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GSL Maps on Ladder SOON™ - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 22 Next All
theonlyshaft
Profile Blog Joined December 2010
United States581 Posts
March 08 2011 07:42 GMT
#261
Oh my god Blizzard please expand this to NA -.-;;
Nullius addictus iurare in verba magistri, — quo me cumque rapit tempestas, deferor hospes
gosuMalicE
Profile Joined March 2011
Canada676 Posts
March 08 2011 07:56 GMT
#262
So looking forward to the map pool Hopefuly
{Crevasse, Tal'Daream Altar ,Terminus} - Large
{Shattered Temple, Metal, Shakuras} - Mid
{Scrap Station, Xel'Naga Caverns, Jungle Basin} - Small
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
rickybobby
Profile Joined October 2010
United States405 Posts
March 08 2011 07:59 GMT
#263
those 3 maps are the best to watch and i cant wait to play them! assuming blizzard puts them on NA as well...
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
March 08 2011 08:20 GMT
#264
On March 08 2011 16:56 gosuMalicE wrote:
So looking forward to the map pool Hopefuly
{Crevasse, Tal'Daream Altar ,Terminus} - Large
{Shattered Temple, Metal, Shakuras} - Mid
{Scrap Station, Xel'Naga Caverns, Jungle Basin} - Small

jungle basin is out and its no wonder seeing how it's the worst map ever from Blizzard.
Do you really want chat rooms?
dc302
Profile Joined December 2010
Australia576 Posts
March 08 2011 08:24 GMT
#265
excellent news!
...
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
March 08 2011 08:31 GMT
#266
just hope for slag pits to be dropped, such a horrible map ~_~ typhon is actually quite good, like it more than xel naga :3
The only virgins in kpop left are the fans
Xeph
Profile Joined September 2004
Korea (South)191 Posts
March 08 2011 08:32 GMT
#267
On March 08 2011 15:34 Alpina wrote:
Show nested quote +
On March 08 2011 13:04 12D3 wrote:
Okay, so the OP claimed that 3 maps were being implemented but I didn't see anything in that blue post about 3 maps. It mentions adding 1. They even lay it out as such when they list all the maps.

The only proof we have right now is 1 map will be added, which was already announced a bit ago.

A few people have already pointed this out, but everyone just keeps ignoring it without checking the blue post.


Yeah I am wondering too maybe they will just add 1 GSL so there will be 3 macro maps according to blizzard: matalopolis, slag pits and GSL map.

Xeph, are you sure they are planing to add 3 GSL maps?

As far as I know, yes, three GSL maps to be added on ladder map pool.
Persistent Pursuit of Perfection
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
March 08 2011 08:57 GMT
#268
On March 08 2011 15:34 Alpina wrote:
Show nested quote +
On March 08 2011 13:04 12D3 wrote:
Okay, so the OP claimed that 3 maps were being implemented but I didn't see anything in that blue post about 3 maps. It mentions adding 1. They even lay it out as such when they list all the maps.

The only proof we have right now is 1 map will be added, which was already announced a bit ago.

A few people have already pointed this out, but everyone just keeps ignoring it without checking the blue post.


Yeah I am wondering too maybe they will just add 1 GSL so there will be 3 macro maps according to blizzard: matalopolis, slag pits and GSL map.

Is Meta and Slag Pits (?!) two of the macro friendly maps? :s
Both Shattered temple and Typhon are a lot more macro friendly than Slag Pits, and I'd even prefer close positions on those maps over close on metalopolis.

All this 'intermediate maps' and 'aggresive maps' just feels like an excuse for adding bad maps to the pool.

"Hey Blizzard, wtf you can't expand at all the natural is way too open and the other bases are too far a part?!"
...
"Lol, don't expand then. It's called aggresive maps [img]Trollface.jpeg[img]"
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
March 08 2011 09:39 GMT
#269
It's Blizzard soon, so probably before the end of time?
j/k j/k this is awesome :D
https://steamcommunity.com/id/*tlusernamehere*/
magha
Profile Joined March 2010
Netherlands427 Posts
March 08 2011 09:51 GMT
#270
On March 08 2011 17:57 Vorenius wrote:
Show nested quote +
On March 08 2011 15:34 Alpina wrote:
On March 08 2011 13:04 12D3 wrote:
Okay, so the OP claimed that 3 maps were being implemented but I didn't see anything in that blue post about 3 maps. It mentions adding 1. They even lay it out as such when they list all the maps.

The only proof we have right now is 1 map will be added, which was already announced a bit ago.

A few people have already pointed this out, but everyone just keeps ignoring it without checking the blue post.


Yeah I am wondering too maybe they will just add 1 GSL so there will be 3 macro maps according to blizzard: matalopolis, slag pits and GSL map.

Is Meta and Slag Pits (?!) two of the macro friendly maps? :s
Both Shattered temple and Typhon are a lot more macro friendly than Slag Pits, and I'd even prefer close positions on those maps over close on metalopolis.

All this 'intermediate maps' and 'aggresive maps' just feels like an excuse for adding bad maps to the pool.

Show nested quote +
"Hey Blizzard, wtf you can't expand at all the natural is way too open and the other bases are too far a part?!"
...
"Lol, don't expand then. It's called aggresive maps [img]Trollface.jpeg[img]"


Blizzard stated that Slag Pits was a more macro orientated version of Metalopolis. God knows how they came up with that statement.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
March 08 2011 09:53 GMT
#271
On March 08 2011 18:51 magha wrote:
Show nested quote +
On March 08 2011 17:57 Vorenius wrote:
On March 08 2011 15:34 Alpina wrote:
On March 08 2011 13:04 12D3 wrote:
Okay, so the OP claimed that 3 maps were being implemented but I didn't see anything in that blue post about 3 maps. It mentions adding 1. They even lay it out as such when they list all the maps.

