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GSL Maps on Ladder SOON™ - Page 18

Forum Index > SC2 General
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Spekulatius
Profile Joined January 2011
Germany2413 Posts
March 08 2011 19:06 GMT
#341
Blizzard seems slow but they obviously DO care. That's a very comforting fact to me.
Always smile~
Deleted User 124618
Profile Joined November 2010
1142 Posts
March 08 2011 19:18 GMT
#342
On March 09 2011 04:06 Spekulatius wrote:
Blizzard seems slow but they obviously DO care. That's a very comforting fact to me.


I like "slow and well done" much better than "fast but rushed"

Thank you Blizzard! I haven't played the new maps a lot, but I am already liking the new improved map pool that lacks steppes, blistering and jungle basin.
Rawenkeke
Profile Joined September 2010
Norway350 Posts
March 08 2011 19:18 GMT
#343
On March 09 2011 04:06 Spekulatius wrote:
Blizzard seems slow but they obviously DO care. That's a very comforting fact to me.



Yeah! New maps are "macro 2baseallins" atm :/ The GSL maps are way way more macro oriented in every possible way
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 08 2011 19:46 GMT
#344
On March 09 2011 03:34 Jayrod wrote:
This threads been going on a long time for us not really knowing anything... have we found out if theyre adding all 3 maps or just 1 map? Its not really clear.


I think it's three maps, but one at a time. Blizz said in an interview they'd intended to be rotating maps more often then they have been, but they've been busy or somesuch. They said they wanted a map rotation every 3-4 months, so they might dole out GSL maps slowly, while also occasionally replacing one of their smaller maps. I'm kind of hoping they switch out one map per month or something. Keep it varied.

Also, we're not getting Steppes back, so can we please calm down about that?
optical630
Profile Joined August 2010
United Kingdom768 Posts
March 08 2011 19:48 GMT
#345
needs more desert oasis ^^
Vapaach
Profile Joined February 2011
Finland994 Posts
March 08 2011 19:51 GMT
#346
They definitely need to get rid of Backwater gulch and Slag pits IMO. Anyway, all of the new GLS maps are superb, props to blizz!
If you never try you never know. Sase - Mana - TLO - WhiteRa - Naniwa - Sheth - HuK
Strike_
Profile Blog Joined January 2011
Netherlands704 Posts
March 08 2011 19:52 GMT
#347
Holy check this is huge! :D :D
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
March 08 2011 20:15 GMT
#348
On March 09 2011 03:10 thebigdonkey wrote:
Show nested quote +
On March 09 2011 02:57 AJMcSpiffy wrote:
On March 08 2011 23:22 ParasitJonte wrote:
This is amazing news indeed. I am not sure I agree with the categories though. In brood war we had maps and island maps. Those were the categories. I am not sure if it's good for the game to have categories be about their orientation in regards to macro; that should be the default (according to me).

Honestly I'd love to see some island maps for SC2, just to see how they're handled in this game. Not the best choice for BW obviously, but that's no reason to not even give it a try now.

I like the idea of categories though, if I'm understanding what they're doing correctly. I think it's good to separate them for newer players to know which style each will (probably) play out as.


There is a team island map. You can try it there.

Playing on/metagame in a team game is completely different than a 1v1. I don't see what would be so bad about at least trying it out, obviously not in a big name tournament right away or anything, but maybe iCCup or another big map creator could make one for some players to try out. I would, but my map editor skills are abysmal.
If the quarter was in your right hand, that would've been micro
R3D0X
Profile Joined January 2011
Germany1 Post
March 08 2011 20:51 GMT
#349
Nice Nice
ForWrath
Profile Joined March 2011
United States7 Posts
March 08 2011 20:57 GMT
#350
Soon soon? Or Blizzard... Soon™
"Tell mom and dad to hug you more, hater nerds"
StarBrift
Profile Joined January 2008
Sweden1761 Posts
March 08 2011 21:01 GMT
#351
Best news since the release of the game. This will finally make blizzard able to put some finishing touches to balance.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10323 Posts
March 09 2011 06:12 GMT
#352
On March 08 2011 16:27 Yoshi Kirishima wrote:
Show nested quote +


??? Haha they were? Or are you guessing? It makes sense I guess, but idk if Blizzard would go so far to be like that.


Guessing, but saying they removed Shakuras because they don't like maps with safe expansions, and then the very next week announcing GSL maps? I suppose it could be a pretty epic communication mishap, though.

The amulet change was made because HT energy upgrade was too strong on GSL-sized maps, right? I think we'll see the GSL maps when patch 1.3 comes out.


That would make sense; after all, even Blizzard can't possibly think Slag Pits is a map more suited to macro than Metalopolis, can they? CAN THEY???
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
xCyan1de
Profile Joined May 2010
United States64 Posts
March 09 2011 07:56 GMT
#353
Hell yeah! I hope blizz dosent troll us and this is true and we get three "macro" GSL maps.
weaknurse
Profile Joined October 2010
Australia320 Posts
March 09 2011 09:27 GMT
#354
Hope the original map creators are paid for this.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
March 09 2011 09:38 GMT
#355
@weaknurse

The fact alone that their maps will be used in the ladder is a great honour. It also really is good for getting a job in the entertainment industry I think that is more valuable them getting just paid for the maps they made.
Pokemon Master
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-03-09 09:43:00
March 09 2011 09:40 GMT
#356
Wow I have to say that adding all the new crappy maps right before such an announcement must be one of the most epic trolls in the history of RTS-esports.

I mean they really have a strange sense of humour: first they add those ridiculous excuses for maps and then they announce that these three great maps will be available soon? Can't wait. Also playing on slag pits and backdoor gulch feels even more terrible now lol. I guess I'll be sticking with custom games practicing the new ones.

EDIT: just put the whole thing into google translate, it also speaks of something like ladder season 2 starting with the new maps!
"You see....YOU SEE..." © 2010 Sen
crun
Profile Joined April 2010
Poland30 Posts
March 09 2011 09:49 GMT
#357
good news ^
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
Last Edited: 2011-03-09 10:01:36
March 09 2011 10:01 GMT
#358
oops wrong thread
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 09 2011 10:22 GMT
#359
Terminus is going to be added first eh wish it was altar . Actually I wish all 3 went on at once but oh well.
When I think of something else, something will go here
Jago
Profile Joined October 2010
Finland390 Posts
March 09 2011 10:29 GMT
#360
If this is true, this is absolutely amazing. I gotta say though, adding Slag and Gulch, calling them macro maps and then actually adding GSL maps to the map pool must be one of the best game developer trolls I've ever seen.
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