On August 02 2011 22:12 L3g3nd_ wrote:
for P, something quick and (fr)agile
for P, something quick and (fr)agile
blink stalkers?
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I)etox
1240 Posts
On August 02 2011 22:12 L3g3nd_ wrote: for P, something quick and (fr)agile blink stalkers? | ||
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Wr3k
Canada2533 Posts
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Rkie
United States1278 Posts
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Reason.SC2
Canada1047 Posts
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FeyFey
Germany10114 Posts
Anyway some weapon change upgrade for the thors allowing to hit 4 targets instead of the aoe . No idea about particular new units, though reaver lurker and spidermines won't be any good in sc2 so not themSpidermines would destroy any ling baneling based strat, and fail against anything else because of the fast shots, also the slower detection is a bit of a problem. Build a factorie with a techlab, to force robo + obs x3. reaver, useless junk for the mobile toss army, also the damage would be around 30 per shot = meeeh not worth it. lurker .... not enough range linear attack towards the enemy is crap, marauders would simply pick them appart. | ||
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dog4
Canada36 Posts
I never actually played broodwar, but I came across this video and man Reavers look like a good harass unit something protoss lacks. Hopefully something like this is released in HotS btw does anyone know the release date of HotS? | ||
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Kid-Fox
Canada400 Posts
On August 03 2011 00:24 FeyFey wrote: still hope they aren't insane to remove a unit ! would add a chance that WoL will remain and split the community into half :3 . Anyway some weapon change upgrade for the thors allowing to hit 4 targets instead of the aoe . No idea about particular new units, though reaver lurker and spidermines won't be any good in sc2 so not themSpidermines would destroy any ling baneling based strat, and fail against anything else because of the fast shots, also the slower detection is a bit of a problem. Build a factorie with a techlab, to force robo + obs x3. reaver, useless junk for the mobile toss army, also the damage would be around 30 per shot = meeeh not worth it. lurker .... not enough range linear attack towards the enemy is crap, marauders would simply pick them appart. apparently roaches and banelings have taken the roles of lurkers the reaver would be sick though, if tosses used warp prisms to carry it around. Splash damage and harass. The only problem would be viking counters that too. You didn't seriously think people would lug around reavers without shuttles/Wprisms did you? | ||
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julianto
2292 Posts
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genius_man16
United States749 Posts
They said they were looking into a protoss harass unit, so I'm thinking something like the reaper. I also assume they will give Terran some kind of ground mech unit because players have been complaining that mech is too weak since beta. I don't think they'll give zerg anything like the lurker because they have been so steadfastly against giving them the lurker (which imo is retarded but whatever) I do howevre think they will give them some kind of seige unit before BL's that zerg sorely lacks. | ||
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CuSToM
United States1478 Posts
Hopefully Protoss gets a legit harass unit because that is what we desperately need. I think all the other roles are pretty much covered for Protoss. | ||
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motumbo
United States130 Posts
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redDuke
Australia207 Posts
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redDuke
Australia207 Posts
On August 21 2011 10:52 CuSToM wrote: There are some silly answers in here. Hopefully Protoss gets a legit harass unit because that is what we desperately need. I think all the other roles are pretty much covered for Protoss. Yes ans YES. Having a harass unit would be so fun, so us toss players can get out onto the map earlier | ||
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BamBam
745 Posts
On August 21 2011 10:59 redDuke wrote: Lol the votes in this thread summed up as "We just want BW units with a new engine" imo and honestly... is there anything wrong with that? BW units were quite well done and served their purpose well. | ||
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cpomz
United States76 Posts
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phyren
United States1067 Posts
Also, terran could use a cheap low tier unit with extremely high dps that can be microed to win any small numbers engagement. Plus, lets give zerg a a unit with low or no range so that it has almost no micro possibilities, but it is so cheap or durable that the potential of having it in large numbers will force your opponent to turtle hard until a suitable counter can be massed. Oh wait.... | ||
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drgonzhere
United States447 Posts
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KimJongChill
United States6429 Posts
On August 21 2011 10:55 motumbo wrote: I really want a 1 food unit as zerg. I want to not have to make roaches anymore. I really want an air swarm unit, like scourge. I hate the corrupter more than any other unit in the game. | ||
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starmeat_
105 Posts
I play Zerg and I'm fed up of roaches and hydras. I think a new unit here needs to be introduced. Lurkers sound cool but I'm thinking something different. Terran does not and should not have more units introduces. Instead, I hope they introduce different upgrades and design change a few units in form and function. I feel Protoss also needs 1 or 2 more units and I think something needs to be changed with the Colossus, and I think Immortal needs some kind of ability, such as upgrade-able weapons. Colossus are awesome, but they need design changes in how they work and maybe in form too. | ||
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shtdisturbance
Canada613 Posts
Protoss harass unit. Terran seems complete to me more than the other races, if you must maybe a melee unit but thats not terrans style. The thor is already the goliath imo. | ||
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