[D] dealing with people who don't like pausing - Page 11
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therockmanxx
Peru1174 Posts
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Yurie
11640 Posts
On May 25 2011 23:20 Brillor wrote: If i need to do something in middle of a laddergame ill leave instead of pause. Pause is just annoying for both and I don't see a reason for it to be on ladder. Agreed. That would be the best solution. Remove pause. Either you fix it fast enough not to lose or you can leave. It would be different in a 2h+ Hero Defence or something like that though, but that isn't ladder. | ||
Diks
Belgium1880 Posts
I always say "pp then the reason of the pause" But they just seem to see an easy win. That's what i think. I guess it depends, some players are nice and will allow you to pause, aren't are just here for the win. | ||
starcranium
United States14 Posts
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phanto
Sweden708 Posts
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bramapanzer
83 Posts
Blizzard implemented the pause feature the way they did for a reason. It is completely up to the opponent regarding length of pause. I would prefer them getting rid of pauses completely so this is a non issue. If you are doing other shit while laddering (which some people take VERY VERY seriously) don't be upset that the other shit loses you a game here and there. Personally, I'll wait for a pause UNLESS they pause in the first min or two of game. I find that very BM. Seriously, why queue up a game if you have to go afk in the first minute? F-That, I'm unpausing. | ||
HelloxD
378 Posts
Imagine there you are on a losing streak after some frustrating games and somebody just go like Pausing,pp(some might not know it means please pause) etc...... and you just wanna get this over quick. So yeah, a lose won't hurt very much.. just play another game. | ||
ALPINA
3791 Posts
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Rokusha
United States207 Posts
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NPHarris
91 Posts
If it's not important and he says no, it doesn't matter. If it is important and he says no, the game shouldn't be more important. Also, deal with it. | ||
awu25
United States2003 Posts
On May 25 2011 23:09 Keilah wrote: Well, here's one way to think about things: I play Starcraft to have a fun and interesting game against challenging human opponents. I like to test myself and my ideas and my execution. And I like to see how things play out, for example, if I make a mistake at 6:00, will I be screwed at 7:00? If I micro well, will I win this battle, or is it hopeless? Let's find out! Now, sadly interrupting the fun, something in real life happens. I don't expect it, you don't know what it is, it just happened and it requires my attention. So, either I pause and you allow the pause, wasting 10-60s. Or I pause, you unpause, and I leave, wasting the entire length of time that we've already played. I mean, we went through 15:00 of a great game and soon enough we'll see the conclusion; you'd rather throw that away than wait a few seconds? When you think about it this way, the reason I'm pissed when you refuse to allow the pause, is that you're wasting my time and yours by choosing to ruin a perfectly good game rather than wait a few seconds. Not to mention I think you're a total no-class bum with no sense of sportsmanship or courtesy. I would never, ever unpause without at least asking for an explanation and waiting a bit, both because of common courtesy, and more importantly because I don't want to ruin the game for myself (or you). Do people really get more satisfaction from beating an afk person (ladder points, yay!) than they do from playing a good game? As far as team games, don't you think it's 100x worse to ruin an entire game by unpausing when a person is unable to play, than it is to make several people wait a few seconds? If my options are 'pause' or 'leave' I will always attempt to pause for the sake of the game as a whole and my team mates. If I see you repeatedly unpause, I'll be forced to leave and hope my allies can control my units, but really... why ruin a perfectly good game like that? The thing about 'you have to say something first' sort of makes sense, but sometimes it just isn't possible. If a keyboard fails, or something needs your attention RIGHT NOW, or something like that, it's not going to be possible to explain first. Recognize that fact and give the benefit of the doubt. I'm also confused as to how anyone would gain an advantage by pausing? I mean, it's the middle of a battle, if I pause, it's not like I'm somehow gonna be better or you're gonna be worse when I unpause. People who think there are no good reasons to pause, Idunno... you either have very little imagination, or you prioritize Starcraft way too highly. Or both. tl;dr You ought to allow pauses because waiting for a pause is better than wasting the entire length of time the game has gone on so far. Lol what kind of ideal world do you live in where every game you play is so great. You realize 90% of the people who are laddering just want to win right? In team games, I would definitely rather have the person leave the game because you get all their minerals and can control their units. | ||
Kira__
Sweden2672 Posts
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SnuggleZhenya
596 Posts
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Tikan
France42 Posts
Whatever I still say "No, Sorry" and wait 10sc before unpausing. | ||
Diks
Belgium1880 Posts
On May 25 2011 23:40 Tikan wrote: I allow pauses most of the time, but seriously, people pausing then coming back in the game 20-60sc later WITHOUT asking if you're ready annoy me so if I have any doubt my opp is gonna do that I'll unpause. Whatever I still say "No, Sorry" and wait 10sc before unpausing. Teach me how you do to know with no doubt that he's gonna ninja-unpause himself ? Man, I want that skill too ! | ||
Mwentworth56
146 Posts
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sc2pal
Poland624 Posts
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Alejandrisha
United States6565 Posts
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karpo
Sweden1998 Posts
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nalgene
Canada2153 Posts
On May 25 2011 23:48 SMMN wrote: I never had trouble with pauses, I guess master league is better mannered? Also in tournaments noone unpauses so really no problems, I just ask and they're like ok :o People are much more different when there's money involved... whereas the ladder = just play as many games as they can... and they want to win... doesn't really matter how they won... | ||
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