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StarCraft 2 Leveling system: your input needed! - Page 5

Forum Index > SC2 General
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iLikeYourStylez
Profile Joined July 2011
United States23 Posts
July 28 2011 06:13 GMT
#81
Sounds pretty good at retaining players. And if you ask me, this wouldn't break e-sports at all, as if listening to a new sound track while playing is so OP.... and we already get to change the little emblem of our bases and units, why not allow for our units to get like a custom emblem on it if you level up enough. Kinda like how blackops allowed for your own emblem on guns, why can't we put like a custom logo? It'll be sick.

No lie though, if they added retro sounds and even retro songs, i'd grind day-in-day-out for that stuff xD
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 28 2011 06:15 GMT
#82
What if you can modify your own units, but your opponents will always see them as normal? The purely cosmetic stuff will only be visible to you.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
lizzard_warish
Profile Joined June 2011
589 Posts
July 28 2011 06:16 GMT
#83
Sorry, the ideas in the OP sound ridiculous and the dropoff in the ladder can no doubt be attributed to the simple fact that the game is a year older and, shock, communities tend to shrink after hitting a peak. Unless we have some figures which actually prove beyond a shadow of a doubt that theres been a drop off on the ladder specifically because they dont get continuous positive reinforcement, this is just pure nonsense.
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
July 28 2011 06:16 GMT
#84
On July 28 2011 15:15 MangoTango wrote:
What if you can modify your own units, but your opponents will always see them as normal? The purely cosmetic stuff will only be visible to you.


Anymore then cosmetics.... eurgh not acceptable :/
WeMade FOX would be a deadly SC2 team.
aksfjh
Profile Joined November 2010
United States4853 Posts
July 28 2011 06:17 GMT
#85
On July 28 2011 15:06 Eknoid4 wrote:
Show nested quote +
On July 28 2011 14:59 Emporio wrote:
On July 28 2011 14:57 Eknoid4 wrote:
No. God no. Fuck No. Fuck God No.

I would stop playing sc2 the day i had to level up my account for anything.

The rewards for playing a lot are improved skills and the satisfaction that you don't suck as much as you did yesterday.

if you want to be respected for your hobbies you should just work hard at them regardless of the superfluous pixel rewards you do or don't get.


No you won't. As it is you are playing games to get achievements and profile pictures already.



Please explain to me how that is a leveling up system?

Don't try to be all smart if you aren't going to actually read what I say.


Fine. What does this topic have to do with gaining "respect for your hobbies"? Maybe you should make a hobby out of improving your reading comprehension and writing skills and not SC2 if you're looking for respect.

Back on topic, I would also suggest things like advanced stat tracking as a mid level reward.
GenoPsydE
Profile Joined May 2011
Canada88 Posts
July 28 2011 06:19 GMT
#86
Despite my minimal posts (and my long time lurking) I have to say this is a terrible idea.

Do not like...
untiemyshoe
Profile Joined April 2011
New Zealand110 Posts
July 28 2011 06:22 GMT
#87
yeah sounds good it also encourages people for macro games if they want to level up^^
kek
aksfjh
Profile Joined November 2010
United States4853 Posts
July 28 2011 06:24 GMT
#88
On July 28 2011 15:19 GenoPsydE wrote:
Despite my minimal posts (and my long time lurking) I have to say this is a terrible idea.

Do not like...


That's a cool opinion. Care to elaborate? Why is it a "terrible idea," instead of a "lackluster idea"? What makes it stick out so sorely that it ranks it among "terrible" and not simply "something I wouldn't be into"?
ViperaViRuS
Profile Joined May 2011
United States82 Posts
July 28 2011 06:24 GMT
#89
At first, I thought it would be a good idea, and then I realized why so many people stopped playing. They don't find the game fun anymore. Why? Because Leagues are used to compare e-peen size, and those stuck in lower leagues get stuck dealing with so many Win Farmers because of a system similar to what you're suggesting.

It's not to say that your suggestion is bad, realistically, this would add some enjoyment back into the game for people, but I think this would lead to even more win farming, specifically for experience in low leagues. To get a lot of points in a lower league game is far easier than legitimately trying to win the game against someone at a similar level to oneself. Because, to be frank, if there are people out there willing to win farm for a single picture, something more useful like a map veto will definitely entice the win farmers already out there, as well as other players, since that extra map veto is something I think everyone would like.

