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Race Win Rates Update: May - Page 19

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IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-06-08 17:35:21
June 08 2011 17:34 GMT
#361
On June 08 2011 19:02 Hristiyan wrote:
My apologies, i got cheesed 3 times in a row right now vs terrans, which totally don't deserve to be in master league and i just needed to channel it somewhere. I'm sorry, wont happen again.


then why didn't you scout you <expletive removed>.
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
dump
Profile Joined August 2010
Japan514 Posts
June 08 2011 20:08 GMT
#362
On June 08 2011 16:39 nvrs wrote:
Show nested quote +
On June 08 2011 16:08 dump wrote:
A near 50% win rate for everyone on the ladder simply means that matchmaking is working properly; it doesn't mean the game is balanced.

A near 50% win rate in tournaments could simply mean that people are relying more on high-risk high-reward strategies; in other words, that there's more luck involved than there should be.

A slightly better measure would likely be the number of top players (for example, the top grand master players) there are for each race.

Even then, if for instance toss has to 4 gate nearly every game to maintain a 50% win rate (not that that's the case), I'd be hard pressed to say the game is balanced.


All evidence point towards the game having a pretty good balance (these stats, GSL, etc.). There is no perfect balance in such a game anyway and it will get better over time. Imo, they have done a fantastic job and as the game evolves we are seeing more macro games and less one base play.


What evidence?

I don't see how these stats indicate that the game is balanced. You sort of ignored everything I said.
cheesemaster
Profile Joined February 2011
Canada1975 Posts
June 08 2011 20:39 GMT
#363
On June 08 2011 23:01 VoidEU wrote:
Show nested quote +
On June 08 2011 21:06 Aetherial wrote:
I wonder how many terran, protoss and zerg players are represented respectively. If there are more Terran players for example it may skew the outcome...



It actually may not. Because the TvT matchup is not listed there. And everytime a T player plays another race 50% of the players are terran, No more no less. However there may be more TvZ and TvP games played than ZvP. But the precentage should still lean towards 50%.

If you read his post from last month he does not include mirror matchups, for obvious reasons. I cant tell by your post if your saying that its not listed as a matchup, but still included in the overall win rate graphs or not.

Just fyi it isnt.
Slayers_MMA The terran who beats terrans
AndyGB4
Profile Joined March 2011
Canada156 Posts
June 08 2011 20:43 GMT
#364
Im interested to see these stats for Korea only, because so far in the GSL Super Tournament:

+ Show Spoiler +

PROTOSS
Ro64 [16 players] > Ro16 [1 player] = 6.25% of Protoss players made it through.
0 players eliminated in mirror matches.

TERRAN
Ro64 [29 players] > Ro16 [9 player] = 31.03% of Terran players made it through.
12 players eliminated in mirror matches.

ZERG
Ro64 [19 players] > Ro16 [6 player] = 31.57% of Zerg players made it through.
3 players eliminated in mirror matches.


I guess most of this makes sense because of the larger number of Terran players in the tournament, but it's still pretty cool to see.

And also, its fun to note that there will be 1 Terran player guranteed in the finals because Group A & Group B Ro8 are all Terrans lol.


Anyways, thanks for the stats, it's interesting to see what the latest trends are.
cheesemaster
Profile Joined February 2011
Canada1975 Posts
June 08 2011 20:48 GMT
#365
On June 08 2011 06:31 1Eris1 wrote:
Hmm. And from some of the recent posts on this site you'd think Protoss has a 0 winrate vs both races

I remember the last one of these had PvZ at like 30%, so we can already see it's improving drastically

30% in favor of zerg? maybe that was on the korean one in the last one but in the NA/EU one wich was a much bigger sample size it was still in favor of zerg but only by about 5 percent or so.

I dunno tournament wise PVZ has been favored for zerg for at least a month and a half if not longer, thats why it pisses me off so much when i hear zergs still complaining about PVZ (although its quite a bit less often now)

Also i dont hear many protoss's complaining now that PVZ seems to be zerg favoured, sure there are a few but they usually get laughed out of the forums because most zerg players think its ridiculous that a protoss player could say that PVZ is zerg favoured. I hope these statistics bring some things to light. Although overall it seems fairly balanced P seems to be (if even just slightly) in the worst position these days.

