• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:23
CET 23:23
KST 07:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2014 users

StarCraft 2 Leveling system: your input needed! - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 13 Next All
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 28 2011 06:43 GMT
#101
"Any texture changes on the units would be made to be reverted when you enabled "team colors". Enemies would appear as normal, red, uncustomized units."

Everyone can agree on this part, yes?
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
HomicidaL
Profile Blog Joined August 2010
United States283 Posts
July 28 2011 06:45 GMT
#102
dont like the idea at all

Imagine how many better games their would be out right now if call of duty was never made. They have inadvertly changed and hurt many existing games and have made companeys try to replicate them in an attempt to make money from casuels.
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 28 2011 06:51 GMT
#103
On July 28 2011 15:45 HomicidaL wrote:
dont like the idea at all

Imagine how many better games their would be out right now if call of duty was never made. They have inadvertly changed and hurt many existing games and have made companeys try to replicate them in an attempt to make money from casuels.


Imagine how many good games wouldn't exist if the companies who produced them went out of business because they didn't make games that appealed to "casuals".

What the fuck is a casual in SC2? Someone who doesn't play 5000 ladder games a season? Someone who doesn't play 12+ hours a day? Someone who isn't a pro and signed to a team? Do you even know who you mean when you say casuals? Are we talking about people that need to do things like go to high school, college classes, work, and fulfill everyday social needs? Who is not casual? Just the pros, or the people who spend their lives in SC2.

The majority of players play "casually". E-Sports is not hurt by that. Nor would it be hurt by my suggested changes.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
iLikeYourStylez
Profile Joined July 2011
United States23 Posts
July 28 2011 06:52 GMT
#104
On July 28 2011 15:32 Chargelot wrote:


Show nested quote +
On July 28 2011 15:13 iLikeYourStylez wrote:
Sounds pretty good at retaining players. And if you ask me, this wouldn't break e-sports at all, as if listening to a new sound track while playing is so OP.... and we already get to change the little emblem of our bases and units, why not allow for our units to get like a custom emblem on it if you level up enough. Kinda like how blackops allowed for your own emblem on guns, why can't we put like a custom logo? It'll be sick.

No lie though, if they added retro sounds and even retro songs, i'd grind day-in-day-out for that stuff xD


The only issue with that is in Black Op, you see a lot of penises and breasts. I'm not looking for that to be added into SC2.


People do that on blackops too? didn't they make it so that you could only pick from the objects they gave you? I mean i guess they could make it LOOK like it but does it really look that much like it? Like i remember they only let you use preset objects and you could like, rotate, scale, and all that good stuff but they didn't let you use your own COMPLETELY custom emblem did they? or maybe i just didn't play enough x.x all i know is mine was a skull but i used the katans and flipped them up upside down and made them go off screen so you coudln't see the handles and so it looked like the skull was crying... BLOOOOOOOD (reference to that scene in matchstick men... love that movie)

but yeah, I just posted in another thread about the player drop but this thread isn't about that so i won't like copy and paste it.

All i'm saying is that i agree that this sounds like a sick idea. I'd also try and put some korean voices into my units if it could :D Oh and definately must listen to Zerg Must Die (http://youtu.be/ZSGhzAaqYsc) even if i am a zerg player

Oh and i would definitely make drones spit spins and not "punch" things with their claws. Oh how sick would it be if you could modify dying animations? Like you unlock a new "acid death" on the marine where the suit melts away and then you see like a skeleton. that'd be so sick. well just rambling XD
DtorR
Profile Joined March 2011
Australia171 Posts
July 28 2011 06:53 GMT
#105
I think setting up tournaments for lower leagues would at least increase incentive for casual players to play a bit more. Just grinding on playing sc2 just to level up will only encourage allins and cheeses which doesn't help improve them as a player. If I wanna grind then I would rather play those crappy MMORPG games or work like a dog in real life.

Also the novelty of the custom features would only last a short while and eventually leave sc2 for good.
goldenwitch
Profile Joined August 2010
United States338 Posts
July 28 2011 06:53 GMT
#106
Some people seem to really enjoy the idea of being trapped in a skinners box in every game they go into. Unfortunately, this mindset seems prolific.

Ideally, sc2 is fun intrinsically. If that's not the case, something is horribly horribly wrong.

However, the sad fact of the matter is, if blizzard could add random unnecessary leveling systems on a reasonable budget, they would.

