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GSL Maps on Ladder SOON™ - Page 13

Forum Index > SC2 General
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Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 08 2011 04:13 GMT
#241
I stink at Starcraft, but it will fun to play on the maps the pros are, even if it only helps me appreciate what the pro's are doing.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-03-08 06:43:15
March 08 2011 04:20 GMT
#242
YEAHHHHHHHHHHHHHHHHH



User was warned for this post + edited out youtube video
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 08 2011 04:24 GMT
#243
On March 08 2011 13:03 emc wrote:
so we know the gsl maps are the 3 macro maps, I'm guessing the 3 intermediate maps are:

xel naga
shattered temple
slag pits!? maybe, or possibly Scrap Station

Aggressive maps, now what could those be?

will they bring back steppes?
Delta Quadrant is probably one of them
back water gulch? so far it seems like expanding is really risky


They won't bring back Steppes, or make any Steppesy maps. Blizzard has said that they won't make two-player maps that don't have long rush distances (though the same interview also said they were removing Shakuras because you could expand safely, which we now know was just trolling). They consider a "good" rush map to be a 4-player map with the possibility of close spawns. So the rush maps are Slag, Shattered, and Backwater. Metal and Delta also fall under this definition, which is why I think they're on the way out.
Dox
Profile Blog Joined April 2010
Australia1199 Posts
March 08 2011 05:32 GMT
#244
On March 08 2011 07:43 KevinIX wrote:
Wow! I love Blizzard.

We really don't see this enough. <3
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
joshboy42
Profile Joined August 2010
Australia116 Posts
March 08 2011 06:03 GMT
#245
I don't wanna get my hopes up until I hear this from an official source. If it's true, it's great news. Fingers crossed
eat this cheese without farting and you can sleep with my sister
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
March 08 2011 06:13 GMT
#246
On March 08 2011 15:03 joshboy42 wrote:
I don't wanna get my hopes up until I hear this from an official source. If it's true, it's great news. Fingers crossed


Xeph is pretty damn reliable if you ask me.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
hizBALLIN
Profile Joined June 2010
United States163 Posts
March 08 2011 06:14 GMT
#247
On March 08 2011 13:20 sluggaslamoo wrote:
YEAHHHHHHHHHHHHHHHHH



"It looks like someone went for a swim..." (puts on sunglasses) "in the GSL Map Pool"

YEAHHHHHHHHHHHHHHHHH



All jokes aside, I expect the more terrible of the new maps to stay in the pool, they'll probably bench Metalopolis and Shattered Temple because "they dont have enough interesting features," or whatever ridiculous reason they gave for removing Shakuras Plateau.
That which is overdesigned, too highly specific, anticipates outcomes; the anticipation of outcome guarantees, if not failure, the absence of grace.
Dommk
Profile Joined May 2010
Australia4865 Posts
March 08 2011 06:25 GMT
#248
Yeah, just an FYI, the google translate says that there will be only be 1 GSL map, whilst the other two Macro maps are Typhoon and Backwater(lol).

Xeph is pretty "in the know" with these things, but I'm not going to get my hopes up
Bosu
Profile Blog Joined June 2008
United States3247 Posts
March 08 2011 06:27 GMT
#249
For all the shit Blizzard has gotten they always pull through. Awesome news.
#1 Kwanro Fan
joshboy42
Profile Joined August 2010
Australia116 Posts
March 08 2011 06:28 GMT
#250
On March 08 2011 15:25 Dommk wrote:
Yeah, just an FYI, the google translate says that there will be only be 1 GSL map, whilst the other two Macro maps are Typhoon and Backwater(lol).

Xeph is pretty "in the know" with these things, but I'm not going to get my hopes up
That's sorta what I'm worried about. Everything I've heard from blizzard sources has pointed towards 1 GSL map
eat this cheese without farting and you can sleep with my sister
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 08 2011 06:30 GMT
#251
On March 08 2011 15:14 hizBALLIN wrote:
Show nested quote +
On March 08 2011 13:20 sluggaslamoo wrote:
YEAHHHHHHHHHHHHHHHHH

http://www.youtube.com/watch?v=mUaMpsb58Y4


"It looks like someone went for a swim..." (puts on sunglasses) "in the GSL Map Pool"

YEAHHHHHHHHHHHHHHHHH



All jokes aside, I expect the more terrible of the new maps to stay in the pool, they'll probably bench Metalopolis and Shattered Temple because "they dont have enough interesting features," or whatever ridiculous reason they gave for removing Shakuras Plateau.


The removed Shakuras Plateau because the GSL maps were inbound. They were trolling when they said they were removing it because the nat was safe, because they didn't want to prematurely reveal that the GSL maps were coming. They want three big macro maps, three 4-player maps with close spawns that are very close ("aggro" maps), and three in-betweenish maps like XNC. Three GSL maps + Shakuras = Four big macro maps. One had to go to get this even split.

Typhon, XNC, and Scrap are three intermediate maps, so they're all safe.

