• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:30
CET 14:30
KST 22:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League97
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9251 users

Prediction poll: What types of new units in HotS? - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 32 Next All
Triscuit
Profile Blog Joined April 2010
United States722 Posts
August 21 2011 18:00 GMT
#541
On August 22 2011 00:52 The Touch wrote:
- Honestly I have no idea what would be a good change to zerg - I hate playing against zerg because I suck at it, so I'd like to see a unit that they were forced to make and which also instantly lost them the game...


Hydralisks against Protoss are pretty much that. People make them against VR's but when Colo come out they become supply sinks. That's why Roach/Hydra/Corruptor has lost out recently.
dejavue
Profile Joined September 2010
Germany47 Posts
August 21 2011 18:06 GMT
#542
It is obvious that the polls just show what people want mostly added to this game rather than what is really "a strategic whole to be filled with a new unit".
Maybe it's tech issues, maybe he's just exhausted, MAYBE, JUST MAYBE, he wanted to dress as spiderman and web the shit out of his girlfriend / boyfriend / donkeyfriend without having people watch. - wormintrude
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
August 21 2011 18:06 GMT
#543
They will be adding 2 units to Zerg. One of these will be a Hive unit, and I would guess a caster. The other will be another niche support unit/harass unit.

They will add 1-2 units for Toss. One will be harass, and the other will probably be a mid-tier GtA unit. I think the harass will be an air unit.

They will add 1 unit to Terran. This unit will likely replace Reapers. It will be a support unit. I would guess that it would be a Factory unit. It is possible they will also replace Thors/Vikings with a ground unit that can handle that role, and add in a fast AtA unit for Terran.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
KibbelzNbits
Profile Joined March 2011
United States14 Posts
August 21 2011 18:13 GMT
#544
I remember Blizzard devs making a specific comment about wanting Zerg to have a unit that can attack while 'cloaked'. They are trying to not use the lurker, but hinted that they may end up feeling compelled to. jm2c
Pergè
KibbelzNbits
Profile Joined March 2011
United States14 Posts
August 21 2011 18:14 GMT
#545
On August 22 2011 03:06 Peterblue wrote:

They will add 1 unit to Terran. This unit will likely replace Reapers. It will be a support unit. I would guess that it would be a Factory unit. It is possible they will also replace Thors/Vikings with a ground unit that can handle that role, and add in a fast AtA unit for Terran.



I think the Thor/viking role is already taken care of by marines??
Pergè
NuclearWINtr
Profile Joined February 2011
United States125 Posts
Last Edited: 2011-08-21 18:26:34
August 21 2011 18:20 GMT
#546
we want our lurkers back pl0x. Zerg has nothing to hold down a position. In addition they only need to reactivate the lurker as it is in the game code but they took it out do to underuse in pre-beta testing 0.o because clearly roaches are as good as hold lurkers /sarcasm.
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
August 21 2011 18:22 GMT
#547
I just want lurkers as Zerg. I'm really tired of having to get infestors every ZvT because of how cost ineffecient banes are against marines. That and Zerg needs a unit that can hold "space" before brood lords.
Dawski
Profile Joined September 2010
Canada435 Posts
August 21 2011 18:25 GMT
#548
im also tagging along the lines that zerg needs a unit that can punish a player without detection and gain a huge advantage in a choke. It sounds like we all just want the lurker back because its cool but if you think about it, its exactly what sc2 zerg is missing
do you REALLY want additional pylons?
NuclearWINtr
Profile Joined February 2011
United States125 Posts
August 21 2011 19:32 GMT
#549
just replace burrowed movement for roaches with an upgrade for lurkers, it fits in perfectly. I would be happy if they removed banelings as they rely on terran being bad to work well but are overpowered in zvp as bombs from overlords. Right now zerg lacks any way of slowing a terran push aside from hoping they left their ramp open and built no turrets. lurkers would allow zerg to better combat terran and allow for the larva mechanic to kick in. The lurkers role does not overlap with that of the brood lord because BL's are designed to break a siege line similar to thors in tvt whereas the lurker is a defensive unit used to hold a position. Blizzard has shown they care about people's emotional connection with units as they have shown with the carrierhere. Zerg requires a strong defensive unit and it would be useful to have a unit that can attack while burrowed. The lurker fufills these requirements in addition to people having an emotional attachment to it from BW so I think we may well see it return in HotS and I would welcome it's return.
SpaceYeti
Profile Joined June 2010
United States723 Posts
August 21 2011 19:49 GMT
#550
Um...isn't the Colossus a ground siege unit for Protoss? Why would they get another? They'd have to get rid of the colossus range upgrade imo.
Behavior is a function of its consequences.
NuclearWINtr
Profile Joined February 2011
United States125 Posts
August 21 2011 20:11 GMT
#551
My zerg brethren, we may get our lurkers:

GSA: Any past units from the first StarCraft to make a comeback? (*cough*Lurkers*cough)

DB: There's a chance[laughs]. We're not ashamed of putting [the Lurkers] back in. I'm sure they're pretty high on the community request list. They are pretty mighty, since they offer two things to the overall Zerg strategy: the ability to attack while cloaked and the ability to push into a tier-two building. We may have different solutions other than the Lurker, but we're still working on it.

