• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:30
CEST 10:30
KST 17:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!38Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era BCA KCU TANGERANG Telp:08218200233 Your past clans BW General Discussion ASL22 General Discussion
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10423 users

[July] TLPD Race Winrate Graphs - Page 33

Forum Index > SC2 General
Post a Reply
Prev 1 31 32 33 34 35 39 Next All
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 10 2011 15:05 GMT
#641
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
August 10 2011 15:25 GMT
#642
On August 11 2011 00:05 Yaotzin wrote:
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.


I personally strongly believe stalkers just need a flat out buff to damage against air - it will help with a ton of their problems (not just banshee/mutas, but their inability to stop drops unless you have a lot of them, it really just takes way too many shots to kill medivacs/overlords). I think its a reasonable change, imho of course =)
GinDo
Profile Blog Joined September 2010
3327 Posts
August 10 2011 15:28 GMT
#643
On August 11 2011 00:05 Yaotzin wrote:
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.


These results are from Tournaments not Ladder. And If you watch the Tourneys especially the Korean ones. They aren;t going the 1-1-1 all in that everyone is complaining about on ladder. Rather their winning straight up with MMMG.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Skydancer
Profile Joined April 2011
Italy249 Posts
August 10 2011 15:31 GMT
#644
What about shift the stalker bonux from armored to light?

That could counter better banshee, marine and would be better as harrassing unit...

Vs Roach - Marauder we could use Immortal. (ok marauder > immortal but... we know...it's what we have)
MMA | MC | Dear
pureability
Profile Blog Joined November 2010
United States137 Posts
August 10 2011 15:33 GMT
#645
On August 11 2011 00:05 Yaotzin wrote:
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.



So its not ok for banshees to be able to harass and be in an army, but it is ok for DT's to be completely shutdown and then you can morph them into the best unit archon, And its ok for me to be EMP all your ht's, then you can morph them into the best unit archon. For fucks sake learn to play and stop QQ'ing
I)etox
Profile Joined April 2011
1240 Posts
August 10 2011 15:37 GMT
#646
On August 11 2011 00:31 Skydancer wrote:
What about shift the stalker bonux from armored to light?

That could counter better banshee, marine and would be better as harrassing unit...

Vs Roach - Marauder we could use Immortal. (ok marauder > immortal but... we know...it's what we have)


are you joking? do you like having BFH hellion nightmares or what?
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
August 10 2011 15:38 GMT
#647
So its not ok for banshees to be able to harass and be in an army, but it is ok for DT's to be completely shutdown and then you can morph them into the best unit archon, And its ok for me to be EMP all your ht's, then you can morph them into the best unit archon. For fucks sake learn to play and stop QQ'ing


why do you keep saying "the best unit Archon"? Archons are intentionally cost inefficienct precisely because they're recycled units--even with the range bonus, they're crappy on their own against anything but pure ling/bling, and the only composition they really work well with is Chargelots/Archon (and thats mainly because Chargelots only cost minerals and Archons primarily cost gas). Not saying they don't have a role, but if I'm listing Protoss units from "best" to "worst", Archons are a lot closer to the worst end of the spectrum than the best.
He drone drone drone. Me win. - ogsMC
Toadvine
Profile Joined November 2010
Poland2234 Posts
August 10 2011 15:46 GMT
#648
On August 11 2011 00:28 GinDo wrote:
Show nested quote +
On August 11 2011 00:05 Yaotzin wrote:
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.


These results are from Tournaments not Ladder. And If you watch the Tourneys especially the Korean ones. They aren;t going the 1-1-1 all in that everyone is complaining about on ladder. Rather their winning straight up with MMMG.


Uh, like half the Terran wins against Protoss in the current Code A/S have been due to some version of the 1/1/1...
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-10 15:51:19
August 10 2011 15:50 GMT
#649
On August 11 2011 00:33 pureability wrote:
So its not ok for banshees to be able to harass and be in an army, but it is ok for DT's to be completely shutdown and then you can morph them into the best unit archon

250/250 for an archon? No. That's a fucking shit deal.

, And its ok for me to be EMP all your ht's, then you can morph them into the best unit archon.

You *really* overrate archons. They're good, but nowhere near the best unit in the game. The best unit in the game is quite easily the marine. Nothing else even comes anywhere close.

For fucks sake learn to play and stop QQ'ing

Yeah all those Protoss players - every one of the best Protoss players in the entire world - should just learn to play against the dozens of Terrans who rape them. It couldn't possibly be a balance issue, never! Terran is fine, promise!