But that massive increase in win farmers, would once again lead to lower league players no longer enjoying the game. I think what Blizzard needs to do is to legitimately find out the main reasons why people don't find this game fun to play online anymore. I think removal of the win/loss ratio for Sub-Masters was a step in the right direction since people can't compare e-peens by stating their w/l ratios. But something like the ability to simply not display online stats may be something people would prefer.
"CHILL GET OUT" -NaNiwa
Phenny
Profile Joined October 2010
Australia1435 Posts
July 28 2011 06:25 GMT
#90
Total Biscuit's right, all kids care about these days is 'big shiny'...
Demonhunter04
Profile Joined July 2011
1530 Posts
Last Edited: 2011-07-28 06:34:23
July 28 2011 06:25 GMT
#91
On July 28 2011 14:50 Goldfish wrote:
Show nested quote +
On July 28 2011 13:36 Demonhunter04 wrote:
It's a bit disheartening that the huge majority of players need things like this, that give them the delusion of achieving something significant, to keep them playing. However, maintaining the player base is very important, so this might not be a bad idea. As long as this does not interfere with gameplay, it's all good.


I disagree and agree.

I partially disagree because some people do not find SC2 fun. WC3 ladder was basically deserted(well compared to before the DotA years) in 2005+ when DotA was gaining momentum. (Take note Blizzard actually did somewhat care about hackers back then).

WC3 had levels, icons, etc but DotA didn't (it's just a more relaxing and fun game to play. Sometimes you have to do something relaxing after a rough day or something. Of course ignoring all the BM in DotA like games >.>).

And finally I partially agree because I blame TF2. Hats stealing players away from SC2 obviously. Can you get hats by playing SC2? No? Yep why waste time on SC2 when you can get hats on TF2 (although there is an item cap limit per week which is equal to about 10 hours play time :\).

As for why play SC2? Some people may find it kind of pointless if they do not find it fun. Why grind out to be a better player with a better rank for example when they do not find the game fun in the first place? (Unless they're going pro of course).

People play boring grindfest MMOs because once you're past the grind, there's potentially actual fun things you can do (PvP, PvE) or you can just play casually and grind. With SC2 there's no real incentive once you become the best players (with the exception of money which is a whole nother level of playing).


Well WC3 levels did not affect gameplay either. I am not familiar with its ladder system so I won't say any more about that. However, I play WoW and own TF2 and I know a lot of people who simply grind for the sake of grinding (achievements, hats, etc) because it makes them feel like they have accomplished something. As for your last paragraph...WoW is a grindfest through and through. Hitting the level cap is only the beginning. PvP has some variety and challenge, making it interesting, but PvE...Blizzard just made it easy so it caters to casual gamers, but requires you to run the same instances over and over. Ultimately this earns them more money that they can spend on developing games like SC and Half-Life
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2011-07-28 06:28:03
July 28 2011 06:27 GMT
#92
On July 28 2011 15:24 ViperaViRuS wrote:
At first, I thought it would be a good idea, and then I realized why so many people stopped playing. They don't find the game fun anymore. Why? Because Leagues are used to compare e-peen size, and those stuck in lower leagues get stuck dealing with so many Win Farmers because of a system similar to what you're suggesting.

It's not to say that your suggestion is bad, realistically, this would add some enjoyment back into the game for people, but I think this would lead to even more win farming, specifically for experience in low leagues. To get a lot of points in a lower league game is far easier than legitimately trying to win the game against someone at a similar level to oneself. Because, to be frank, if there are people out there willing to win farm for a single picture, something more useful like a map veto will definitely entice the win farmers already out there, as well as other players, since that extra map veto is something I think everyone would like.

But that massive increase in win farmers, would once again lead to lower league players no longer enjoying the game. I think what Blizzard needs to do is to legitimately find out the main reasons why people don't find this game fun to play online anymore. I think removal of the win/loss ratio for Sub-Masters was a step in the right direction since people can't compare e-peens by stating their w/l ratios. But something like the ability to simply not display online stats may be something people would prefer.


I have updated the XP system. Let me know if this changes your mind.

THE XP CHANGES HELP ADDRESS MANY OF THE COMPLAINTS AGAINST THIS IDEA. PLEASE CHECK THEM OUT.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
July 28 2011 06:28 GMT
#93
I wouldn't care for this. None of the reward features you suggested would make me excited, the levels without rewards are just lame, and if anything the entire system might just turn me off (similar to LoL's system, which was frustrating, placing emphasis on grinding instead of skill for somebody who plays the game casually). Maybe I'm just strange, but...