To restate my point simply, this idea is just that, an idea, and unfortunately or perhaps fortunately, it will most likely not become a reality due to the nature of sc2 itself.
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
Last Edited: 2011-07-28 07:00:56
July 28 2011 06:53 GMT
#107
I don't think this is a good idea, OP. You play a videogame because it's fun, not because of some meaningless rewards.I think this video drives the point home better than I could:
(Plus it also features Julyzerg(: )

+ Show Spoiler +
"Damn I played some fine Zerg right there". -Fruitdealer
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 28 2011 06:54 GMT
#108
On July 28 2011 15:52 iLikeYourStylez wrote:
Show nested quote +
On July 28 2011 15:32 Chargelot wrote:


On July 28 2011 15:13 iLikeYourStylez wrote:
Sounds pretty good at retaining players. And if you ask me, this wouldn't break e-sports at all, as if listening to a new sound track while playing is so OP.... and we already get to change the little emblem of our bases and units, why not allow for our units to get like a custom emblem on it if you level up enough. Kinda like how blackops allowed for your own emblem on guns, why can't we put like a custom logo? It'll be sick.

No lie though, if they added retro sounds and even retro songs, i'd grind day-in-day-out for that stuff xD


The only issue with that is in Black Op, you see a lot of penises and breasts. I'm not looking for that to be added into SC2.


People do that on blackops too? didn't they make it so that you could only pick from the objects they gave you? I mean i guess they could make it LOOK like it but does it really look that much like it? Like i remember they only let you use preset objects and you could like, rotate, scale, and all that good stuff but they didn't let you use your own COMPLETELY custom emblem did they? or maybe i just didn't play enough x.x all i know is mine was a skull but i used the katans and flipped them up upside down and made them go off screen so you coudln't see the handles and so it looked like the skull was crying... BLOOOOOOOD (reference to that scene in matchstick men... love that movie)

but yeah, I just posted in another thread about the player drop but this thread isn't about that so i won't like copy and paste it.

All i'm saying is that i agree that this sounds like a sick idea. I'd also try and put some korean voices into my units if it could :D Oh and definately must listen to Zerg Must Die (http://youtu.be/ZSGhzAaqYsc) even if i am a zerg player

Oh and i would definitely make drones spit spins and not "punch" things with their claws. Oh how sick would it be if you could modify dying animations? Like you unlock a new "acid death" on the marine where the suit melts away and then you see like a skeleton. that'd be so sick. well just rambling XD


You need to select from preset objects, but if you layer them correctly it looks like it. And most of them are not poor imitations, it looks like any hand drawn version of these body parts.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Wyk
Profile Joined March 2011
314 Posts
July 28 2011 06:55 GMT
#109
Don't. Just don't.
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2011-07-28 06:58:32
July 28 2011 06:57 GMT
#110
On July 28 2011 15:53 insaneMicro wrote:
I don't think this is a good idea, OP. You play a videogame because it's fun, not because of some meaningless rewards.I think this video drives the point home better than I could:

+ Show Spoiler +
http://www.youtube.com/watch?v=n7VAhzPcZ-s


You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had?

I never once said "quick, replace all the fun with shiny stuff!"
I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break.

On July 28 2011 15:55 Wyk wrote:
Don't. Just don't.


You can be warned for posts like that. You're not supposed to make short, meaningless responses. ^^ edit with a reason.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Qibla
Profile Joined December 2010
Australia343 Posts
July 28 2011 07:07 GMT
#111
I like the idea to a degree. if you are to change the way until look though, it should only be for the more unicorn units, i.e. for a terrain player the Thor, seige. tank or battlecruiser, otherwise it could affect a players ability to quickly count until they recognise in an intense moment. for example, if marines looked more like ghosts, or even just less like marines a protons player will have difficulty discerning where the ghost is to feedback it.

Would love to customize the main menu though.
Are you calling moi a dipshit?
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
Last Edited: 2011-07-28 07:08:44
July 28 2011 07:08 GMT
#112
On July 28 2011 15:57 Chargelot wrote:

You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had?

I never once said "quick, replace all the fun with shiny stuff!"
I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break.


I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise.

That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.

I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all.
"Damn I played some fine Zerg right there". -Fruitdealer
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 28 2011 07:10 GMT
#113
On July 28 2011 16:07 Qibla wrote:
I like the idea to a degree. if you are to change the way until look though, it should only be for the more unicorn units, i.e. for a terrain player the Thor, seige. tank or battlecruiser, otherwise it could affect a players ability to quickly count until they recognise in an intense moment. for example, if marines looked more like ghosts, or even just less like marines a protons player will have difficulty discerning where the ghost is to feedback it.

Would love to customize the main menu though.


Yeah I'm thinking of switching it to BattleCruiser/Carrier/Broodlord. You wouldn't be able to change the actual size or shape of a unit, but rather change some small part if its superficial appearance.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2011-07-28 07:18:27
July 28 2011 07:15 GMT
#114
On July 28 2011 16:08 insaneMicro wrote:
Show nested quote +
On July 28 2011 15:57 Chargelot wrote:

You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had?

I never once said "quick, replace all the fun with shiny stuff!"
I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break.


