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Season 3 Ladder Pool Updates - Page 32

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 30 31 32 33 34 71 Next
IPA
Profile Joined August 2010
United States3206 Posts
Last Edited: 2011-06-20 23:23:21
June 20 2011 23:22 GMT
#621
On June 21 2011 08:13 Mercury- wrote:
You Zergs whiners know the reason most of the thirds have rocks is spawn larva, right?


Please don't post when you don't know what you're talking about. If you think macro style only benefits Zerg, you're not playing at a high enough level to make sweeping generalizations.
Time held me green and dying though I sang in my chains like the sea.
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2011-06-20 23:23:29
June 20 2011 23:22 GMT
#622
On June 21 2011 08:04 coolcor wrote:

Show nested quote +
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


The reason why they add these maps and won't "add normal and macro maps to help people get better at the game" is because they know their fan base, and they know that most people aren't necessarily looking to get better. They're looking to play how they want, and so Blizzard caters to them. If that makes them an evil corporation, then damn. I know of a few American companies that bought up the housing market debt, and when it all defaulted, used the government payouts to give themselves hundreds of millions worth of bonuses. But that's on the same level of giving people varied maps on the ladder, right?

They said it right here guys. If you're pissy about people cheesing and rushing on the ladder, then you'll have to suck it up. Sorry. I can't beat them, but you don't see me on here advocating that Blizzard add maps that only I would like to play.

And these maps look okay, but I haven't played on them, so I'm not going to shit on any of them like so many of my forum brethren have. I'll say that they look decent. They're not GSL maps, which I almost uniformly love, but I'm sure they'll give most of the players (including myself) some fun games. And that's what Blizzard is in the business of, giving the most people at the same time as much fun as they can. So kudos.


You realize that quote is talking about 3v3 and 4v4 right?
=O
Falcor
Profile Joined February 2010
Canada894 Posts
Last Edited: 2011-06-21 03:21:40
June 20 2011 23:22 GMT
#623
On June 21 2011 08:19 Mauldo wrote:
Show nested quote +
On June 21 2011 08:04 coolcor wrote:
Blizzard is never going to add maps designed for tournaments to the ladder, but I think the best solution is to ask them to have a second ladder that GSL and ICCup can add whatever maps they want to. And let anybody select to play in either one.

Then people can chose between the "variety" and rushing of the blizzard maps or the tournament maps for balance or if they wanna play like and copy the pros or train for a tournament. It would also let the tournaments do what they want with maps without worrying about keeping a few ladder maps in because anyone can practice them now without being on a pro team.


^^ I like this way more than separating the leagues by map pools. It's gets too complicated for people when they upgrade from Platinum and suddenly have to acclimate to new maps. That's not far to anyone at all.

Also, did anyone read what Blizzard wrote at the end of the blog post?

Show nested quote +
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


The reason why they add these maps and won't "add normal and macro maps to help people get better at the game" is because they know their fan base, and they know that most people aren't necessarily looking to get better. They're looking to play how they want, and so Blizzard caters to them. If that makes them an evil corporation, then damn. I know of a few American companies that bought up the housing market debt, and when it all defaulted, used the government payouts to give themselves hundreds of millions worth of bonuses. But that's on the same level of giving people varied maps on the ladder, right?

They said it right here guys. If you're pissy about people cheesing and rushing on the ladder, then you'll have to suck it up. Sorry. I can't beat them, but you don't see me on here advocating that Blizzard add maps that only I would like to play.

And these maps look okay, but I haven't played on them, so I'm not going to shit on any of them like so many of my forum brethren have. I'll say that they look decent. They're not GSL maps, which I almost uniformly love, but I'm sure they'll give most of the players (including myself) some fun games. And that's what Blizzard is in the business of, giving the most people at the same time as much fun as they can. So kudos.


There doesnt need to be "rush maps" to have players rush + Show Spoiler [Dreamhack] +
(dh finals moon 6 pooling on tal darim?)
....you can rush on any map...you cant have a standard game on any map.


User was warned for this post.

Even if you aren't spoiling results please do people the courtesy of using spoilers when discussing games.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 20 2011 23:24 GMT
#624
On June 21 2011 04:34 IPA wrote:
Show nested quote +
On June 21 2011 04:16 Cuiu wrote:
nice no stupid free 3th base maps


Yes, 2 base timing attacks every game are exactly what people want to see and play. -_-

Do you really believe this? Comments like that sadden me a little bit.


oh come on, he has a point, 3th bases suck
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
QurtStarcraft
Profile Joined January 2011
United States162 Posts
June 20 2011 23:25 GMT
#625
Why do they want to please rushers? sigh....
Vari
Profile Joined September 2010
United States532 Posts
June 20 2011 23:27 GMT
#626
On June 21 2011 08:25 QurtStarcraft wrote:
Why do they want to please rushers? sigh....

shocker, it's a valid way to play

not my favorite but TL isn't the entirety of the playerbase, and in fact not even everyone here is whining about the maps.

