[Trick] Rebirth of the Viking Flower - Page 5
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JOJOsc2news
3000 Posts
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Dalavita
Sweden1113 Posts
How did everyone else do it? ![]() | ||
Orange Goblin
218 Posts
On March 25 2011 13:00 LetoAtreides82 wrote: How does it help the game to hide the number of units you have? It doesn't even make sense for planes to stack up on top of each other. Hopefully this will be patched soon. These kind of posts make me so goddamn mad. Have you any idea what Starcraft is? Why it's the most interesting multiplayer game ever? | ||
LetoAtreides82
United States1188 Posts
On March 28 2011 05:59 Orange Goblin wrote: These kind of posts make me so goddamn mad. Have you any idea what Starcraft is? Why it's the most interesting multiplayer game ever? Yea I know what Starcraft is, I just want to know how many vikings my opponent has so that I can get just enough vikings to break the wall. | ||
Combine
United States812 Posts
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Tracedragon
United States948 Posts
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Char711
United States862 Posts
On March 28 2011 07:08 LetoAtreides82 wrote: Yea I know what Starcraft is, I just want to know how many vikings my opponent has so that I can get just enough vikings to break the wall. You asked how it helped and then basically gave one of the reasons. It is something that takes just that tiny bit more of skill and knowledge but makes a unit dramatically better. You can't just whine and say, "But it makes the game harder for me, Johnny Bronze!" I just use "Johnny Bronze" as a placeholder, of course; it doesn't matter if you're in masters even (though I don't understand how someone that high up would actually think this). StarCraft is supposed to be a hard game. That's why there are professional players. | ||
Nazarid
United States445 Posts
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JustPlay
United States211 Posts
From there it's very easy/fast to just a+click and right click to keep the mutas grouped. I usually do this anyway to keep my mutas in a tight group, but with p and h thrown in it starts (1) long before you actually get to the place (2) requires less apm/time to setup. | ||
redeux
United States148 Posts
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Silmakuoppaanikinko
799 Posts
On March 28 2011 07:20 Char711 wrote: No not really, it doesn't make the game better at all when the effect of scouting is nullified.You asked how it helped and then basically gave one of the reasons. It is something that takes just that tiny bit more of skill and knowledge but makes a unit dramatically better. You can't just whine and say, "But it makes the game harder for me, Johnny Bronze!" I just use "Johnny Bronze" as a placeholder, of course; it doesn't matter if you're in masters even (though I don't understand how someone that high up would actually think this). StarCraft is supposed to be a hard game. That's why there are professional players. It's like you can make all your buildings invisible by some random trick or exploit and it completely nullifies any scouting. Performing the flower doesn't take any skill, it's not like that you plan ahead and place your tech in a location that you don't think is likely to be scouted or at the last second stop a scouting SCV from seeing it. It doesn't help the game at all when you can nullify scouting with a stupid trick that takes no skill to perform whatsoever, it helps the game when you get to make the decision to hide your real viking numbers by putting them not in one place and suddenly surprise the opponent by revealing you have a lot more vikings than he thought and win the game by that. Come on, would you approve if you could perform a similar trick to make a dark shrine invisible, I mean, take the shakuras bug, I'm sure you agree it's good that it's patched, it takes no skill whatsoever to place a dark shrine, pylon, or spire there, you just have to know, and it nullifies scouting. Now, if it took skill to pull off I can see where you're going, it's a good thing they kept the magic box because it actually takes skill to perform. | ||
Hokay
United States738 Posts
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Noxie
United States2227 Posts
![]() ![]() Greats posts dude! | ||
CodECleaR
United States395 Posts
When GSL/TSL players look at this thread and use the new viking flower, you can be ":D" | ||
FinestHour
United States18466 Posts
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Rhyme
United States1069 Posts
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Hushfield
Belgium80 Posts
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BigFan
TLADT24920 Posts
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mind0killer
United States26 Posts
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NuKedUFirst
Canada3139 Posts
On April 27 2011 04:30 mind0killer wrote: Thank you for helping to find and share these flaws so that Blizzard can patch them out : ![]() I sense sarcasm. I wish they kept this.. all it does it let players control their units better... there is alot of AOE damage vs air in the game, blizzard should man up. On April 26 2011 Blizzard stupidly wrote: Fixed a bug where players were still able to stack flying units on top of each other. http://us.battle.net/sc2/en/forum/topic/1213111662 | ||
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