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GSL Maps on Ladder SOON™ - Page 15
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XsebT
Denmark2980 Posts
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ICA
498 Posts
Good move if this is really going to happen. | ||
Creem
Sweden254 Posts
On March 08 2011 08:35 Starshaped wrote: Look, you clearly don't understand how SC2 works. The maps like Steppes and Blistering etc. allowed for EQUAL FOOTING for both types of players, that is the creative/strategic/micro player and the macro or 'unstrategic' player. But these new maps FAVOUR MACROERS and that is not balanced. Can creative micro strategists beat macroers on new maps? Yes, but in order to do so they have to outplay them by a lot! Look, you clearly don't understand how SC2 works. With close positions terran has a huge advantage due to scv all-ins and bunkers, not to mention how siege tanks become that much more powerful.Try playing vs a terran on close-close position LT, that'll make you realize that both toss and zerg are at a severe disadvantage when it comes to smaller maps. So you're incorrect, the new maps will put the races on equal footings, the smaller maps are unfair vs toss and zerg. But don't worry, you can still do your "strategic" bunker rushes and scv all-ins on the new maps. The only difference is that your opponent will have a fair chance to fend it off. But I realize that sounds unfair to you, lol. | ||
decemvre
Romania639 Posts
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Geo.Rion
7377 Posts
They say 9 maps, 3 of which will be agressive, so probably the horrible Delta, Slagpit duo remains | ||
m!DniGhT
Germany34 Posts
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mAgixWTF
Germany103 Posts
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Drake
Germany6146 Posts
On March 08 2011 07:45 majestouch wrote: i wish the map pool looked something like this: crevasse taldarim altar terminus XC meta [no close] shat temple [no close] typhoon peaks [vertical/cross only] slag pits [no close] testbug great news tho ![]() you seems to be a zerg sure meta on close is hard for zerg but on cross its nearly freelose for protoss vs zerg | ||
Neivler
Norway911 Posts
On March 08 2011 20:36 CoR wrote: you seems to be a zerg sure meta on close is hard for zerg but on cross its nearly freelose for protoss vs zerg Oh sorry, I did not hear you over the giant death ball of colossus and void rays. | ||
dens0n
Germany30 Posts
On March 08 2011 20:36 CoR wrote: you seems to be a zerg sure meta on close is hard for zerg but on cross its nearly freelose for protoss vs zerg You seem not be informed well. According to Artosis' interviews with the Prime.WE guys the new bigger GSL maps actually favor Protoss but I guess you know better than them. | ||
Inex
Bulgaria443 Posts
![]() PAWN RE !!! | ||
Vorenius
Denmark1979 Posts
On March 08 2011 20:07 Xadar wrote: Yeah, i will be able to play ladder again as Zerg, great move from Blizz The map pool is just find for zergs. And I say that playing zerg myself. Xel'Naga, Scrap, Metalopolis, Slag Pits and Shattered temple is the best map pool there has ever been on the blizzard ladder. Close position on the 4 players maps is obviously a bitch but overall the map is certainly not unfair towards zerg players. | ||
Xeph
Korea (South)191 Posts
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michaelhasanalias
Korea (South)1231 Posts
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ALPINA
3791 Posts
On March 08 2011 22:29 Xeph wrote: I just talked with reliable source and he said Terminus RE is going to be added first. Cool Interesting why they don't add all of them at the same time^^ | ||
eviltomahawk
United States11133 Posts
On March 08 2011 22:29 Xeph wrote: I just talked with reliable source and he said Terminus RE is going to be added first. Absolutely fantastic. I, for one, am looking forward to having my own Squirtle vs MVP kind of games on that map. Playing Terminus Re is like playing BW, and that is awesome. It's a solid, straightforward, well-made map that has great potential in creating some great macro games. | ||
Cosmos
Belgium1077 Posts
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Wolf
Korea (South)3290 Posts
On March 08 2011 22:29 Xeph wrote: I just talked with reliable source and he said Terminus RE is going to be added first. Talk to him again and ask him when. | ||
Vorenius
Denmark1979 Posts
He'll just say "Soon". Better ask him if this is for all servers or just the korean one? I guess it wouldn't make any sense to not have it on all servers but you never know with blizz, and it's a bit odd it's on the Korean forums but there is nothing anywhere else. | ||
BetterFasterStronger
United States604 Posts
On March 08 2011 22:53 Cosmos wrote: It's a very good idea from blizzard to use GSL maps but GSL made a total bullshit picking those maps which are totally protoss favored.... I'm guessing your basing this on one season where protoss are winning and have the highest numbers where the best players from terran and zerg got knocked out very early. Yeah ... great argument. The stats show that based off 1 season where the best players were knocked out early protoss were beating the worser players that snuck in to the ro16. + oGsMC not like hes good or anything. I'm VERY WORRIED by what Blizzard means by Intermediate maps and Aggressive maps. Because it looks like from how it was translated that we are going to have 3 really good maps and 6 that we wan't to thumbs down but have to sick with 2 of them to total out to 5. | ||
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