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[Trick] Rebirth of the Viking Flower - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
March 27 2011 06:16 GMT
#61
Hahahahahahahaaaaa, the forces of the internet prevail over the evil dictator Blizzard once again!

I'm so excited that I can flower again ^^
Thanks!
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
March 27 2011 06:19 GMT
#62
I give this 1 week.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Tippany
Profile Blog Joined March 2010
United States765 Posts
March 27 2011 06:19 GMT
#63
Really hate that change. Not only does it kill the uniqueness of it, but now I can't patrol my probe to block a hatch because it refuses to patrol short distances.
Real action, my dream.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
March 27 2011 16:42 GMT
#64
On March 25 2011 13:25 Mailing wrote:
It never needed to be removed in the first place.

If you see a ball of vikings spinning, would you attack it with air anyway? What's the difference if you can't tell if it's 5 of 15.

It also leaves the vikings extremely vulnerable to a thor shot.


Sure does make a big difference when you're playing tvt and you're both going bio + tank + vikings.
The spice must flow
oGm`REM
Profile Joined March 2011
United States870 Posts
March 27 2011 16:47 GMT
#65
Ah great... patch incoming t-minus 1 week.
<3 Viking Flower (You will be missed)
oriGinal Mixers '99 - www.smiteam.net
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 27 2011 16:52 GMT
#66
Do you live to exploit the starcraft 2 engine or something ^_^ Whatever your motivation I'm glad it's there.

Blizzard should hire you for QoS work :0
I'll always be your shadow and veil your eyes from states of ain soph aur.
tsuxiit
Profile Joined July 2010
1305 Posts
March 27 2011 16:58 GMT
#67
Hey sockfolder, couldn't you double the effect of that trick by issuing a shift-return cargo command close to the hatchery, thus negating the "mineral-patch-to-hatchery" deceleration as well?
sTsCompleted
Profile Blog Joined May 2010
United States380 Posts
March 27 2011 17:02 GMT
#68
very cool. I look forward to seeing it used
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-03-27 17:10:57
March 27 2011 17:06 GMT
#69
Wow Blizzard, you just got owned :D GG sir

On March 27 2011 15:19 moose162 wrote:
Really hate that change. Not only does it kill the uniqueness of it, but now I can't patrol my probe to block a hatch because it refuses to patrol short distances.

You can still patrol a probe the width of a hatchery.
:)
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
March 27 2011 17:08 GMT
#70
On March 27 2011 15:19 moose162 wrote:
Really hate that change. Not only does it kill the uniqueness of it, but now I can't patrol my probe to block a hatch because it refuses to patrol short distances.

Why can't you just hold position it?
Silmakuoppaanikinko
Profile Joined November 2010
799 Posts
March 27 2011 17:11 GMT
#71
On March 25 2011 12:50 Inschato wrote:
Show nested quote +
On March 25 2011 12:47 Ezekyle wrote:
Let's hope Blizzard realises that these cool tricks actually help the game and lets it stay in this time.


That would likely require a complete change in design philosophy if all their past patches are any indicator, they've had a ton of chances to make such a "realization" and have not yet done so and I fail to see any reason why they will in the future.
Nah, they kept the muta magic box trick, they just seem to keep it whenever it doesn't screw up balance.
Workers and town centres are the ultimate counter to turtles.
tsuxiit
Profile Joined July 2010
1305 Posts
March 27 2011 17:12 GMT
#72
On March 28 2011 02:11 Silmakuoppaanikinko wrote:
Show nested quote +
On March 25 2011 12:50 Inschato wrote:
On March 25 2011 12:47 Ezekyle wrote:
Let's hope Blizzard realises that these cool tricks actually help the game and lets it stay in this time.


That would likely require a complete change in design philosophy if all their past patches are any indicator, they've had a ton of chances to make such a "realization" and have not yet done so and I fail to see any reason why they will in the future.
Nah, they kept the muta magic box trick, they just seem to keep it whenever it doesn't screw up balance.


Those aren't the same thing at all.
IamBach
Profile Blog Joined August 2010
United States1059 Posts
March 27 2011 17:13 GMT
#73
Blizz will patch as soon as they get the chance probably.
Just listen http://www.youtube.com/watch?v=__lCZeePG48
PlayerSFoxeR
Profile Joined November 2010
Ireland44 Posts
March 27 2011 17:16 GMT
#74
The real tragedy here is not being able to patrol spin a probe carrying vespene gas anymore
It looked so cool.

This methods kinda weird to get used to but it definitely works. Although sometimes i have 1 viking who refuses to join the fun :SS
Tnx to shield battery!
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
March 27 2011 17:27 GMT
#75
sick find, thanks!
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
parn
Profile Joined December 2010
France296 Posts
Last Edited: 2011-03-27 17:40:36
March 27 2011 17:39 GMT
#76
This show how lost is the Blizzard Team about SC2: trying to patch minor things, failing miserably, while successfully applying useless modifications like Bunker build time. They don't know what to do, and they don't know how to do it.

Do you feel those 10 years of RTS management knowledge?
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
bovineblitz
Profile Joined September 2010
United States314 Posts
March 27 2011 18:04 GMT
#77
On March 27 2011 15:19 moose162 wrote:
Really hate that change. Not only does it kill the uniqueness of it, but now I can't patrol my probe to block a hatch because it refuses to patrol short distances.

You still can, just have it patrol slightly further
stevarius
Profile Joined August 2010
United States1394 Posts
March 27 2011 19:32 GMT
#78
Could someone just give me the buttons I need to hit to do this?

I couldn't understand it from the video after listening to it twice. D:
¯\_(ツ)_/¯
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
March 27 2011 19:38 GMT
#79
On March 27 2011 15:16 MuteZephyr wrote:
Hahahahahahahaaaaa, the forces of the internet prevail over the evil dictator Blizzard once again!

I'm so excited that I can flower again ^^
Thanks!


You do realize this will get patched, right? That the "evil dictator" Blizzard still has the power to balance the game?
parn
Profile Joined December 2010
France296 Posts
March 27 2011 20:28 GMT
#80
On March 28 2011 04:38 Omegalisk wrote:
Show nested quote +
On March 27 2011 15:16 MuteZephyr wrote:
Hahahahahahahaaaaa, the forces of the internet prevail over the evil dictator Blizzard once again!

I'm so excited that I can flower again ^^
Thanks!


You do realize this will get patched, right? That the "evil dictator" Blizzard still has the power to balance the game?

This has already already been patched one time.
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
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