Race Win Rates Update: May - Page 20
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mrando
19 Posts
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Severian
Australia2052 Posts
On June 10 2011 20:48 BaLoO- wrote: I'm not that proficient in english, but i definitely talked about 2 different sets of data in my post. Read more carefully please. Of course 1700 games like international data last month start to be a significant number (but still is honestly a bit too little), 170-200 games like korean data cannot prove anything in statistics. EDIT : and since i've read more than the OP, for your information here is the link for korean stats only : http://i.imgur.com/aPAo8.png Sorry, I misunderstood your post. Now I look like an asshole. ![]() | ||
Faraday
United States553 Posts
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Deleted User 101379
4849 Posts
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Kira__
Sweden2672 Posts
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itsjuspeter
United States668 Posts
look at the korean PvZ... discuss. | ||
Inex
Bulgaria443 Posts
EDIT; Lol at the Korean stats. | ||
xbankx
703 Posts
Of course zerg never lose because of playing bad only because of imbalance!!! | ||
Cartel
Canada255 Posts
On June 10 2011 21:36 itsjuspeter wrote: http://i.imgur.com/aPAo8.png look at the korean PvZ... discuss. Its obvious that Protoss is under powered right now, and anyone who denies this I gaurantee is not looking at it objectively at all. PvZ has been in favour for Z for a while. However its not pvz that interests me.. its Terran vs all other races. They are clearly the one to focus on right now in terms of finding a way to make them not as powerful. They are entering, maintaining, and winning tournaments left and right, and will continue to do so until something is done on Blizzard's end. Check all recent tournaments especially GSL final 32, 16, 8, and so on and so on. | ||
rpgalon
Brazil1069 Posts
EU/NA are not in the highest level yet | ||
Toadvine
Poland2234 Posts
Don't nerf Terran, make Protoss and Zerg less shit instead. | ||
DannyJ
United States5110 Posts
Edit: er, yeah, what the guy above said. | ||
Greatness
United States450 Posts
On June 10 2011 21:42 Inex wrote: Well toss has 3 units that it rarely uses, namely the warp prism, carrier and the mothership. Zerg pretty much has a use for all its units and the same can be said about terran, except maybe the battle cruiser. Looking at tier 1, I still believe that toss is not as cost efficient as the other races in large numbers. When it comes to high-tech units, toss has an advantage, despite the lack of carriers and motherships in the army composition, but it is very hard to rebuild such a high cost army. Anyhow, the statistics don't show any sings of one race being OP or UP and I think that so far blizz are doing a great job on the balancing side. EDIT; Lol at the Korean stats. Ultralisk, overseer, hydra is either never used in terms for the ultralisk, and rarely used of the overseer and hydra. | ||
flodeskum
Iceland1267 Posts
On June 10 2011 20:47 Wesso wrote: Is there something like this but for BW, because that should help us compare and try and predict what will happen. I can predict what will happen. More people will start to whine about Z being OP for a while. Then T and P wil start winning again and some other race will be called op. Probably terran... then soon after P ... then Z etc. Idra and his cult will ofc still maintain that zerg are so bad that only some sort of demigod could win a masters level game with them (zergs that win by being agressive will still remain 'terrible players'). Only after this happens 500 times will people start to realize that it has less to do with game balance and more to do with the popular builds/trends at the time and we'll slowly start to see less balance whining. And then the rapture comes. | ||
Roggay
Switzerland6320 Posts
Concerning the stats themselves... I don't think we can learn a lot of things out of them. I'm always more interested in what really happens ingame than the raw stats. It is true that Zergs are doing good at the moment, but that doesnt mean Zerg is OP or Toss is UP, it just means that lately a lot of things have been figured out in ZvP. I'm pretty sure the same will happen with PvZ soon enough, resulting in another inversion on the stats. | ||
Suc
Australia1569 Posts
On June 10 2011 22:28 Greatness wrote: Ultralisk, overseer, hydra is either never used in terms for the ultralisk, and rarely used of the overseer and hydra. The overseer has been used forever. Hydras are being used more and more lately, with quite a bit of success. I agree with you on ultras not being used that much, although, that being said, ultras are used more times than warp prisms, carriers and motherships combined. | ||
StarbugPilo
France37 Posts
It was a hell of a task but they managed to draw a fish with the stat graph. --- Great info though, thanks. | ||
Mordiford
4448 Posts
On June 10 2011 21:47 Cartel wrote: Its obvious that Protoss is under powered right now, and anyone who denies this I gaurantee is not looking at it objectively at all. PvZ has been in favour for Z for a while. However its not pvz that interests me.. its Terran vs all other races. They are clearly the one to focus on right now in terms of finding a way to make them not as powerful. They are entering, maintaining, and winning tournaments left and right, and will continue to do so until something is done on Blizzard's end. Check all recent tournaments especially GSL final 32, 16, 8, and so on and so on. I don't think it's really obvious at all. I just think there are a limited number of strong Protoss players in Korea, particularly those who are good at multiple matchups, additionally, you get a lot of situations where one strong player may have to take out another to advance such as early in the super tournament with Alicia and MC. Also, I feel like it's more likely that players who play Protoss can sometimes wiggle their way through playing an overall better player and then get crushed in future games. I also think Protoss is slightly behind in the meta-game and need to shake things up a little bit and try out new things, we might see some pretty interesting stuff. Also, there are a fuck-ton of good Terran players in Korea so I don't think the win rates are too telling, particularly because the sample size is pretty small and if you actually look at the trends in Korea, they fluctuate an insane amount over time because of the small number of matches each month, one month Protoss is near 60%, the next Zerg is near 60%. Not very telling to me, the overall rates suggest everything is more even. | ||
Blacklizard
United States1194 Posts
On June 10 2011 21:36 itsjuspeter wrote: http://i.imgur.com/aPAo8.png look at the korean PvZ... discuss. Holy crap, that looks painful. Wild how they swing back and forth.Let's look at PvZ for a minute. PvZ's main(?) design problem: early lings and roaches can be dealt with, but it takes a large investment or risk by P. Either lots of expensive sentries, expensive cannons, or a risky(?) air build. MC decided the air build was the best bet, since it can apply pressure and on the right maps can defend ling/roach rushes. But obviously it's weak if Z is quickly going hydras. And on smaller maps, mass lings is considered a counter to an air before expand opening. Protoss either need a much cheaper way to defend or they need a cheaper way to attack. What would happen if: 1. Cannon buff. Better against lings and roaches would help, but if the decision for P is 1 cannon or several... would a buff even matter if you made only 1 or 2 cannons and a heavy ling/roach attack came too soon? Only if the cannon buff was big, like nearly twice the rate of fire. That would also help the anti-air problem and the anti-drop problem Protoss have. Has potential. 2. Sentries cost 75 gas instead of 100? Sounds like a lot, but it's not even as good as the 150 to 100 gas change on ghosts, except for the fact that P builds more sentries early than T builds ghosts (at least in popular builds I see today). Could defend easier with the 3 gate sentry expand type builds while teching to something else. But would early P aggression be too good against T and Z? Not sure... I haven't seen MC's forcefield attacks win much lately so maybe it'd be OK. It would also give Protoss an option to build sentries late game, which is rare now b/c they lose their effectiveness as the game goes on. It would also make PvP easier to defend 4 gates. 3. Wait for HotS and some new unit. All I can think of is the reaver... good on defense vs units like lings/roaches and gives harassment (attack) options with a shuttle. | ||
Silu
Finland165 Posts
People stopped making essays about the reasons why 352 games over 8 months (44 per month) gives something or other as a result? I guess the TL SC2 forums would die? | ||
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