not that I think anything will ever come out that doesn't involve the zerg response of 'now we can't win'
Stroke Me Lady Fame
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
June 20 2011 23:28 GMT
#627
On June 21 2011 08:24 ChickenLips wrote:
Show nested quote +
On June 21 2011 04:34 IPA wrote:
On June 21 2011 04:16 Cuiu wrote:
nice no stupid free 3th base maps


Yes, 2 base timing attacks every game are exactly what people want to see and play. -_-

Do you really believe this? Comments like that sadden me a little bit.


oh come on, he has a point, 3th bases suck


I know! I'm so sad that Shattered Sky, Kerrigan's Wrath, and the Macro map all have easy thirds close to the natural without rocks blocking them ;_;

I'm starting to like these maps out of spite, now.
synapse
Profile Blog Joined January 2009
China13814 Posts
June 20 2011 23:28 GMT
#628
I feel like the lava one might be decent if it were rotationally symmetrical. The last 1v1 map looks okay I guess...
:)
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
June 20 2011 23:29 GMT
#629
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


I love how Blizzard says 'yay, the pros don't ladder anyways'. So Blizzard. Why do you think that is? Because you don't use the maps the pros have to practice. If you want them to ladder, add GSL and ICCup maps. Problem solved. But don't go the other way round and just pretending as if they were not there. I can't see any reason why a casual gamer would hate e.g. Bel'shir Beach. None.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
June 20 2011 23:30 GMT
#630
On June 21 2011 08:29 Jayjay54 wrote:
Show nested quote +
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


I love how Blizzard says 'yay, the pros don't ladder anyways'. So Blizzard. Why do you think that is?


BECAUSE THEY'RE TALKING ABOUT 3V3 AND 4V4!
zhurai
Profile Blog Joined September 2010
United States5660 Posts
June 20 2011 23:30 GMT
#631
keep the same maps we have already (unless you replace the shitty maps with these maps) imo.....
Twitter: @zhurai | Site: http://zhurai.com
da_head
Profile Blog Joined November 2008
Canada3350 Posts
June 20 2011 23:31 GMT
#632
hmm they all look interesting (esp the team ones), but can't really say much more until i've actually played on them.
When they see MC Probe, all the ladies disrobe.
OFCORPSE
Profile Joined September 2010
Sweden355 Posts
June 20 2011 23:32 GMT
#633
I would suggest everyone who don't like these maps to drop a comment at blizzard's blog. They even state
We'll be watching these changes closely and reading your feedback, so let us know what you think in the comments below!
so if you're unhappy about these maps you better let them know before it's too late.
Liquor saved me from sports.
hungraa
Profile Joined September 2010
United States25 Posts
June 20 2011 23:32 GMT
#634
When is Season 3 starting?
Check out my personal VoD's! www.youtube.com/hungraaStarcraft
zhurai
Profile Blog Joined September 2010
United States5660 Posts
June 20 2011 23:38 GMT
#635
On June 21 2011 08:32 hungraa wrote:
When is Season 3 starting?

Unknown.
Twitter: @zhurai | Site: http://zhurai.com
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
June 20 2011 23:38 GMT
#636
On June 21 2011 08:30 Ribbon wrote:
Show nested quote +
On June 21 2011 08:29 Jayjay54 wrote:
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


I love how Blizzard says 'yay, the pros don't ladder anyways'. So Blizzard. Why do you think that is?


BECAUSE THEY'RE TALKING ABOUT 3V3 AND 4V4!


don't yell it does not say so in the quote
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
Thelymus
Profile Joined February 2011
Netherlands131 Posts
June 20 2011 23:40 GMT
#637
If they remove slag pits and DQ I'll have just enough downvotes to keep playing Macro . I hope these new maps bring some more good play to the ladder.
No more zero days
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
June 20 2011 23:40 GMT
#638
On June 21 2011 08:38 Jayjay54 wrote:
Show nested quote +
On June 21 2011 08:30 Ribbon wrote:
On June 21 2011 08:29 Jayjay54 wrote:
Looking at the statistics, we’re seeing that the higher level players rarely play these formats. Therefore, we’ve decided to go with a bit more of a casual-player-friendly selection of formats. We want to provide a good mix of fortress style maps, as well as rush maps, to cater to the broad player base here. Our goal for these two formats is for players to be able to enjoy variety in the gameplay, rather than trying to provide an eSports level of game balance.


I love how Blizzard says 'yay, the pros don't ladder anyways'. So Blizzard. Why do you think that is?


BECAUSE THEY'RE TALKING ABOUT 3V3 AND 4V4!


don't yell it does not say so in the quote


It says so if you read the whole post and don't take one quote out of context.
=O
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 20 2011 23:41 GMT
#639
http://us.media4.battle.net/cms/gallery/FBRDF4H19IJ81308247980741.jpg


... where's the third?
starleague forever
Belial88
Profile Blog Joined November 2010
United States5217 Posts
June 20 2011 23:43 GMT
#640
Why do they put rocks at the third base always? Are they afraid you will hurt yourself since taking a third before 50ish supply hurts you anyways?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
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