I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise.

That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.

I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all.


If it was only about competitiveness, there would be no exciting casters, no ceremonies, no flashy stages, no lights, and no cool player booths. It had fluff. There was a lot more going on than just the competition. The viewership would have been much different if the tournaments consisted of 6 players sitting at a plain table, with computers on it, silently playing their matches.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Yellowmelon
Profile Joined November 2010
United States5 Posts
July 28 2011 07:20 GMT
#115
I REALLY like this idea, or something similar to it. I know that I barely play anymore, and it's because I don't feel like I accomplish anything when I do. I don't have much time to really practice, so when I play with the intent to improve its just discouraging. Rewarding me for playing, but not necessarily improving, would DEFINITELY bring me back.
When life give you lemons, warp in DTs and hope the lemons forgot detection.
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2011-07-28 07:24:16
July 28 2011 07:23 GMT
#116
On July 28 2011 16:20 Yellowmelon wrote:
I REALLY like this idea, or something similar to it. I know that I barely play anymore, and it's because I don't feel like I accomplish anything when I do. I don't have much time to really practice, so when I play with the intent to improve its just discouraging. Rewarding me for playing, but not necessarily improving, would DEFINITELY bring me back.


Whether that was sarcastic or not, if you took a careful look at the XP system, it would take literally tens of thousands of losing games to earn the first few levels (up to level 6ish).
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Perfi
Profile Blog Joined May 2010
Poland349 Posts
July 28 2011 07:23 GMT
#117
On July 28 2011 16:08 insaneMicro wrote:
Show nested quote +
On July 28 2011 15:57 Chargelot wrote:

You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had?

I never once said "quick, replace all the fun with shiny stuff!"
I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break.


I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise.

That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.

I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all.

Agreed. I cannot imagine anyone playing Starcraft for hats.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
July 28 2011 07:24 GMT
#118
I like your idea, OP -- I think there could be a lot of fun ideas to be implemented with a system like this. That being said, my primary concern is always the purity of the game as an arena for competition, so anything that changed the gameplay in any way would be taboo as far as I'm concerned. Certainly we know that lots of players enjoy games that allow them to unlock bonus content as a reward for play. Probably most TLers are interested in SC2 for other reasons, but a large player base is good for the sport, which benefits all of us.

I absolutely love the idea of being able to select my own background music, regardless of whether a leveling system were part of the deal. I play Protoss and off-race as Zerg, and the Terran bg music is by far the best
The frumious Bandersnatch
RacerX
Profile Joined December 2010
United States168 Posts
Last Edited: 2011-07-28 07:33:14
July 28 2011 07:24 GMT
#119
The idea isn't bad but I agree with some of the other posts, brood war was played a ton ( and is still being played) because it is fun. I still don't have all that much fun with SC2 just yet partially because I do not find it having the ability to be as competitive at the higher levels, and I'm hoping the next expansion changes that.
Thats the power of pine sol
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
July 28 2011 07:25 GMT
#120
On July 28 2011 16:15 Chargelot wrote:
If it was only about competitiveness, there would be no exciting casters, no ceremonies, no flashy stages, no lights, and no cool player booths. It had fluff. There was a lot more going on than just the competition. The viewership would have been much different if the tournaments consisted of 6 players sitting at a plain table, with computers on it, silently playing their matches.


Can't see how that relates to your proposed level system . The reason Broodwar built up such a large Korean audience has however a lot to do with it being a brilliant game as well as certain economic and social processes in South Korea during the early 00's.

Maybe I'm totally misunderstanding you, couldn't really make out where you wanted to go with that post ~
"Damn I played some fine Zerg right there". -Fruitdealer
Prev 1 4 5 6 7 8 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 644
JuggernautJason95
CosmosSc2 21
PiGStarcraft3
StarCraft: Brood War
Calm 1825
EffOrt 195
actioN 111
Mini 57
Hyun 45
ggaemo 29
NaDa 11
Mong 4
League of Legends
JimRising 285
Counter-Strike
Foxcn156
adren_tv77
minikerr16
Heroes of the Storm
Liquid`Hasu530
Other Games
FrodaN1435
RotterdaM197
C9.Mang0152
Trikslyr48
Mew2King42
nookyyy 37
ViBE24
Organizations
Other Games
BasetradeTV34
StarCraft 2
angryscii 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 51
• musti20045 24
• sitaska20
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 30
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21514
• WagamamaTV1170
League of Legends
• Doublelift393
Other Games
• imaqtpie1614
• Scarra789
• Shiphtur199
Upcoming Events
WardiTV 2025
12h 37m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
15h 37m
Big Brain Bouts
18h 37m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 11h
WardiTV 2025
1d 12h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 14h
Ladder Legends
1d 20h
BSL 21
1d 21h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.