There is also only 1 protoss left in the super tournament, and 9 out of the top 16 at MLG were zerg.
Slayers_MMA The terran who beats terrans
hi im new
Profile Joined May 2010
Germany150 Posts
June 08 2011 20:48 GMT
#366
On June 09 2011 05:43 AndyGB4 wrote:
Im interested to see these stats for Korea only, because so far in the GSL Super Tournament:

+ Show Spoiler +

PROTOSS
Ro64 [16 players] > Ro16 [1 player] = 6.25% of Protoss players made it through.
0 players eliminated in mirror matches.

TERRAN
Ro64 [29 players] > Ro16 [9 player] = 31.03% of Terran players made it through.
12 players eliminated in mirror matches.

ZERG
Ro64 [19 players] > Ro16 [6 player] = 31.57% of Zerg players made it through.
3 players eliminated in mirror matches.


I guess most of this makes sense because of the larger number of Terran players in the tournament, but it's still pretty cool to see.

And also, its fun to note that there will be 1 Terran player guranteed in the finals because Group A & Group B Ro8 are all Terrans lol.


Anyways, thanks for the stats, it's interesting to see what the latest trends are.


mc was eliminated by alicia if im not mistaken
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
June 08 2011 20:51 GMT
#367
On June 09 2011 05:43 AndyGB4 wrote:
Im interested to see these stats for Korea only, because so far in the GSL Super Tournament:

+ Show Spoiler +

PROTOSS
Ro64 [16 players] > Ro16 [1 player] = 6.25% of Protoss players made it through.
0 players eliminated in mirror matches.

TERRAN
Ro64 [29 players] > Ro16 [9 player] = 31.03% of Terran players made it through.
12 players eliminated in mirror matches.

ZERG
Ro64 [19 players] > Ro16 [6 player] = 31.57% of Zerg players made it through.
3 players eliminated in mirror matches.


I guess most of this makes sense because of the larger number of Terran players in the tournament, but it's still pretty cool to see.

And also, its fun to note that there will be 1 Terran player guranteed in the finals because Group A & Group B Ro8 are all Terrans lol.


Anyways, thanks for the stats, it's interesting to see what the latest trends are.


HuK vs San
MC vs Alicia

So that's already 2 PvP's :\
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Wyk
Profile Joined March 2011
314 Posts
June 08 2011 20:51 GMT
#368
imbalaaaaance
caldor
Profile Joined October 2010
Denmark41 Posts
June 09 2011 20:25 GMT
#369
hmmmm...

Lets try looking at some other sources:

You could start out with this site:
http://sc2ranks.com/ranks/eu#ratio:0

But Zerg does not seem to be overly dominant amongst players with the highest win ratio in the grand master leagues. Of course the players with the most games played are really the ones that matter. A few in the top with few games played and a good streak, the ones with more than 1000 games are the one s that have proven they can keep up that win ratio. As for overall stats, you should remember that there are players who use bots to cheat their way to 1000 wins avatars, and Zerg Kerrigan seems to be popular... Food for thought. Not sure if it would be a good or bad thing when it comes to the win %, I guess its likely to be a bad thing. Still there are factors that makes the overall statistics rather useless. You need to look at the master leagues, and also there are much fewer players playing Zerg, so their statistics probably fluctuates much more than the other races. On top of that you have noob races like the Protoss that is easy to start out with for beginners.

Check out this:
http://sc2ranks.com/ranks/eu/bronze/1/all/played

Shows who has the most plays in bronzer league. You find mostly random players, but also some Terran and Protoss players in the top 50. The first Zerg on the list is at rank 72, and with all of these players still in Bronze league, it should tell something about their win ratio, even though they have more than 1000 wins. I hope Blizzard will punish this.

Also how annoying is it to wait 2 minutes for someone to play against, and then the other player just surrenders before the game begins? Yay, free win? I really do not care about how many wins I have. At least these are not players I face in the platinum league, or the gold league much, but is has happened that I got matched with one of these avatar bots.

