medrea
Profile Joined May 2011
10003 Posts
September 22 2011 05:22 GMT
#617
I used to have 450 APM before, now I have a modest 100 or so.
twitch.tv/medrea
Vul
Profile Blog Joined April 2011
United States685 Posts
September 22 2011 05:24 GMT
#618
They should just post both numbers in the APM tab, as people have said. It won't take up more space than the production tab...
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
September 22 2011 05:25 GMT
#619
On September 22 2011 14:21 SpiritAshura wrote:
Does blizzard seriously not realize that pros cycle control groups with a purpose? who cares if a bunch of noobs gets a higher APM....it just gives the newbs a sense of happiness from a high APM even though it means nothing. pointless to me.


Thing is, cycling through helps you macro, and thus do effective actions, meaning that cycling still raises your "APM", just not as much as it did before. But relativity to other players is what matters.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
MMello
Profile Joined October 2010
279 Posts
September 22 2011 05:26 GMT
#620
This is really only the blizzard way of measuring APM.. I Use a program called SC2 Gears that measures real time apm.( I think so anyways.. I normally find that my Average APM in-game and on SC2 Gears are different). I really don't see this being a big problem , i think i will help in the long run to determine the APM in sc2 ( compared to Real time and BW).
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__ <- FXO Gaming house
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