Prediction poll: What types of new units in HotS? - Page 6
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AWakefield
Canada420 Posts
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Qntc.YuMe
United States792 Posts
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Salteador Neo
Andorra5591 Posts
For Zerg: Scourge. Literally, flying banelings with slightly slower movement speed to phoenixes (aoe and bonus against light makes them cool). For Terran: Goliath or Valk. | ||
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Vinx
Canada259 Posts
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Bobster
Germany3075 Posts
On July 02 2011 23:42 Vinx wrote: thread summary: bring back the units we killed stuff with successfully in BW lol Haha, seriously. Rename the thread "name your favourite BW unit missing from SC2" and you wouldn't have to change a single post. :p On topic, I really feel that Zerg is missing a unit able to [ab]use cliffs like Terrans and Protoss can. | ||
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NemesysTV
United States1088 Posts
On July 02 2011 20:14 NexUmbra wrote: Terran suicide units don't really make much sense... I think it would be cool to be able to put something into a warp prism and actually do some decent damage :p Suicide bombers (From the suicidal hotline) | ||
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Bobster
Germany3075 Posts
On July 02 2011 21:16 Diks wrote: This is my secret dream for the expansion : Protoss : Collossus removed, Reavers added. + Buff for the warp prism. Phoenixes get corsair's attack. (because protoss has no air splash except for archon) Zerg : Lurker added; + addition of a new spell caster Scourges replace corruptors. Terran : Land mine upgrade for the reaper; Cliff-walking mechanic removed. Science vessel replaces raven. tbh I'd rather have new units than old ones. Let Blizzard come up with some cool new shit. | ||
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mmdmmd
722 Posts
It's the equivalent of Blizz coming out and admitting that they should have made SC2 like BW in the first place. | ||
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zbedlam
Australia549 Posts
Terran: Pretty much already has it all, mines is about the only thing i can think of which they could use. Zerg: Lurker ofc, remove banelings if you want i want lurker back. Hydras need a change, if your going to make the only zerg ground to air unit bound to creep which is easily destroyed; at least make it a scary unit ffs :x edit: This list won't happen. It's the equivalent of Blizz coming out and admitting that they should have made SC2 like BW in the first place. They made terran almost exactly like they did in broodwar, why did they have to neuter the other races in terms of gameplay lol | ||
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Ragoo
Germany2773 Posts
I'd also love something like Lurker with most of its damage being +armored so it doesn't have a similar role to banelings/baneling mines and that would probably make ZvZ less mass roach midgame. Zerg would just have so much more variety if they could hold a position very cost efficient. Also a unit like Reaver that is nice to drop would be a great addition for Protoss and make dropship harrass a lot more viable and thus the game more dynamic. Other than that I totally agree with Morrow, I generally want units that are hard to micro (and force your enemy to micro) ![]() | ||
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Estancia
Korea (South)335 Posts
Perhaps an upgrade for pheonix to attack ground with a different weapon? Another unit I would like to see is the spider mines :D | ||
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japro
172 Posts
For Protoss I think the better way do deal with the colossus dominace would be to make the other tech paths more viable. Maybe by adding a "small" air spellcaster with detection. | ||
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BushidoSnipr
United States910 Posts
just saying | ||
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The KY
United Kingdom6252 Posts
On July 02 2011 23:47 zbedlam wrote: Protoss: Replace collossi with something else. Anything else really. Do something about warp prisms. Terran: Pretty much already has it all, mines is about the only thing i can think of which they could use. Zerg: Lurker ofc, remove banelings if you want i want lurker back. Hydras need a change, if your going to make the only zerg ground to air unit bound to creep which is easily destroyed; at least make it a scary unit ffs :x edit: They made terran almost exactly like they did in broodwar, why did they have to neuter the other races in terms of gameplay lol Wut? Terran are nothing like they are in Brood War. The very inclusion of marauders and medivacs changed them totally. | ||
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Vinx
Canada259 Posts
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BeastyBeaver
United Kingdom14 Posts
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japro
172 Posts
On July 03 2011 00:21 BeastyBeaver wrote: Zerg need a mothership type unit maybe a Leviathan :D How would that work? I'm in favor of allowing to morph whole hatcheries into some sort of unit after reaching hive tech :D. | ||
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Nando
Germany32 Posts
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Barbiero
Brazil5259 Posts
On July 03 2011 00:17 Vinx wrote: on another train of thought, does anyone think we will see a new ultra massive unit like the Mothership for Zerg or Terran............. more or, even if its considered "not a high level combat unit" why does only Protoss get them? just seems off. Protoss get the MShip because Zerg has Nydus and Terran has Nukes. | ||
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DooMDash
United States1015 Posts
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(From the suicidal hotline)