But good luck proving Zerg is overpowered. Lets see who gets the next nerf, because there it is not because Blizzard is failing that Zerg usually gets buffed each patch. They are trying to slowly buff Zerg little by little until the game seems balanced. Which I guess might be a good idea.

I am not sure were exactly these stats come from, but if they come from the bronze league as well, they are without doubt, worthless when it comes to a discussion about balance.
He who fears being conquered is sure of defeat
CuHz
Profile Joined January 2011
United States354 Posts
June 10 2011 01:33 GMT
#370
Interesting stats. thanks for your work.
NA GM protoss twitch.tv/cuhzx
Warble
Profile Joined May 2011
137 Posts
June 10 2011 09:58 GMT
#371
51.4%
50.5%
47.7%

Looks very well balanced to me. Only protoss has any right to complain, and a very small right at that.

The race-specific data shows that each matchup is within 2% of perfect balance except ZvP.

So perhaps now a more interesting question arises:

Which race has the highest skill ceiling?
FordQuality
Profile Joined June 2011
Canada17 Posts
Last Edited: 2011-06-10 10:26:24
June 10 2011 10:06 GMT
#372
On June 10 2011 18:58 Warble wrote:
51.4%
50.5%
47.7%

Looks very well balanced to me. Only protoss has any right to complain, and a very small right at that.

The race-specific data shows that each matchup is within 2% of perfect balance except ZvP.

So perhaps now a more interesting question arises:

Which race has the highest skill ceiling?

You can't go by win ratios in a system that tries to make a 50 50 win ratio anyway, I often see people go up a league by switching from zerg and go down a league by switching 2 zerg.Lets say i switch to zerg and my win ratio goes down the system will then drop me a league level to achieve a 50% win rateing so these stats don't mean anything.
Warble
Profile Joined May 2011
137 Posts
Last Edited: 2011-06-10 10:21:43
June 10 2011 10:21 GMT
#373
On June 10 2011 19:06 FordQuality wrote:
Show nested quote +
On June 10 2011 18:58 Warble wrote:
51.4%
50.5%
47.7%

Looks very well balanced to me. Only protoss has any right to complain, and a very small right at that.

The race-specific data shows that each matchup is within 2% of perfect balance except ZvP.

So perhaps now a more interesting question arises:

Which race has the highest skill ceiling?

You can't got by win ratios in a system that tries to make a 50 50 win ratio anyway, I often see people go up a league by switching from zerg and go down a league by switching 2 zerg.Lets say i switch to zerg and my win ratio goes down the system will then drop me a league level to achieve a 50% win rateing so these stats don't mean anything.


These are tournament results, not just ladder.

Ladder tries to make win ratios 50:50.

Tournaments do no such thing.

Also, only top players feature in TLPD.
FordQuality
Profile Joined June 2011
Canada17 Posts
Last Edited: 2011-06-10 10:28:23
June 10 2011 10:26 GMT
#374
On June 10 2011 19:21 Warble wrote:
Show nested quote +
On June 10 2011 19:06 FordQuality wrote:
On June 10 2011 18:58 Warble wrote:
51.4%
50.5%
47.7%

Looks very well balanced to me. Only protoss has any right to complain, and a very small right at that.

The race-specific data shows that each matchup is within 2% of perfect balance except ZvP.

So perhaps now a more interesting question arises:

Which race has the highest skill ceiling?

You can't got by win ratios in a system that tries to make a 50 50 win ratio anyway, I often see people go up a league by switching from zerg and go down a league by switching 2 zerg.Lets say i switch to zerg and my win ratio goes down the system will then drop me a league level to achieve a 50% win rateing so these stats don't mean anything.


These are tournament results, not just ladder.

Ladder tries to make win ratios 50:50.

Tournaments do no such thing.

Also, only top players feature in TLPD.

Ah ok, Guess i should of looked where the stats were taken from
cheesemaster
Profile Joined February 2011
Canada1975 Posts
June 10 2011 10:31 GMT
#375
On June 10 2011 05:25 caldor wrote:
hmmmm...