The only proof we have right now is 1 map will be added, which was already announced a bit ago.

A few people have already pointed this out, but everyone just keeps ignoring it without checking the blue post.


Yeah I am wondering too maybe they will just add 1 GSL so there will be 3 macro maps according to blizzard: matalopolis, slag pits and GSL map.

Is Meta and Slag Pits (?!) two of the macro friendly maps? :s
Both Shattered temple and Typhon are a lot more macro friendly than Slag Pits, and I'd even prefer close positions on those maps over close on metalopolis.

All this 'intermediate maps' and 'aggresive maps' just feels like an excuse for adding bad maps to the pool.

"Hey Blizzard, wtf you can't expand at all the natural is way too open and the other bases are too far a part?!"
...
"Lol, don't expand then. It's called aggresive maps [img]Trollface.jpeg[img]"


Blizzard stated that Slag Pits was a more macro orientated version of Metalopolis. God knows how they came up with that statement.

Rush distances shorter than Steppes and extremely hard to take third bases. Labeling it a macro maps makes perfect sense right?

At least Blizzard knows what they are doing. Wait what? :s
NeonFox
Profile Joined January 2011
2373 Posts
Last Edited: 2011-03-08 09:59:49
March 08 2011 09:57 GMT
#272
Ugh, I'm not sure I like this some of these GSL maps are just too macro oriented. But Crossfire looks very nice.

Edit : On second thought, they are not as big as I thought. And anything is better than slag pits, DQ and Backwater Gulch.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
March 08 2011 09:58 GMT
#273
this is great, will be fantastic that Blizzard are letting outside of blizzard implement maps like this!!!
Live and Let Die!
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
Last Edited: 2011-03-08 10:11:07
March 08 2011 10:06 GMT
#274
On March 08 2011 08:23 KevinIX wrote:
I think Blizzard should implement a map of the week. Rotate out 1-3 maps a week so the maps don't get stale.


love that idea. That would be too smart for Blizzard though. They'll probably get rid of Xel' Naga -_-

Ideally I'd like to see Delta go, that map has some positionally imbalances for certain races. I'm not sure if they plan on removing close positions from metalopolis, but I think that would be great too. If not they could drop that too.

I'd really like to see Terminus, Tal darim, and Crevasse.

Edit: I predict this:


Delta Quadrant
Slag Pits
Backwater Gultch

Typhon Peaks
Shattered Temple
Scrap Station

Tal'Darim Altar
Crevasse
Terminus RE

But I could see scrap taken out in favour of metalopolis, or typhon being shunted to macro map, and only 2 gsl maps making it.

Random player, pixel enthusiast, crappy illustrator, offlane/support
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
March 08 2011 10:22 GMT
#275
On March 08 2011 19:06 fire_brand wrote:
Show nested quote +
On March 08 2011 08:23 KevinIX wrote:
I think Blizzard should implement a map of the week. Rotate out 1-3 maps a week so the maps don't get stale.


love that idea. That would be too smart for Blizzard though. They'll probably get rid of Xel' Naga -_-

Ideally I'd like to see Delta go, that map has some positionally imbalances for certain races. I'm not sure if they plan on removing close positions from metalopolis, but I think that would be great too. If not they could drop that too.

I'd really like to see Terminus, Tal darim, and Crevasse.

Edit: I predict this:


Delta Quadrant
Slag Pits
Backwater Gultch

Typhon Peaks
Shattered Temple
Scrap Station

Tal'Darim Altar
Crevasse
Terminus RE

But I could see scrap taken out in favour of metalopolis, or typhon being shunted to macro map, and only 2 gsl maps making it.


Slag pits is a macro map. Not a rush map

Lord only knows why though
m!DniGhT
Profile Joined November 2010
Germany34 Posts
March 08 2011 10:49 GMT
#276
Don't know if it was found bevor but I just seeing NaDa vs. July on Meta in GSL and it seems that GSL is using the old version of MEta without that full smoke sourround in the Mainbases..

Any thought on that??

Slag Pits isnt a macro map at all... It has a shorter distances then Steppes and the Nat is harder to take and hold at least for P. So dont like that map at all.
I'm on a horse - meewwww - Cow!
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
March 08 2011 10:54 GMT
#277
Could someone please link pictures of the maps to be added, I only know them by how they look, and it'd be nice for appreciating trends between old-pool and new-skool maps, TY
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
magha
Profile Joined March 2010
Netherlands427 Posts
March 08 2011 11:04 GMT
#278
On March 08 2011 19:54 bITt.mAN wrote:
Could someone please link pictures of the maps to be added, I only know them by how they look, and it'd be nice for appreciating trends between old-pool and new-skool maps, TY


http://wiki.teamliquid.net/starcraft2/Crevasse

http://wiki.teamliquid.net/starcraft2/Terminus_RE

http://wiki.teamliquid.net/starcraft2/Tal'Darim_Altar
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
March 08 2011 11:05 GMT
#279
On March 08 2011 07:41 Zelniq wrote:
yes.
YES
YES!!!!!!



What he said.

Very cool news indeed, only for the fact that Blizzard really indicates that they are willing to take feedback from the community.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Xadar
Profile Joined October 2010
497 Posts
March 08 2011 11:07 GMT
#280
Yeah, i will be able to play ladder again as Zerg, great move from Blizz
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