Backwater, Slag, Shattered, Metal, and Delta = 5 aggro maps. So two of them have to go. DQ is A.) Old, and B.) The least popular map in the pool at all levels, so I wouldn't bet on them keeping that. I doubt they'd add a new map knowing they were going to remove it right away, so Shattered, Slag, and Backwater are probably safe. That leaves Metal. I will bite my hat if they do otherwise. (But not eat it. Not that sure!).

Still. Vote!

Poll: Which Map Pool is better?

New: Backwater, Slag, ST, XNC, SS, Typhon, Terminus, Crevasse, Tal'Darim (34)
 
77%

Old: SoW, Metal, LT, JB, Shak, SS, XNC, Blist, DQ (10)
 
23%

44 total votes

Your vote: Which Map Pool is better?

(Vote): Old: SoW, Metal, LT, JB, Shak, SS, XNC, Blist, DQ
(Vote): New: Backwater, Slag, ST, XNC, SS, Typhon, Terminus, Crevasse, Tal'Darim



("New" being the Probable New, but I was having trouble with the character limit as it was)
branflakes14
Profile Joined July 2010
2082 Posts
March 08 2011 06:32 GMT
#252
Looks like I'll be un-vetoing all of my current choices for these.
ALPINA
Profile Joined May 2010
3791 Posts
March 08 2011 06:34 GMT
#253
On March 08 2011 13:04 12D3 wrote:
Okay, so the OP claimed that 3 maps were being implemented but I didn't see anything in that blue post about 3 maps. It mentions adding 1. They even lay it out as such when they list all the maps.

The only proof we have right now is 1 map will be added, which was already announced a bit ago.

A few people have already pointed this out, but everyone just keeps ignoring it without checking the blue post.


Yeah I am wondering too maybe they will just add 1 GSL so there will be 3 macro maps according to blizzard: matalopolis, slag pits and GSL map.

Xeph, are you sure they are planing to add 3 GSL maps?
You should never underestimate the predictability of stupidity
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
March 08 2011 06:36 GMT
#254
fuck ya! can't wait for these maps

hopefully they get released before 1.3 as i'd really like to be playing on these (and gaining ladder points) for as long as possible
I'm like badass squared | KeitZer.489
Dommk
Profile Joined May 2010
Australia4865 Posts
March 08 2011 07:16 GMT
#255

The removed Shakuras Plateau because the GSL maps were inbound. They were trolling when they said they were removing it because the nat was safe, because they didn't want to prematurely reveal that the GSL maps were coming. They want three big macro maps, three 4-player maps with close spawns that are very close ("aggro" maps), and three in-betweenish maps like XN

That doesn't sound like Blizzard at all
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
March 08 2011 07:22 GMT
#256
On March 08 2011 07:39 Xeph wrote:
Here's short translation: We're going to maintain the number of ladder maps to 9 with 3 macro-oriented, 3 aggresive and 3 intermediate maps, so that a player can thumb down based on the player's preference. GSL maps(soon) are macro-oriented.


I'm not sure how I feel about the GSL maps, but this is excellent news because congruency between GSL and BNet is a great thing, and the quote (wanting a balance of 3/3/3) I think is excellent (I would personally hate if, for example, all the maps were macro oriented)
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
March 08 2011 07:27 GMT
#257
The removed Shakuras Plateau because the GSL maps were inbound. They were trolling when they said they were removing it because the nat was safe, because they didn't want to prematurely reveal that the GSL maps were coming. They want three big macro maps, three 4-player maps with close spawns that are very close ("aggro" maps), and three in-betweenish maps like XN


??? Haha they were? Or are you guessing? It makes sense I guess, but idk if Blizzard would go so far to be like that.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
uSnAmplified
Profile Joined October 2010
United States1029 Posts
March 08 2011 07:30 GMT
#258
On March 08 2011 15:32 branflakes14 wrote:
Looks like I'll be un-vetoing all of my current choices for these.
Wasn't sure if you were serious,but i realized all you do is troll the other map/game balance threads, post stupid one liners, so you probably are stupid enough to veto GSL maps over slag and company.

Anyways its a welcome change, looking forward to some good games all around when they are released. Was convinced they were not going to follow through with it for awhile because of the new maps and the press releases on their decision making and the map pool.
~
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 08 2011 07:36 GMT
#259
On March 08 2011 16:27 Yoshi Kirishima wrote:
Show nested quote +
The removed Shakuras Plateau because the GSL maps were inbound. They were trolling when they said they were removing it because the nat was safe, because they didn't want to prematurely reveal that the GSL maps were coming. They want three big macro maps, three 4-player maps with close spawns that are very close ("aggro" maps), and three in-betweenish maps like XN


??? Haha they were? Or are you guessing? It makes sense I guess, but idk if Blizzard would go so far to be like that.


Guessing, but saying they removed Shakuras because they don't like maps with safe expansions, and then the very next week announcing GSL maps? I suppose it could be a pretty epic communication mishap, though.

The amulet change was made because HT energy upgrade was too strong on GSL-sized maps, right? I think we'll see the GSL maps when patch 1.3 comes out.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-03-08 07:37:35
March 08 2011 07:37 GMT
#260
If they seriously adds 3 GSL maps into the map pool then it will be the best thing ever!

I doubt anyone who wants to improve is going to veto these.
You should never underestimate the predictability of stupidity
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