Terrans trying to defend their blatant OPness is always so hilarious.
Rasky
Profile Joined July 2010
United States406 Posts
August 10 2011 15:53 GMT
#650
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.
imareaver3
Profile Joined June 2010
United States906 Posts
August 10 2011 15:53 GMT
#651
On August 11 2011 00:31 Skydancer wrote:
What about shift the stalker bonux from armored to light?

That could counter better banshee, marine and would be better as harrassing unit...

Vs Roach - Marauder we could use Immortal. (ok marauder > immortal but... we know...it's what we have)



That sounds to me like it would break PvZ early game--if stalkers were buffed to be cost-effective against lings, then how could Z really deal with fast stalker pressure, or especially 4-gate blink? They'll end up like last October's reapers, capable of kiting roaches/queens forever and killing lings cost-effectively.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-10 16:03:24
August 10 2011 15:58 GMT
#652
On August 11 2011 00:53 Rasky wrote:
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.

To be fair, they nerfed Terran over and over until it hit ~50% winrate (along with buffing Zerg). They don't like drastic changes, but they have shown they want to get there. Now that things are way out of whack again I'm pretty sure they'll intervene to at least some degree.

It would be cool if they gave them a real hard hit with the nerf hammer and dropped them to like 45% winrate. Aside from the hilarity of seeing Terran players experience what both Zerg and Protoss players have had to put up with, we might actually see them bother to innovate. Shame it won't happen
ZenithM
Profile Joined February 2011
France15952 Posts
August 10 2011 16:30 GMT
#653
On August 11 2011 00:31 Skydancer wrote:
What about shift the stalker bonux from armored to light?

That could counter better banshee, marine and would be better as harrassing unit...

Vs Roach - Marauder we could use Immortal. (ok marauder > immortal but... we know...it's what we have)


I've thought about it too, but that would be a bit too game breaking. Hydras would really become completely useless, and we (Protoss players) would have a much easier time against nearly all terran units like marines, banshees, hellions, reaper, and even mutalisks against zerg. It's funny that the damage bonus for stalkers applies only to terran units that specifically counter the stalker, talk about good design :D (marauder, tank, thor)

A buff to stalkers specifically against air though would be quite acceptable. Our only ground-to-air unit is barely cost efficient against mutalisk, and I would say cost inefficient against banshees.
Cyrak
Profile Joined July 2011
Canada536 Posts
August 10 2011 16:35 GMT
#654
On August 11 2011 00:46 Toadvine wrote:
Show nested quote +
On August 11 2011 00:28 GinDo wrote:
On August 11 2011 00:05 Yaotzin wrote:
Banshees should get nerfed completely aside from the 1-1-1 issue (it would help tons there too though). Cloak, 2 shot workers, flying, good speed/general mobility, massive DPS (more DPS against a collosus than a viking what the flying fuck?). For the 1-1-1 banshees pulling a toss around is a big part of the problem of it, along with the fear of cloak.

Agree with post above - banshees are outstanding as harass yet are also pretty damned good as an army unit if the opponent shuts down the harass perfectly. That's bullshit.

It's not like the stats don't support nerfing Terran some more either. Still obviously the strongest race.

I think a good solid banshee nerf and maybe a timing tweak somewhere (warpgates, slower starport? dunno) would be enough of a bandaid until HotS throws everything up in the air.


These results are from Tournaments not Ladder. And If you watch the Tourneys especially the Korean ones. They aren;t going the 1-1-1 all in that everyone is complaining about on ladder. Rather their winning straight up with MMMG.


Uh, like half the Terran wins against Protoss in the current Code A/S have been due to some version of the 1/1/1...


That's this month, not last month. Last month's stats were based primarily off MMMG/Viking macro games. The 1-1-1 just popped up again this season.

Wouldn't surprise me if the stats tank even worse this month.
Fortune favors the prepared mind.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
August 10 2011 16:50 GMT
#655
On August 11 2011 00:58 Yaotzin wrote:
Show nested quote +
On August 11 2011 00:53 Rasky wrote:
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.

To be fair, they nerfed Terran over and over until it hit ~50% winrate (along with buffing Zerg). They don't like drastic changes, but they have shown they want to get there. Now that things are way out of whack again I'm pretty sure they'll intervene to at least some degree.