This came from an interview you can find here.
hmmm...
Profile Joined March 2011
632 Posts
August 21 2011 20:13 GMT
#552
as much as i would love to see the lurker in sc2, if sc2 wants to distinguish itself from bw, it needs to branch out and innovate. lurkers in sc2 would just make it sc:bw 2.0
Shamrock_
Profile Blog Joined January 2011
South Africa276 Posts
August 21 2011 20:17 GMT
#553
What I would LIKE to see is:
1. Goliaths for T (or alternate anti-air)
2. Lurkers for Z and another caster unit
3. Immortal or colossus replaced with siege units that add more interesting aspects to the game
This is my rifle, this is my gun; this is for fighting, this is for fun
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-08-21 20:22:35
August 21 2011 20:20 GMT
#554
On August 22 2011 05:13 hmmm... wrote:
as much as i would love to see the lurker in sc2, if sc2 wants to distinguish itself from bw, it needs to branch out and innovate. lurkers in sc2 would just make it sc:bw 2.0


Maybe, but then again doesn't it make sense putting in units that we all know are great, units that made SC the great game it was?

Face it, units like the Collosi and dare i say (BFH) aren't really good units for the game. Atleast not the former.

And having Goliaths would make more sense then Thors in multiplayer really.

And we want vultures :3.

Damn me I am trying to make sc.bw 2.0 xd

On August 22 2011 05:17 Shamrock_ wrote:3. Immortal or colossus replaced with siege units that add more interesting aspects to the game


Yes fcking yes! Replace the damn Collosi with something better!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
zarepath
Profile Blog Joined April 2010
United States1626 Posts
August 21 2011 20:27 GMT
#555
I remember when Medivacs couldn't heal anything, but they still had Medics in the game. Their reasoning for shifting healing onto Medivacs was that they wanted a medic you could take with your reapers to heal them.

Seeing how Blizzard is constantly dogging on the reaper, I wonder if they'll remove healing from the Medivac (or make it an upgrade) and add Medics.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
VenerableSpace
Profile Joined May 2010
United States463 Posts
August 21 2011 20:34 GMT
#556
I would love to see the lurker in the game. i would effectively play zerg if it is brought in. Lurker + infestor would be devastating.
Tedde93
Profile Joined October 2010
Sweden169 Posts
August 21 2011 20:38 GMT
#557
Seems like people pretty much want it to look more like brood war....
Patiance is the element of succes"
KobyKat
Profile Joined August 2011
United States111 Posts
August 21 2011 20:51 GMT
#558
I think I read the text of an interview where Duston Browder (one of the main designers for HoTS) was saying that Terran will probably not get as many units as the other races because they are so versatile already. he also hinted that Protoss might get a harrass unit. Personally I hope Terran will get a spell caster that can actually do damage. Yeah EMP hurts Protoss but the ghost is useless in TvT. True they can also nullify infestors but they can't actually do damage to the Zerg army other than snipe which is ineffective compared to the aoe damage FG and Storm do. And the Raven is the worst caster unit in the game lol. Looking forward to the new units though and I wonder if it will make people switch races at all.
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2011-08-21 21:17:18
August 21 2011 21:16 GMT
#559
On August 22 2011 05:51 KobyKat wrote:
And the Raven is the worst caster unit in the game lol..


i concur with this, i expect(or it's better to say, i hope) an increase in the value of hunter seeker missiles

WarSame
Profile Blog Joined February 2010
Canada1950 Posts
August 21 2011 21:25 GMT
#560
On August 22 2011 03:14 KibbelzNbits wrote:
Show nested quote +
On August 22 2011 03:06 Peterblue wrote:

They will add 1 unit to Terran. This unit will likely replace Reapers. It will be a support unit. I would guess that it would be a Factory unit. It is possible they will also replace Thors/Vikings with a ground unit that can handle that role, and add in a fast AtA unit for Terran.



I think the Thor/viking role is already taken care of by marines??

I mean as in longer range, and made from factories. Currently the ability of a T to go anything other than bio is nonexistant.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
Prev 1 26 27 28 29 30 32 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC 5000
WardiTV533
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 658
mcanning 50
StarCraft: Brood War
Bisu 2003
Shuttle 1596
Horang2 1129
EffOrt 707
BeSt 587
Soulkey 519
Mini 470
Soma 344
firebathero 325
hero 162
[ Show more ]
Last 132
Zeus 128
Mind 125
Snow 121
sorry 85
Pusan 84
Hyun 77
Sea.KH 64
Barracks 49
Bishop 42
Yoon 39
ToSsGirL 33
Classic 32
Free 31
910 30
soO 18
Sacsri 14
Rock 11
Trap 9
LancerX 8
yabsab 8
Icarus 6
Dota 2
Gorgc8340
Counter-Strike
x6flipin349
Other Games
B2W.Neo1747
singsing1707
Liquid`RaSZi809
DeMusliM438
Mlord335
XaKoH 313
Pyrionflax295
mouzStarbuck190
Livibee172
Organizations
Counter-Strike
PGL1764
Other Games
ComeBackTV 399
StarCraft: Brood War
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• Adnapsc2 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2368
• WagamamaTV490
Upcoming Events
OSC
31m
Yamato Cup
1h 31m
IPSL
3h 31m
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
9h 31m
WardiTV Weekly
22h 31m
Ultimate Battle
22h 31m
Rush vs BeSt
Replay Cast
1d 9h
Rogue vs Classic
Patches Events
1d 23h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
6 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.