• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:51
CET 06:51
KST 14:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!42$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
Where's CardinalAllin/Jukado the mapmaker? BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1182 users

The Problem with Korea - Page 19

Forum Index > SC2 General
Post a Reply
Prev 1 17 18 19 20 21 30 Next All
Tofugrinder
Profile Joined September 2010
Austria899 Posts
May 19 2011 07:00 GMT
#361
On May 19 2011 14:48 twndomn wrote:
I don't understand the title, the problem with Korea, why is Korea a problem? Why do people use words such as "problem" to describe the state of SC2?

Korean ladder has more players with higher skill level. Korean fan base is much more prevalent and more devoted. These are all obvious facts, they are not problems by any means. If you want something like that to happen in any other countries, you have to raise the awareness of e-sports. You need to change the nerdy culture and increase your fan base.

Instead of bashing Korea's environment for foreigners, why not think of something constructive for your corresponding region?


read the OP and you find all the answers you are looking for.
EchelonTee
Profile Joined February 2011
United States5251 Posts
May 19 2011 07:14 GMT
#362
On May 19 2011 16:00 Tofugrinder wrote:
Show nested quote +
On May 19 2011 14:48 twndomn wrote:
I don't understand the title, the problem with Korea, why is Korea a problem? Why do people use words such as "problem" to describe the state of SC2?

Korean ladder has more players with higher skill level. Korean fan base is much more prevalent and more devoted. These are all obvious facts, they are not problems by any means. If you want something like that to happen in any other countries, you have to raise the awareness of e-sports. You need to change the nerdy culture and increase your fan base.

Instead of bashing Korea's environment for foreigners, why not think of something constructive for your corresponding region?


read the OP and you find all the answers you are looking for.


I think there is no hope for him anymore....the OP is a mystery to him.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Broodie
Profile Blog Joined May 2008
Canada832 Posts
May 19 2011 07:31 GMT
#363
We could also set up the same system for code A & S elsewhere in the world under gom rankings for the region and have a global GSL in a touring locale for the event?

just a thought ^.^

Id like to see more foreigners in GSL too but its still pretty awesome with koreans but we all need equal opportunities
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
NoobSkills
Profile Joined August 2009
United States1600 Posts
May 19 2011 07:37 GMT
#364
On May 19 2011 16:31 Broodie wrote:
We could also set up the same system for code A & S elsewhere in the world under gom rankings for the region and have a global GSL in a touring locale for the event?

just a thought ^.^

Id like to see more foreigners in GSL too but its still pretty awesome with koreans but we all need equal opportunities


Why does everyone need equal opportunities? You make your choice. Play several US/Euro events and win as much as one GSL or play the GSL itself and hope to win one of those. If you're not prepared to take said risk then play the other events. I agree that the MLG to GSL ratio isn't fair, but they're not the same event, so it won't ever be fair to the players and the organizations at the same time. The pro makes their choice and lives with it. I don't see why this needs to be escalated. If there were only Koreans in the GSL I figure probably 99.9% of the current watchers would still watch because it is obviously still the best tournament. I don't see why this needs a thread to explain why foreigners who probably wouldn't win anything (except maybe a jinro, naniwa, select, and perhaps a couple others) wouldn't show up risking their easier foreign money to win a much harder GSL event.
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
May 19 2011 07:37 GMT
#365
Hmmm been reading through the comments as well.

Agree with Xeris on the most part. I guess the guts of the problem is that foreigners simply can't boss their way through a cut-throat tournament. Like people say, the average standard of Korean players are just much higher, on the ladder and out Code A / B. Some of the Code S players at the moment are still waiting to be relegated and I am sure more of Losira, DongRaeGu, Bomber and the like are still coming through the ranks. The standard is just going to get higher and I guess foreigners can't keep up. While at the same time, Koreans also don't want to fly out to events (because they are expensive) so it becomes tit-for-tat. I guess WCG is the final battleground for the bragging rights :p
cheesemaster
Profile Joined February 2011
Canada1975 Posts
May 19 2011 09:04 GMT
#366
New format changes to GSL and a consistent team league are making korea look more and more appealing for foreigners.

Winner of code a gets a direct seed into code s, as well as its harder to get out of code s now, and slightly easier to get into code s. Seems like some awesome changes, as well as a much bigger prize for the team league.
Slayers_MMA The terran who beats terrans
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
May 19 2011 21:58 GMT
#367
I'm honored that my article was translated and posted on PlayXP!
twitter.com/xerislight -- follow me~~
Zorkmid
Profile Joined November 2008
4410 Posts
May 20 2011 04:21 GMT
#368
Did they also translate the title to read:

"The problem with Non-Korea"

??
babylon
Profile Blog Joined April 2011
8765 Posts
May 20 2011 04:27 GMT
#369
On May 20 2011 13:21 Zorkmid wrote:
Did they also translate the title to read:

"The problem with Non-Korea"

??