It would be cool if they gave them a real hard hit with the nerf hammer and dropped them to like 45% winrate. Aside from the hilarity of seeing Terran players experience what both Zerg and Protoss players have had to put up with, we might actually see them bother to innovate. Shame it won't happen



bother to innovate? Terran in general has had the most interesting unit compositions forever imo. You really fucking hate terran apparently
watch the wall collide with my fist, mostly over problems that i know i should fix
xarthaz
Profile Blog Joined August 2010
1704 Posts
August 10 2011 17:13 GMT
#656
On August 07 2011 16:16 Lncognit0 wrote:
You should expect that Terran would always be ahead to a degree. Alike in Brood War, around the world Terran is the most played race. More people playing it turns into more innovation and more strategies. You only see a few of them at the top level because all the top Terrans figured out what is best to use. Zerg is just fine the way they are, Protoss may need balance help but even that can't be said for sure for at least a month or two when Protoss players have some time to come up with new strategies, unit comps, etc

Uhh, maybe terran being most played race is related to it being the best performing race? The egg comes before the chicken you know.
Aah thats the stuff..
Fig
Profile Joined March 2010
United States1324 Posts
August 10 2011 17:17 GMT
#657
On August 11 2011 01:50 darthfoley wrote:
Show nested quote +
On August 11 2011 00:58 Yaotzin wrote:
On August 11 2011 00:53 Rasky wrote:
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.

To be fair, they nerfed Terran over and over until it hit ~50% winrate (along with buffing Zerg). They don't like drastic changes, but they have shown they want to get there. Now that things are way out of whack again I'm pretty sure they'll intervene to at least some degree.

It would be cool if they gave them a real hard hit with the nerf hammer and dropped them to like 45% winrate. Aside from the hilarity of seeing Terran players experience what both Zerg and Protoss players have had to put up with, we might actually see them bother to innovate. Shame it won't happen



bother to innovate? Terran in general has had the most interesting unit compositions forever imo. You really fucking hate terran apparently

I hate the fact that they have the largest number of VIABLE units out of which they make these interesting compositions.

But to the point, the problem with toss is that, as I someone said a few days ago, they have too many units that are jacks of all trades, but masters of none. This is terribly obvious looking at the stalker and void ray mostly, but going farther would include immortals, phoenixes, carriers, even sentries.

The stalker and void ray both have the ability to attack ground or air, but they just have so little dps for how much they cost. For example, a void ray, that is uncharged but attacking a unit that is both massive and armored has a DPS of 20. A banshee costs a little over half that of a void ray, but has a DPS of 19.2, AGAINST EVERYTHING. Now you may argue that being able to shoot air makes up for all of this.

Let's look at the stalker. Stalkers have less DPS than a marine. .......Wait these both shoot air and ground... Nvm I changed my mind about the jack of all trades stuff. Toss units just have bad dps for their cost.

All that toss gets for paying so much for their units is more beef, but the other races can just make more of their units with same amount of money, and then they have the same overall hp, but 3 times the DPS. That is why tosses are losing in the early game before they get out AOE damage. Their units are just the least cost effective.

And actually this is why the toss can only sit in a death ball. Because they have a bunch of meat shield gateway units that do no DPS, protecting damage dealing units like HTs and colossi. The complete design of toss was set up to be too one dimensional, and now that people realize this, tosses are falling left and right.
Can't elope with my cantaloupe
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-08-10 17:31:33
August 10 2011 17:31 GMT
#658
On August 11 2011 01:50 darthfoley wrote:
Show nested quote +
On August 11 2011 00:58 Yaotzin wrote:
On August 11 2011 00:53 Rasky wrote:
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.

To be fair, they nerfed Terran over and over until it hit ~50% winrate (along with buffing Zerg). They don't like drastic changes, but they have shown they want to get there. Now that things are way out of whack again I'm pretty sure they'll intervene to at least some degree.

It would be cool if they gave them a real hard hit with the nerf hammer and dropped them to like 45% winrate. Aside from the hilarity of seeing Terran players experience what both Zerg and Protoss players have had to put up with, we might actually see them bother to innovate. Shame it won't happen



bother to innovate? Terran in general has had the most interesting unit compositions forever imo. You really fucking hate terran apparently


You do realize that the entire reason for the massive change in ZvT win rates right now is due to Terrans finally discovering the Blue Flame Hellion right?

You know... a unit that has been untouched since release? A unit that has been said to be ridiculously good over and over if only Terrans would actually make them? A unit that has been sitting there all-along, but has been consistantly ignored in favor of the same old standard unit comps Terrans have been using since beta.

Yes, Terran players could use some innovation in general.

Zerg and Protoss have both evolved massively over the course of this past year. Unfortunately, Protoss got a giant reset of their game-knowledge by moving back the critical warpgate tech. Still, you've seen everything from 4-gate to +1 7-gate blink stalkers come out of Protoss, to mass forge-upgrade gateway units. And Zerg has tried everything from 1 base bling busts to 3-hatch muta, to infestorling.

