Everyone can agree on this part, yes?
StarCraft 2 Leveling system: your input needed! - Page 6
| Forum Index > SC2 General |
|
Chargelot
2275 Posts
Everyone can agree on this part, yes? | ||
|
HomicidaL
United States283 Posts
Imagine how many better games their would be out right now if call of duty was never made. They have inadvertly changed and hurt many existing games and have made companeys try to replicate them in an attempt to make money from casuels. | ||
|
Chargelot
2275 Posts
On July 28 2011 15:45 HomicidaL wrote: dont like the idea at all Imagine how many better games their would be out right now if call of duty was never made. They have inadvertly changed and hurt many existing games and have made companeys try to replicate them in an attempt to make money from casuels. Imagine how many good games wouldn't exist if the companies who produced them went out of business because they didn't make games that appealed to "casuals". What the fuck is a casual in SC2? Someone who doesn't play 5000 ladder games a season? Someone who doesn't play 12+ hours a day? Someone who isn't a pro and signed to a team? Do you even know who you mean when you say casuals? Are we talking about people that need to do things like go to high school, college classes, work, and fulfill everyday social needs? Who is not casual? Just the pros, or the people who spend their lives in SC2. The majority of players play "casually". E-Sports is not hurt by that. Nor would it be hurt by my suggested changes. | ||
|
iLikeYourStylez
United States23 Posts
On July 28 2011 15:32 Chargelot wrote: The only issue with that is in Black Op, you see a lot of penises and breasts. I'm not looking for that to be added into SC2. People do that on blackops too? didn't they make it so that you could only pick from the objects they gave you? I mean i guess they could make it LOOK like it but does it really look that much like it? Like i remember they only let you use preset objects and you could like, rotate, scale, and all that good stuff but they didn't let you use your own COMPLETELY custom emblem did they? or maybe i just didn't play enough x.x all i know is mine was a skull but i used the katans and flipped them up upside down and made them go off screen so you coudln't see the handles and so it looked like the skull was crying... BLOOOOOOOD (reference to that scene in matchstick men... love that movie) but yeah, I just posted in another thread about the player drop but this thread isn't about that so i won't like copy and paste it. All i'm saying is that i agree that this sounds like a sick idea. I'd also try and put some korean voices into my units if it could :D Oh and definately must listen to Zerg Must Die (http://youtu.be/ZSGhzAaqYsc) even if i am a zerg player Oh and i would definitely make drones spit spins and not "punch" things with their claws. Oh how sick would it be if you could modify dying animations? Like you unlock a new "acid death" on the marine where the suit melts away and then you see like a skeleton. that'd be so sick. well just rambling XD | ||
|
DtorR
Australia171 Posts
Also the novelty of the custom features would only last a short while and eventually leave sc2 for good. | ||
|
goldenwitch
United States338 Posts
Ideally, sc2 is fun intrinsically. If that's not the case, something is horribly horribly wrong. However, the sad fact of the matter is, if blizzard could add random unnecessary leveling systems on a reasonable budget, they would. To restate my point simply, this idea is just that, an idea, and unfortunately or perhaps fortunately, it will most likely not become a reality due to the nature of sc2 itself. | ||
|
insaneMicro
Germany761 Posts
(Plus it also features Julyzerg(: ) + Show Spoiler + | ||
|
Chargelot
2275 Posts
On July 28 2011 15:52 iLikeYourStylez wrote: People do that on blackops too? didn't they make it so that you could only pick from the objects they gave you? I mean i guess they could make it LOOK like it but does it really look that much like it? Like i remember they only let you use preset objects and you could like, rotate, scale, and all that good stuff but they didn't let you use your own COMPLETELY custom emblem did they? or maybe i just didn't play enough x.x all i know is mine was a skull but i used the katans and flipped them up upside down and made them go off screen so you coudln't see the handles and so it looked like the skull was crying... BLOOOOOOOD (reference to that scene in matchstick men... love that movie) but yeah, I just posted in another thread about the player drop but this thread isn't about that so i won't like copy and paste it. All i'm saying is that i agree that this sounds like a sick idea. I'd also try and put some korean voices into my units if it could :D Oh and definately must listen to Zerg Must Die (http://youtu.be/ZSGhzAaqYsc) even if i am a zerg player Oh and i would definitely make drones spit spins and not "punch" things with their claws. Oh how sick would it be if you could modify dying animations? Like you unlock a new "acid death" on the marine where the suit melts away and then you see like a skeleton. that'd be so sick. well just rambling XD You need to select from preset objects, but if you layer them correctly it looks like it. And most of them are not poor imitations, it looks like any hand drawn version of these body parts. | ||