LOL. If that's true, that would be totally awesome.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 20 2011 04:34 GMT
#370
On May 20 2011 06:58 Xeris wrote:
I'm honored that my article was translated and posted on PlayXP!

I think we would all be very interested in the Korean response to your article if anyone can translate some of the comments that would be great.
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
GoodRamen
Profile Blog Joined December 2009
United States713 Posts
May 20 2011 04:36 GMT
#371
On May 20 2011 06:58 Xeris wrote:
I'm honored that my article was translated and posted on PlayXP!


congrats! i wonder about the korean netizens response.
#1 Fantasy Fan!!!!
Misoza
Profile Joined June 2010
Australia571 Posts
May 20 2011 04:43 GMT
#372
I think a huge problem is that the Code A prize pool is so low.
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
May 20 2011 04:45 GMT
#373

On May 19 2011 14:48 twndomn wrote:
I don't understand the title, the problem with Korea, why is Korea a problem? Why do people use words such as "problem" to describe the state of SC2?

Korean ladder has more players with higher skill level. Korean fan base is much more prevalent and more devoted. These are all obvious facts, they are not problems by any means. If you want something like that to happen in any other countries, you have to raise the awareness of e-sports. You need to change the nerdy culture and increase your fan base.

Instead of bashing Korea's environment for foreigners, why not think of something constructive for your corresponding region?


I argue with that, GSL finals have about what, 300-500 people watching and it's free?

DreamHack invitational was 1 day, cost 17$ to attend and had 540 spots, 3 days after it was announced (more than two months prior to it) the tickets were sold out, it was packed, people were shouting and cheering since the VERY start (even before the start), when the players game out the crowd went wild and when JinrO came out people started stomping in the ground aswell as cheering.
As did they do during many exciting moments in the tournament, especially the finals where people where cheering their godamn guts out.
They had no korean balloons to smack, only swedish nerdism.

I'm not comparing, and perhaps it's the lack of alternatives or whatnot, but that crowd was the best e-sports crowd I've seen and I've seen a shitton.
However there are ofcourse other examples during dreamhack winter where the swedish crowd sucked ass but I blame the shitty locale, the industry lightening (nerds shun light) and the lack of clear competition... when games were played on the main scene people were wild tho.


Nobody here dislikes Korea, but I do believe alot of us Westerners are disappointed in atleast the korean fanbase, I know I am.
I like what BW has done for esports and whatnot but I realize it has no real future and that is the truth. Still the korean public seems to shun SC2 and I do understand this because the quality of BW in korea AND the shitty publicity (or lack thereof) that SC2 has in Korea due to only 1 major tournament going on and alot of instability as people did not have the game worked out.
If there had been a tournament of the caliber of GSL in Sweden I do believe the studio would be packed every godamn day and the finals would be a shitstorm of crazy nerds, just look the the photo vacation Artosis had in Thailand (or whereever that was in south-asia) where the fans were wild, painting their faces with their team colours, having shirts of the teams etc. etc. it was a folkevent, not just a tournament.
My Comment Doesnt Matter Because No One Reads It
Nacs
Profile Joined November 2010
United States35 Posts
May 20 2011 05:05 GMT
#374
This may not be the case, but I imagine Koreans getting somewhat offended or distressed if a foreigner were to win the GSL. I'm going to relate this to the American Hot Dog Eating Contest. When Kobayashi won 6 times in a row, I was actually frustrated. I didn't think "Wow that guy has great speed-eating skill and deserves to win." I thought "How the hell did that asian guy beat the Americans at a Hot Dog Eating Contest?! Who does he think he is?!" I do not know how Koreans view foreign SC players, but if it is anything similar to my Hot Dog Eating Contest opinion, that may be the reason not as many foreigners are competing in the GSL.

I do like the collaboration between GSL and MLG and hope to see some more skilled foreigners competing with the top Koreans.
skrzmark
Profile Joined November 2010
United States1528 Posts
May 20 2011 05:09 GMT
#375
Since GSL literally means Global Starcraft League, shouldnt that mean there should be a SC2 league for each region in the world set up by GOM, i think that would be sweet... then the top 8 in the points ranking compete in the "Super Tournament" from each region.
We got them GOM TvT's and them mlGG's
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 20 2011 05:21 GMT
#376
On May 20 2011 13:43 Misoza wrote:
I think a huge problem is that the Code A prize pool is so low.