Both of these races have been pushed by the fact that their units can very easily be deemed 'ineffective' with something so simple as better building placement.

Terran is still doing the mass Marauder bio ball I saw back in Beta.
Terran is still floating off their Factory to die in every TvP.
Terran is still doing mass marines in TvZ.
Terran took a full YEAR to try out blue-flame hellions + marine drops.
Terran STILL doesn't make ghosts in 90% of the games that they should.

In all honesty, the past few weeks should show anybody that the state of the game is quite ridiculous. All races have unexplored avenues still, sure. But Zerg and Protoss have exhausted many avenues because they have been actively searching for a dominant game plan and neither race has been able to adequately keep up with the pace that Terran has been setting with the same-old-strategies.

Quite frankly, I'm afraid to see the kind of shit that Terran would come up with if they weren't already winning everything.
As it turns out, marines don't actually cost any money -Jinro
Kammalleri
Profile Joined November 2010
Canada613 Posts
August 10 2011 17:34 GMT
#659
A big problem is you scout Terran and all you see is 1 barrack and 1 gas.

That can mean marauder expand, reaper expand, vs those if you don't FE you die.

But it could be mean marine tank early push, if you expand, you die and if you went quick robo for observer you also die cause immortal are useless.

It could also mean Marine tank banshee early push(2 banshee 2 tank) If you expand and/or tech up and/or go for upgrades you die.

It could also mean a later marine tank banshee push, if you don't have +1 armor and charge or 2 colossus you die.

It could also mean marine tank banshee with a raven, if you don't force a PDD early which is really risky you die and if you made too many stalkers you die, but if he made 3 banshee and you don;t have 5 stalkers at least and avoid the PDD you die.

And after that it could also mean 2 marauder 2 ghost timing push, if you went immortal you die, if you went too sentry heavy you die, if you went too stalker heavy you die too.

State of PvT for the first 10-12 minutes is absolutely terrible. If the guy is retarded and don't do one of these strat you still have to deal with drops and Ghost vs Colossus and HT comp, which is more balanced.
Toadvine
Profile Joined November 2010
Poland2234 Posts
August 10 2011 17:35 GMT
#660
On August 11 2011 01:50 darthfoley wrote:
Show nested quote +
On August 11 2011 00:58 Yaotzin wrote:
On August 11 2011 00:53 Rasky wrote:
Another protoss goes to up and down I hope Blizzard sees this I think it's time to nerf terran it's long over due anyways. They most likey won't because terran is the most popular race they way to keep the fans happy.

To be fair, they nerfed Terran over and over until it hit ~50% winrate (along with buffing Zerg). They don't like drastic changes, but they have shown they want to get there. Now that things are way out of whack again I'm pretty sure they'll intervene to at least some degree.

It would be cool if they gave them a real hard hit with the nerf hammer and dropped them to like 45% winrate. Aside from the hilarity of seeing Terran players experience what both Zerg and Protoss players have had to put up with, we might actually see them bother to innovate. Shame it won't happen



bother to innovate? Terran in general has had the most interesting unit compositions forever imo. You really fucking hate terran apparently


I'm really curious whenever this is brought up. Can you elaborate upon how exactly TvP has evolved in particular? Because when I watch a TvP nowadays, it's pretty much exactly the same as it was 6 or 9 months ago, just executed better. Only real significant change is Terrans getting Ghosts earlier.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Prev 1 31 32 33 34 35 39 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech75
StarCraft: Brood War
Hyuk 479
BeSt 357
Larva 276
Hyun 187
soO 157
Mind 67
Leta 64
JulyZerg 29
ggaemo 23
NotJumperer 10
[ Show more ]
ZergMaN 10
yabsab 1
Shine 1
Dota 2
The International63866
singsing3622
Fuzer 490
NeuroSwarm127
League of Legends
JimRising 539
Counter-Strike
summit1g8927
m0e_tv457
Sick99
Organizations
Other Games
BasetradeTV209
StarCraft: Brood War
UltimateBattle 22
[ Show 12 non-featured ]
StarCraft 2
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2581
• lizZardDota2101
League of Legends
• Jankos1328
Upcoming Events
Sparkling Tuna Cup
1h 30m
PiG Sty Festival
3h 30m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
7h 30m
OSC
15h 30m
Afreeca Starleague
1d 1h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 2h
The Patches Monday
1d 7h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
2 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.