I'd love to see them improve Battlenet, but in other ways! They could improve the social aspect, I'm sure, somehow making chat channels better, or maybe make it easier to play with the same players repeatedly if you had fun with a group in a TD or micro challenge or something... I don't know. But I'd rather they investigate that. Or they could improve Battlenet by integrating replay/VOD watching into the game itself, or adding streaming from major tournamenets into a page, again, inside the game itself - which would just be sooooooooo amazing, though probably coding hell. Or they could just keep improving the custom game section, the popularity system and all that.

Or... focus 100% of their attention on HotS and LotV instead. Better that than "custom soundtrack options" when I can just listen to my own music when I play
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
bOOgyWC
Profile Joined February 2010
Germany153 Posts
July 28 2011 06:28 GMT
#94
There is a game already for mindless zombies...

I´m happy that a a good part of the people leave. As long as there are enough people to play, im totally fine. People who like the game will play....the other will play some other things and rage there while bm for a deserved loss.

We need some more adult games....not this positive parenting for raising idiots..."Oh - you won against a "very easy" AI ....what a boy!! Here, take this fancy XY" .... meh.
I´m oldschool. Lets say: "You lose against a guy who is a league under you? Well, you get banned for 2 hours do some research on the replay."

You get the point
chaopow
Profile Joined March 2011
United States556 Posts
July 28 2011 06:30 GMT
#95
This is a cool idea, but Blizzard has tons more things to fix than just adding a level up system. Customizing stuff would be really fun. One downside is that it is rather discouraging to bronze players, since it would take them ages to level up compared to a masters player, even when both spend the same time and have the same win ratio.

Also the 4th veto on level 10 is not a good idea, 3 vetoes is already too many. 1 or 2 vetoes would be fine, since players need to learn to adapt to the map.
Soowoo AD.
lizzard_warish
Profile Joined June 2011
589 Posts
July 28 2011 06:30 GMT
#96
On July 28 2011 15:24 ViperaViRuS wrote:
At first, I thought it would be a good idea, and then I realized why so many people stopped playing. They don't find the game fun anymore. Why? Because Leagues are used to compare e-peen size, and those stuck in lower leagues get stuck dealing with so many Win Farmers because of a system similar to what you're suggesting.

It's not to say that your suggestion is bad, realistically, this would add some enjoyment back into the game for people, but I think this would lead to even more win farming, specifically for experience in low leagues. To get a lot of points in a lower league game is far easier than legitimately trying to win the game against someone at a similar level to oneself. Because, to be frank, if there are people out there willing to win farm for a single picture, something more useful like a map veto will definitely entice the win farmers already out there, as well as other players, since that extra map veto is something I think everyone would like.

But that massive increase in win farmers, would once again lead to lower league players no longer enjoying the game. I think what Blizzard needs to do is to legitimately find out the main reasons why people don't find this game fun to play online anymore. I think removal of the win/loss ratio for Sub-Masters was a step in the right direction since people can't compare e-peens by stating their w/l ratios. But something like the ability to simply not display online stats may be something people would prefer.
I cant help but view this as a ridiculous myth. Bronze players quit because smurfs, basically, are running rampant? Thats nonsense. Not only can I not believe that lower end play would be so overrun with better players, bronze league players are probably so bad they are only casual and mucking around. If they get so angry after a few rough losses and dont actually try to get better, guess what? They arent the kind of people who would stick around in a ladder regardless of whatever idealized world you can possibly imagine. The simply reality is some people arent cut out for ladder, and some people do not enjoy sc2 melee. Hell, some people have left sc2 all together. That is why we have noticed a drop off, not because there isnt continuous arbitrary little gifts for kids who lack any attention span, and not because the game is too meaaaaan. Seriously, any game out there you get your ass handed to and get made fun of, only on other games, you often get hacked, stalked and screamed at on a mic. sc2 is extremely passive and cuddly comparatively.
Fr33t
Profile Joined June 2008
United States1128 Posts
July 28 2011 06:31 GMT
#97
I really think I would rather have things like clan or tournament support on b.net, or even, God forbid, multiperson replays...

Real features, balanced gameplay, and great maps are what will retain players, NOT flashy achievements.
"Wow you could literally transport Lomo's face to a girl and the result would be pretty deceptive."
Eknoid4
Profile Joined October 2010
United States902 Posts
July 28 2011 06:32 GMT
#98
On July 28 2011 15:17 aksfjh wrote:
Show nested quote +
On July 28 2011 15:06 Eknoid4 wrote:
On July 28 2011 14:59 Emporio wrote:
On July 28 2011 14:57 Eknoid4 wrote:
No. God no. Fuck No. Fuck God No.

