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GSL Maps on Ladder SOON™ - Page 17

Forum Index > SC2 General
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BoxedLunch
Profile Joined January 2011
United States387 Posts
March 08 2011 15:24 GMT
#321
definitely a good idea by blizzard. just get rid of backwater, slag, and delta, and the community will finally shut up about the shitty map pool. i'd love to see some IcCup and MotM maps make it in as well. Marshlands and Mud Rock jump to mind as maps I'd love to ladder on
In theory, practice and theory are the same. In practice, they are not
drcatellino
Profile Blog Joined April 2010
Canada346 Posts
March 08 2011 15:36 GMT
#322
Good news, but I hope they keep Metalopolis, my personal favorite since the beta.

Also, I would like to point out the Typhon Peaks is an awesome map. I played about 30 games on it and most of them were mid/late game oriented. You can take a third relatively easily. I see it as a mix between Shakuras and Xel Naga Cavern. Can't understand why it seems so disliked.
quote unquote
ZeromuS
Profile Blog Joined October 2010
Canada13414 Posts
March 08 2011 15:38 GMT
#323
I'm glad and looking forward to these changes. I believe they will probably come with a season reset from what I understood based on google translate. However, the problem with google translate isn't the best and I pieced together what I could. If someone could translate it somewhat more fully that would be super helpful.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
March 08 2011 16:32 GMT
#324
On March 08 2011 23:31 staxringold wrote:
Show nested quote +
On March 08 2011 23:22 ParasitJonte wrote:
This is amazing news indeed. I am not sure I agree with the categories though. In brood war we had maps and island maps. Those were the categories. I am not sure if it's good for the game to have categories be about their orientation in regards to macro; that should be the default (according to me).

Nobody actually played on island maps in serious games. And BW definitely had more macro oriented maps and more aggressive ones (Blue Storm comes to mind as a very aggressive old map)


If you don't think WCG was a serious event then yes, I agree.
Hello=)
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
March 08 2011 16:33 GMT
#325
Shakuras back + DQ, BackWat and Slag out = happy community
Just another gold Protoss...
BritishBeef
Profile Joined November 2010
United Kingdom372 Posts
March 08 2011 16:47 GMT
#326
Awsome the gsl maps in retrospective have only been around for a sniffle in sc2 history ! so to see them implimented so soon is great,

Coincidence that wcg announces sc2 and then blizzard decide !!
SovSov
Profile Joined September 2010
United States755 Posts
March 08 2011 16:48 GMT
#327
wtf are "Aggressive" and "Intermediate" maps?

Something tells me Aggressive is like Steppes (completely dumb for Zerg) and Metapolis is intermediate (1/3 chance of getting unlucky with close positions).
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
March 08 2011 16:49 GMT
#328
nice crevasse and terminus ftw
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
March 08 2011 16:50 GMT
#329
Amazing news, I'm very happy with this. Way to go Blizz!
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
SushilS
Profile Joined November 2010
2115 Posts
Last Edited: 2011-03-08 16:55:58
March 08 2011 16:54 GMT
#330
Xeph to co-author the next Dan Brown book.
Insta-baller status.
iceiceice: I’m going to make this short; I am the one true tinker player.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
March 08 2011 17:03 GMT
#331
Does this mean we can get rid of the horrible horrible Backwater Gulch? xD
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
March 08 2011 17:53 GMT
#332
FINALLY. now we will have interesting games on ladder
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
March 08 2011 17:57 GMT
#333
On March 08 2011 23:22 ParasitJonte wrote:
This is amazing news indeed. I am not sure I agree with the categories though. In brood war we had maps and island maps. Those were the categories. I am not sure if it's good for the game to have categories be about their orientation in regards to macro; that should be the default (according to me).

Honestly I'd love to see some island maps for SC2, just to see how they're handled in this game. Not the best choice for BW obviously, but that's no reason to not even give it a try now.

I like the idea of categories though, if I'm understanding what they're doing correctly. I think it's good to separate them for newer players to know which style each will (probably) play out as.
If the quarter was in your right hand, that would've been micro
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
March 08 2011 18:03 GMT
#334
On March 09 2011 01:48 SovSov wrote:
wtf are "Aggressive" and "Intermediate" maps?

Something tells me Aggressive is like Steppes (completely dumb for Zerg) and Metapolis is intermediate (1/3 chance of getting unlucky with close positions).


It's kind of frustrating that Blizzard doesn't realize people can play aggressively on larger maps.
thebigdonkey
Profile Joined September 2010
United States354 Posts
March 08 2011 18:10 GMT
#335
On March 09 2011 02:57 AJMcSpiffy wrote:
Show nested quote +
On March 08 2011 23:22 ParasitJonte wrote:
This is amazing news indeed. I am not sure I agree with the categories though. In brood war we had maps and island maps. Those were the categories. I am not sure if it's good for the game to have categories be about their orientation in regards to macro; that should be the default (according to me).

Honestly I'd love to see some island maps for SC2, just to see how they're handled in this game. Not the best choice for BW obviously, but that's no reason to not even give it a try now.

I like the idea of categories though, if I'm understanding what they're doing correctly. I think it's good to separate them for newer players to know which style each will (probably) play out as.


There is a team island map. You can try it there.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
March 08 2011 18:29 GMT
#336
YES LoL I was about to give up practicing on these maps, I knew Blizzard would come around at some point. All my GSL watching will have paid off muahha
ponyo.848
Jayrod
Profile Joined August 2010
1820 Posts
March 08 2011 18:34 GMT
#337
This threads been going on a long time for us not really knowing anything... have we found out if theyre adding all 3 maps or just 1 map? Its not really clear.
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
March 08 2011 18:36 GMT
#338
Oh hell yeah :D
Maaarek
Profile Joined October 2010
Germany37 Posts
March 08 2011 18:55 GMT
#339
this is awesome, finaly we'll see more macro game in europe, too

epic
Caryc
Profile Joined September 2010
Germany330 Posts
March 08 2011 19:03 GMT
#340
great job blizzard,seriously.
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