|
Wyk
314 Posts
| ||
|
Chargelot
2275 Posts
On July 28 2011 15:53 insaneMicro wrote: I don't think this is a good idea, OP. You play a videogame because it's fun, not because of some meaningless rewards.I think this video drives the point home better than I could: + Show Spoiler + http://www.youtube.com/watch?v=n7VAhzPcZ-s You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had? I never once said "quick, replace all the fun with shiny stuff!" I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break. On July 28 2011 15:55 Wyk wrote: Don't. Just don't. You can be warned for posts like that. You're not supposed to make short, meaningless responses. ^^ edit with a reason. | ||
|
Qibla
Australia343 Posts
Would love to customize the main menu though. | ||
|
insaneMicro
Germany761 Posts
On July 28 2011 15:57 Chargelot wrote: You conquer a nation for the land. Would it hurt if you also got all of the banks and riches that nation had? I never once said "quick, replace all the fun with shiny stuff!" I don't understand why people seem to think a game can't have everything. Either it's a game dedicated to be the best game ever and only 3 people play it, or it's a casual wonderland and no serious gamer plays it? Give me a fucking break. I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise. That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all. | ||
|
Chargelot
2275 Posts
On July 28 2011 16:07 Qibla wrote: I like the idea to a degree. if you are to change the way until look though, it should only be for the more unicorn units, i.e. for a terrain player the Thor, seige. tank or battlecruiser, otherwise it could affect a players ability to quickly count until they recognise in an intense moment. for example, if marines looked more like ghosts, or even just less like marines a protons player will have difficulty discerning where the ghost is to feedback it. Would love to customize the main menu though. Yeah I'm thinking of switching it to BattleCruiser/Carrier/Broodlord. You wouldn't be able to change the actual size or shape of a unit, but rather change some small part if its superficial appearance. | ||
|
Chargelot
2275 Posts
On July 28 2011 16:08 insaneMicro wrote: I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise. That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all. If it was only about competitiveness, there would be no exciting casters, no ceremonies, no flashy stages, no lights, and no cool player booths. It had fluff. There was a lot more going on than just the competition. The viewership would have been much different if the tournaments consisted of 6 players sitting at a plain table, with computers on it, silently playing their matches. | ||
|
Yellowmelon
United States5 Posts
| ||
|
Chargelot
2275 Posts
On July 28 2011 16:20 Yellowmelon wrote: I REALLY like this idea, or something similar to it. I know that I barely play anymore, and it's because I don't feel like I accomplish anything when I do. I don't have much time to really practice, so when I play with the intent to improve its just discouraging. Rewarding me for playing, but not necessarily improving, would DEFINITELY bring me back. Whether that was sarcastic or not, if you took a careful look at the XP system, it would take literally tens of thousands of losing games to earn the first few levels (up to level 6ish). | ||
|
Perfi
Poland349 Posts
On July 28 2011 16:08 insaneMicro wrote: I guess the difference between us is that you care about the "achievements" most games nowadays feature. It would not even have crossed my mind to compare them to banks and riches, never realised those could actually motivate people to play a game [or parts of it] they wouldn't enjoy (as much) otherwise. That said, if you really want this, go ahead and petition Blizzard Can't think of a reason not to.I just think Starcraft should draw it's playerbase from it's competitiveness, nothing else. Worked for BW, after all. Agreed. I cannot imagine anyone playing Starcraft for hats. | ||
|
AmericanUmlaut
Germany2581 Posts
I absolutely love the idea of being able to select my own background music, regardless of whether a leveling system were part of the deal. I play Protoss and off-race as Zerg, and the Terran bg music is by far the best ![]() | ||
|
RacerX
United States168 Posts
| ||
|
insaneMicro
Germany761 Posts
On July 28 2011 16:15 Chargelot wrote: If it was only about competitiveness, there would be no exciting casters, no ceremonies, no flashy stages, no lights, and no cool player booths. It had fluff. There was a lot more going on than just the competition. The viewership would have been much different if the tournaments consisted of 6 players sitting at a plain table, with computers on it, silently playing their matches. Can't see how that relates to your proposed level system . The reason Broodwar built up such a large Korean audience has however a lot to do with it being a brilliant game as well as certain economic and social processes in South Korea during the early 00's. Maybe I'm totally misunderstanding you, couldn't really make out where you wanted to go with that post ~ | ||
| ||
Can't think of a reason not to.