I would stop playing sc2 the day i had to level up my account for anything.

The rewards for playing a lot are improved skills and the satisfaction that you don't suck as much as you did yesterday.

if you want to be respected for your hobbies you should just work hard at them regardless of the superfluous pixel rewards you do or don't get.


No you won't. As it is you are playing games to get achievements and profile pictures already.



Please explain to me how that is a leveling up system?

Don't try to be all smart if you aren't going to actually read what I say.


Fine. What does this topic have to do with gaining "respect for your hobbies"? Maybe you should make a hobby out of improving your reading comprehension and writing skills and not SC2 if you're looking for respect.

Back on topic, I would also suggest things like advanced stat tracking as a mid level reward.


Because people don't want to be self-motivated. People just want a bunch of shiny doodads to give them another mindless grind to do every day. If you want sc2 to be considered something that isn't a shiny doodad for nerds, maybe you should focus on what makes it great, the gameplay. And if that is too much for you, go try an easier game.
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2011-07-28 06:39:20
July 28 2011 06:32 GMT
#99
On July 28 2011 15:30 chaopow wrote:
This is a cool idea, but Blizzard has tons more things to fix than just adding a level up system. Customizing stuff would be really fun. One downside is that it is rather discouraging to bronze players, since it would take them ages to level up compared to a masters player, even when both spend the same time and have the same win ratio.

Also the 4th veto on level 10 is not a good idea, 3 vetoes is already too many. 1 or 2 vetoes would be fine, since players need to learn to adapt to the map.


Moved veto to level 48.

But imagine, if there was a fourth veto, Blizzard could safely increase the size of the map pool. Allowing better maps to be added in, without removing our classic favorites.

On July 28 2011 15:31 Fr33t wrote:
I really think I would rather have things like clan or tournament support on b.net, or even, God forbid, multiperson replays...

Real features, balanced gameplay, and great maps are what will retain players, NOT flashy achievements.


I'm sorry that my idea isn't real enough. Balanced game play is impossible in the way you think of it (see: my interview with Day[9], re: day[9]), and no map will ever be loved by everyone. That said, why do people seriously believe that one feature being produced means another can't be. They have a HUGE production and development team.

On July 28 2011 15:32 Eknoid4 wrote:
Show nested quote +
On July 28 2011 15:17 aksfjh wrote:
On July 28 2011 15:06 Eknoid4 wrote:
On July 28 2011 14:59 Emporio wrote:
On July 28 2011 14:57 Eknoid4 wrote:
No. God no. Fuck No. Fuck God No.

I would stop playing sc2 the day i had to level up my account for anything.

The rewards for playing a lot are improved skills and the satisfaction that you don't suck as much as you did yesterday.

if you want to be respected for your hobbies you should just work hard at them regardless of the superfluous pixel rewards you do or don't get.


No you won't. As it is you are playing games to get achievements and profile pictures already.



Please explain to me how that is a leveling up system?

Don't try to be all smart if you aren't going to actually read what I say.


Fine. What does this topic have to do with gaining "respect for your hobbies"? Maybe you should make a hobby out of improving your reading comprehension and writing skills and not SC2 if you're looking for respect.

Back on topic, I would also suggest things like advanced stat tracking as a mid level reward.


Because people don't want to be self-motivated. People just want a bunch of shiny doodads to give them another mindless grind to do every day. If you want sc2 to be considered something that isn't a shiny doodad for nerds, maybe you should focus on what makes it great, the gameplay. And if that is too much for you, go try an easier game.


The two are obviously mutually exclusive.

Please, if you're not going to be constructive, go away.

On July 28 2011 15:13 iLikeYourStylez wrote:
Sounds pretty good at retaining players. And if you ask me, this wouldn't break e-sports at all, as if listening to a new sound track while playing is so OP.... and we already get to change the little emblem of our bases and units, why not allow for our units to get like a custom emblem on it if you level up enough. Kinda like how blackops allowed for your own emblem on guns, why can't we put like a custom logo? It'll be sick.

No lie though, if they added retro sounds and even retro songs, i'd grind day-in-day-out for that stuff xD


The only issue with that is in Black Op, you see a lot of penises and breasts. I'm not looking for that to be added into SC2.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
moltenlead
Profile Joined December 2010
Canada866 Posts
July 28 2011 06:36 GMT
#100
At first I was terrified you would say "let's start with 1-1". Seems cool, can't say I would care about it, but I don't represent everyone.
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