I really think this is the biggest problem right now. Code S is the only viable tournament in Korea right now. And thats only 32 players. I really don't understand why Code A is so low in prize money. Until that gets changed, I don't see many foreigners going over to Korea.
www.superbeerbrothers.com
s4life
Profile Joined March 2007
Peru1519 Posts
May 20 2011 05:52 GMT
#377
On May 19 2011 14:48 twndomn wrote:
I don't understand the title, the problem with Korea, why is Korea a problem? Why do people use words such as "problem" to describe the state of SC2?

Korean ladder has more players with higher skill level. Korean fan base is much more prevalent and more devoted. These are all obvious facts, they are not problems by any means. If you want something like that to happen in any other countries, you have to raise the awareness of e-sports. You need to change the nerdy culture and increase your fan base.

Instead of bashing Korea's environment for foreigners, why not think of something constructive for your corresponding region?


That would be BW.. SC2 hasn't really taken off in Korea as e-sport.
s4life
Profile Joined March 2007
Peru1519 Posts
May 20 2011 06:06 GMT
#378
On May 19 2011 12:01 monx wrote:
As sad as it sounds, I think Korea doesn't need foreigners. Yes, i, as a foreigner, really enjoy to cheer for any foreigner competing in the GSL but at the same time, why would GOM need to accommodate foreigners to participate in the GSL. It might give them a bit more viewers but i don't think they can still be a viable and expanding e-sports business without having foreigners in their tournament.

At the same time, E-sports is growing outside of Korea too. And that's a big reason why SC2 pro scene is different than SC1 and people easily forgets this. The next big thing could be elsewhere but it seems people are too focused about Korea since it all began there. Korea might be "The Mecca" of Starcraft and rightfully so but foreigners are a bit different than Koreans on practice routines, culture, etc and why would Korea need to accommodate us, the foreigners. No reason. So if pros want to go there, well just figure out a way to earn your code S status. Jinro, Idra and Huk have done it so why others couldn't. If it's too much of a sacrifice, then don't go. It's not just about the money but for pride and honor too. And we, as foreigners, tends to forget about this.

On another note, i agree that teams should get notified soon. That's the only legitimate complaint.


It's the other way around pal, GSL needs Thorzain and Naniwa. As it is right now, GSL has no way of competing with BW inside Korea and their best hope is to expand their international audience. On the other hand, foreign events can do just fine without Koreans -- see IPL.
0neder
Profile Joined July 2009
United States3733 Posts
May 20 2011 06:11 GMT
#379
So basically, foreigners don't like SC as much as Koreans, b/c they're not willing to give up everything to be the best when they can get by winning piecemeal online tourneys against decent amateurs and having decent showings at bigger foreigner events.

Meh, I'll keep rooting for Jinro and HuK. At least Tyler has a good excuse (a wife).
Rabiator
Profile Joined March 2010
Germany3948 Posts
May 20 2011 06:12 GMT
#380
On May 19 2011 16:37 NoobSkills wrote:
Show nested quote +
On May 19 2011 16:31 Broodie wrote:
We could also set up the same system for code A & S elsewhere in the world under gom rankings for the region and have a global GSL in a touring locale for the event?

just a thought ^.^

Id like to see more foreigners in GSL too but its still pretty awesome with koreans but we all need equal opportunities


Why does everyone need equal opportunities?

I think the issue is more or less the name .... GLOBAL Starcraft League implies that it is for everyone, where in truth it is practical for Koreans only. Traveling over there for the qualifier alone is expensive and it should be a league which involves the rest of the world a little more.

What if the GSL would travel around the world for each season just like the world championships for major sports are held in different countries all the time? One in Seoul, the next in New York, then Stockholm, ... that would equalize the chances a bit IMO and it might be a great move to make the thing more popular. Since they are working together with MLG GOM might get logistical support to set up the venues and I doubt there would be a lack of Sponsors for locations and traveling expenses (Pepsi in the US ?) if lots of people show up.
If you cant say what you're meaning, you can never mean what you're saying.
Prev 1 17 18 19 20 21 30 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #55
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 22529
PianO 685
sorry 122
Dota 2
NeuroSwarm115
LuMiX1
League of Legends
JimRising 935
Counter-Strike
fl0m1073
Stewie2K496
Heroes of the Storm
Khaldor113
Other Games
tarik_tv14653
summit1g9921
WinterStarcraft400
ViBE96
goatrope48
Organizations
Other Games
gamesdonequick574
Counter-Strike
PGL99
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21334
League of Legends
• Jankos1288
• HappyZerGling79
Upcoming Events
Sparkling Tuna Cup
4h 10m
WardiTV Korean Royale
6h 10m
LAN Event
9h 10m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
12h 10m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
14h 10m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 3h
Wardi Open
1d 6h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.