Lets try looking at some other sources:

You could start out with this site:
http://sc2ranks.com/ranks/eu#ratio:0

But Zerg does not seem to be overly dominant amongst players with the highest win ratio in the grand master leagues. Of course the players with the most games played are really the ones that matter. A few in the top with few games played and a good streak, the ones with more than 1000 games are the one s that have proven they can keep up that win ratio. As for overall stats, you should remember that there are players who use bots to cheat their way to 1000 wins avatars, and Zerg Kerrigan seems to be popular... Food for thought. Not sure if it would be a good or bad thing when it comes to the win %, I guess its likely to be a bad thing. Still there are factors that makes the overall statistics rather useless. You need to look at the master leagues, and also there are much fewer players playing Zerg, so their statistics probably fluctuates much more than the other races. On top of that you have noob races like the Protoss that is easy to start out with for beginners.

Check out this:
http://sc2ranks.com/ranks/eu/bronze/1/all/played

Shows who has the most plays in bronzer league. You find mostly random players, but also some Terran and Protoss players in the top 50. The first Zerg on the list is at rank 72, and with all of these players still in Bronze league, it should tell something about their win ratio, even though they have more than 1000 wins. I hope Blizzard will punish this.

Also how annoying is it to wait 2 minutes for someone to play against, and then the other player just surrenders before the game begins? Yay, free win? I really do not care about how many wins I have. At least these are not players I face in the platinum league, or the gold league much, but is has happened that I got matched with one of these avatar bots.

But good luck proving Zerg is overpowered. Lets see who gets the next nerf, because there it is not because Blizzard is failing that Zerg usually gets buffed each patch. They are trying to slowly buff Zerg little by little until the game seems balanced. Which I guess might be a good idea.

I am not sure were exactly these stats come from, but if they come from the bronze league as well, they are without doubt, worthless when it comes to a discussion about balance.

If your not actually sure where these statistics come from, why dont you try to actually read the OP and find out, instead of wasting your time on a post that has nothing to do with the OP considering these statistics have nothing to do with the ladder. ( who cares about ladder statistics MMR skews them so they arent actually accurate anyways)

These statistics have NOTHING to do with the ladder, it doesnt include bronze league it doesnt include masters or grandmasters league, this is a pro league/ tournament statistics, it is taken using all pro level tournament in the TLDP and does not include mirror matchups (because that would make the statistics lean towards fifty percent)

Honestly if your going to make a long post like this, you should probably take the time to read the actual OP so you dont waste your time.

So right now in pro level tournaments, zerg is doing better than the other races, it doesnt mean their overpowered there are shifts in the meta game all the time that can cause jumps like this, but overall i think most people would agree that terrans and protoss (especially) have been having a lot harder time vs zerg. You sound like one of those people that needs to beleive their race is Underpowered though, so carry on.....

and what in the heck does this mean "Lets see who gets the next nerf, because there it is not because Blizzard is failing that Zerg usually gets buffed each patch" maybe im just slow but ive read this every which way doesnt make sense .
Slayers_MMA The terran who beats terrans
cheesemaster
Profile Joined February 2011
Canada1975 Posts
June 10 2011 10:37 GMT
#376
Im honestly astonished at the amount of people that dont read the OP and just assume its ladder statistics, why does this happen so often on TL, i mean everyone makes mistakes, but then you see someone make a post about it being ladder statistics and literally a post or 2 above them it says "these are not ladder statistics" as well as in the OP it states the same thing =/

Ive only recently started posting on TL but ive been lurking in the shadows for quite a long time, and i dont remember it being so much like this back before starcraft 2 or even just 4-5 months ago. It resembles the battle.net forums alot more than it used to unfortunately. (no offense to anyone its really unavoidable and its good for the site overall if it becomes more popular) The moderation is already really strict so its not really a problem with that, and i guess you cant really ban people for making mistakes (that would be awesome, even if it means i would have been banned a few times)
Slayers_MMA The terran who beats terrans
BaLoO-
Profile Joined January 2011
France318 Posts
Last Edited: 2011-06-10 11:18:33
June 10 2011 11:18 GMT
#377
First thanks for your work dude, really interesting (and thanks especially for the colorblind version :D).

However, I think most people give way too much importance to korean data. If i'm not mistaken, your data come from GSL A & S + GSTL only (there may be a few other games, but hardly any). That's why we only have about 170 games a month (1553/9, ofc it's not exact). It is not enough to be statistically significant, the smaller the pool of games the bigger the importance of side factors (skill, maps or even luck) is.

Anyway as much people say, both data -worldwide and in korea- doesn't show any imbalance for the moment (it could be the case if PvZ keeps this ratio for some months more).
Severian
Profile Joined September 2010
Australia2052 Posts
June 10 2011 11:38 GMT
#378
On June 10 2011 19:37 cheesemaster wrote:
Im honestly astonished at the amount of people that dont read the OP and just assume its ladder statistics, why does this happen so often on TL, i mean everyone makes mistakes, but then you see someone make a post about it being ladder statistics and literally a post or 2 above them it says "these are not ladder statistics" as well as in the OP it states the same thing =/

Ive only recently started posting on TL but ive been lurking in the shadows for quite a long time, and i dont remember it being so much like this back before starcraft 2 or even just 4-5 months ago. It resembles the battle.net forums alot more than it used to unfortunately. (no offense to anyone its really unavoidable and its good for the site overall if it becomes more popular) The moderation is already really strict so its not really a problem with that, and i guess you cant really ban people for making mistakes (that would be awesome, even if it means i would have been banned a few times)


On June 10 2011 20:18 BaLoO- wrote:
First thanks for your work dude, really interesting (and thanks especially for the colorblind version :D).

However, I think most people give way too much importance to korean data. If i'm not mistaken, your data come from GSL A & S + GSTL only (there may be a few other games, but hardly any). That's why we only have about 170 games a month (1553/9, ofc it's not exact). It is not enough to be statistically significant, the smaller the pool of games the bigger the importance of side factors (skill, maps or even luck) is.

Anyway as much people say, both data -worldwide and in korea- doesn't show any imbalance for the moment (it could be the case if PvZ keeps this ratio for some months more).


Holy cow lol. The data comes from Korean & International tournaments/leagues. There were 1700 games added in this month. All of this information is in the OP.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
June 10 2011 11:47 GMT
#379
Is there something like this but for BW, because that should help us compare and try and predict what will happen.
BaLoO-
Profile Joined January 2011
France318 Posts
Last Edited: 2011-06-10 11:50:18
June 10 2011 11:48 GMT
#380
On June 10 2011 20:38 Severian wrote:
Show nested quote +
On June 10 2011 19:37 cheesemaster wrote:
Im honestly astonished at the amount of people that dont read the OP and just assume its ladder statistics, why does this happen so often on TL, i mean everyone makes mistakes, but then you see someone make a post about it being ladder statistics and literally a post or 2 above them it says "these are not ladder statistics" as well as in the OP it states the same thing =/

Ive only recently started posting on TL but ive been lurking in the shadows for quite a long time, and i dont remember it being so much like this back before starcraft 2 or even just 4-5 months ago. It resembles the battle.net forums alot more than it used to unfortunately. (no offense to anyone its really unavoidable and its good for the site overall if it becomes more popular) The moderation is already really strict so its not really a problem with that, and i guess you cant really ban people for making mistakes (that would be awesome, even if it means i would have been banned a few times)


Show nested quote +
On June 10 2011 20:18 BaLoO- wrote:
First thanks for your work dude, really interesting (and thanks especially for the colorblind version :D).

However, I think most people give way too much importance to korean data. If i'm not mistaken, your data come from GSL A & S + GSTL only (there may be a few other games, but hardly any). That's why we only have about 170 games a month (1553/9, ofc it's not exact). It is not enough to be statistically significant, the smaller the pool of games the bigger the importance of side factors (skill, maps or even luck) is.

Anyway as much people say, both data -worldwide and in korea- doesn't show any imbalance for the moment (it could be the case if PvZ keeps this ratio for some months more).


Holy cow lol. The data comes from Korean & International tournaments/leagues. There were 1700 games added in this month. All of this information is in the OP.


I'm not that proficient in english, but i definitely talked about 2 different sets of data in my post. Read more carefully please. Of course 1700 games like international data last month start to be a significant number (but still is honestly a bit too little), 170-200 games like korean data cannot prove anything in statistics.

EDIT : and since i've read more than the OP, for your information here is the link for korean stats only : http://i.imgur.com/aPAo8.png
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